2
descname=Battle Arena # nicer name to display in GUI
4
type=training # basic type (warehouse, production, military)
9
max_soldiers=8 # Number of soldiers that caught at the building
10
train=evade # May be attack,defense,evade,hp Allowed more than one separated by ','
12
program=upgrade_evade_0 # This is needed to run the scripts
13
program=upgrade_evade_1
18
[evade] # Attack leveling
19
min_level=0 # First will be : upgrade_attack_0
20
max_level=2 # Last will be : upgrade_attack_2 (that level ups to Level 3)
25
2=check_soldier evade 0 # Fails when aren't any soldier of level 0 attack
27
4=check_soldier evade 0 # Because the soldier can be expulsed by the player
30
7=train evade 0 1 # Upgrade the attack of soldier of level 0
36
3=check_soldier evade 1 # Fails when aren't any soldier of level 0 attack
38
5=check_soldier evade 1 # Because the soldier can be expulsed by the player
39
6=consume pittabread 2
42
9=train evade 1 2 # Upgrade the attack of soldier of level 0