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* Copyright (C) 2002-4 by the Widelands Development Team
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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#include "game_server_connection.h"
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#include "game_server_proto.h"
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#include "game_server_proto_packet_hello.h"
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#include "wexception.h"
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Game_Server_Protocol_Packet_Hello::Game_Server_Protocol_Packet_Hello(std::wstring name) {
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Game_Server_Protocol_Packet_Hello::~Game_Server_Protocol_Packet_Hello(void) {
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ushort Game_Server_Protocol_Packet_Hello::get_id(void) {
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void Game_Server_Protocol_Packet_Hello::send(Network_Buffer* buffer) {
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buffer->put_8( FEATURES_NONE );
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buffer->put_string( m_name );
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void Game_Server_Protocol_Packet_Hello::handle_reply(Game_Server_Connection* gsc, Network_Buffer* buf) {
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uchar retcode = buf->get_8();
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m_name = buf->get_string();
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std::wstring m_group = buf->get_string();
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std::wstring m_room= buf->get_string();
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std::wstring m_motd= buf->get_string();
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assert(retcode == USER_WELCOME); // no other code defined at the moment
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gsc->set_username(m_name.c_str());
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gsc->set_group(m_group.c_str());
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gsc->set_room(m_room.c_str());
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gsc->server_message(m_motd);