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Copyright (C) 2005-2009 Julien Jorge, Sebastien Angibaud
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This program is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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contact: plee-the-bear@gamned.org
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Please add the tag [PTB] in the subject of your mails.
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* \file state_cling.hpp
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* \brief The class describing the state where the player is clinged.
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* \author Sebastien Angibaud
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#ifndef __PTB_STATE_CLING_HPP__
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#define __PTB_STATE_CLING_HPP__
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#include "ptb/item/plee/state_plee.hpp"
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* \brief The class describing a state where the player is clinged.
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* \author Sebastien Angibaud
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class state_cling : public state_plee
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/** \brief The type of the parent class. */
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typedef state_plee super;
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state_cling(plee* player);
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virtual std::string get_name() const;
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virtual void do_slap();
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virtual void do_jump();
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virtual void do_move_right();
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virtual void do_move_left();
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virtual void do_start_throw();
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}; // class state_cling
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#endif // __PTB_STATE_CLING_HPP__