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Viewing changes to src/components/ogre/model/ParticleSystem.cpp

  • Committer: Bazaar Package Importer
  • Author(s): Michael Koch
  • Date: 2009-07-23 07:46:40 UTC
  • Revision ID: james.westby@ubuntu.com-20090723074640-wh0ukzis0kda36qv
Tags: upstream-0.5.6
ImportĀ upstreamĀ versionĀ 0.5.6

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//
 
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// C++ Implementation: ParticleSystem
 
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//
 
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// Description: 
 
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//
 
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//
 
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// Author: Erik Hjortsberg <erik.hjortsberg@gmail.com>, (C) 2005
 
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//
 
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// This program is free software; you can redistribute it and/or modify
 
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// it under the terms of the GNU General Public License as published by
 
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// the Free Software Foundation; either version 2 of the License, or
 
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// (at your option) any later version.
 
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// 
 
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// This program is distributed in the hope that it will be useful,
 
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
 
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
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// GNU General Public License for more details.
 
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// 
 
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// You should have received a copy of the GNU General Public License
 
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// along with this program; if not, write to the Free Software
 
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.//
 
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//
 
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#ifdef HAVE_CONFIG_H
 
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#include "config.h"
 
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#endif
 
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#include "ParticleSystem.h"
 
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#include "ParticleSystemBinding.h"
 
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namespace EmberOgre {
 
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namespace Model {
 
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Ogre::ParticleSystem* ParticleSystem::getOgreParticleSystem()
 
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{
 
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        return mOgreParticleSystem;
 
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}
 
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ParticleSystem::ParticleSystem(Ogre::ParticleSystem* ogreParticleSystem) : 
 
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                mOgreParticleSystem(ogreParticleSystem)
 
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{
 
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        assert(ogreParticleSystem);
 
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}
 
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ParticleSystem::~ParticleSystem()
 
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{
 
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        //make sure all bindings are removed
 
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        ParticleSystemBindingsPtrSet::const_iterator I = mBindings.begin();
 
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        ParticleSystemBindingsPtrSet::const_iterator I_end = mBindings.end();
 
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        for (; I != I_end; ++I) {
 
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                delete *I;
 
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        }
 
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        mBindings.clear();
 
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        //and then destroy the system to save resources
 
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        mOgreParticleSystem->_getManager()->destroyParticleSystem(mOgreParticleSystem);
 
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}
 
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ParticleSystemBindingsPtrSet& ParticleSystem::getBindings( )
 
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{
 
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        return mBindings;
 
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}
 
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ParticleSystemBinding * ParticleSystem::addBinding( const std::string & emitterVal, const std::string & variableName )
 
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{
 
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        ParticleSystemBinding* binding = new ParticleSystemBinding(this, emitterVal, variableName);
 
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        mBindings.push_back(binding);
 
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        return binding;
 
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}
 
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}
 
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}