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// C++ Interface: Vector3Adapter
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// Author: Erik Hjortsberg <erik.hjortsberg@gmail.com>, (C) 2006
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.//
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#ifndef EMBEROGRE_CEGUIVECTOR3ADAPTER_H
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#define EMBEROGRE_CEGUIVECTOR3ADAPTER_H
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#include "components/ogre/EmberOgrePrerequisites.h"
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#include <sigc++/signal.h>
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@author Erik Hjortsberg <erik.hjortsberg@gmail.com>
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class Vector3Adapter {
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Vector3Adapter(CEGUI::Window *xWindow, CEGUI::Window *yWindow, CEGUI::Window *zWindow, const Ogre::Vector3& vector = Ogre::Vector3::ZERO);
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const Ogre::Vector3& getValue() const;
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const Ogre::Vector3& getOriginalValue() const;
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Sets the value, thus also updating the gui.
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void setValue(const Ogre::Vector3& vector);
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Updates the gui with new values.
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void updateGui(const Ogre::Vector3& vector);
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Emitted when the value has been changed from a gui update.
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sigc::signal<void> EventValueChanged;
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mutable Ogre::Vector3 mVector;
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Ogre::Vector3 mOriginalVector;
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The windows which holds the values.
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CEGUI::Window *mXWindow, *mYWindow, *mZWindow;
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bool window_TextChanged(const CEGUI::EventArgs& e);