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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
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*****************************************************************************/
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* This file contain structures and function prototypes related
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* to the playlist in vlc
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#ifndef VLC_PLAYLIST_H_
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#define VLC_PLAYLIST_H_
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#include <vlc_input.h>
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#include <vlc_events.h>
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#include <vlc_services_discovery.h>
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TYPEDEF_ARRAY(playlist_item_t*, playlist_item_array_t);
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* This file contain structures and function prototypes related
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* to the playlist in vlc
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* \defgroup vlc_playlist Playlist
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* Brief description. Longer description
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* The VLC playlist system has a tree structure. This allows advanced
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* categorization, like for SAP streams (which are grouped by "sap groups").
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* The base structure for all playlist operations is the input_item_t. This
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* contains all information needed to play a stream and get info, ie, mostly,
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* mrl and metadata. This structure contains a unique i_id field. ids are
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* not recycled when an item is destroyed.
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* Input items are not used directly, but through playlist items.
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* The playlist items are themselves in a tree structure. They only contain
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* a link to the input item, a unique id and a few flags. the playlist
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* item id is NOT the same as the input item id.
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* Several playlist items can be attached to a single input item. The input
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* item is refcounted and is automatically destroyed when it is not used
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* In the playlist itself, there are two trees, that should always be kept
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* in sync. The "category" tree contains the whole tree structure with
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* several levels, while the onelevel tree contains only one level :), ie
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* it only contains "real" items, not nodes
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* For example, if you open a directory, you will have
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* Category tree: Onelevel tree:
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* The top-level items of both tree are the same, and they are reproduced
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* in the left-part of the playlist GUIs, they are the "sources" from the
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* source selectors. Top-level items include: playlist, media library, SAP,
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* Shoutcast, devices, ...
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* It is envisioned that a third tree will appear: VLM, but it's not done yet
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* The playlist also stores, for utility purposes, an array of all input
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* items, an array of all playlist items and an array of all playlist items
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* and nodes (both are represented by the same structure).
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* So, here is an example:
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* - input 1 -> name = foo 1 uri = ...
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* - input 2 -> name = foo 2 uri = ...
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* Category tree Onelevel tree
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* - playlist (id 1) - playlist (id 3)
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* - category 1 (id 2) - foo 2 (id 8 - input 2)
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* - foo 2 (id 6 - input 2) - media library (id 4)
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* - media library (id 2) - foo 1 (id6 - input 1)
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* - foo 1 (id 5 - input 1)
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* Sometimes, an item must be transformed to a node. This happens for the
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* directory access for example. In that case, the item is removed from
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* the onelevel tree, as it is not a real item anymore.
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* For "standard" item addition, you can use playlist_Add, playlist_AddExt
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* (more options) or playlist_AddInput if you already created your input
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* item. This will add the item at the root of "Playlist" or of "Media library"
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* in each of the two trees.
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* If you want more control (like, adding the item as the child of a given
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* node in the category tree, use playlist_BothAddInput. You'll have to provide
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* the node in the category tree. The item will be added as a child of
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* this node in the category tree, and as a child of the matching top-level
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* node in the onelevel tree. (Nodes are created with playlist_NodeCreate)
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* Generally speaking, playlist_NodeAddInput should not be used in newer code, it
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* will maybe become useful again when we merge VLM;
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* To delete an item, use playlist_DeleteFromInput( input_id ) which will
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* remove all occurrences of the input in both trees
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* playlist export helper structure
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/** Helper structure to export to file part of the playlist */
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struct playlist_export_t
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char *psz_filename;
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playlist_item_t *p_parent;
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* playlist item / node
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playlist_item_t *p_root;
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/** playlist item / node */
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struct playlist_item_t
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input_item_t input; /**< input item descriptor */
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/* Tree specific fields */
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int i_children; /**< Number of children
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input_item_t *p_input; /**< Linked input item */
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/** Number of children, -1 if not a node */
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playlist_item_t **pp_children; /**< Children nodes/items */
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int i_parents; /**< Number of parents */
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struct item_parent_t **pp_parents; /**< Parents */
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int i_serial; /**< Has this node been updated ? */
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playlist_item_t *p_parent; /**< Item parent */
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int i_id; /**< Playlist item specific id */
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uint8_t i_flags; /**< Flags */
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int i_nb_played; /**< How many times was this item played ? */
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vlc_bool_t b_autodeletion; /**< Indicates whther this item is to
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* be deleted after playback. True mean
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* that this item is to be deleted
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* after playback, false otherwise */
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vlc_bool_t b_enabled; /**< Indicates whether this item is to be
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* played or skipped */
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/* END LEGACY FIELDS */
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#define PLAYLIST_SAVE_FLAG 0x01 /**< Must it be saved */
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#define PLAYLIST_SKIP_FLAG 0x02 /**< Must playlist skip after it ? */
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#define PLAYLIST_ENA_FLAG 0x04 /**< Is it enabled ? */
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#define PLAYLIST_DEL_FLAG 0x08 /**< Autodelete ? */
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#define PLAYLIST_RO_FLAG 0x10 /**< Write-enabled ? */
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#define PLAYLIST_REMOVE_FLAG 0x20 /**< Remove this item at the end */
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struct playlist_view_t
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char * psz_name; /**< View name */
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int i_id; /**< Identifier for the view */
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playlist_item_t * p_root; /**< Root node */
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#define VIEW_CATEGORY 1
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#define VIEW_SIMPLE 2
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#define VIEW_FIRST_SORTED 4
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#define VIEW_S_AUTHOR 4
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#define VIEW_S_GENRE 5
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#define VIEW_S_ALBUM 6
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#define VIEW_LAST_SORTED 10
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#define VIEW_FIRST_CUSTOM 100
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typedef enum { PLAYLIST_STOPPED,PLAYLIST_RUNNING,PLAYLIST_PAUSED } playlist_status_t;
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struct services_discovery_t
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services_discovery_sys_t *p_sys;
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void (*pf_run) ( services_discovery_t *);
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struct playlist_preparse_t
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* Structure containing information about the playlist
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playlist_t *p_playlist; /**< Parent playlist */
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#define PLAYLIST_SAVE_FLAG 0x0001 /**< Must it be saved */
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#define PLAYLIST_SKIP_FLAG 0x0002 /**< Must playlist skip after it ? */
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#define PLAYLIST_DBL_FLAG 0x0004 /**< Is it disabled ? */
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#define PLAYLIST_RO_FLAG 0x0008 /**< Write-enabled ? */
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#define PLAYLIST_REMOVE_FLAG 0x0010 /**< Remove this item at the end */
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#define PLAYLIST_EXPANDED_FLAG 0x0020 /**< Expanded node */
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/** Playlist status */
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{ PLAYLIST_STOPPED,PLAYLIST_RUNNING,PLAYLIST_PAUSED } playlist_status_t;
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/** Structure containing information about the playlist */
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struct playlist_t
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VLC_COMMON_MEMBERS
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These members are uniq to playlist_t
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int i_index; /**< current index into the playlist */
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int i_enabled; /**< How many items are enabled ? */
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int i_size; /**< total size of the list */
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playlist_item_t ** pp_items; /**< array of pointers to the
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int i_all_size; /**< size of list of items and nodes */
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playlist_item_t ** pp_all_items; /**< array of pointers to the
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* playlist items and nodes */
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int i_views; /**< Number of views */
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playlist_view_t ** pp_views; /**< array of pointers to the
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input_thread_t * p_input; /**< the input thread ascosiated
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struct playlist_services_discovery_support_t {
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/* the playlist items for category and onelevel */
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playlist_item_t* p_cat;
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playlist_item_t* p_one;
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services_discovery_t * p_sd; /**< Loaded service discovery modules */
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int i_sds; /**< Number of service discovery modules */
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playlist_item_array_t items; /**< Arrays of items */
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playlist_item_array_t all_items; /**< Array of items and nodes */
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playlist_item_array_t items_to_delete; /**< Array of items and nodes to
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delete... At the very end. This sucks. */
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playlist_item_array_t current; /**< Items currently being played */
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int i_current_index; /**< Index in current array */
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/** Reset current item array */
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bool b_reset_currently_playing;
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mtime_t last_rebuild_date;
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int i_last_playlist_id; /**< Last id to an item */
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/* Predefined items */
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playlist_item_t * p_root_category; /**< Root of category tree */
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playlist_item_t * p_root_onelevel; /**< Root of onelevel tree */
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playlist_item_t * p_local_category; /** < "Playlist" in CATEGORY view */
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playlist_item_t * p_ml_category; /** < "Library" in CATEGORY view */
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playlist_item_t * p_local_onelevel; /** < "Playlist" in ONELEVEL view */
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playlist_item_t * p_ml_onelevel; /** < "Library" in ONELEVEL view */
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bool b_tree; /**< Display as a tree */
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bool b_doing_ml; /**< Doing media library stuff,
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bool b_auto_preparse;
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input_thread_t * p_input; /**< the input thread associated
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* with the current item */
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mtime_t request_date; /**< Used for profiling */
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int i_last_id; /**< Last id to an item */
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int i_sort; /**< Last sorting applied to the playlist */
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int i_order; /**< Last ordering applied to the playlist */
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playlist_item_t * p_general; /**< Keep a pointer on the "general"
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services_discovery_t **pp_sds;
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vlc_bool_t b_go_next; /*< Go further than the parent node ? */
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playlist_preparse_t *p_preparse; /**< Preparser object */
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playlist_fetcher_t *p_fetcher;/**< Meta and art fetcher object */
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/* Current status. These fields are readonly, only the playlist
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* main loop can touch it*/
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playlist_status_t i_status; /**< Current status of playlist */
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/* R/O fields, don't touch if you aren't the playlist thread */
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playlist_item_t * p_item; /**< Currently playing/active item */
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playlist_item_t * p_node; /**< Current node to play from */
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int i_view; /**< Current view */
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playlist_item_t * p_node; /**< Current node to play from */
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/* Playlist thread uses this info to calculate the next position */
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int i_view; /**< requested view id */
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/* Request. Use this to give orders to the playlist main loop */
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playlist_status_t i_status; /**< requested playlist status */
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playlist_item_t * p_node; /**< requested node to play from */
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playlist_item_t * p_item; /**< requested item to play in the node */
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int i_skip; /**< Number of items to skip */
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int i_goto; /**< Direct index to go to (non-view)*/
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vlc_bool_t b_request; /**< Set to true by the requester
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The playlist sets it back to false
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when processing the request */
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vlc_mutex_t lock; /**< Lock to protect request */
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bool b_request;/**< Set to true by the requester
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The playlist sets it back to false
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when processing the request */
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vlc_mutex_t lock; /**< Lock to protect request */
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playlist_preparse_t *p_preparse;
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vlc_mutex_t gc_lock; /**< Lock to protect the garbage collection */
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// The following members are about user interaction
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// The playlist manages the user interaction to avoid creating another
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interaction_t *p_interaction;
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global_stats_t *p_stats;
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/* Helper to add an item */
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/** Helper to add an item */
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struct playlist_add_t
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#define SORT_ID 0
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#define SORT_TITLE 1
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#define SORT_TITLE_NODES_FIRST 2
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#define SORT_AUTHOR 3
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#define SORT_ARTIST 3
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#define SORT_GENRE 4
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#define SORT_RANDOM 5
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#define SORT_DURATION 6
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#define SORT_TITLE_NUMERIC 7
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#define SORT_ALBUM 8
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#define SORT_TRACK_NUMBER 9
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#define SORT_DESCRIPTION 10
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#define SORT_RATING 11
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#define ORDER_NORMAL 0
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#define ORDER_REVERSE 1
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/* Used by playlist_Import */
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#define PLAYLIST_INSERT 0x0001
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#define PLAYLIST_APPEND 0x0002
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#define PLAYLIST_GO 0x0004
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#define PLAYLIST_PREPARSE 0x0008
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#define PLAYLIST_SPREPARSE 0x0010
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#define PLAYLIST_NO_REBUILD 0x0020
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#define PLAYLIST_END -666
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/*****************************************************************************
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*****************************************************************************/
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/* Creation/Deletion */
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#define playlist_Create(a) __playlist_Create(VLC_OBJECT(a))
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playlist_t * __playlist_Create ( vlc_object_t * );
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int playlist_Destroy ( playlist_t * );
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#define PL_LOCK vlc_object_lock( p_playlist )
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#define PL_UNLOCK vlc_object_unlock( p_playlist )
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VLC_EXPORT( playlist_t *, __pl_Yield, ( vlc_object_t * ) );
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#define pl_Yield( a ) __pl_Yield( VLC_OBJECT(a) )
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VLC_EXPORT( void, __pl_Release, ( vlc_object_t * ) );
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#define pl_Release(a) __pl_Release( VLC_OBJECT(a) )
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/* Playlist control */
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#define playlist_Play(p) playlist_LockControl(p,PLAYLIST_PLAY )
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#define playlist_Pause(p) playlist_LockControl(p,PLAYLIST_PAUSE )
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#define playlist_Stop(p) playlist_LockControl(p,PLAYLIST_STOP )
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#define playlist_Next(p) playlist_LockControl(p,PLAYLIST_SKIP, 1)
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#define playlist_Prev(p) playlist_LockControl(p,PLAYLIST_SKIP, -1)
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#define playlist_Skip(p,i) playlist_LockControl(p,PLAYLIST_SKIP, i)
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#define playlist_Goto(p,i) playlist_LockControl(p,PLAYLIST_GOTO, i)
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VLC_EXPORT( int, playlist_Control, ( playlist_t *, int, ... ) );
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VLC_EXPORT( int, playlist_LockControl, ( playlist_t *, int, ... ) );
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VLC_EXPORT( int, playlist_Clear, ( playlist_t * ) );
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VLC_EXPORT( int, playlist_LockClear, ( playlist_t * ) );
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#define playlist_Play(p) playlist_Control(p,PLAYLIST_PLAY, pl_Unlocked )
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#define playlist_Pause(p) playlist_Control(p,PLAYLIST_PAUSE, pl_Unlocked )
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#define playlist_Stop(p) playlist_Control(p,PLAYLIST_STOP, pl_Unlocked )
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#define playlist_Next(p) playlist_Control(p,PLAYLIST_SKIP, pl_Unlocked, 1)
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#define playlist_Prev(p) playlist_Control(p,PLAYLIST_SKIP, pl_Unlocked, -1)
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#define playlist_Skip(p,i) playlist_Control(p,PLAYLIST_SKIP, pl_Unlocked, i)
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* Do a playlist action.
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* If there is something in the playlist then you can do playlist actions.
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* Possible queries are listed in vlc_common.h
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* \param p_playlist the playlist to do the command on
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* \param i_query the command to do
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* \param b_locked TRUE if playlist is locked when entering this function
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* \param variable number of arguments
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* \return VLC_SUCCESS or an error
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VLC_EXPORT( int, playlist_Control, ( playlist_t *p_playlist, int i_query, bool b_locked, ... ) );
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/** Get current playing input. The object is retained.
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VLC_EXPORT( input_thread_t *, playlist_CurrentInput, ( playlist_t *p_playlist ) );
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/** Clear the playlist
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* \param b_locked TRUE if playlist is locked when entering this function
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VLC_EXPORT( void, playlist_Clear, ( playlist_t *, bool ) );
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/** Enqueue an input item for preparsing */
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VLC_EXPORT( int, playlist_PreparseEnqueue, (playlist_t *, input_item_t *) );
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/** Enqueue a playlist item and all of its children if any for preparsing */
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VLC_EXPORT( int, playlist_PreparseEnqueueItem, (playlist_t *, playlist_item_t *) );
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/* Services discovery */
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/** Request the art for an input item to be fetched */
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VLC_EXPORT( int, playlist_AskForArtEnqueue, (playlist_t *, input_item_t *) );
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/********************** Services discovery ***********************/
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/** Add a list of comma-separated service discovery modules */
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VLC_EXPORT( int, playlist_ServicesDiscoveryAdd, (playlist_t *, const char *));
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/** Remove a services discovery module by name */
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VLC_EXPORT( int, playlist_ServicesDiscoveryRemove, (playlist_t *, const char *));
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VLC_EXPORT( int, playlist_AddSDModules, (playlist_t *, char *));
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VLC_EXPORT( vlc_bool_t, playlist_IsServicesDiscoveryLoaded, ( playlist_t *,const char *));
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/* Item management functions (act on items) */
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#define playlist_AddItem(p,pi,i1,i2) playlist_ItemAdd(p,pi,i1,i2)
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#define playlist_ItemNew( a , b, c ) __playlist_ItemNew(VLC_OBJECT(a) , b , c )
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#define playlist_ItemCopy( a, b ) __playlist_ItemCopy(VLC_OBJECT(a), b )
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VLC_EXPORT( playlist_item_t* , __playlist_ItemNew, ( vlc_object_t *,const char *,const char * ) );
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VLC_EXPORT( playlist_item_t* , __playlist_ItemCopy, ( vlc_object_t *,playlist_item_t* ) );
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VLC_EXPORT( playlist_item_t* , playlist_ItemNewWithType, ( vlc_object_t *,const char *,const char *, int ) );
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VLC_EXPORT( int, playlist_ItemDelete, ( playlist_item_t * ) );
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VLC_EXPORT( int, playlist_ItemAddParent, ( playlist_item_t *, int,playlist_item_t *) );
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VLC_EXPORT( int, playlist_CopyParents, ( playlist_item_t *,playlist_item_t *) );
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/* Item informations accessors */
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VLC_EXPORT( int, playlist_ItemSetName, (playlist_item_t *, char * ) );
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VLC_EXPORT( int, playlist_ItemSetDuration, (playlist_item_t *, mtime_t ) );
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/* View management functions */
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VLC_EXPORT( int, playlist_ViewInsert, (playlist_t *, int, char * ) );
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VLC_EXPORT( int, playlist_ViewDelete, (playlist_t *,playlist_view_t* ) );
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VLC_EXPORT( playlist_view_t *, playlist_ViewFind, (playlist_t *, int ) );
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VLC_EXPORT( int, playlist_ViewUpdate, (playlist_t *, int ) );
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VLC_EXPORT( int, playlist_ViewDump, (playlist_t *, playlist_view_t * ) );
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VLC_EXPORT( int, playlist_ViewEmpty, (playlist_t *, int, vlc_bool_t ) );
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/** Check whether a given SD is loaded */
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VLC_EXPORT( bool, playlist_IsServicesDiscoveryLoaded, ( playlist_t *,const char *));
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/* Playlist sorting */
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VLC_EXPORT( int, playlist_TreeMove, ( playlist_t *, playlist_item_t *, playlist_item_t *, int ) );
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VLC_EXPORT( int, playlist_RecursiveNodeSort, ( playlist_t *, playlist_item_t *,int, int ) );
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* Export a node of the playlist to a certain type of playlistfile
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* \param p_playlist the playlist to export
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* \param psz_filename the location where the exported file will be saved
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* \param p_export_root the root node to export
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* \param psz_type the type of playlist file to create (m3u, pls, ..)
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* \return VLC_SUCCESS on success
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VLC_EXPORT( int, playlist_Export, ( playlist_t *p_playlist, const char *psz_name, playlist_item_t *p_export_root, const char *psz_type ) );
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/********************************************************
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********************************************************/
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/*************************** Item creation **************************/
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VLC_EXPORT( playlist_item_t* , playlist_ItemNewWithType, ( playlist_t *,const char *,const char *, int , const char *const *, int, int) );
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/** Create a new item, without adding it to the playlist
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* \param p_obj a vlc object (anyone will do)
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* \param psz_uri the mrl of the item
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* \param psz_name a text giving a name or description of the item
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* \return the new item or NULL on failure
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#define playlist_ItemNew( a , b, c ) \
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playlist_ItemNewWithType( VLC_OBJECT(a) , b , c, 0, NULL, -1, 0 )
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/*************************** Item deletion **************************/
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VLC_EXPORT( int, playlist_DeleteFromInput, ( playlist_t *, int, bool ) );
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/*************************** Item fields accessors **************************/
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VLC_EXPORT( int, playlist_ItemSetName, (playlist_item_t *, const char * ) );
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/******************** Item addition ********************/
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VLC_EXPORT( int, playlist_Add, ( playlist_t *, const char *, const char *, int, int, bool, bool ) );
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VLC_EXPORT( int, playlist_AddExt, ( playlist_t *, const char *, const char *, int, int, mtime_t, const char *const *,int, bool, bool ) );
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VLC_EXPORT( int, playlist_AddInput, ( playlist_t *, input_item_t *, int, int, bool, bool ) );
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VLC_EXPORT( int, playlist_BothAddInput, ( playlist_t *, input_item_t *,playlist_item_t *,int , int, int*, int*, bool ) );
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/********************** Misc item operations **********************/
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VLC_EXPORT( playlist_item_t*, playlist_ItemToNode, (playlist_t *,playlist_item_t *, bool) );
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/********************************** Item search *************************/
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VLC_EXPORT( playlist_item_t *, playlist_ItemGetById, (playlist_t *, int, bool ) );
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VLC_EXPORT( playlist_item_t *, playlist_ItemGetByInput, (playlist_t *,input_item_t *, bool ) );
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VLC_EXPORT( playlist_item_t *, playlist_ItemGetByInputId, (playlist_t *, int, playlist_item_t *) );
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VLC_EXPORT( int, playlist_LiveSearchUpdate, (playlist_t *, playlist_item_t *, const char *) );
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/********************************************************
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********************************************************/
386
VLC_EXPORT( int, playlist_NodeChildrenCount, (playlist_t *,playlist_item_t* ) );
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388
/* Node management */
307
VLC_EXPORT( playlist_item_t *, playlist_NodeCreate, ( playlist_t *,int,char *, playlist_item_t * p_parent ) );
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VLC_EXPORT( int, playlist_NodeAppend, (playlist_t *,int,playlist_item_t*,playlist_item_t *) );
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VLC_EXPORT( int, playlist_NodeInsert, (playlist_t *,int,playlist_item_t*,playlist_item_t *, int) );
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VLC_EXPORT( playlist_item_t *, playlist_NodeCreate, ( playlist_t *, const char *, playlist_item_t * p_parent, int i_flags, input_item_t * ) );
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VLC_EXPORT( int, playlist_NodeAppend, (playlist_t *,playlist_item_t*,playlist_item_t *) );
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VLC_EXPORT( int, playlist_NodeInsert, (playlist_t *,playlist_item_t*,playlist_item_t *, int) );
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392
VLC_EXPORT( int, playlist_NodeRemoveItem, (playlist_t *,playlist_item_t*,playlist_item_t *) );
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VLC_EXPORT( int, playlist_NodeRemoveParent, (playlist_t *,playlist_item_t*,playlist_item_t *) );
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VLC_EXPORT( int, playlist_NodeChildrenCount, (playlist_t *,playlist_item_t* ) );
313
393
VLC_EXPORT( playlist_item_t *, playlist_ChildSearchName, (playlist_item_t*, const char* ) );
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VLC_EXPORT( int, playlist_NodeDelete, ( playlist_t *, playlist_item_t *, vlc_bool_t , vlc_bool_t ) );
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VLC_EXPORT( int, playlist_NodeEmpty, ( playlist_t *, playlist_item_t *, vlc_bool_t ) );
318
playlist_item_t *playlist_FindNextFromParent( playlist_t *p_playlist,
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playlist_item_t *p_root,
321
playlist_item_t *p_node,
322
playlist_item_t *p_item );
323
playlist_item_t *playlist_FindPrevFromParent( playlist_t *p_playlist,
325
playlist_item_t *p_root,
326
playlist_item_t *p_node,
327
playlist_item_t *p_item );
330
/* Simple add/remove functions */
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/* These functions add the item to the "simple" view (+all & category )*/
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VLC_EXPORT( int, playlist_Add, ( playlist_t *, const char *, const char *, int, int ) );
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VLC_EXPORT( int, playlist_AddExt, ( playlist_t *, const char *, const char *, int, int, mtime_t, const char **,int ) );
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VLC_EXPORT( int, playlist_ItemAdd, ( playlist_t *, playlist_item_t *, int, int ) );
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VLC_EXPORT(int, playlist_NodeAddItem, ( playlist_t *, playlist_item_t *,int,playlist_item_t *,int , int ) );
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/* Misc item operations (act on item+playlist) */
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VLC_EXPORT( int, playlist_Delete, ( playlist_t *, int ) );
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VLC_EXPORT( int, playlist_LockDelete, ( playlist_t *, int ) );
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VLC_EXPORT( int, playlist_Disable, ( playlist_t *, playlist_item_t * ) );
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VLC_EXPORT( int, playlist_Enable, ( playlist_t *, playlist_item_t * ) );
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VLC_EXPORT( int, playlist_ItemToNode, (playlist_t *,playlist_item_t *) );
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VLC_EXPORT( int, playlist_LockItemToNode, (playlist_t *,playlist_item_t *) );
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VLC_EXPORT( int, playlist_Replace, (playlist_t *,playlist_item_t *, input_item_t*) );
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VLC_EXPORT( int, playlist_LockReplace, (playlist_t *,playlist_item_t *, input_item_t*) );
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/* Item search functions */
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VLC_EXPORT( playlist_item_t *, playlist_ItemGetById, (playlist_t *, int) );
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VLC_EXPORT( playlist_item_t *, playlist_LockItemGetById, (playlist_t *, int) );
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VLC_EXPORT( playlist_item_t *, playlist_ItemGetByPos, (playlist_t *, int) );
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VLC_EXPORT( playlist_item_t *, playlist_LockItemGetByPos, (playlist_t *, int) );
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VLC_EXPORT( playlist_item_t *, playlist_ItemGetByInput, (playlist_t *,input_item_t * ) );
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VLC_EXPORT( playlist_item_t *, playlist_LockItemGetByInput, (playlist_t *,input_item_t * ) );
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VLC_EXPORT( int, playlist_GetPositionById, (playlist_t *,int ) );
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VLC_EXPORT( int, playlist_ItemAddOption, (playlist_item_t *, const char *) );
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/* Playlist sorting */
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#define playlist_SortID(p, i) playlist_Sort( p, SORT_ID, i)
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#define playlist_SortTitle(p, i) playlist_Sort( p, SORT_TITLE, i)
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#define playlist_SortAuthor(p, i) playlist_Sort( p, SORT_AUTHOR, i)
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#define playlist_SortAlbum(p, i) playlist_Sort( p, SORT_ALBUM, i)
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#define playlist_SortGroup(p, i) playlist_Sort( p, SORT_GROUP, i)
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VLC_EXPORT( int, playlist_Sort, ( playlist_t *, int, int) );
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VLC_EXPORT( int, playlist_Move, ( playlist_t *, int, int ) );
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VLC_EXPORT( int, playlist_TreeMove, ( playlist_t *, playlist_item_t *, playlist_item_t *, int, int ) );
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VLC_EXPORT( int, playlist_NodeGroup, ( playlist_t *, int,playlist_item_t *,playlist_item_t **,int, int, int ) );
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VLC_EXPORT( int, playlist_NodeSort, ( playlist_t *, playlist_item_t *,int, int ) );
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VLC_EXPORT( int, playlist_RecursiveNodeSort, ( playlist_t *, playlist_item_t *,int, int ) );
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VLC_EXPORT( int, playlist_Import, ( playlist_t *, const char * ) );
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VLC_EXPORT( int, playlist_Export, ( playlist_t *, const char *, const char * ) );
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VLC_EXPORT( int, playlist_NodeDelete, ( playlist_t *, playlist_item_t *, bool , bool ) );
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VLC_EXPORT( int, playlist_NodeEmpty, ( playlist_t *, playlist_item_t *, bool ) );
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VLC_EXPORT( void, playlist_NodesPairCreate, (playlist_t *, const char *, playlist_item_t **, playlist_item_t **, bool ) );
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VLC_EXPORT( playlist_item_t *, playlist_GetPreferredNode, ( playlist_t *p_playlist, playlist_item_t *p_node ) );
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VLC_EXPORT( playlist_item_t *, playlist_GetNextLeaf, ( playlist_t *p_playlist, playlist_item_t *p_root, playlist_item_t *p_item, bool b_ena, bool b_unplayed ) );
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VLC_EXPORT( playlist_item_t *, playlist_GetPrevLeaf, ( playlist_t *p_playlist, playlist_item_t *p_root, playlist_item_t *p_item, bool b_ena, bool b_unplayed ) );
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VLC_EXPORT( playlist_item_t *, playlist_GetLastLeaf, ( playlist_t *p_playlist, playlist_item_t *p_root ) );
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/***********************************************************************
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* Inline functions
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***********************************************************************/
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* tell if a playlist is currently playing.
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* \param p_playlist the playlist to check
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* \return true if playlist is playing, false otherwise
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static inline vlc_bool_t playlist_IsPlaying( playlist_t * p_playlist )
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vlc_bool_t b_playing;
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vlc_mutex_lock( &p_playlist->object_lock );
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b_playing = p_playlist->status.i_status == PLAYLIST_RUNNING;
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vlc_mutex_unlock( &p_playlist->object_lock );
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* tell if a playlist is currently empty
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* \param p_playlist the playlist to check
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* \return true if the playlist is empty, false otherwise
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static inline vlc_bool_t playlist_IsEmpty( playlist_t * p_playlist )
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vlc_mutex_lock( &p_playlist->object_lock );
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b_empty = p_playlist->i_size == 0;
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vlc_mutex_unlock( &p_playlist->object_lock );
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/** Open a playlist file, add its content to the current playlist */
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static inline int playlist_Import( playlist_t *p_playlist, const char *psz_file)
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char psz_uri[256+10];
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input_item_t *p_input;
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snprintf( psz_uri, 256+9, "file/://%s", psz_file );
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const char *const psz_option = "meta-file";
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p_input = input_item_NewExt( p_playlist, psz_uri, psz_file,
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1, &psz_option, -1 );
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playlist_AddInput( p_playlist, p_input, PLAYLIST_APPEND, PLAYLIST_END,
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input_Read( p_playlist, p_input, true );
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/** Small helper tp get current playing input or NULL. Release the input after use. */
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#define pl_CurrentInput(a) __pl_CurrentInput( VLC_OBJECT(a) )
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static inline input_thread_t * __pl_CurrentInput( vlc_object_t * p_this )
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playlist_t * p_playlist = pl_Yield( p_this );
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if( !p_playlist ) return NULL;
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input_thread_t * p_input = playlist_CurrentInput( p_playlist );
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pl_Release( p_this );
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/** Tell if the playlist is currently running */
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#define playlist_IsPlaying( pl ) ( pl->status.i_status == PLAYLIST_RUNNING && \
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!(pl->request.b_request && pl->request.i_status == PLAYLIST_STOPPED) )
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#define playlist_IsStopped( pl ) ( pl->status.i_status == PLAYLIST_STOPPED || \
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(pl->request.b_request && pl->request.i_status == PLAYLIST_STOPPED) )
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/** Tell if the playlist is empty */
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#define playlist_IsEmpty( pl ) ( pl->items.i_size == 0 )
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/** Tell the number of items in the current playing context */
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#define playlist_CurrentSize( pl ) pl->current.i_size
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/** Tell the current item id in current playing context */
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#define playlist_CurrentId( pl ) pl->status.p_item->i_id
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/** Ask the playlist to do some work */
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#define playlist_Signal( p_playlist ) vlc_object_signal( p_playlist )