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# Microsoft Developer Studio Project File - Name="plugin_sdl_image" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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CFG=plugin_sdl_image - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE NMAKE /f "plugin_sdl_image.mak".
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE NMAKE /f "plugin_sdl_image.mak" CFG="plugin_sdl_image - Win32 Debug"
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!MESSAGE Possible choices for configuration are:
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!MESSAGE "plugin_sdl_image - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "plugin_sdl_image - Win32 Debug" (based on "Win32 (x86) Console Application")
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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!IF "$(CFG)" == "plugin_sdl_image - Win32 Release"
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_MT" /D "_DLL" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GX /O2 /I "." /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_MT" /D "_DLL" /YX /FD -I..\include /c
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
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# ADD RSC /l 0x809 /d "NDEBUG"
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# ADD BASE BSC32 /nologo
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib /nologo /dll /machine:I386 /entry:_CRT_INIT@12 /out:"plugins\libsdl_image_plugin.dll"
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ws2_32.lib netapi32.lib winmm.lib comctl32.lib rpcrt4.lib /nologo /dll /machine:I386 /entry:_CRT_INIT@12 /opt:ref /out:"plugins\libsdl_image_plugin.dll"
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!ELSEIF "$(CFG)" == "plugin_sdl_image - Win32 Debug"
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_MT" /D "_DLL" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "." /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_MT" /D "_DLL" /FR /YX /FD /GZ -I..\include /c
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# ADD BASE RSC /l 0x809 /d "_DEBUG"
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# ADD RSC /l 0x809 /d "_DEBUG"
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# ADD BASE BSC32 /nologo
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib /nologo /dll /subsystem:console /debug /machine:I386 /pdbtype:sept /entry:_CRT_INIT@12 /pdb:"plugins\libsdl_image_plugin.pdb" /out:"plugins\libsdl_image_plugin.dll"
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# SUBTRACT BASE LINK32 /pdb:none
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ws2_32.lib netapi32.lib winmm.lib comctl32.lib rpcrt4.lib /nologo /dll /subsystem:console /debug /machine:I386 /pdbtype:sept /entry:_CRT_INIT@12 /pdb:"plugins\libsdl_image_plugin.pdb" /out:"plugins\libsdl_image_plugin.dll"
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# SUBTRACT LINK32 /pdb:none
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# Name "plugin_sdl_image - Win32 Release"
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# Name "plugin_sdl_image - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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SOURCE="..\modules\codec\sdl_image.c"
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# ADD CPP /D "__VLC__" /D "__PLUGIN__" /D "MODULE_NAME=sdl_image" /D "MODULE_NAME_IS_sdl_image"
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!IF "$(CFG)" == "plugin_sdl_image - Win32 Release"
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# PROP Output_Dir "Release\modules\codec"
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# PROP Intermediate_Dir "Release\modules\codec"
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!ELSEIF "$(CFG)" == "plugin_sdl_image - Win32 Debug"
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# PROP Output_Dir "Debug\modules\codec"
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# PROP Intermediate_Dir "Debug\modules\codec"
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"