1906
1936
"purchase and wrap the present?"
1909
#: ../src/Games/Logic/PuzzleCounting.cs:96
1939
#: ../src/Games/Logic/PuzzleCounting.cs:94
1911
1941
"Individually, the present costs one euro more to purchase than to wrap."
1914
#: ../src/Games/Logic/PuzzleCountSeries.cs:42
1944
#: ../src/Games/Logic/PuzzleCountSeries.cs:39
1915
1945
msgid "Count series"
1918
#: ../src/Games/Logic/PuzzleCountSeries.cs:54
1948
#: ../src/Games/Logic/PuzzleCountSeries.cs:51
1920
1950
"How many numbers '9' are required to represent the numbers between 10 to 100?"
1923
#: ../src/Games/Logic/PuzzleCountSeries.cs:59
1953
#: ../src/Games/Logic/PuzzleCountSeries.cs:56
1925
1955
"How many two digit numbers occur where the first digit is larger than the "
1926
1956
"second (e.g.: 20 and 21)?"
1929
#: ../src/Games/Logic/PuzzleCountSeries.cs:64
1959
#: ../src/Games/Logic/PuzzleCountSeries.cs:61
1931
1961
"How many two digit numbers occur where the first digit is smaller than the "
1932
1962
"second (e.g.: 12 and 13)?"
1935
#: ../src/Games/Logic/PuzzleCoverPercentage.cs:37
1965
#: ../src/Games/Logic/PuzzleCoverPercentage.cs:35
1936
1966
msgid "Cover percentage"
1939
#: ../src/Games/Logic/PuzzleCoverPercentage.cs:41
1969
#: ../src/Games/Logic/PuzzleCoverPercentage.cs:39
1940
1970
msgid "What percentage of the figure is colored?"
1943
#: ../src/Games/Logic/PuzzleCube.cs:47
1973
#: ../src/Games/Logic/PuzzleCube.cs:45
1945
1975
msgstr "Kostka"
1947
#: ../src/Games/Logic/PuzzleCube.cs:51
1977
#: ../src/Games/Logic/PuzzleCube.cs:49
1948
1978
#, csharp-format
1950
1980
"When folded as a cube, which face on the figure is opposite the face with a "
1951
1981
"{0} drawn on it? Answer the number written on face."
1954
#: ../src/Games/Logic/PuzzleDice.cs:52
1984
#: ../src/Games/Logic/PuzzleDice.cs:50
1956
1986
"What is the probability of getting a '2' or a '6' in a single throw of a "
1957
1987
"fair 6 sided die? Answer using a fraction (e.g.: 1/2)."
1990
#: ../src/Games/Logic/PuzzleDice.cs:52
1991
msgid "There are 2 of 6 possibilities."
1960
1994
#: ../src/Games/Logic/PuzzleDice.cs:54
1961
msgid "There are 2 of 6 possibilities."
1964
#: ../src/Games/Logic/PuzzleDice.cs:56
1966
1996
"What is the probability of not getting a '5' in a single throw of a fair 6 "
1967
1997
"sided die? Answer using a fraction (e.g.: 1/2)."
2000
#: ../src/Games/Logic/PuzzleDice.cs:56
2001
msgid "There are 5 of 6 possibilities."
1970
2004
#: ../src/Games/Logic/PuzzleDice.cs:58
1971
msgid "There are 5 of 6 possibilities."
2006
"Two fair 6 sided dices are thrown simultaneously. What is the probability of "
2007
"getting two even numbers? Answer using a fraction (e.g.: 1/2)."
1974
2010
#: ../src/Games/Logic/PuzzleDice.cs:60
1976
"Two fair 6 sided dices are thrown simultaneously. What is the probability of "
1977
"getting two even numbers? Answer using a fraction (e.g.: 1/2)."
2011
msgid "There are 9 of 36 possibilities of getting an even number."
1980
2014
#: ../src/Games/Logic/PuzzleDice.cs:62
1981
msgid "There are 9 of 36 possibilities of getting an even number."
2016
"Two fair 6 sided dices are thrown simultaneously. What is the probability of "
2017
"getting two '6'? Answer using a fraction (e.g.: 1/2)."
1984
2020
#: ../src/Games/Logic/PuzzleDice.cs:64
1986
"Two fair 6 sided dices are thrown simultaneously. What is the probability of "
1987
"getting two '6'? Answer using a fraction (e.g.: 1/2)."
1990
#: ../src/Games/Logic/PuzzleDice.cs:66
1992
2022
"There is 1 of 6 possibilities of getting a '6' on the first die and the same "
1993
2023
"for the second die."
1996
#: ../src/Games/Logic/PuzzleDice.cs:70
2026
#: ../src/Games/Logic/PuzzleDice.cs:68
2000
#: ../src/Games/Logic/PuzzleDivideCircle.cs:47
2030
#: ../src/Games/Logic/PuzzleDivideCircle.cs:45
2001
2031
msgid "Divide circles"
2004
#: ../src/Games/Logic/PuzzleDivideCircle.cs:51
2034
#: ../src/Games/Logic/PuzzleDivideCircle.cs:49
2006
2036
"In the last figure, in how many regions is the circle divided into when all "
2007
2037
"dots are connected?"
2010
#: ../src/Games/Logic/PuzzleDivideCircle.cs:115
2011
#: ../src/Games/Logic/PuzzleDivideCircle.cs:130
2012
#: ../src/Games/Logic/PuzzleDivideCircle.cs:147
2040
#: ../src/Games/Logic/PuzzleDivideCircle.cs:113
2041
#: ../src/Games/Logic/PuzzleDivideCircle.cs:128
2042
#: ../src/Games/Logic/PuzzleDivideCircle.cs:145
2013
2043
#, csharp-format
2014
2044
msgid "Has {0} regions"
2017
#: ../src/Games/Logic/PuzzleEquation.cs:35
2047
#: ../src/Games/Logic/PuzzleEquation.cs:33
2018
2048
msgid "Equation"
2021
#: ../src/Games/Logic/PuzzleEquation.cs:39
2051
#: ../src/Games/Logic/PuzzleEquation.cs:37
2022
2052
msgid "What is the result of the equation below?"
2025
#: ../src/Games/Logic/PuzzleEquation.cs:44
2055
#: ../src/Games/Logic/PuzzleEquation.cs:42
2027
2057
"The order of arithmetical operations is always as follows: exponents and "
2028
2058
"roots, multiplication and division, addition and subtraction."
2031
#: ../src/Games/Logic/PuzzleExtraCircle.cs:42
2061
#: ../src/Games/Logic/PuzzleExtraCircle.cs:41
2032
2062
msgid "Extra circle"
2035
#: ../src/Games/Logic/PuzzleExtraCircle.cs:51
2065
#: ../src/Games/Logic/PuzzleExtraCircle.cs:50
2036
2066
#, csharp-format
2038
2068
"Which circle does not belong to the group? It is not a sequence of elements. "
2039
2069
"Answer {0}, {1}, {2} or {3}."
2042
#: ../src/Games/Logic/PuzzleExtraCircle.cs:56
2072
#: ../src/Games/Logic/PuzzleExtraCircle.cs:55
2043
2073
msgid "All circles share a common property except for one."
2046
#: ../src/Games/Logic/PuzzleExtraCircle.cs:61
2076
#: ../src/Games/Logic/PuzzleExtraCircle.cs:60
2047
2077
#, csharp-format
2049
2079
"In all circles the color slices follow the same order except for this one."
2052
#: ../src/Games/Logic/PuzzleFigureLetter.cs:42
2082
#: ../src/Games/Logic/PuzzleFigureLetter.cs:40
2053
2083
msgid "Figures and text"
2056
#: ../src/Games/Logic/PuzzleFigureLetter.cs:46
2086
#: ../src/Games/Logic/PuzzleFigureLetter.cs:44
2058
2088
"The figures and the text are related. What text should go under the last "
2062
#: ../src/Games/Logic/PuzzleFigureLetter.cs:50
2092
#: ../src/Games/Logic/PuzzleFigureLetter.cs:48
2063
2093
msgid "Every character of the text represents a property of the figure."
2066
#: ../src/Games/Logic/PuzzleFigureLetter.cs:55
2096
#: ../src/Games/Logic/PuzzleFigureLetter.cs:53
2068
2098
"'A' indicates that the figures overlap, 'B' that are squares, 'C' that are "
2069
2099
"circles, 'D' that the figures are separated, 'E' that there are three "
2070
2100
"figures and 'F' that there are two figures."
2073
#: ../src/Games/Logic/PuzzleFigurePattern.cs:42
2103
#: ../src/Games/Logic/PuzzleFigurePattern.cs:40
2074
2104
msgid "Figure pattern"
2077
#: ../src/Games/Logic/PuzzleFigurePattern.cs:47
2107
#: ../src/Games/Logic/PuzzleFigurePattern.cs:45
2078
2108
#, csharp-format
2079
2109
msgid "What figure should replace the question mark? Answer {0}, {1} or {2}."
2082
#: ../src/Games/Logic/PuzzleFigurePattern.cs:52
2112
#: ../src/Games/Logic/PuzzleFigurePattern.cs:50
2084
2114
"The third figure of every row involves somehow combining the first two "
2088
#: ../src/Games/Logic/PuzzleFigurePattern.cs:57
2118
#: ../src/Games/Logic/PuzzleFigurePattern.cs:55
2090
2120
"Superpose the first and second figures and remove the lines that they have "
2091
2121
"in common, then rotate the resulting figure 45 degrees."
2094
#: ../src/Games/Logic/PuzzleFigures.cs:44
2124
#: ../src/Games/Logic/PuzzleFigures.cs:42
2095
2125
msgid "Figures"
2098
#: ../src/Games/Logic/PuzzleFigures.cs:48
2128
#: ../src/Games/Logic/PuzzleFigures.cs:46
2100
2130
"What is the next logical sequence of objects in the last column? See below "
2101
2131
"the convention when giving the answer."
2104
#: ../src/Games/Logic/PuzzleFigures.cs:53
2134
#: ../src/Games/Logic/PuzzleFigures.cs:51
2106
2136
"It is the only combination that you can build with the given elements "
2107
2137
"without repeating them."
2110
#: ../src/Games/Logic/PuzzleFigures.cs:80
2111
#: ../src/Games/Logic/PuzzleFigures.cs:92
2112
#: ../src/Games/Logic/PuzzleFigures.cs:105
2140
#: ../src/Games/Logic/PuzzleFigures.cs:78
2141
#: ../src/Games/Logic/PuzzleFigures.cs:90
2142
#: ../src/Games/Logic/PuzzleFigures.cs:103
2113
2143
#, csharp-format
2117
#: ../src/Games/Logic/PuzzleFigures.cs:161
2147
#: ../src/Games/Logic/PuzzleFigures.cs:159
2118
2148
msgid "Convention when giving the answer is:"
2121
#: ../src/Games/Logic/PuzzleFigures.cs:165
2151
#: ../src/Games/Logic/PuzzleFigures.cs:163
2122
2152
#, csharp-format
2123
2153
msgid "E.g: {0}{1}{2} (pentagon, triangle, circle)"
2126
#: ../src/Games/Logic/PuzzleFourSided.cs:34
2156
#: ../src/Games/Logic/PuzzleFourSided.cs:32
2127
2157
msgid "Four sided"
2130
#: ../src/Games/Logic/PuzzleFourSided.cs:38
2160
#: ../src/Games/Logic/PuzzleFourSided.cs:36
2131
2161
msgid "How many four sided figures do you count in the figure below?"
2134
#: ../src/Games/Logic/PuzzleFourSided.cs:42
2164
#: ../src/Games/Logic/PuzzleFourSided.cs:40
2135
2165
msgid "A four sided figure can be embedded inside another figure."
2138
#: ../src/Games/Logic/PuzzleFourSided.cs:47
2168
#: ../src/Games/Logic/PuzzleFourSided.cs:45
2139
2169
#, csharp-format
2141
2171
"The four sided figures are made by connecting the following points: {0}"
2144
#: ../src/Games/Logic/PuzzleHandshakes.cs:34
2174
#: ../src/Games/Logic/PuzzleHandshakes.cs:32
2145
2175
msgid "Handshakes"
2148
#: ../src/Games/Logic/PuzzleHandshakes.cs:39
2178
#: ../src/Games/Logic/PuzzleHandshakes.cs:37
2149
2179
#, csharp-format
2151
2181
"All attendees to a party are introduced to one another. {0} handshakes are "
2152
2182
"made in total. How many people are attending the party?"
2155
#: ../src/Games/Logic/PuzzleHandshakes.cs:44
2185
#: ../src/Games/Logic/PuzzleHandshakes.cs:42
2157
2187
"Try to imagine a situation in which you are meeting a small number of people."
2160
#: ../src/Games/Logic/PuzzleLargerShape.cs:114
2190
#: ../src/Games/Logic/PuzzleLargerShape.cs:113
2161
2191
msgid "Larger shape"
2164
#: ../src/Games/Logic/PuzzleLargerShape.cs:123
2194
#: ../src/Games/Logic/PuzzleLargerShape.cs:122
2165
2195
#, csharp-format
2167
2197
"Which larger shape can you make combining the first two figures? Answer {0}, "
2168
2198
"{1}, {2} or {3}."
2171
#: ../src/Games/Logic/PuzzleLines.cs:36
2201
#: ../src/Games/Logic/PuzzleLines.cs:34
2175
#: ../src/Games/Logic/PuzzleLines.cs:40
2205
#: ../src/Games/Logic/PuzzleLines.cs:38
2177
2207
"How many line segments in total are in the figures below? A line segment is "
2178
2208
"a line between two points with no crossing lines."
2181
#: ../src/Games/Logic/PuzzleLines.cs:45
2211
#: ../src/Games/Logic/PuzzleLines.cs:43
2182
2212
#, csharp-format
2184
2214
"There are {0} lines in the figure to the left and {1} in the figure to the "
2188
#: ../src/Games/Logic/PuzzleLines.cs:50
2218
#: ../src/Games/Logic/PuzzleLines.cs:48
2189
2219
msgid "It is an easy exercise if you systematically count the lines."
2192
#: ../src/Games/Logic/PuzzleMatrixGroups.cs:37
2222
#: ../src/Games/Logic/PuzzleMatrixGroups.cs:35
2193
2223
msgid "Matrix groups"
2196
#: ../src/Games/Logic/PuzzleMatrixGroups.cs:41
2226
#: ../src/Games/Logic/PuzzleMatrixGroups.cs:39
2197
2227
msgid "One of numbers in the matrix must be circled. Which one?"
2200
#: ../src/Games/Logic/PuzzleMatrixGroups.cs:45
2230
#: ../src/Games/Logic/PuzzleMatrixGroups.cs:43
2201
2231
msgid "All circled numbers share an arithmetical property."
2204
#: ../src/Games/Logic/PuzzleMatrixGroups.cs:50
2234
#: ../src/Games/Logic/PuzzleMatrixGroups.cs:48
2205
2235
#, csharp-format
2206
2236
msgid "Every circled number can be divided by {0}."
2209
#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:46
2239
#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:44
2210
2240
msgid "Matrix numbers"
2213
#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:50
2243
#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:48
2215
2245
"The numbers in the matrix follow a pattern. Which number should replace the "
2216
2246
"question mark?"
2249
#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:54
2250
msgid "The pattern is arithmetical and works vertically."
2219
2253
#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:56
2220
msgid "The pattern is arithmetical and works vertically."
2223
#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:58
2224
2254
msgid "The pattern is arithmetical and works horizontally."
2257
#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:67
2260
"The fourth row is calculated by multiplying the first two rows and adding "
2227
2264
#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:69
2228
2265
#, csharp-format
2230
"The fourth row is calculated by multiplying the first two rows and adding "
2234
#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:71
2237
2267
"The fourth column is calculated by multiplying the first two columns and "
2238
2268
"adding the third."
2271
#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:74
2274
"The fourth row is calculated by multiplying the first two rows and "
2275
"subtracting the third."
2241
2278
#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:76
2242
2279
#, csharp-format
2244
"The fourth row is calculated by multiplying the first two rows and "
2245
"subtracting the third."
2248
#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:78
2251
2281
"The fourth column is calculated by multiplying the first two columns and "
2252
2282
"subtracting the third."
2285
#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:81
2288
"The fourth row is calculated by adding the first two rows and subtracting "
2255
2292
#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:83
2256
2293
#, csharp-format
2258
"The fourth row is calculated by adding the first two rows and subtracting "
2262
#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:85
2265
2295
"The fourth column is calculated by adding the first two columns and "
2266
2296
"subtracting the third."
2269
#: ../src/Games/Logic/PuzzleMissingPiece.cs:36
2299
#: ../src/Games/Logic/PuzzleMissingPiece.cs:35
2270
2300
msgid "Missing piece"
2273
#: ../src/Games/Logic/PuzzleMissingPiece.cs:41
2303
#: ../src/Games/Logic/PuzzleMissingPiece.cs:40
2274
2304
#, csharp-format
2275
2305
msgid "Which square completes the figure below? Answer {0}, {1} or {2}."
2278
#: ../src/Games/Logic/PuzzleMissingPiece.cs:46
2308
#: ../src/Games/Logic/PuzzleMissingPiece.cs:45
2279
2309
msgid "The logic works at row level."
2282
#: ../src/Games/Logic/PuzzleMissingPiece.cs:51
2312
#: ../src/Games/Logic/PuzzleMissingPiece.cs:50
2284
2314
"In every row the third square is made by flipping the first square and "
2285
2315
"superimposing it on the second square, followed by removing the matching "
2289
#: ../src/Games/Logic/PuzzleMissingSlice.cs:63
2319
#: ../src/Games/Logic/PuzzleMissingSlice.cs:62
2290
2320
msgid "Missing slice"
2293
#: ../src/Games/Logic/PuzzleMissingSlice.cs:68
2323
#: ../src/Games/Logic/PuzzleMissingSlice.cs:67
2294
2324
#, csharp-format
2296
2326
"Some slices have a common property. Which is the missing slice in the circle "
2297
2327
"below? Answer {0}, {1} or {2}."
2300
#: ../src/Games/Logic/PuzzleMissingSlice.cs:73
2330
#: ../src/Games/Logic/PuzzleMissingSlice.cs:72
2301
2331
msgid "Each slice is related to the opposite one."
2304
#: ../src/Games/Logic/PuzzleMissingSlice.cs:78
2334
#: ../src/Games/Logic/PuzzleMissingSlice.cs:77
2305
2335
#, csharp-format
2307
2337
"All numbers of each slice, when added to the ones of the opposite slice, add "
2311
#: ../src/Games/Logic/PuzzleMostInCommon.cs:77
2341
#: ../src/Games/Logic/PuzzleMostInCommon.cs:76
2312
2342
msgid "Most in common"
2315
#: ../src/Games/Logic/PuzzleMostInCommon.cs:82
2345
#: ../src/Games/Logic/PuzzleMostInCommon.cs:81
2316
2346
#, csharp-format
2318
2348
"Which of the possible answers have the most in common with the four given "
2319
2349
"figures? Answer {0}, {1}, {2} or {3}."
2322
#: ../src/Games/Logic/PuzzleMostInCommon.cs:87
2352
#: ../src/Games/Logic/PuzzleMostInCommon.cs:86
2323
2353
msgid "Think of the common elements that the given figures have inside them."
2326
#: ../src/Games/Logic/PuzzleMostInCommon.cs:93
2356
#: ../src/Games/Logic/PuzzleMostInCommon.cs:92
2328
2358
"It has the same number of elements inside the figure as the given figures."
2331
#: ../src/Games/Logic/PuzzleMostInCommon.cs:95
2361
#: ../src/Games/Logic/PuzzleMostInCommon.cs:94
2333
2363
"It is the figure with the most elements in common compared to the given "
2337
#: ../src/Games/Logic/PuzzleMoveFigure.cs:35
2367
#: ../src/Games/Logic/PuzzleMoveFigure.cs:33
2338
2368
msgid "Move figure"
2341
#: ../src/Games/Logic/PuzzleMoveFigure.cs:39
2371
#: ../src/Games/Logic/PuzzleMoveFigure.cs:37
2343
2373
"What is the minimum number of circles to be moved in order to convert the "
2344
2374
"left figure into the right figure?"
2347
#: ../src/Games/Logic/PuzzleMoveFigure.cs:46
2377
#: ../src/Games/Logic/PuzzleMoveFigure.cs:44
2349
2379
"Move the circle from the first line to the second and move two circles from "
2350
2380
"the fourth line to the second and the fifth lines."
2353
#: ../src/Games/Logic/PuzzleMoveFigure.cs:48
2383
#: ../src/Games/Logic/PuzzleMoveFigure.cs:46
2355
2385
"Move the first line to the seventh; move the two circles of the second line "
2356
2386
"to third; and move first and last circles of the fifth line to the sixth."
2359
#: ../src/Games/Logic/PuzzleNextFigure.cs:54
2389
#: ../src/Games/Logic/PuzzleNextFigure.cs:53
2360
2390
msgid "Next figure"
2363
#: ../src/Games/Logic/PuzzleNextFigure.cs:59
2393
#: ../src/Games/Logic/PuzzleNextFigure.cs:58
2364
2394
#, csharp-format
2366
2396
"Which is the next logical figure in the sequence? Answer {0}, {1} or {2}."
2369
#: ../src/Games/Logic/PuzzleNextFigure.cs:66
2399
#: ../src/Games/Logic/PuzzleNextFigure.cs:65
2370
2400
#, csharp-format
2372
2402
"From first figure, the top circle advances by two positions clockwise, while "
2373
2403
"the left circle goes backwards one position."
2376
#: ../src/Games/Logic/PuzzleNumericRelation.cs:40
2406
#: ../src/Games/Logic/PuzzleNumericRelation.cs:38
2377
2407
msgid "Numeric relation"
2380
#: ../src/Games/Logic/PuzzleNumericRelation.cs:44
2410
#: ../src/Games/Logic/PuzzleNumericRelation.cs:42
2381
2411
msgid "What number should replace the question mark?"
2384
#: ../src/Games/Logic/PuzzleNumericRelation.cs:48
2414
#: ../src/Games/Logic/PuzzleNumericRelation.cs:46
2385
2415
msgid "The numbers are related arithmetically."
2418
#: ../src/Games/Logic/PuzzleNumericRelation.cs:53
2420
msgid "Every group of {0} numbers sums exactly {1}."
2388
2423
#: ../src/Games/Logic/PuzzleNumericRelation.cs:55
2390
msgid "Every group of {0} numbers sums exactly {1}."
2425
"Divide the sequence in groups of three numbers. Every third number is "
2426
"calculated by multiplying by the two previous ones."
2393
2429
#: ../src/Games/Logic/PuzzleNumericRelation.cs:57
2395
2431
"Divide the sequence in groups of three numbers. Every third number is "
2396
"calculated by multiplying by the two previous ones."
2399
#: ../src/Games/Logic/PuzzleNumericRelation.cs:59
2401
"Divide the sequence in groups of three numbers. Every third number is "
2402
2432
"calculated by subtracting the second number from the first."
2405
#: ../src/Games/Logic/PuzzleNumericSequence.cs:37
2435
#: ../src/Games/Logic/PuzzleNumericSequence.cs:35
2406
2436
msgid "Numeric sequence"
2409
#: ../src/Games/Logic/PuzzleNumericSequence.cs:41
2439
#: ../src/Games/Logic/PuzzleNumericSequence.cs:39
2411
2441
"The next sequence follows a logic. What number should replace the question "
2415
#: ../src/Games/Logic/PuzzleNumericSequence.cs:45
2445
#: ../src/Games/Logic/PuzzleNumericSequence.cs:43
2416
2446
msgid "Every number in the sequence is related to the previous one."
2419
#: ../src/Games/Logic/PuzzleNumericSequence.cs:52
2449
#: ../src/Games/Logic/PuzzleNumericSequence.cs:50
2421
2451
"Every number in the sequence is the result of subtracting 1 from the "
2422
2452
"previous number and multiplying it by 2."
2425
#: ../src/Games/Logic/PuzzleNumericSequence.cs:54
2455
#: ../src/Games/Logic/PuzzleNumericSequence.cs:52
2427
2457
"Every number in the sequence is the result of adding 1 to the previous "
2428
2458
"number and multiplying it by 3."
2431
#: ../src/Games/Logic/PuzzleNumericSequence.cs:56
2461
#: ../src/Games/Logic/PuzzleNumericSequence.cs:54
2433
2463
"Every number in the sequence is the result of subtracting 2 from the "
2434
2464
"previous number and multiplying it by -2."
2437
#: ../src/Games/Logic/PuzzleOstracism.cs:55
2467
#: ../src/Games/Logic/PuzzleOstracism.cs:53
2438
2468
msgid "Ostracism"
2439
2469
msgstr "Ostracyzm"
2441
#: ../src/Games/Logic/PuzzleOstracism.cs:60
2471
#: ../src/Games/Logic/PuzzleOstracism.cs:58
2442
2472
#, csharp-format
2444
2474
"Which element does not belong to the group? It is not related to "
2445
2475
"divisibility of the numbers. Answer {0}, {1}, {2}, {3} or {4}."
2448
#: ../src/Games/Logic/PuzzleOstracism.cs:68
2478
#: ../src/Games/Logic/PuzzleOstracism.cs:66
2450
2480
"The criteria for deciding if an equation belongs to the group is not "
2451
2481
"arithmetical."
2454
#: ../src/Games/Logic/PuzzleOstracism.cs:70
2484
#: ../src/Games/Logic/PuzzleOstracism.cs:68
2456
2486
"Consider that every number that belongs to the group has two parts that are "
2460
#: ../src/Games/Logic/PuzzleOstracism.cs:81
2490
#: ../src/Games/Logic/PuzzleOstracism.cs:79
2462
2492
"In all the other equations the digits from the left side appear also in the "
2466
#: ../src/Games/Logic/PuzzleOstracism.cs:83
2496
#: ../src/Games/Logic/PuzzleOstracism.cs:81
2468
2498
"In all the other numbers the last three digits are the square of the first "
2472
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:58
2502
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:56
2473
2503
#, csharp-format
2475
2505
"If all painters are artists and some citizens of Barcelona are artists. "
2476
2506
"Which of the following sentences is correct? Answer {0}, {1}, {2} or {3}."
2479
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:60
2509
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:58
2480
2510
msgid "Some citizens of Barcelona are painters"
2483
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:61
2513
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:59
2484
2514
msgid "All citizens of Barcelona are painters"
2487
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:62
2517
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:60
2488
2518
msgid "No citizen of Barcelona is a painter"
2491
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:63
2492
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:71
2493
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:79
2494
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:87
2521
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:61
2522
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:69
2523
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:77
2524
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:85
2495
2525
msgid "None of the other options"
2498
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:66
2528
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:64
2499
2529
#, csharp-format
2501
2531
"If no ill artist is happy and some artists are happy. Which of the following "
2502
2532
"sentences is correct? Answer {0}, {1}, {2} or {3}."
2505
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:68
2535
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:66
2506
2536
msgid "Some artist are not ill"
2509
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:69
2539
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:67
2510
2540
msgid "Some painters are not artists"
2513
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:70
2543
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:68
2514
2544
msgid "All artists are happy"
2515
2545
msgstr "Wszyscy artyści są weseli"
2517
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:74
2547
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:72
2518
2548
#, csharp-format
2520
2550
"People that travel always buy a map. You are not going to travel. Which of "
2521
2551
"the following sentences is correct? Answer {0}, {1}, {2} or {3}."
2524
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:76
2554
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:74
2525
2555
msgid "You do not have any map"
2526
2556
msgstr "Nie masz żadnej mapy"
2528
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:77
2558
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:75
2529
2559
msgid "You do not buy a map"
2530
2560
msgstr "Nie kupiłeś mapy"
2532
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:78
2562
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:76
2533
2563
msgid "All people have a map"
2536
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:82
2566
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:80
2537
2567
#, csharp-format
2539
2569
"If you whistle if you are happy and you always smile when you whistle, which "
2540
2570
"of the following sentences is correct? Answer {0}, {1}, {2} or {3}."
2543
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:84
2573
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:82
2544
2574
msgid "You smile if you are happy"
2545
2575
msgstr "Śmiejesz się kiedy jesteś szczęśliwy"
2547
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:85
2577
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:83
2548
2578
msgid "You are only happy if you whistle"
2549
2579
msgstr "Jesteś szczęśliwy tylko wtedy kiedy gwiżdżesz"
2551
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:86
2581
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:84
2552
2582
msgid "You whistle if you are not happy"
2553
2583
msgstr "Gwiżdżesz kiedy nie jesteś szczęśliwy"
2555
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:92
2585
#: ../src/Games/Logic/PuzzlePredicateLogic.cs:90
2556
2586
msgid "Predicate Logic"
2559
#: ../src/Games/Logic/PuzzlePencil.cs:39
2589
#: ../src/Games/Logic/PuzzlePencil.cs:38
2561
2591
msgstr "Ołówek"
2563
#: ../src/Games/Logic/PuzzlePencil.cs:44
2593
#: ../src/Games/Logic/PuzzlePencil.cs:43
2564
2594
#, csharp-format
2566
2596
"Which of the following figures cannot be drawn without crossing any previous "
2567
2597
"lines nor lifting the pencil? Answer {0}, {1}, {2}, {3} or {4}."
2570
#: ../src/Games/Logic/PuzzlePeopleTable.cs:47
2600
#: ../src/Games/Logic/PuzzlePeopleTable.cs:45
2571
2601
msgid "People at a table"
2574
#: ../src/Games/Logic/PuzzlePeopleTable.cs:51
2604
#: ../src/Games/Logic/PuzzlePeopleTable.cs:49
2575
2605
#, csharp-format
2577
2607
"A group of people are sitting at round table, evenly spaced out. How many "
2578
2608
"people are there if the {0} person is across from the {1}?"
2581
#: ../src/Games/Logic/PuzzlePeopleTable.cs:56
2611
#: ../src/Games/Logic/PuzzlePeopleTable.cs:54
2583
2613
"Subtracting the two positions you find out how many people are seated half "
2584
2614
"way around the table. Doubling this number leaves you with the total amount "
2588
#: ../src/Games/Logic/PuzzlePeopleTable.cs:64
2618
#: ../src/Games/Logic/PuzzlePeopleTable.cs:62
2592
#: ../src/Games/Logic/PuzzlePeopleTable.cs:65
2622
#: ../src/Games/Logic/PuzzlePeopleTable.cs:63
2594
2624
msgstr "dziewiętnasty"
2596
#: ../src/Games/Logic/PuzzlePeopleTable.cs:69
2626
#: ../src/Games/Logic/PuzzlePeopleTable.cs:67
2598
2628
msgstr "czwarty"
2600
#: ../src/Games/Logic/PuzzlePeopleTable.cs:70
2630
#: ../src/Games/Logic/PuzzlePeopleTable.cs:68
2602
2632
msgstr "dwunasty"
2604
#: ../src/Games/Logic/PuzzlePeopleTable.cs:74
2634
#: ../src/Games/Logic/PuzzlePeopleTable.cs:72
2606
2636
msgstr "dziewiąty"
2608
#: ../src/Games/Logic/PuzzlePeopleTable.cs:75
2638
#: ../src/Games/Logic/PuzzlePeopleTable.cs:73
2610
2640
msgstr "dwudziesty drugi"
2612
#: ../src/Games/Logic/PuzzlePeopleTable.cs:115
2642
#: ../src/Games/Logic/PuzzlePeopleTable.cs:113
2613
2643
msgid "Two people in the table sitting across each other"
2616
#: ../src/Games/Logic/PuzzlePercentage.cs:43
2646
#: ../src/Games/Logic/PuzzlePercentage.cs:41
2617
2647
msgid "Percentage"
2618
2648
msgstr "Procent"
2620
#: ../src/Games/Logic/PuzzlePercentage.cs:80
2650
#: ../src/Games/Logic/PuzzlePercentage.cs:78
2621
2651
#, csharp-format
2623
2653
"After getting {0}% discount you have paid {1} monetary units for a TV set. "
2624
2654
"What was the original price of the TV set?"
2627
#: ../src/Games/Logic/PuzzlePercentage.cs:97
2657
#: ../src/Games/Logic/PuzzlePercentage.cs:95
2628
2658
#, csharp-format
2630
2660
"John's shop had sales of {0} monetary units. This was an increase of {1}% "
2631
2661
"over last month. What were last month sales?"
2634
#: ../src/Games/Logic/PuzzlePercentage.cs:112
2664
#: ../src/Games/Logic/PuzzlePercentage.cs:110
2635
2665
#, csharp-format
2637
2667
"The amount of water in a bucket decreases by {0}%. By what percentage must "
2638
2668
"the amount of water increase to reach its original value?"
2641
#: ../src/Games/Logic/PuzzlePercentage.cs:115
2671
#: ../src/Games/Logic/PuzzlePercentage.cs:113
2642
2672
msgid "The objective is to obtain the same total amount."
2645
#: ../src/Games/Logic/PuzzleQuadrilaterals.cs:46
2675
#: ../src/Games/Logic/PuzzleQuadrilaterals.cs:44
2646
2676
msgid "Quadrilaterals"
2649
#: ../src/Games/Logic/PuzzleQuadrilaterals.cs:51
2679
#: ../src/Games/Logic/PuzzleQuadrilaterals.cs:49
2650
2680
#, csharp-format
2652
2682
"Which of the following figures does not belong to the group? Answer {0}, "
2653
2683
"{1}, {2}, {3}, {4} or {5}."
2656
#: ../src/Games/Logic/PuzzleQuadrilaterals.cs:58
2686
#: ../src/Games/Logic/PuzzleQuadrilaterals.cs:56
2657
2687
msgid "It is the only figure with all lines of equal length."
2660
#: ../src/Games/Logic/PuzzleSquareDots.cs:93
2690
#: ../src/Games/Logic/PuzzleSquareDots.cs:92
2661
2691
msgid "Square with dots"
2664
#: ../src/Games/Logic/PuzzleSquareDots.cs:98
2694
#: ../src/Games/Logic/PuzzleSquareDots.cs:97
2665
2695
#, csharp-format
2667
2697
"What is the letter of the figure that represents the next logical figure in "
2668
2698
"the sequence? Answer {0}, {1} or {2}."
2671
#: ../src/Games/Logic/PuzzleSquaresAndLetters.cs:37
2701
#: ../src/Games/Logic/PuzzleSquaresAndLetters.cs:35
2672
2702
msgid "Squares and letters"
2675
#: ../src/Games/Logic/PuzzleSquaresAndLetters.cs:41
2705
#: ../src/Games/Logic/PuzzleSquaresAndLetters.cs:39
2677
2707
"The letters around the squares follow a pattern. Which letter should replace "
2678
2708
"the question mark in the last square?"
2681
#: ../src/Games/Logic/PuzzleSquaresAndLetters.cs:46
2711
#: ../src/Games/Logic/PuzzleSquaresAndLetters.cs:44
2682
2712
#, csharp-format
2684
2714
"Every letter is calculated by taking the alphabetical position of the "
2845
2875
"many hours they will be {2} miles apart?"
2848
#: ../src/Games/Logic/PuzzleTriangles.cs:34
2878
#: ../src/Games/Logic/PuzzleTriangles.cs:32
2849
2879
msgid "Triangles"
2850
2880
msgstr "Trójkąty"
2852
#: ../src/Games/Logic/PuzzleTriangles.cs:38
2882
#: ../src/Games/Logic/PuzzleTriangles.cs:36
2853
2883
msgid "How many triangles of any size do you count in the figure below?"
2854
2884
msgstr "Ile trójkątów każdego rozmiaru policzyłeś w poniższej figurze ?"
2856
#: ../src/Games/Logic/PuzzleTriangles.cs:42
2886
#: ../src/Games/Logic/PuzzleTriangles.cs:40
2857
2887
msgid "A triangle can be embedded inside another triangle."
2858
2888
msgstr "Trójkąt może być częścią innego trójkątu."
2860
#: ../src/Games/Logic/PuzzleTriangles.cs:47
2890
#: ../src/Games/Logic/PuzzleTriangles.cs:45
2861
2891
#, csharp-format
2862
2892
msgid "The triangles are made by connecting the following points: {0}"
2865
#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:60
2895
#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:58
2866
2896
msgid "Triangles with numbers"
2867
2897
msgstr "Trójkątów z numerami"
2869
#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:64
2899
#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:62
2870
2900
msgid "Which number should replace the question mark below?"
2873
#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:69
2903
#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:67
2874
2904
msgid "All the triangles share a property and are independent of the rest."
2877
#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:74
2907
#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:72
2878
2908
#, csharp-format
2880
2910
"The result of multiplying the two numbers inside every triangle is {0}."
2883
#: ../src/Games/Memory/MemoryColouredFigures.cs:52
2913
#: ../src/Games/Memory/MemoryColouredFigures.cs:51
2884
2914
msgid "Colored figures"
2885
2915
msgstr "Kolorowe figury"
2887
#: ../src/Games/Memory/MemoryColouredFigures.cs:61
2917
#: ../src/Games/Memory/MemoryColouredFigures.cs:60
2888
2918
#, csharp-format
2890
2920
"Which of these figures was previously shown? Answer {0}, {1}, {2} or {3}."
2893
#: ../src/Games/Memory/MemoryColouredText.cs:37
2923
#: ../src/Games/Memory/MemoryColouredText.cs:36
2894
2924
msgid "Colored text"
2895
2925
msgstr "Kolorowy tekst"
2897
#: ../src/Games/Memory/MemoryColouredText.cs:46
2927
#: ../src/Games/Memory/MemoryColouredText.cs:45
2898
2928
#, csharp-format
2899
2929
msgid "What was the color of the text that said '{0}'?"
2902
#: ../src/Games/Memory/MemoryCountDots.cs:42
2932
#: ../src/Games/Memory/MemoryCountDots.cs:41
2903
2933
msgid "Counting dots"
2904
2934
msgstr "Liczenie kropek"
2906
2936
#. Translators: {0} is the name of the color. The color name is always singular
2907
#: ../src/Games/Memory/MemoryCountDots.cs:53
2937
#: ../src/Games/Memory/MemoryCountDots.cs:52
2908
2938
#, csharp-format
2910
2940
"How many dots of {0} color were in the previous image? Answer using numbers."
2913
#: ../src/Games/Memory/MemoryFacts.cs:52
2943
#: ../src/Games/Memory/MemoryFacts.cs:49
2914
2944
msgid "Memorize facts"
2915
2945
msgstr "Zapamiętaj fakty"
2917
2947
#. Translators: {0} is replaced by a number, {1} by a year (like 1940)
2918
#: ../src/Games/Memory/MemoryFacts.cs:111
2948
#: ../src/Games/Memory/MemoryFacts.cs:108
2919
2949
#, csharp-format
2921
2951
"Shiny Cars had already announced a {0} days production halt next month, but "
2922
2952
"before that it had not cut production since {1}."
2925
#: ../src/Games/Memory/MemoryFacts.cs:113
2955
#: ../src/Games/Memory/MemoryFacts.cs:110
2926
2956
msgid "For how many days did Shiny Cars halt its production?"
2929
#: ../src/Games/Memory/MemoryFacts.cs:114
2959
#: ../src/Games/Memory/MemoryFacts.cs:111
2930
2960
msgid "In what year did Shiny Cars last halt its production?"
2933
2963
#. Translators: {0} is replaced by a number, {1} by a year (like 1940)
2934
#: ../src/Games/Memory/MemoryFacts.cs:122
2964
#: ../src/Games/Memory/MemoryFacts.cs:119
2935
2965
#, csharp-format
2937
2967
"Shiny Cars sales fell {0}% this past December, the worse decline since {1}."
2940
#: ../src/Games/Memory/MemoryFacts.cs:124
2970
#: ../src/Games/Memory/MemoryFacts.cs:121
2941
2971
msgid "By how much did company sales fall last December?"
2944
#: ../src/Games/Memory/MemoryFacts.cs:125
2974
#: ../src/Games/Memory/MemoryFacts.cs:122
2946
2976
"In what year did Shiny Cars record a sales total lower than that of last "
2950
#: ../src/Games/Memory/MemoryFacts.cs:130
2980
#: ../src/Games/Memory/MemoryFacts.cs:127
2951
2981
#, csharp-format
2952
2982
msgid "About {0}% of Shiny Cars produced worldwide are sold in Europe."
2955
#: ../src/Games/Memory/MemoryFacts.cs:132
2985
#: ../src/Games/Memory/MemoryFacts.cs:129
2957
2987
"What percentage of all Shiny Cars produced worldwide are sold in Europe?"
2960
#: ../src/Games/Memory/MemoryFacts.cs:138
2990
#: ../src/Games/Memory/MemoryFacts.cs:135
2961
2991
#, csharp-format
2963
2993
"About {0}% of Shiny Cars use diesel, {1}% use gasoline and the remainder use "
2967
#: ../src/Games/Memory/MemoryFacts.cs:140
2997
#: ../src/Games/Memory/MemoryFacts.cs:137
2968
2998
msgid "What percentage of Shiny Cars use diesel?"
2971
#: ../src/Games/Memory/MemoryFacts.cs:141
3001
#: ../src/Games/Memory/MemoryFacts.cs:138
2972
3002
msgid "What percentage of Shiny Cars use gasoline?"
2975
#: ../src/Games/Memory/MemoryFigures.cs:56
3005
#: ../src/Games/Memory/MemoryFigures.cs:55
2976
3006
msgid "Memory figures"
2977
3007
msgstr "Zapamiętaj figury"
2979
#: ../src/Games/Memory/MemoryFigures.cs:61
3009
#: ../src/Games/Memory/MemoryFigures.cs:60
2981
3011
"In which cell is the other figure like the one shown below? Answer the cell "
2985
#: ../src/Games/Memory/MemoryFiguresAndText.cs:52
3015
#: ../src/Games/Memory/MemoryFiguresAndText.cs:51
2986
3016
msgid "Triangle"
2987
3017
msgstr "Trójkąt"
2989
#: ../src/Games/Memory/MemoryFiguresAndText.cs:54
3019
#: ../src/Games/Memory/MemoryFiguresAndText.cs:53
2993
#: ../src/Games/Memory/MemoryFiguresAndText.cs:56
3023
#: ../src/Games/Memory/MemoryFiguresAndText.cs:55
2994
3024
msgid "Pentagon"
2997
#: ../src/Games/Memory/MemoryFiguresAndText.cs:58
3027
#: ../src/Games/Memory/MemoryFiguresAndText.cs:57
3001
#: ../src/Games/Memory/MemoryFiguresAndText.cs:66
3031
#: ../src/Games/Memory/MemoryFiguresAndText.cs:65
3002
3032
msgid "Memorize figures and text"
3003
3033
msgstr "Zapamiętaj figury i tekst"
3005
#: ../src/Games/Memory/MemoryFiguresAndText.cs:70
3035
#: ../src/Games/Memory/MemoryFiguresAndText.cs:69
3007
3037
"The list below enumerates the figures shown in the previous image except for "
3008
3038
"one. Which is the missing figure? Possible answers are triangle, square, "
3009
3039
"pentagon and circle."
3012
#: ../src/Games/Memory/MemoryFiguresNumbers.cs:40
3042
#: ../src/Games/Memory/MemoryFiguresNumbers.cs:39
3013
3043
msgid "Figures with numbers"
3014
3044
msgstr "Ponumerowane figury"
3016
#: ../src/Games/Memory/MemoryFiguresNumbers.cs:45
3046
#: ../src/Games/Memory/MemoryFiguresNumbers.cs:44
3017
3047
#, csharp-format
3019
3049
"Which one of these squares was previously shown? Answer {0}, {1}, {2} or {3}."
3022
#: ../src/Games/Memory/MemoryIndications.cs:131
3052
#: ../src/Games/Memory/MemoryIndications.cs:130
3023
3053
#, csharp-format
3024
3054
msgid "Start at point number {0}"
3027
#: ../src/Games/Memory/MemoryIndications.cs:135
3057
#: ../src/Games/Memory/MemoryIndications.cs:134
3028
3058
msgid "Move right"
3031
#: ../src/Games/Memory/MemoryIndications.cs:137
3061
#: ../src/Games/Memory/MemoryIndications.cs:136
3032
3062
msgid "Move left"
3035
#: ../src/Games/Memory/MemoryIndications.cs:139
3065
#: ../src/Games/Memory/MemoryIndications.cs:138
3036
3066
msgid "Move up"
3039
#: ../src/Games/Memory/MemoryIndications.cs:141
3069
#: ../src/Games/Memory/MemoryIndications.cs:140
3040
3070
msgid "Move down"
3043
#: ../src/Games/Memory/MemoryIndications.cs:146
3073
#: ../src/Games/Memory/MemoryIndications.cs:145
3044
3074
#, csharp-format
3045
3075
msgid "End at point {0}"
3048
#: ../src/Games/Memory/MemoryIndications.cs:160
3078
#: ../src/Games/Memory/MemoryIndications.cs:159
3049
3079
msgid "Memorize indications"
3050
3080
msgstr "Zapamiętaj znaki"
3052
#: ../src/Games/Memory/MemoryIndications.cs:166
3082
#: ../src/Games/Memory/MemoryIndications.cs:165
3053
3083
#, csharp-format
3055
3085
"Which of the following graphics represent the indications previously given? "
3257
3287
"Podane są liczby: {0}. Która z liczb jest najbliższa średniej? Odpowiedz "
3258
3288
"{1}, {2}, {3} lub {4}."
3260
#: ../src/Games/Calculation/CalculationAverage.cs:62
3290
#: ../src/Games/Calculation/CalculationAverage.cs:60
3262
3292
"The average of a list of numbers is the sum of all of the numbers divided by "
3263
3293
"the number of items in the list."
3266
#: ../src/Games/Calculation/CalculationAverage.cs:67
3296
#: ../src/Games/Calculation/CalculationAverage.cs:65
3267
3297
#, csharp-format
3268
3298
msgid "The result of the operation is {0:##0.###}."
3271
#: ../src/Games/Calculation/CalculationCloserFraction.cs:39
3301
#: ../src/Games/Calculation/CalculationCloserFraction.cs:37
3272
3302
msgid "Closer fraction"
3275
#: ../src/Games/Calculation/CalculationCloserFraction.cs:48
3305
#: ../src/Games/Calculation/CalculationCloserFraction.cs:46
3276
3306
#, csharp-format
3278
3308
"Which of the following numbers is closer to {0:##0.###}? Answer {1}, {2}, "
3282
#: ../src/Games/Calculation/CalculationCloserFraction.cs:56
3312
#: ../src/Games/Calculation/CalculationCloserFraction.cs:54
3283
3313
#, csharp-format
3284
3314
msgid "The result of the operation {0} / {1} is {2:##0.###}"
3287
#: ../src/Games/Calculation/CalculationFractions.cs:62
3317
#: ../src/Games/Calculation/CalculationFractions.cs:60
3288
3318
msgid "Fractions"
3289
3319
msgstr "Ułamki"
3291
#: ../src/Games/Calculation/CalculationFractions.cs:70
3321
#: ../src/Games/Calculation/CalculationFractions.cs:68
3292
3322
#, csharp-format
3294
3324
"What is the result of the given operation? Answer using either a fraction or "
3298
#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:39
3328
#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:37
3299
3329
msgid "Greatest divisor"
3302
#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:47
3332
#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:45
3304
3334
"Which of the possible divisors is the greatest that divides all numbers?"
3307
#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:238
3308
#: ../src/Games/Calculation/CalculationPrimes.cs:235
3337
#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:236
3338
#: ../src/Games/Calculation/CalculationPrimes.cs:233
3309
3339
msgid "Numbers"
3310
3340
msgstr "Liczby"
3312
#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:252
3342
#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:250
3313
3343
msgid "Possible divisors"
3316
#: ../src/Games/Calculation/CalculationOperator.cs:37
3346
#: ../src/Games/Calculation/CalculationOperator.cs:35
3317
3347
msgid "Operators"
3320
#: ../src/Games/Calculation/CalculationOperator.cs:41
3350
#: ../src/Games/Calculation/CalculationOperator.cs:39
3321
3351
#, csharp-format
3322
3352
msgid "The first operator is {0}."
3323
3353
msgstr "Pierwszym operatorem jest {0}."
3325
#: ../src/Games/Calculation/CalculationOperator.cs:49
3355
#: ../src/Games/Calculation/CalculationOperator.cs:47
3326
3356
#, csharp-format
3328
3358
"Which operators make {0}, {1}, and {2} equal {3}? Answer using '+-/*'."
3331
#: ../src/Games/Calculation/CalculationOperator.cs:61
3332
#: ../src/Games/Calculation/CalculationRatio.cs:69
3333
#: ../src/Games/Calculation/CalculationTwoNumbers.cs:73
3361
#: ../src/Games/Calculation/CalculationOperator.cs:59
3362
#: ../src/Games/Calculation/CalculationRatio.cs:67
3363
#: ../src/Games/Calculation/CalculationTwoNumbers.cs:71
3334
3364
#, csharp-format
3335
3365
msgid "{0} and {1}"
3336
3366
msgstr "{0} i {1}"
3338
#: ../src/Games/Calculation/CalculationPrimes.cs:155
3368
#: ../src/Games/Calculation/CalculationPrimes.cs:153
3340
3370
msgstr "Liczby pierwsze"
3342
#: ../src/Games/Calculation/CalculationPrimes.cs:163
3372
#: ../src/Games/Calculation/CalculationPrimes.cs:161
3344
3374
"In the set of numbers below, which of the following numbers is a prime? A "
3345
3375
"prime number is a positive integer that has exactly two different positive "
3346
3376
"divisors, 1 and itself."
3349
#: ../src/Games/Calculation/CalculationPrimes.cs:167
3379
#: ../src/Games/Calculation/CalculationPrimes.cs:165
3351
3381
"If the sum of all digits in a given number is divisible by 3, then so is the "
3352
3382
"number. For example 15 = 1 + 5 = 6, which is divisible by 3."
3355
#: ../src/Games/Calculation/CalculationProportions.cs:39
3385
#: ../src/Games/Calculation/CalculationProportions.cs:37
3356
3386
msgid "Proportions"
3357
3387
msgstr "Proporcje"
3359
#: ../src/Games/Calculation/CalculationProportions.cs:49
3389
#: ../src/Games/Calculation/CalculationProportions.cs:47
3360
3390
#, csharp-format
3361
3391
msgid "What is {0}% of {1}/{2}? Answer {3}, {4}, {5} or {6}."
3364
#: ../src/Games/Calculation/CalculationRatio.cs:34
3394
#: ../src/Games/Calculation/CalculationRatio.cs:32
3366
3396
msgstr "Proporcja"
3368
#: ../src/Games/Calculation/CalculationRatio.cs:44
3398
#: ../src/Games/Calculation/CalculationRatio.cs:42
3369
3399
#, csharp-format
3371
3401
"Two numbers sum {0} and have a ratio of {1} to {2}. Which are these numbers? "
3372
3402
"Answer using two numbers (e.g.: 1 and 2)."
3375
#: ../src/Games/Calculation/CalculationRatio.cs:51
3405
#: ../src/Games/Calculation/CalculationRatio.cs:49
3376
3406
#, csharp-format
3378
3408
"The second number is calculated by multiplying the first by {0} and dividing "
3382
#: ../src/Games/Calculation/CalculationRatio.cs:57
3412
#: ../src/Games/Calculation/CalculationRatio.cs:55
3384
3414
"A ratio specifies a proportion between two numbers. A ratio a:b means that "
3385
3415
"for every 'a' parts you have 'b' parts."
3388
#: ../src/Games/Calculation/CalculationRatio.cs:110
3389
#: ../src/Games/Calculation/CalculationTwoNumbers.cs:128
3418
#: ../src/Games/Calculation/CalculationRatio.cs:108
3419
#: ../src/Games/Calculation/CalculationTwoNumbers.cs:126
3390
3420
#, csharp-format
3391
3421
msgid "x + y = {0}"
3394
#: ../src/Games/Calculation/CalculationRatio.cs:113
3424
#: ../src/Games/Calculation/CalculationRatio.cs:111
3395
3425
#, csharp-format
3396
3426
msgid "have a ratio of {0}:{1}"
3399
#: ../src/Games/Calculation/CalculationTwoNumbers.cs:44
3429
#: ../src/Games/Calculation/CalculationTwoNumbers.cs:42
3400
3430
msgid "Two numbers"
3401
3431
msgstr "Pary liczb"
3403
#: ../src/Games/Calculation/CalculationTwoNumbers.cs:55
3433
#: ../src/Games/Calculation/CalculationTwoNumbers.cs:53
3404
3434
#, csharp-format
3406
3436
"Which two numbers when added are {0} and when multiplied are {1}? Answer "
3407
3437
"using two numbers (e.g.: 1 and 2)."
3410
#: ../src/Games/Calculation/CalculationTwoNumbers.cs:57
3440
#: ../src/Games/Calculation/CalculationTwoNumbers.cs:55
3411
3441
#, csharp-format
3413
3443
"Which two numbers when subtracted are {0} and when multiplied are {1}? "
3414
3444
"Answer using two numbers (e.g.: 1 and 2)."
3417
#: ../src/Games/Calculation/CalculationTwoNumbers.cs:131
3447
#: ../src/Games/Calculation/CalculationTwoNumbers.cs:129
3418
3448
#, csharp-format
3419
3449
msgid "x - y = {0}"
3422
#: ../src/Games/Calculation/CalculationTwoNumbers.cs:138
3452
#: ../src/Games/Calculation/CalculationTwoNumbers.cs:136
3423
3453
#, csharp-format
3424
3454
msgid "x * y = {0}"