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* Copyright (c) 2009 Kov Chai <tchaikov@gmail.com>
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* The contents of this file are subject to the terms of either the GNU Lesser
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* General Public License Version 2.1 only ("LGPL") or the Common Development and
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* Distribution License ("CDDL")(collectively, the "License"). You may not use this
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* file except in compliance with the License. You can obtain a copy of the CDDL at
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* http://www.opensource.org/licenses/cddl1.php and a copy of the LGPLv2.1 at
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* http://www.opensource.org/licenses/lgpl-license.php. See the License for the
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* specific language governing permissions and limitations under the License. When
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* distributing the software, include this License Header Notice in each file and
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* include the full text of the License in the License file as well as the
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* NOTICE PURSUANT TO SECTION 9 OF THE COMMON DEVELOPMENT AND DISTRIBUTION LICENSE
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* For Covered Software in this distribution, this License shall be governed by the
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* laws of the State of California (excluding conflict-of-law provisions).
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* Any litigation relating to this License shall be subject to the jurisdiction of
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* the Federal Courts of the Northern District of California and the state courts
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* of the State of California, with venue lying in Santa Clara County, California.
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* If you wish your version of this file to be governed by only the CDDL or only
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* the LGPL Version 2.1, indicate your decision by adding "[Contributor]" elects to
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* include this software in this distribution under the [CDDL or LGPL Version 2.1]
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* license." If you don't indicate a single choice of license, a recipient has the
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* option to distribute your version of this file under either the CDDL or the LGPL
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* Version 2.1, or to extend the choice of license to its licensees as provided
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* above. However, if you add LGPL Version 2.1 code and therefore, elected the LGPL
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* Version 2 license, then the option applies only if the new code is made subject
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* to such option by the copyright holder.
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#include "ibus_portable.h"
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#include "sunpinyin_property.h"
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#define N_(String) (String)
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#define _(String) gettext(String)
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static const char *PROP_STATUS = "status";
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static const char *PROP_LETTER = "full_letter";
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static const char *PROP_PUNCT = "full_punct";
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PropertyInfo::PropertyInfo()
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: label(NULL), tooltip(NULL)
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PropertyInfo::~PropertyInfo()
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SunPinyinProperty::create_status_prop(ibus::Engine engine, bool state)
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SunPinyinProperty prop(engine, PROP_STATUS);
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prop.m_info[0].label = ibus_text_new_from_static_string("EN");
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prop.m_info[0].icon = IBUS_SUNPINYIN_ICON_DIR"/eng.svg";
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prop.m_info[0].tooltip = ibus_text_new_from_static_string(_("Switch to Chinese input mode"));
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prop.m_info[1].label = ibus_text_new_from_static_string("CN");
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prop.m_info[1].icon = IBUS_SUNPINYIN_ICON_DIR"/han.svg";
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prop.m_info[1].tooltip = ibus_text_new_from_static_string(_("Switch to English input mode"));
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SunPinyinProperty::create_letter_prop(ibus::Engine engine, bool state)
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SunPinyinProperty prop(engine, PROP_LETTER);
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prop.m_info[0].label = ibus_text_new_from_static_string("Aa");
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prop.m_info[0].icon = IBUS_SUNPINYIN_ICON_DIR"/halfwidth.svg";
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prop.m_info[0].tooltip = ibus_text_new_from_static_string(_("Switch to full-width letter input mode"));
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prop.m_info[1].label = ibus_text_new_from_static_string("Aa");
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prop.m_info[1].icon = IBUS_SUNPINYIN_ICON_DIR"/fullwidth.svg";
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prop.m_info[1].tooltip = ibus_text_new_from_static_string(_("Switch to half-width letter input mode"));
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SunPinyinProperty::create_punct_prop(ibus::Engine engine, bool state)
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SunPinyinProperty prop(engine, PROP_PUNCT);
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prop.m_info[0].label = ibus_text_new_from_static_string(",.");
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prop.m_info[0].icon = IBUS_SUNPINYIN_ICON_DIR"/enpunc.svg";
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prop.m_info[0].tooltip = ibus_text_new_from_static_string(_("Switch to Chinese punctuation"));
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prop.m_info[1].label = ibus_text_new_from_static_string(",。");
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prop.m_info[1].icon = IBUS_SUNPINYIN_ICON_DIR"/cnpunc.svg";
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prop.m_info[1].tooltip = ibus_text_new_from_static_string(_("Switch to English punctuation"));
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SunPinyinProperty::SunPinyinProperty(ibus::Engine engine, const std::string& name)
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ibus_property_new(name.c_str(),
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NULL, /* label */ NULL, /* icon */
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NULL, /* tooltip */ TRUE, /* sensitive */
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TRUE, /* visible */ PROP_STATE_UNCHECKED, /* state */
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SunPinyinProperty::~SunPinyinProperty()
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SunPinyinProperty::toggle(const std::string& name)
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if (name == m_name) {
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// called by ibus, simple toggle current state
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SunPinyinProperty::update(bool state)
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if (state == m_state)
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ibus_engine_update_property(m_engine, *this);
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SunPinyinProperty::init(bool state)
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int which = m_state ? 1 : 0;
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PropertyInfo& info = m_info[which];
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ibus_property_set_label(*this, info.label);
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ibus_property_set_icon(*this, info.icon.c_str());
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ibus_property_set_tooltip(*this, info.tooltip);
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ibus_property_set_visible(*this, TRUE);
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ibus_property_set_state(*this, state ? PROP_STATE_CHECKED : PROP_STATE_UNCHECKED);
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SunPinyinProperty::state() const
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SetupLauncher::SetupLauncher()
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ibus_property_new("setup",
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NULL, /* label */ NULL, /* icon */
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NULL, /* tooltip */ TRUE, /* sensitive */
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TRUE, /* visible */ PROP_STATE_UNCHECKED, /* state */
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m_info.label = ibus_text_new_from_static_string(_("Preference"));
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m_info.tooltip = ibus_text_new_from_static_string(_("Preference"));
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m_info.icon = IBUS_SUNPINYIN_ICON_DIR"/setup.svg";
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SetupLauncher::launch(const std::string& name)
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if (m_name != name) return;
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GError *error = NULL;
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gchar *argv[2] = { NULL, };
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const char* libexecdir;
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libexecdir = g_getenv("LIBEXECDIR");
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if (libexecdir == NULL)
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libexecdir = LIBEXECDIR;
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path = g_build_filename(libexecdir, "ibus-setup-sunpinyin", NULL);
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success = g_spawn_async (NULL, argv, NULL,
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NULL, NULL, NULL, &error);
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g_message("Unabled to launch \"%s\"", path);
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SetupLauncher::init()
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ibus_property_set_label (*this, m_info.label);
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ibus_property_set_icon (*this, m_info.icon.c_str());
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ibus_property_set_tooltip (*this, m_info.tooltip);
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ibus_property_set_visible (*this, TRUE);