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* Copyright (c) 2010 Mike Qin <mikeandmore@gmail.com>
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* The contents of this file are subject to the terms of either the GNU Lesser
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* General Public License Version 2.1 only ("LGPL") or the Common Development and
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* Distribution License ("CDDL")(collectively, the "License"). You may not use this
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* file except in compliance with the License. You can obtain a copy of the CDDL at
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* http://www.opensource.org/licenses/cddl1.php and a copy of the LGPLv2.1 at
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* http://www.opensource.org/licenses/lgpl-license.php. See the License for the
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* specific language governing permissions and limitations under the License. When
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* distributing the software, include this License Header Notice in each file and
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* include the full text of the License in the License file as well as the
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* NOTICE PURSUANT TO SECTION 9 OF THE COMMON DEVELOPMENT AND DISTRIBUTION LICENSE
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* For Covered Software in this distribution, this License shall be governed by the
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* laws of the State of California (excluding conflict-of-law provisions).
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* Any litigation relating to this License shall be subject to the jurisdiction of
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* the Federal Courts of the Northern District of California and the state courts
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* of the State of California, with venue lying in Santa Clara County, California.
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* If you wish your version of this file to be governed by only the CDDL or only
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* the LGPL Version 2.1, indicate your decision by adding "[Contributor]" elects to
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* include this software in this distribution under the [CDDL or LGPL Version 2.1]
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* license." If you don't indicate a single choice of license, a recipient has the
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* option to distribute your version of this file under either the CDDL or the LGPL
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* Version 2.1, or to extend the choice of license to its licensees as provided
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* above. However, if you add LGPL Version 2.1 code and therefore, elected the LGPL
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* Version 2 license, then the option applies only if the new code is made subject
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* to such option by the copyright holder.
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typedef struct _skin_button_priv_t skin_button_priv_t;
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typedef struct _skin_button_t skin_button_t;
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typedef struct _skin_label_priv_t skin_label_priv_t;
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typedef struct _skin_label_t skin_label_t;
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typedef struct _skin_window_priv_t skin_window_priv_t;
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typedef struct _skin_window_t skin_window_t;
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GdkPixbuf* normal_image;
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GdkPixbuf* highlight_image;
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GdkPixbuf* pressdown_image;
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skin_button_priv_t* priv;
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double color_r, color_g, color_b, color_a;
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skin_label_priv_t* priv;
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GdkPixbuf* background_image;
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int alpha_mask_threshold;
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skin_window_priv_t* priv;
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skin_window_t* skin_window_new(GtkWindow* window,
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GdkPixbuf* background_image,
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int alpha_mask_threshold);
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void skin_window_destroy(skin_window_t* wind);
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void skin_window_set_drag_to_move(skin_window_t* wind,
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gboolean drag_to_move);
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void skin_window_add_button(skin_window_t* wind,
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void skin_window_add_label(skin_window_t* wind,
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void skin_window_set_motion_cb(skin_window_t* wind,
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void skin_window_set_press_cb(skin_window_t* wind,
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void skin_window_set_release_cb(skin_window_t* wind,
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skin_button_t* skin_button_new(GdkPixbuf* normal_image,
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GdkPixbuf* highlight_image,
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GdkPixbuf* down_image);
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void skin_button_destroy(skin_button_t* btn);
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void skin_button_set_image(skin_button_t* btn,
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GdkPixbuf* normal_image,
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GdkPixbuf* highlight_image,
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GdkPixbuf* pressdown_image);
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void skin_button_set_press_cb(skin_button_t* wind,
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void skin_button_set_release_cb(skin_button_t* wind,
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skin_label_t* skin_label_new(char* font,
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void skin_label_destroy(skin_label_t* label);
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void skin_label_set_text(skin_label_t* label, const char* text);
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#endif /* _SKIN_H_ */