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  • Committer: Package Import Robot
  • Author(s): YunQiang Su
  • Date: 2012-03-30 15:31:55 UTC
  • mfrom: (1.1.3) (1.2.7 sid)
  • Revision ID: package-import@ubuntu.com-20120330153155-qgls77sogzgtg9zp
Tags: 2.0.3+git20120222-1
* Team upload: git snapshot 20120222.
   - fix breaks if LDFLAGS in environment contains
       multiple words (Closese #646001).
   - rm patches merged to upstream:
       append-os-environ-toenv.patch
       fix-ftbfs-on-sh.patch
       remove-10-candidate-words-limitation.patch
   - refresh disable-lm-dict-compile.patch.
* Bump stardard version to 3.9.3: no modify needed.
* add libsunpinyin3-dbg and python-sunpinyin packages.
* debian/compat to 9, multiarch it.
* rewrite debian/rules with dh 7 format.

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/*
 
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 * Copyright (c) 2010 Mike Qin <mikeandmore@gmail.com>
 
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 *
 
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 * The contents of this file are subject to the terms of either the GNU Lesser
 
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 * General Public License Version 2.1 only ("LGPL") or the Common Development and
 
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 * Distribution License ("CDDL")(collectively, the "License"). You may not use this
 
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 * file except in compliance with the License. You can obtain a copy of the CDDL at
 
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 * http://www.opensource.org/licenses/cddl1.php and a copy of the LGPLv2.1 at
 
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 * http://www.opensource.org/licenses/lgpl-license.php. See the License for the
 
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 * specific language governing permissions and limitations under the License. When
 
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 * distributing the software, include this License Header Notice in each file and
 
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 * include the full text of the License in the License file as well as the
 
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 * following notice:
 
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 *
 
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 * NOTICE PURSUANT TO SECTION 9 OF THE COMMON DEVELOPMENT AND DISTRIBUTION LICENSE
 
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 * (CDDL)
 
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 * For Covered Software in this distribution, this License shall be governed by the
 
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 * laws of the State of California (excluding conflict-of-law provisions).
 
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 * Any litigation relating to this License shall be subject to the jurisdiction of
 
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 * the Federal Courts of the Northern District of California and the state courts
 
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 * of the State of California, with venue lying in Santa Clara County, California.
 
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 *
 
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 * Contributor(s):
 
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 *
 
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 * If you wish your version of this file to be governed by only the CDDL or only
 
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 * the LGPL Version 2.1, indicate your decision by adding "[Contributor]" elects to
 
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 * include this software in this distribution under the [CDDL or LGPL Version 2.1]
 
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 * license." If you don't indicate a single choice of license, a recipient has the
 
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 * option to distribute your version of this file under either the CDDL or the LGPL
 
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 * Version 2.1, or to extend the choice of license to its licensees as provided
 
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 * above. However, if you add LGPL Version 2.1 code and therefore, elected the LGPL
 
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 * Version 2 license, then the option applies only if the new code is made subject
 
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 * to such option by the copyright holder.
 
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 */
 
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#ifndef _SKIN_H_
 
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#define _SKIN_H_
 
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#include <gtk/gtk.h>
 
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#include <cairo.h>
 
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#include "common.h"
 
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__BEGIN_DECLS
 
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typedef struct _skin_button_priv_t skin_button_priv_t;
 
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typedef struct _skin_button_t skin_button_t;
 
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typedef struct _skin_label_priv_t skin_label_priv_t;
 
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typedef struct _skin_label_t skin_label_t;
 
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typedef struct _skin_window_priv_t skin_window_priv_t;
 
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typedef struct _skin_window_t skin_window_t;
 
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struct _skin_button_t
 
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{
 
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    int x, y;
 
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    int width, height;
 
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    GdkPixbuf* normal_image;
 
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    GdkPixbuf* highlight_image;
 
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    GdkPixbuf* pressdown_image;
 
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    skin_button_priv_t* priv;
 
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};
 
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struct _skin_label_t
 
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{
 
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    int x, y;
 
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    double color_r, color_g, color_b, color_a;
 
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    char* font;
 
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    char* text;
 
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    PangoLayout* layout;
 
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    skin_label_priv_t* priv;
 
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};
 
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struct _skin_window_t
 
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{
 
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    GtkWidget* widget;
 
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    GdkPixbuf* background_image;
 
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    int        margin_top;
 
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    int        margin_left;
 
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    int        margin_bottom;
 
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    int        margin_right;
 
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    int        alpha_mask_threshold;
 
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    skin_window_priv_t* priv;
 
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};
 
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skin_window_t*   skin_window_new(GtkWindow* window,
 
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                                 GdkPixbuf* background_image,
 
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                                 int        margin_top,
 
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                                 int        margin_left,
 
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                                 int        margin_bottom,
 
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                                 int        margin_right,
 
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                                 int        alpha_mask_threshold);
 
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void             skin_window_destroy(skin_window_t* wind);
 
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void             skin_window_set_drag_to_move(skin_window_t* wind,
 
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                                              gboolean       drag_to_move);
 
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void             skin_window_add_button(skin_window_t* wind,
 
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                                        skin_button_t* btn,
 
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                                        int            x,
 
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                                        int            y);
 
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void             skin_window_add_label(skin_window_t* wind,
 
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                                       skin_label_t*  label,
 
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                                       int            x,
 
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                                       int            y);
 
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void             skin_window_set_motion_cb(skin_window_t*  wind,
 
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                                           GCallback       cb,
 
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                                           void*           data);
 
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void             skin_window_set_press_cb(skin_window_t*   wind,
 
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                                          GCallback        cb,
 
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                                          void*            data);
 
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void             skin_window_set_release_cb(skin_window_t* wind,
 
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                                            GCallback      cb,
 
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                                            void*          data);
 
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skin_button_t*   skin_button_new(GdkPixbuf* normal_image,
 
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                                 GdkPixbuf* highlight_image,
 
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                                 GdkPixbuf* down_image);
 
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void             skin_button_destroy(skin_button_t* btn);
 
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void             skin_button_set_image(skin_button_t* btn,
 
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                                       GdkPixbuf*     normal_image,
 
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                                       GdkPixbuf*     highlight_image,
 
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                                       GdkPixbuf*     pressdown_image);
 
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void             skin_button_set_press_cb(skin_button_t*   wind,
 
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                                          GCallback        cb,
 
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                                          void*            data);
 
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void             skin_button_set_release_cb(skin_button_t* wind,
 
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                                            GCallback      cb,
 
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                                            void*          data);
 
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skin_label_t*    skin_label_new(char*  font,
 
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                                char*  text,
 
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                                double color_r,
 
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                                double color_g,
 
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                                double color_b,
 
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                                double color_a);
 
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void             skin_label_destroy(skin_label_t* label);
 
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void             skin_label_set_text(skin_label_t* label, const char* text);
 
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__END_DECLS
 
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#endif /* _SKIN_H_ */