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* Copyright (c) 2010 Mike Qin <mikeandmore@gmail.com>
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* The contents of this file are subject to the terms of either the GNU Lesser
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* General Public License Version 2.1 only ("LGPL") or the Common Development and
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* Distribution License ("CDDL")(collectively, the "License"). You may not use this
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* file except in compliance with the License. You can obtain a copy of the CDDL at
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* http://www.opensource.org/licenses/cddl1.php and a copy of the LGPLv2.1 at
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* http://www.opensource.org/licenses/lgpl-license.php. See the License for the
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* specific language governing permissions and limitations under the License. When
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* distributing the software, include this License Header Notice in each file and
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* include the full text of the License in the License file as well as the
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* NOTICE PURSUANT TO SECTION 9 OF THE COMMON DEVELOPMENT AND DISTRIBUTION LICENSE
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* For Covered Software in this distribution, this License shall be governed by the
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* laws of the State of California (excluding conflict-of-law provisions).
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* Any litigation relating to this License shall be subject to the jurisdiction of
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* the Federal Courts of the Northern District of California and the state courts
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* of the State of California, with venue lying in Santa Clara County, California.
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* If you wish your version of this file to be governed by only the CDDL or only
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* the LGPL Version 2.1, indicate your decision by adding "[Contributor]" elects to
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* include this software in this distribution under the [CDDL or LGPL Version 2.1]
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* license." If you don't indicate a single choice of license, a recipient has the
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* option to distribute your version of this file under either the CDDL or the LGPL
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* Version 2.1, or to extend the choice of license to its licensees as provided
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* above. However, if you add LGPL Version 2.1 code and therefore, elected the LGPL
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* Version 2 license, then the option applies only if the new code is made subject
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* to such option by the copyright holder.
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#include "sunpinyin_preedit_ui.h"
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SkinPreeditUI::SkinPreeditUI(std::string name) throw()
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info_ = ui_skin_new(name.c_str());
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throw SkinLoaderException();
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main_wnd_ = skin_window_new(GTK_WINDOW(ui_create_window()),
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info_->preedit_background,
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info_->top, info_->left,
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info_->bottom, info_->right,
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preedit_label_ = skin_label_new(info_->preedit_label.font, NULL,
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info_->preedit_label.color_r,
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info_->preedit_label.color_g,
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info_->preedit_label.color_b,
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info_->preedit_label.color_a);
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candidate_label_ = skin_label_new(info_->candidate_label.font, NULL,
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info_->candidate_label.color_r,
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info_->candidate_label.color_g,
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info_->candidate_label.color_b,
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info_->candidate_label.color_a);
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skin_window_add_label(main_wnd_, preedit_label_,
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info_->preedit_label.x, info_->preedit_label.y);
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skin_window_add_label(main_wnd_, candidate_label_,
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info_->candidate_label.x, info_->candidate_label.y);
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SkinPreeditUI::~SkinPreeditUI()
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ui_skin_destroy(info_);
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skin_label_destroy(preedit_label_);
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skin_label_destroy(candidate_label_);
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skin_window_destroy(main_wnd_);
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gtk_widget_show(main_wnd_->widget);
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gtk_widget_hide(main_wnd_->widget);
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SkinPreeditUI::move(int x, int y)
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internal_move(x - info_->offset_x, y - info_->offset_y);
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void SkinPreeditUI::internal_move(int x, int y)
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gtk_window_get_size(GTK_WINDOW(main_wnd_->widget), &width, &height);
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adjust_position(&x, &y, width, height);
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gtk_window_move(GTK_WINDOW(main_wnd_->widget), x, y);
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SkinPreeditUI::reload()
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SkinPreeditUI::update_preedit_string(const char* utf_str)
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skin_label_set_text(preedit_label_, utf_str);
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#define BUFSIZE (4096*2)
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SkinPreeditUI::update_candidates_string(const char* utf_str)
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skin_label_set_text(candidate_label_, utf_str);
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SkinPreeditUI::adjust_size()
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if (candidate_label_->layout && preedit_label_->layout) {
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int can_wid = 0, pre_wid = 0, width = 0, height = 0;
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int hmargin, vmargin;
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hmargin = info_->candidate_label.x + info_->right;
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vmargin = info_->candidate_label.y + info_->bottom;
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pango_layout_get_pixel_size(preedit_label_->layout, &pre_wid, NULL);
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pango_layout_get_pixel_size(candidate_label_->layout, &can_wid,
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width = MAX(pre_wid, can_wid);
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gtk_window_resize(GTK_WINDOW(main_wnd_->widget), width + hmargin,
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gtk_window_get_position(GTK_WINDOW(main_wnd_->widget), &x, &y);