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Viewing changes to OpenSceneGraph/src/osgPlugins/ive/CMakeLists.txt

  • Committer: Bazaar Package Importer
  • Author(s): Cyril Brulebois
  • Date: 2008-07-29 04:34:38 UTC
  • mfrom: (1.1.6 upstream) (2.1.3 lenny)
  • Revision ID: james.westby@ubuntu.com-20080729043438-no1h9h0dpsrlzp1y
* Non-maintainer upload.
* No longer try to detect (using /proc/cpuinfo when available) how many
  CPUs are available, fixing the FTBFS (due to -j0) on various platforms
  (Closes: #477353). The right way to do it is to support parallel=n in
  DEB_BUILD_OPTIONS (see Debian Policy §4.9.1), and adequate support has
  been implemented.
* Add patch to fix FTBFS due to the build system now refusing to handle
  whitespaces (Policy CMP0004 say the logs), thanks to Andreas Putzo who
  provided it (Closes: #482239):
   - debian/patches/fix-cmp0004-build-failure.dpatch
* Remove myself from Uploaders, as requested a while ago, done by Luk in
  his 2.2.0-2.1 NMU, which was never acknowledged.

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SET(TARGET_SRC
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AlphaFunc.cpp
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AnimationPath.cpp
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AnimationPathCallback.cpp
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AutoTransform.cpp
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AzimElevationSector.cpp
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AzimSector.cpp
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Billboard.cpp
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BlendColor.cpp
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BlendFunc.cpp
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BlinkSequence.cpp
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Camera.cpp
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CameraView.cpp
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ClipNode.cpp
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ClipPlane.cpp
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ClusterCullingCallback.cpp
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ColorMask.cpp
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ConeSector.cpp
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ConvexPlanarOccluder.cpp
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ConvexPlanarPolygon.cpp
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CoordinateSystemNode.cpp
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CullFace.cpp
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DOFTransform.cpp
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DataInputStream.cpp
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DataOutputStream.cpp
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Depth.cpp
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DirectionalSector.cpp
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DrawArrayLengths.cpp
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DrawArrays.cpp
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DrawElementsUByte.cpp
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DrawElementsUInt.cpp
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DrawElementsUShort.cpp
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Drawable.cpp
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ElevationSector.cpp
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EllipsoidModel.cpp
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Exception.cpp
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FragmentProgram.cpp
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FrontFace.cpp
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Geode.cpp
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Geometry.cpp
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Group.cpp
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Image.cpp
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Impostor.cpp
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LOD.cpp
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Light.cpp
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LightModel.cpp
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LightPoint.cpp
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LightPointNode.cpp
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LightSource.cpp
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LineWidth.cpp
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Material.cpp
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MatrixTransform.cpp
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MultiSwitch.cpp
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MultiTextureControl.cpp
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Multisample.cpp
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Node.cpp
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Object.cpp
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OccluderNode.cpp
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PagedLOD.cpp
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Point.cpp
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PointSprite.cpp
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PolygonMode.cpp
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PolygonOffset.cpp
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PositionAttitudeTransform.cpp
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PrimitiveSet.cpp
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Program.cpp
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ProxyNode.cpp
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ReaderWriterIVE.cpp
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Scissor.cpp
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Sequence.cpp
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ShadeModel.cpp
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Shader.cpp
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Shape.cpp
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ShapeDrawable.cpp
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StateSet.cpp
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Stencil.cpp
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Switch.cpp
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TexEnv.cpp
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TexEnvCombine.cpp
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TexGen.cpp
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TexGenNode.cpp
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TexMat.cpp
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Text.cpp
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Texture.cpp
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Texture1D.cpp
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Texture2D.cpp
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Texture3D.cpp
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TextureCubeMap.cpp
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TextureRectangle.cpp
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Transform.cpp
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Uniform.cpp
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VertexProgram.cpp
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Viewport.cpp
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VisibilityGroup.cpp
 
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    AlphaFunc.cpp
 
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    AnimationPath.cpp
 
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    AnimationPathCallback.cpp
 
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    AutoTransform.cpp
 
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    AzimElevationSector.cpp
 
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    AzimSector.cpp
 
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    Billboard.cpp
 
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    BlendColor.cpp
 
13
    BlendFunc.cpp
 
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    BlinkSequence.cpp
 
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    Camera.cpp
 
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    CameraView.cpp
 
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    ClipNode.cpp
 
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    ClipPlane.cpp
 
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    ClusterCullingCallback.cpp
 
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    ColorMask.cpp
 
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    ConeSector.cpp
 
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    ConvexPlanarOccluder.cpp
 
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    ConvexPlanarPolygon.cpp
 
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    CoordinateSystemNode.cpp
 
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    CullFace.cpp
 
26
    DOFTransform.cpp
 
27
    DataInputStream.cpp
 
28
    DataOutputStream.cpp
 
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    Depth.cpp
 
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    DirectionalSector.cpp
 
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    DrawArrayLengths.cpp
 
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    DrawArrays.cpp
 
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    DrawElementsUByte.cpp
 
34
    DrawElementsUInt.cpp
 
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    DrawElementsUShort.cpp
 
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    Drawable.cpp
 
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    ElevationSector.cpp
 
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    EllipsoidModel.cpp
 
39
    Exception.cpp
 
40
    FragmentProgram.cpp
 
41
    FrontFace.cpp
 
42
    Geode.cpp
 
43
    Geometry.cpp
 
44
    Group.cpp
 
45
    Image.cpp
 
46
    Impostor.cpp
 
47
    LOD.cpp
 
48
    Light.cpp
 
49
    LightModel.cpp
 
50
    LightPoint.cpp
 
51
    LightPointNode.cpp
 
52
    LightSource.cpp
 
53
    LineWidth.cpp
 
54
    Material.cpp
 
55
    MatrixTransform.cpp
 
56
    MultiSwitch.cpp
 
57
    MultiTextureControl.cpp
 
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    Multisample.cpp
 
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    Node.cpp
 
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    Object.cpp
 
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    OccluderNode.cpp
 
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    OcclusionQueryNode.cpp
 
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    PagedLOD.cpp
 
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    Point.cpp
 
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    PointSprite.cpp
 
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    PolygonMode.cpp
 
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    PolygonOffset.cpp
 
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    PositionAttitudeTransform.cpp
 
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    PrimitiveSet.cpp
 
70
    Program.cpp
 
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    ProxyNode.cpp
 
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    ReaderWriterIVE.cpp
 
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    Scissor.cpp
 
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    Sequence.cpp
 
75
    ShadeModel.cpp
 
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    Shader.cpp
 
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    Shape.cpp
 
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    ShapeDrawable.cpp
 
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    StateSet.cpp
 
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    Stencil.cpp
 
81
    Switch.cpp
 
82
    TexEnv.cpp
 
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    TexEnvCombine.cpp
 
84
    TexGen.cpp
 
85
    TexGenNode.cpp
 
86
    TexMat.cpp
 
87
    Text.cpp
 
88
    Texture.cpp
 
89
    Texture1D.cpp
 
90
    Texture2D.cpp
 
91
    Texture3D.cpp
 
92
    TextureCubeMap.cpp
 
93
    TextureRectangle.cpp
 
94
    TerrainTile.cpp
 
95
    Locator.cpp
 
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    Layer.cpp
 
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    HeightFieldLayer.cpp
 
98
    ImageLayer.cpp
 
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    CompositeLayer.cpp
 
100
    Transform.cpp
 
101
    Uniform.cpp
 
102
    VertexProgram.cpp
 
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    Viewport.cpp
 
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    VisibilityGroup.cpp
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105
)
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SET(TARGET_H
100
 
AlphaFunc.h
101
 
AnimationPath.h
102
 
AnimationPathCallback.h
103
 
AutoTransform.h
104
 
AzimElevationSector.h
105
 
AzimSector.h
106
 
Billboard.h
107
 
BlendColor.h
108
 
BlendFunc.h
109
 
BlinkSequence.h
110
 
Camera.h
111
 
CameraView.h
112
 
ClipNode.h
113
 
ClipPlane.h
114
 
ClusterCullingCallback.h
115
 
ColorMask.h
116
 
ConeSector.h
117
 
ConvexPlanarOccluder.h
118
 
ConvexPlanarPolygon.h
119
 
CoordinateSystemNode.h
120
 
CullFace.h
121
 
DOFTransform.h
122
 
DataInputStream.h
123
 
DataOutputStream.h
124
 
DataTypeSize.h
125
 
Depth.h
126
 
DirectionalSector.h
127
 
DrawArrayLengths.h
128
 
DrawArrays.h
129
 
DrawElementsUByte.h
130
 
DrawElementsUInt.h
131
 
DrawElementsUShort.h
132
 
Drawable.h
133
 
ElevationSector.h
134
 
EllipsoidModel.h
135
 
Exception.h
136
 
FragmentProgram.h
137
 
FrontFace.h
138
 
Geode.h
139
 
Geometry.h
140
 
Group.h
141
 
Image.h
142
 
Impostor.h
143
 
IveVersion.h
144
 
LOD.h
145
 
Light.h
146
 
LightModel.h
147
 
LightPoint.h
148
 
LightPointNode.h
149
 
LightSource.h
150
 
LineWidth.h
151
 
Material.h
152
 
MatrixTransform.h
153
 
MultiSwitch.h
154
 
MultiTextureControl.h
155
 
Node.h
156
 
Object.h
157
 
OccluderNode.h
158
 
PagedLOD.h
159
 
Point.h
160
 
PointSprite.h
161
 
PolygonMode.h
162
 
PolygonOffset.h
163
 
PositionAttitudeTransform.h
164
 
PrimitiveSet.h
165
 
Program.h
166
 
ProxyNode.h
167
 
ReadWrite.h
168
 
Scissor.h
169
 
Sequence.h
170
 
ShadeModel.h
171
 
Shader.h
172
 
Shape.h
173
 
ShapeDrawable.h
174
 
StateSet.h
175
 
Stencil.h
176
 
Switch.h
177
 
TexEnv.h
178
 
TexEnvCombine.h
179
 
TexGen.h
180
 
TexGenNode.h
181
 
TexMat.h
182
 
Text.h
183
 
Texture.h
184
 
Texture1D.h
185
 
Texture2D.h
186
 
Texture3D.h
187
 
TextureCubeMap.h
188
 
TextureRectangle.h
189
 
Transform.h
190
 
Uniform.h
191
 
VertexProgram.h
192
 
Viewport.h
193
 
VisibilityGroup.h
 
107
    AlphaFunc.h
 
108
    AnimationPath.h
 
109
    AnimationPathCallback.h
 
110
    AutoTransform.h
 
111
    AzimElevationSector.h
 
112
    AzimSector.h
 
113
    Billboard.h
 
114
    BlendColor.h
 
115
    BlendFunc.h
 
116
    BlinkSequence.h
 
117
    Camera.h
 
118
    CameraView.h
 
119
    ClipNode.h
 
120
    ClipPlane.h
 
121
    ClusterCullingCallback.h
 
122
    ColorMask.h
 
123
    ConeSector.h
 
124
    ConvexPlanarOccluder.h
 
125
    ConvexPlanarPolygon.h
 
126
    CoordinateSystemNode.h
 
127
    CullFace.h
 
128
    DOFTransform.h
 
129
    DataInputStream.h
 
130
    DataOutputStream.h
 
131
    DataTypeSize.h
 
132
    Depth.h
 
133
    DirectionalSector.h
 
134
    DrawArrayLengths.h
 
135
    DrawArrays.h
 
136
    DrawElementsUByte.h
 
137
    DrawElementsUInt.h
 
138
    DrawElementsUShort.h
 
139
    Drawable.h
 
140
    ElevationSector.h
 
141
    EllipsoidModel.h
 
142
    Exception.h
 
143
    FragmentProgram.h
 
144
    FrontFace.h
 
145
    Geode.h
 
146
    Geometry.h
 
147
    Group.h
 
148
    Image.h
 
149
    Impostor.h
 
150
    IveVersion.h
 
151
    LOD.h
 
152
    Light.h
 
153
    LightModel.h
 
154
    LightPoint.h
 
155
    LightPointNode.h
 
156
    LightSource.h
 
157
    LineWidth.h
 
158
    Material.h
 
159
    MatrixTransform.h
 
160
    MultiSwitch.h
 
161
    MultiTextureControl.h
 
162
    Node.h
 
163
    Object.h
 
164
    OccluderNode.h
 
165
    OcclusionQueryNode.h
 
166
    PagedLOD.h
 
167
    Point.h
 
168
    PointSprite.h
 
169
    PolygonMode.h
 
170
    PolygonOffset.h
 
171
    PositionAttitudeTransform.h
 
172
    PrimitiveSet.h
 
173
    Program.h
 
174
    ProxyNode.h
 
175
    ReadWrite.h
 
176
    Scissor.h
 
177
    Sequence.h
 
178
    ShadeModel.h
 
179
    Shader.h
 
180
    Shape.h
 
181
    ShapeDrawable.h
 
182
    StateSet.h
 
183
    Stencil.h
 
184
    Switch.h
 
185
    TexEnv.h
 
186
    TexEnvCombine.h
 
187
    TexGen.h
 
188
    TexGenNode.h
 
189
    TexMat.h
 
190
    Text.h
 
191
    Texture.h
 
192
    Texture1D.h
 
193
    Texture2D.h
 
194
    Texture3D.h
 
195
    TextureCubeMap.h
 
196
    TextureRectangle.h
 
197
    TerrainTile.h
 
198
    Transform.h
 
199
    Locator.h
 
200
    Layer.h
 
201
    HeightFieldLayer.h
 
202
    ImageLayer.h
 
203
    CompositeLayer.h
 
204
    Uniform.h
 
205
    VertexProgram.h
 
206
    Viewport.h
 
207
    VisibilityGroup.h
194
208
)
195
 
SET(TARGET_ADDED_LIBRARIES osgSim osgFX osgText )
 
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SET(TARGET_ADDED_LIBRARIES osgSim osgFX osgText osgTerrain)
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#### end var setup  ###
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SETUP_PLUGIN(ive)