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// ***************************************************************************
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osgSim/ObjectRecordData>
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// Must undefine IN and OUT macros defined in Windows headers
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BEGIN_ENUM_REFLECTOR(osgSim::ObjectRecordData::Flags)
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I_DeclaringFile("osgSim/ObjectRecordData");
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I_EnumLabel(osgSim::ObjectRecordData::DONT_DISPLAY_IN_DAYLIGHT);
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I_EnumLabel(osgSim::ObjectRecordData::DONT_DISPLAY_AT_DUSK);
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I_EnumLabel(osgSim::ObjectRecordData::DONT_DISPLAY_AT_NIGHT);
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I_EnumLabel(osgSim::ObjectRecordData::DONT_ILLUMINATE);
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I_EnumLabel(osgSim::ObjectRecordData::FLAT_SHADED);
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I_EnumLabel(osgSim::ObjectRecordData::GROUPS_SHADOW_OBJECT);
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BEGIN_OBJECT_REFLECTOR(osgSim::ObjectRecordData)
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I_DeclaringFile("osgSim/ObjectRecordData");
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I_BaseType(osg::Object);
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I_Constructor0(____ObjectRecordData,
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I_ConstructorWithDefaults2(IN, const osgSim::ObjectRecordData &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
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____ObjectRecordData__C5_ObjectRecordData_R1__C5_osg_CopyOp_R1,
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I_Method0(osg::Object *, cloneType,
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__osg_Object_P1__cloneType,
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"Clone the type of an object, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"Clone an object, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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__bool__isSameKindAs__C5_osg_Object_P1,
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I_Method0(const char *, libraryName,
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__C5_char_P1__libraryName,
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"return the name of the object's library. ",
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"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
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I_Method0(const char *, className,
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__C5_char_P1__className,
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"return the name of the object's class type. ",
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"Must be defined by derived classes. ");
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I_PublicMemberProperty(unsigned int, _flags);
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I_PublicMemberProperty(short, _relativePriority);
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I_PublicMemberProperty(unsigned short, _transparency);
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I_PublicMemberProperty(short, _effectID1);
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I_PublicMemberProperty(short, _effectID2);
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I_PublicMemberProperty(short, _significance);