306
306
__void__setAssociatedModes__C5_StateAttribute_P1__StateAttribute_GLModeValue,
309
I_Method1(void, removeAssociatedModes, IN, const osg::StateAttribute *, attribute,
309
314
I_Method3(void, setAssociatedTextureModes, IN, unsigned int, unit, IN, const osg::StateAttribute *, attribute, IN, osg::StateAttribute::GLModeValue, value,
311
316
__void__setAssociatedTextureModes__unsigned_int__C5_StateAttribute_P1__StateAttribute_GLModeValue,
319
I_Method2(void, removeAssociatedTextureModes, IN, unsigned int, unit, IN, const osg::StateAttribute *, attribute,
314
324
I_MethodWithDefaults2(void, addUniform, IN, osg::Uniform *, uniform, , IN, osg::StateAttribute::OverrideValue, value, osg::StateAttribute::ON,
316
326
__void__addUniform__Uniform_P1__StateAttribute_OverrideValue,