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  • Committer: Bazaar Package Importer
  • Author(s): Cyril Brulebois
  • Date: 2008-07-29 04:34:38 UTC
  • mfrom: (1.1.6 upstream) (2.1.3 lenny)
  • Revision ID: james.westby@ubuntu.com-20080729043438-no1h9h0dpsrlzp1y
* Non-maintainer upload.
* No longer try to detect (using /proc/cpuinfo when available) how many
  CPUs are available, fixing the FTBFS (due to -j0) on various platforms
  (Closes: #477353). The right way to do it is to support parallel=n in
  DEB_BUILD_OPTIONS (see Debian Policy §4.9.1), and adequate support has
  been implemented.
* Add patch to fix FTBFS due to the build system now refusing to handle
  whitespaces (Policy CMP0004 say the logs), thanks to Andreas Putzo who
  provided it (Closes: #482239):
   - debian/patches/fix-cmp0004-build-failure.dpatch
* Remove myself from Uploaders, as requested a while ago, done by Luk in
  his 2.2.0-2.1 NMU, which was never acknowledged.

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        I_Method0(void, computeDataVariance,
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                  Properties::VIRTUAL,
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                  __void__computeDataVariance,
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                  "Compute the DataVariance based on an assestment of callback etc. ",
 
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                  "Compute the DataVariance based on an assessment of callback etc. ",
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                  "");
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        I_Method0(void, setGlobalDefaults,
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                  Properties::NON_VIRTUAL,
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                  __void__setAssociatedModes__C5_StateAttribute_P1__StateAttribute_GLModeValue,
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                  "",
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                  "");
 
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        I_Method1(void, removeAssociatedModes, IN, const osg::StateAttribute *, attribute,
 
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                  Properties::NON_VIRTUAL,
 
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                  __void__removeAssociatedModes__C5_StateAttribute_P1,
 
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                  "",
 
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                  "");
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        I_Method3(void, setAssociatedTextureModes, IN, unsigned int, unit, IN, const osg::StateAttribute *, attribute, IN, osg::StateAttribute::GLModeValue, value,
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                  Properties::NON_VIRTUAL,
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                  __void__setAssociatedTextureModes__unsigned_int__C5_StateAttribute_P1__StateAttribute_GLModeValue,
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                  "",
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                  "");
 
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        I_Method2(void, removeAssociatedTextureModes, IN, unsigned int, unit, IN, const osg::StateAttribute *, attribute,
 
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                  Properties::NON_VIRTUAL,
 
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                  __void__removeAssociatedTextureModes__unsigned_int__C5_StateAttribute_P1,
 
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                  "",
 
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                  "");
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        I_MethodWithDefaults2(void, addUniform, IN, osg::Uniform *, uniform, , IN, osg::StateAttribute::OverrideValue, value, osg::StateAttribute::ON,
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                              Properties::NON_VIRTUAL,
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                              __void__addUniform__Uniform_P1__StateAttribute_OverrideValue,