1
<?xml version="1.0" encoding="UTF-8"?>
3
<MyGUI type="Resource" version="1.1">
5
<Resource type="ResourcePointerContext" name="ptrx_Normal">
6
<Property key="Level">Normal</Property>
8
<Item name="default">ptr_Normal</Item>
9
<Item name="enemy">ptr_FlagRed</Item>
10
<Item name="friend">ptr_FlagGreen</Item>
14
<Resource type="ResourcePointerContext" name="ptrx_Busy">
15
<Property key="Level">High</Property>
17
<Item name="default">ptr_Busy</Item>
21
<Resource type="ResourcePointerContext" name="ptrx_Repair">
22
<Property key="Level">Normal</Property>
24
<Item name="default">ptr_Repair</Item>
25
<Item name="enemy">ptr_Failed</Item>
26
<Item name="friend">ptr_Repair2</Item>
30
<Resource type="ResourcePointerContext" name="ptrx_Attack">
31
<Property key="Level">Normal</Property>
33
<Item name="default">ptr_Attack</Item>
34
<Item name="enemy">ptr_Attack2</Item>
35
<Item name="friend">ptr_Failed</Item>
1
<?xml version="1.0" encoding="UTF-8"?>
2
<MyGUI type="Resource" version="1.1">
3
<Resource type="ResourcePointerContext" name="ptrx_Normal">
4
<Property key="Level">Normal</Property>
6
<Item name="default">ptr_Normal</Item>
7
<Item name="enemy">ptr_FlagRed</Item>
8
<Item name="friend">ptr_FlagGreen</Item>
11
<Resource type="ResourcePointerContext" name="ptrx_Busy">
12
<Property key="Level">High</Property>
14
<Item name="default">ptr_Busy</Item>
17
<Resource type="ResourcePointerContext" name="ptrx_Repair">
18
<Property key="Level">Normal</Property>
20
<Item name="default">ptr_Repair</Item>
21
<Item name="enemy">ptr_Failed</Item>
22
<Item name="friend">ptr_Repair2</Item>
25
<Resource type="ResourcePointerContext" name="ptrx_Attack">
26
<Property key="Level">Normal</Property>
28
<Item name="default">ptr_Attack</Item>
29
<Item name="enemy">ptr_Attack2</Item>
30
<Item name="friend">ptr_Failed</Item>