2
# $Id: Makefile 16512 2008-09-14 03:51:51Z blendix $
4
# ***** BEGIN GPL LICENSE BLOCK *****
6
# This program is free software; you can redistribute it and/or
7
# modify it under the terms of the GNU General Public License
8
# as published by the Free Software Foundation; either version 2
9
# of the License, or (at your option) any later version.
11
# This program is distributed in the hope that it will be useful,
12
# but WITHOUT ANY WARRANTY; without even the implied warranty of
13
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14
# GNU General Public License for more details.
16
# You should have received a copy of the GNU General Public License
17
# along with this program; if not, write to the Free Software Foundation,
18
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
21
# All rights reserved.
23
# The Original Code is: all of this file.
25
# Contributor(s): none yet.
27
# ***** END GPL LICENSE BLOCK *****
29
# Top level makefile. Start looping through subdirs and link....
33
export NANENV := $(shell env | grep NAN_)
36
include nan_definitions.mk
38
DIRS = creator blender kernel
40
ifneq ($(NAN_NO_KETSJI),true)
48
########## buildinfo kludge ###################
49
CPPFLAGS += -I../Physics/common
50
CPPFLAGS += -I../Physics/Dummy
52
BUILDINFO_O = $(DIR)/$(DEBUG_DIR)buildinfo.o
53
BUILDINFO_C = $(SRCHOME)/creator/buildinfo.c
54
BUILD_DATE := $(shell date "+%Y-%m-%d")
55
BUILD_TIME := $(shell date "+%H:%M:%S")
56
BUILD_REV := $(shell svnversion)
59
############# set pyplayerlib ##################
62
############# libraries ##################
63
# COMLIB COMmon LIBraries for all targets
64
# BPLIB Browser Plugin LIBraries
65
# SPLIB1 Standalone Player LIBraries (pre COMLIB)
66
# SPLIB Standalone Player LIBraries (post COMLIB)
67
# PULIB PUblisher LIBraries
68
# GRPLIB Gui and Render LIBraries for Publisher
69
# LLIBS dynamic system libraries
70
# SADD Static OpenGL libraries
71
# DADD Dynamic OpenGL libraries
72
# NSPLUGLIB PLUGin LIBraries for ns-style api
73
# PLUGAPPLIB libs that form the application to be plugged in
74
# Note: the order is important here
76
GRPLIB = $(OCGDIR)/creator/$(DEBUG_DIR)libcreator.a
77
GRPLIB += $(OCGDIR)/blender/src/$(DEBUG_DIR)libsrcpublisher.a
78
GRPLIB += $(NAN_BSP)/lib/$(DEBUG_DIR)libbsp.a
79
GRPLIB += $(NAN_BOOLOP)/lib/$(DEBUG_DIR)libboolop.a
80
GRPLIB += $(NAN_SOUNDSYSTEM)/lib/$(DEBUG_DIR)libSoundSystem.a
81
GRPLIB += $(NAN_GHOST)/lib/$(DEBUG_DIR)libghost.a
82
GRPLIB += $(NAN_STRING)/lib/$(DEBUG_DIR)libstring.a
83
GRPLIB += $(OCGDIR)/blender/render/$(DEBUG_DIR)librender.a
84
GRPLIB += $(OCGDIR)/blender/radiosity/$(DEBUG_DIR)libradiosity.a
85
GRPLIB += $(NAN_OPENNL)/lib/$(DEBUG_DIR)libopennl.a
86
GRPLIB += $(NAN_SUPERLU)/lib/$(DEBUG_DIR)libsuperlu.a
87
GRPLIB += $(OCGDIR)/blender/python/$(DEBUG_DIR)libpython.a
89
# nlin: the reason that some libraries appear more than once below is
90
# to handle circular dependencies in linking among libraries... some
91
# linkers (e.g. under Linux) need libs to be specified multiple times
92
# to properly resolve circular dependencies. ugly, but it works...
93
# the repeat entries could probably be trimmed down.
94
COMLIB = $(OCGDIR)/blender/blenkernel/$(DEBUG_DIR)libblenkernel.a
95
COMLIB += $(NAN_DECIMATION)/lib/libdecimation.a
96
COMLIB += $(OCGDIR)/blender/blenloader/$(DEBUG_DIR)libblenloader.a
97
COMLIB += $(OCGDIR)/blender/blenpluginapi/$(DEBUG_DIR)libblenpluginapi.a
98
COMLIB += $(OCGDIR)/blender/nodes_shd/$(DEBUG_DIR)libnodes_shd.a
99
COMLIB += $(OCGDIR)/blender/nodes_cmp/$(DEBUG_DIR)libnodes_cmp.a
100
COMLIB += $(OCGDIR)/blender/nodes/$(DEBUG_DIR)libnodes.a
101
COMLIB += $(OCGDIR)/blender/imbuf/$(DEBUG_DIR)libimbuf.a
102
COMLIB += $(OCGDIR)/blender/blenlib/$(DEBUG_DIR)libblenlib.a
103
COMLIB += $(NAN_IKSOLVER)/lib/libiksolver.a
104
COMLIB += $(NAN_OPENNL)/lib/$(DEBUG_DIR)libopennl.a
105
COMLIB += $(NAN_SUPERLU)/lib/$(DEBUG_DIR)libsuperlu.a
106
COMLIB += $(OCGDIR)/blender/avi/$(DEBUG_DIR)libavi.a
107
COMLIB += $(NAN_JPEG)/lib/libjpeg.a
108
COMLIB += $(OCGDIR)/blender/gpu/$(DEBUG_DIR)libgpu.a
109
COMLIB += $(NAN_GLEW)/lib/libglew.a
111
ifneq ($(NAN_NO_KETSJI),true)
112
COMLIB += $(OCGDIR)/gameengine/bloutines/$(DEBUG_DIR)libbloutines.a
113
COMLIB += $(OCGDIR)/gameengine/blconverter/$(DEBUG_DIR)libblconverter.a
114
COMLIB += $(OCGDIR)/gameengine/blphys/common/$(DEBUG_DIR)libcommon.a
115
COMLIB += $(OCGDIR)/gameengine/ketsji/$(DEBUG_DIR)libketsji.a
116
COMLIB += $(OCGDIR)/gameengine/blconverter/$(DEBUG_DIR)libblconverter.a
117
COMLIB += $(OCGDIR)/gameengine/blconverter/$(DEBUG_DIR)libblconverter.a
118
COMLIB += $(NAN_SOLID)/lib/libsolid.a
119
COMLIB += $(NAN_SOLID)/lib/libsolid_broad.a
120
COMLIB += $(NAN_SOLID)/lib/libsolid_complex.a
121
COMLIB += $(NAN_SOLID)/lib/libsolid_convex.a
122
COMLIB += $(OCGDIR)/gameengine/blphys/sumo/$(DEBUG_DIR)libsumo.a
123
COMLIB += $(OCGDIR)/gameengine/blphys/fuzzics/$(DEBUG_DIR)libfuzzics.a
124
COMLIB += $(NAN_QHULL)/lib/libqhull.a
125
COMLIB += $(OCGDIR)/gameengine/blphys/dummy/$(DEBUG_DIR)libdummy.a
126
COMLIB += $(OCGDIR)/gameengine/blphys/common/$(DEBUG_DIR)libcommon.a
127
# COMLIB += $(OCGDIR)/gameengine/blphys/sumo/$(DEBUG_DIR)libsumo.a
128
COMLIB += $(OCGDIR)/gameengine/blphys/dummy/$(DEBUG_DIR)libdummy.a
129
COMLIB += $(OCGDIR)/gameengine/ketsji/$(DEBUG_DIR)libketsji.a
130
COMLIB += $(OCGDIR)/gameengine/blphys/common/$(DEBUG_DIR)libcommon.a
131
# COMLIB += $(OCGDIR)/gameengine/blphys/blode/$(DEBUG_DIR)libblode.a
132
# COMLIB += $(OCGDIR)/gameengine/blphys/sumo/$(DEBUG_DIR)libsumo.a
133
COMLIB += $(OCGDIR)/gameengine/blphys/dummy/$(DEBUG_DIR)libdummy.a
134
COMLIB += $(OCGDIR)/gameengine/blphys/blbullet/$(DEBUG_DIR)libblbullet.a
135
COMLIB += $(OCGDIR)/gameengine/blphys/common/$(DEBUG_DIR)libcommon.a
136
# COMLIB += $(OCGDIR)/gameengine/blphys/sumo/$(DEBUG_DIR)libsumo.a
137
COMLIB += $(OCGDIR)/gameengine/blphys/dummy/$(DEBUG_DIR)libdummy.a
138
COMLIB += $(OCGDIR)/gameengine/ketsji/$(DEBUG_DIR)libketsji.a
139
COMLIB += $(OCGDIR)/gameengine/logic/$(DEBUG_DIR)liblogic.a
140
COMLIB += $(OCGDIR)/gameengine/logic/Joystick/$(DEBUG_DIR)libJoystick.a
141
COMLIB += $(OCGDIR)/gameengine/rasterizer/$(DEBUG_DIR)librasterizer.a
142
COMLIB += $(OCGDIR)/gameengine/OpenGLrasterizer/$(DEBUG_DIR)libOpenGLrasterizer.a
143
COMLIB += $(OCGDIR)/gameengine/expression/$(DEBUG_DIR)libexpression.a
144
COMLIB += $(OCGDIR)/gameengine/scenegraph/$(DEBUG_DIR)libscenegraph.a
145
# COMLIB += $(OCGDIR)/sumo/$(DEBUG_DIR)libfuzzics.a
146
# COMLIB += $(OCGDIR)/sumo/$(DEBUG_DIR)libsolid.a
147
COMLIB += $(NAN_MOTO)/lib/libmoto.a
148
COMLIB += $(NAN_SND_LIBS)
149
COMLIB += $(OCGDIR)/kernel/gen_system/$(DEBUG_DIR)libgen_system.a
150
COMLIB += $(OCGDIR)/kernel/gen_messaging/$(DEBUG_DIR)libgen_messaging.a
151
COMLIB += $(OCGDIR)/gameengine/ketsji/KXNetwork/$(DEBUG_DIR)libKXNetwork.a
152
COMLIB += $(OCGDIR)/gameengine/Network/$(DEBUG_DIR)libNetwork.a
153
COMLIB += $(OCGDIR)/gameengine/Network/LoopBackNetwork/$(DEBUG_DIR)libLoopBackNetwork.a
154
COMLIB += $(NAN_BULLET2)/lib/libbullet2.a
157
COMLIB += $(NAN_GUARDEDALLOC)/lib/libguardedalloc.a
158
COMLIB += $(NAN_MEMUTIL)/lib/libmemutil.a
159
COMLIB += $(NAN_BMFONT)/lib/$(DEBUG_DIR)libbmfont.a
160
COMLIB += $(NAN_PNG)/lib/libpng.a
161
COMLIB += $(OCGDIR)/blender/yafray/$(DEBUG_DIR)libyafrayexport.a
162
COMLIB += $(OCGDIR)/blender/blenlib/$(DEBUG_DIR)libblenlib.a
164
ifeq ($(WITH_QUICKTIME), true)
165
COMLIB += $(OCGDIR)/blender/blenderqt/$(DEBUG_DIR)libblenderqt.a
168
ifeq ($(WITH_OPENEXR), true)
169
COMLIB += $(OCGDIR)/blender/imbuf/openexr/$(DEBUG_DIR)libopenexr.a
172
COMLIB += $(OCGDIR)/blender/imbuf/cineon/$(DEBUG_DIR)libcineon.a
174
ifeq ($(WITH_DDS), true)
175
COMLIB += $(OCGDIR)/blender/imbuf/dds/$(DEBUG_DIR)libdds.a
178
ifeq ($(WITH_BINRELOC), true)
179
COMLIB += $(OCGDIR)/extern/binreloc/$(DEBUG_DIR)libbinreloc.a
182
ifeq ($(WITH_FREETYPE2), true)
183
COMLIB += $(OCGDIR)/blender/ftfont/$(DEBUG_DIR)libftfont.a
184
ifeq ($(OS), windows)
185
ifeq ($(FREE_WINDOWS), true)
186
COMLIB += $(NAN_FTGL)/lib/libftgl.a
187
COMLIB += $(NAN_FREETYPE)/lib/libfreetype.a
189
COMLIB += $(NAN_FTGL)/lib/ftgl_static_ST.lib
190
COMLIB += $(NAN_FREETYPE)/lib/freetype2ST.lib
193
COMLIB += $(NAN_FTGL)/lib/libftgl.a
195
COMLIB += $(NAN_FREETYPE)/lib32/libfreetype.a
197
COMLIB += $(NAN_FREETYPE)/lib/libfreetype.a
202
ifeq ($(WITH_VERSE), true)
203
ifeq ($(OS), windows)
204
ifeq ($(FREE_WINDOWS), true)
205
COMLIB += $(NAN_VERSE)/lib/libverse.a
207
COMLIB += $(NAN_VERSE)/lib/verse.lib
210
COMLIB += $(NAN_VERSE)/lib/libverse.a
215
COMLIB += $(NAN_SDL)/lib/libSDL.a
218
ifeq ($(OS), windows)
219
ifeq ($(FREE_WINDOWS), true)
220
COMLIB += $(NAN_SDL)/lib/libSDL.a
221
COMLIB += $(NAN_PTHREADS)/lib/libpthreadGC2.a
223
COMLIB += $(NAN_SDL)/lib/SDL.lib
227
ifeq ($(WITH_OPENEXR), true)
228
COMLIB += $(NAN_OPENEXR_LIBS)
231
PULIB = $(NAN_MOTO)/lib/libmoto.a
232
PULIB += $(NAN_ELBEEM)/lib/$(DEBUG_DIR)libelbeem.a
233
PULIB += $(OCGDIR)/blender/readblenfile/$(DEBUG_DIR)libreadblenfile.a
234
PULIB += $(OCGDIR)/blender/src/$(DEBUG_DIR)libsrcpublisher.a
236
ifeq ($(NAN_NO_KETSJI),true)
237
PULIB += $(NAN_MOTO)/lib/libmoto.a
238
PULIB += $(OCGDIR)/kernel/gen_system/$(DEBUG_DIR)libgen_system.a
239
PULIB += $(OCGDIR)/kernel/gen_messaging/$(DEBUG_DIR)libgen_messaging.a
240
COMLIB += $(NAN_SND_LIBS)
243
SPLIB1 = $(OCGDIR)/gameengine/GamePlayer/ghost/$(DEBUG_DIR)libghost.a
244
SPLIB1 += $(OCGDIR)/gameengine/GamePlayer/common/$(DEBUG_DIR)libcommon.a
245
SPLIB1 += $(OCGDIR)/gameengine/blconverter/$(DEBUG_DIR)libblconverter.a
246
SPLIB1 += $(NAN_STRING)/lib/$(DEBUG_DIR)libstring.a
247
SPLIB1 += $(NAN_GHOST)/lib/$(DEBUG_DIR)libghost.a
249
SPLIB = $(OCGDIR)/blender/makesdna/$(DEBUG_DIR)DNA.o
250
SPLIB += $(OCGDIR)/blender/readblenfile/$(DEBUG_DIR)libreadblenfile.a
251
# this is used for the plugin. It uses some things from libz.a,
252
# but somehow it consistently fails to resolve these symbols... or
253
# can I just not check them? nm claims they aren't...
254
SPLIB += $(OCGDIR)/blender/blenkernel/blenkernel_blc/$(DEBUG_DIR)libblenkernel_blc.a
255
SPLIB += $(OCGDIR)/blender/python/$(DEBUG_DIR)libpython.a
257
# These three need to be explicitly mentioned on the cl, because
258
# if they are offered as a lib, they are optimized away. (nzc)
259
NSPLUGLIB = $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)UnixShell.o
260
NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)stubs.o
261
NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)winstubs.o
262
NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)Blender3DPlugin_native_implementation.o
264
# Here you can configure what sort of test to make for the plugin.
265
# PLUGTESTLIB = $(OCGDIR)/gameengine/GamePlayer/netscape/test/$(DEBUG_DIR)libns_api_test_stub.a
266
# PLUGTESTLIB = $(OCGDIR)/gameengine/GamePlayer/netscape/test/$(DEBUG_DIR)libns_api_test_colorcycle.a
267
# PLUGTESTLIB = $(OCGDIR)/gameengine/GamePlayer/netscape/test/$(DEBUG_DIR)libns_api_test_gears.a
268
PLUGTESTLIB = $(OCGDIR)/gameengine/GamePlayer/netscape/test/$(DEBUG_DIR)libns_api_test_threaded_gears.a
270
# XPCOM is done only for Linux for now
271
ifeq ($(OS),$(findstring $(OS), "linux"))
273
NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)XPH_xpcom_hooks.o
277
PLUGAPPLIB = $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)libplugin_ketsji_hooks.a
279
ifeq ($(OS),$(findstring $(OS), "freebsd linux irix solaris"))
280
NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)PLG_X11_windowing.o
281
PLUGAPPLIB += $(OCGDIR)/gameengine/GamePlayer/common/unix/$(DEBUG_DIR)libunix.a
283
ifeq ($(OS),$(findstring $(OS), "windows"))
284
NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)PLG_MSWindows_windowing.o
285
NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)npB3DPlg.res
286
PLUGAPPLIB += $(OCGDIR)/gameengine/GamePlayer/common/windows/$(DEBUG_DIR)libwindows.a
289
PLUGAPPLIB += $(OCGDIR)/gameengine/GamePlayer/common/$(DEBUG_DIR)libcommon.a
291
ifeq ($(OS),$(findstring $(OS), "linux"))
293
PLUGAPPLIB_XPLINK = $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)_Blender3DPlugin_implementation_.o
297
# A bit silly... but needed to resolve symbols.
298
PLUGREMLIB = $(NAN_STRING)/lib/$(DEBUG_DIR)libstring.a
300
######################## OS dependencies (alphabetic!) ################
304
ifeq ($(NAN_JUST_BLENDERDYNAMIC),true)
305
BINTARGETS = blenderdynamic
308
ifeq ($(WITH_BF_DYNAMICOPENGL), true)
309
BINTARGETS += blenderdynamic
312
ifeq ($(WITH_BF_STATICOPENGL), true)
313
BINTARGETS += blenderstatic
316
ifeq ($(WITH_BF_BLENDERPLAYER), true)
317
export WITH_BF_GAMEENGINE=true
318
BINTARGETS += blenderplayer
321
ifeq ($(WITH_BF_WEBPLUGIN), true)
331
PULIB += $(NAN_ZLIB)/lib/libz.a
332
SPLIB += $(NAN_ZLIB)/lib/libz.a
335
# OpenAL libs are already compiled as shared code! Check FMod if we switch to that. (nzc)
337
# Some vars to keep the rest of this section mostly readable
339
SOUNDSYSTEM = $(OCGDIR)/intern/SoundSystem/$(DEBUG_DIR)libSoundSystem.a
340
DUMMYSOUND = $(OCGDIR)/intern/DummySoundSystem/$(DEBUG_DIR)libDummySoundSystem.a
341
OPENALSOUND = $(OCGDIR)/intern/OpenALSoundSystem/$(DEBUG_DIR)libOpenALSoundSystem.a
342
SDLSOUND = $(OCGDIR)/intern/SDLSoundSystem/$(DEBUG_DIR)libSDLSoundSystem.a
344
# Some kooky logic going on here ...
345
ifeq ($(NAN_NO_OPENAL), true)
346
NAN_SND_LIBS = $(SOUNDSYSTEM)
347
NAN_SND_LIBS += $(DUMMYSOUND)
348
NAN_SND_LIBS += $(SOUNDSYSTEM)
350
ifeq ($(OS),$(findstring $(OS), "freebsd linux windows"))
351
ifeq ($(CPU),$(findstring $(CPU), "i386 powerpc x86_64 parisc64"))
352
NAN_SND_LIBS = $(SOUNDSYSTEM)
353
NAN_SND_LIBS += $(DUMMYSOUND)
354
NAN_SND_LIBS += $(OPENALSOUND)
355
NAN_SND_LIBS += $(SDLSOUND)
356
NAN_SND_LIBS += $(NAN_OPENAL)/lib/libopenal.a
357
ALUT = $(wildcard $(NAN_OPENAL)/lib/libalut.a)
358
NAN_SND_LIBS += $(ALUT)
359
NAN_SND_LIBS += $(SOUNDSYSTEM)
362
NAN_SND_LIBS = $(SOUNDSYSTEM)
363
NAN_SND_LIBS += $(DUMMYSOUND)
364
NAN_SND_LIBS += $(OPENALSOUND)
365
NAN_SND_LIBS += $(SDLSOUND)
366
NAN_SND_LIBS += $(NAN_OPENAL)/lib/openal_static.lib
367
ALUT = $(wildcard $(NAN_OPENAL)/lib/alut_static.lib)
368
NAN_SND_LIBS += $(ALUT)
369
NAN_SND_LIBS += $(SOUNDSYSTEM)
371
NAN_SND_LIBS = $(SOUNDSYSTEM)
372
NAN_SND_LIBS += $(DUMMYSOUND)
373
NAN_SND_LIBS += $(SOUNDSYSTEM)
378
NAN_SND_LIBS = $(SOUNDSYSTEM)
379
NAN_SND_LIBS += $(DUMMYSOUND)
380
NAN_SND_LIBS += $(OPENALSOUND)
381
NAN_SND_LIBS += $(NAN_OPENAL)/lib/libopenal.a
382
ALUT = $(wildcard $(NAN_OPENAL)/lib/libalut.a)
383
NAN_SND_LIBS += $(ALUT)
384
NAN_SND_LIBS += $(SOUNDSYSTEM)
386
ifeq ($(OS), solaris)
387
NAN_SND_LIBS = $(SOUNDSYSTEM)
388
NAN_SND_LIBS += $(DUMMYSOUND)
389
NAN_SND_LIBS += $(OPENALSOUND)
390
NAN_SND_LIBS += $(SDLSOUND)
391
NAN_SND_LIBS += $(NAN_OPENAL)/lib/libopenal.a
392
ALUT = $(wildcard $(NAN_OPENAL)/lib/libalut.a)
393
NAN_SND_LIBS += $(ALUT)
394
NAN_SND_LIBS += $(SOUNDSYSTEM)
396
NAN_SND_LIBS = $(SOUNDSYSTEM)
397
NAN_SND_LIBS += $(DUMMYSOUND)
398
NAN_SND_LIBS += $(SOUNDSYSTEM)
406
# Might need to change this to $(NAN_MOZILLA_LIB)/nspr4.lib
407
NSPLUGLIB += $(NAN_NSPR)/lib/nspr4.lib
409
BINTARGETS = blenderdynamic
410
ifeq ($(FREE_WINDOWS),true)
411
ifneq ($(NAN_NO_KETSJI),true)
412
BINTARGETS += blenderplayer
415
BINTARGETS += blenderplayer
416
BINTARGETS += blenderdynplayer
420
PULIB += $(OCGDIR)/blender/icons/$(DEBUG_DIR)winblender.res
421
PULIB += $(NAN_ZLIB)/lib/libz.a
422
SPLIB += $(OCGDIR)/blender/icons/$(DEBUG_DIR)winblender.res
423
SPLIB += $(NAN_ZLIB)/lib/libz.a
427
# prepare for NAN_BUILDINFO compile at the *sigh* link rules below
432
include nan_compile.mk
435
################## target rules ########################
438
@echo "****> Make $@ by $(ID)@$(HOST) at $(MAKE_START) on $(CONFIG_GUESS)"
440
@for n in $(NANENV); do \
448
include nan_subdirs.mk
450
################## target rules ########################
455
@$(MAKE) link DEBUG_DIR="debug/" NANENV=$(NANENV)
457
clean:: linkclean debuglinkclean
460
@echo "****> Build $(MAKE_START) - `date '+%H:%M:%S %d-%b-%Y'`"
462
@for n in $(NANENV); do \
468
@$(RM) -r $(DIR)/blenderstatic* \
469
$(DIR)/blenderplayer* \
473
@$(RM) -r $(DIR)/debug/blenderstatic* \
474
$(DIR)/debug/blenderplayer* \
477
# Shortcut for Tinderbox release builds. Mortals don't use this.
479
@$(MAKE) -C ../release/ all || exit 1;
481
############### Linker rules ###############
483
blenderstatic: $(DIR)/$(DEBUG_DIR)bin/blenderstatic
484
blenderdynamic: $(DIR)/$(DEBUG_DIR)bin/blender$(EXT)
485
blenderplayer: $(DIR)/$(DEBUG_DIR)bin/blenderplayer$(EXT)
486
blenderdynplayer: $(DIR)/$(DEBUG_DIR)bin/blenderdynplayer$(EXT)
488
# XPCOM connector only for linux so far...
490
xplink: $(DIR)/$(DEBUG_DIR)bin/Blender3DPlugin$(SOEXT)
494
ifeq ($(OS),$(findstring $(OS), "freebsd linux irix solaris"))
495
plugin: $(DIR)/$(DEBUG_DIR)bin/npBlender3DPlugin$(SOEXT)
496
ptest: $(DIR)/$(DEBUG_DIR)bin/npTestPlugin$(SOEXT)
498
# Windows needs a 8.3 name... Why? Dunno...
500
ifneq ($(FREE_WINDOWS),true)
501
plugin: $(DIR)/$(DEBUG_DIR)npB3DPlg$(SOEXT)
505
$(DIR)/$(DEBUG_DIR)bin/blenderstatic: $(OBJS) $(GRPLIB) $(COMLIB) $(PULIB)
506
@echo "****> Link $@"
508
$(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_REV='"$(BUILD_REV)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"static"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO
510
mkdir -p $(DIR)/$(DEBUG_DIR)bin
511
$(CCC) $(LDFLAGS) -o $(DIR)/$(DEBUG_DIR)bin/blenderstatic $(BUILDINFO_O) $(OBJS) $(GRPLIB) $(COMLIB) $(PULIB) $(LLIBS) $(SADD) $(LOPTS)
513
/bin/rm $(BUILDINFO_O)
516
@$(MAKE) -C darwin/ APPLICATION=blenderstatic
519
$(DIR)/$(DEBUG_DIR)bin/blender$(EXT): $(OBJS) $(GRPLIB) $(COMLIB) $(PULIB)
520
@echo "****> Link $@"
522
$(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_REV='"$(BUILD_REV)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO
524
mkdir -p $(DIR)/$(DEBUG_DIR)bin
525
$(CCC) $(LDFLAGS) -o $(DIR)/$(DEBUG_DIR)bin/blender$(EXT) $(BUILDINFO_O) $(OBJS) $(GRPLIB) $(COMLIB) $(PULIB) $(LLIBS) $(DADD) $(LOPTS)
527
/bin/rm $(BUILDINFO_O)
530
@$(MAKE) -C darwin/ APPLICATION=blender
533
$(DIR)/$(DEBUG_DIR)bin/blenderplayer$(EXT): $(OBJS) $(SPLIB1) $(COMLIB) $(SPLIB)
534
@echo "****> Link $@"
536
$(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_REV='"$(BUILD_REV)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO
538
mkdir -p $(DIR)/$(DEBUG_DIR)bin
539
$(CCC) $(LDFLAGS) -o $(DIR)/$(DEBUG_DIR)bin/blenderplayer$(EXT) $(BUILDINFO_O) $(OBJS) $(SPLIB1) $(COMLIB) $(SPLIB) $(LLIBS) $(DADD) $(LOPTS)
541
/bin/rm $(BUILDINFO_O)
544
@$(MAKE) -C darwin/ APPLICATION=blenderplayer
547
$(DIR)/$(DEBUG_DIR)bin/blenderdynplayer$(EXT): $(OBJS) $(COMLIB) $(SPLIB)
548
@echo "****> Link $@"
550
$(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_REV='"$(BUILD_REV)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO
552
mkdir -p $(DIR)/$(DEBUG_DIR)bin
553
$(CCC) $(LDFLAGS) -o $(DIR)/$(DEBUG_DIR)bin/blenderdynplayer$(EXT) $(BUILDINFO_O) $(OBJS) $(SPLIB1) $(COMLIB) $(SPLIB) $(LLIBS) $(DADD) $(LOPTS)
555
/bin/rm $(BUILDINFO_O)
558
@$(MAKE) -C darwin/ APPLICATION=blenderplayer
561
$(DIR)/$(DEBUG_DIR)bin/Blender3DPlugin$(SOEXT): $(PLUGAPPLIB_XPLINK)
562
@echo "****> Link $@"
564
$(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_REV='"$(BUILD_REV)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO
566
mkdir -p $(DIR)/$(DEBUG_DIR)bin
567
$(CCC) $(DYNLDFLAGS) -o $@ $(PLUGAPPLIB_XPLINK) $(LOPTS)
569
/bin/rm $(BUILDINFO_O)
572
# Windows build needs a def file? Why? For exposing functions from the
573
# dll to the outside world. However, this is alsi done internally..
574
DEFFILE = ./gameengine/GamePlayer/netscape/src/npB3DPlg.def
576
# Windows needs a specific name format for dll.s so we give it one.
577
$(DIR)/$(DEBUG_DIR)npB3DPlg$(SOEXT): $(NSPLUGLIB) $(PLUGAPPLIB) $(COMLIB) $(SPLIB)
578
@echo "****> Link $@"
580
$(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_REV='"$(BUILD_REV)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO
582
# $(CCC) $(DYNLDFLAGS) -o $@ $(NSPLUGLIB) $(PLUGAPPLIB) $(COMLIB) $(SPLIB) $(PLUGREMLIB) $(LLIBS) $(DADD) $(LOPTS)
583
$(CCC) $(DYNLDFLAGS) -o $@ $(NSPLUGLIB) $(PLUGAPPLIB) $(COMLIB) $(SPLIB) $(PLUGREMLIB) $(LLIBS) $(DADD) $(LOPTS) /def:$(DEFFILE)
585
/bin/rm $(BUILDINFO_O)
588
$(DIR)/$(DEBUG_DIR)bin/npBlender3DPlugin$(SOEXT): $(NSPLUGLIB) $(PLUGAPPLIB) $(COMLIB) $(SPLIB)
589
@echo "****> Link $@"
591
$(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_REV='"$(BUILD_REV)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO
593
mkdir -p $(DIR)/$(DEBUG_DIR)bin
594
$(CCC) $(DYNLDFLAGS) -o $@ $(NSPLUGLIB) $(PLUGAPPLIB) $(COMLIB) $(SPLIB) $(PLUGREMLIB) $(LLIBS) $(DADD) $(LOPTS)
596
/bin/rm $(BUILDINFO_O)
599
$(DIR)/$(DEBUG_DIR)bin/npTestPlugin$(SOEXT): $(NSPLUGLIB)
600
@echo "****> Link $@"
602
$(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_REV='"$(BUILD_REV)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO
604
mkdir -p $(DIR)/$(DEBUG_DIR)bin
605
$(CCC) $(DYNLDFLAGS) -o $@ $(NSPLUGLIB) $(PLUGTESTLIB) $(LLIBS) $(DADD) $(LOPTS)
607
/bin/rm $(BUILDINFO_O)