2
Import ('user_options_dict')
5
phy_ode_env = library_env.Copy ()
7
source_files = ['OdePhysicsController.cpp',
8
'OdePhysicsEnvironment.cpp']
10
phy_ode_env.Append (CPPPATH=['.',
13
phy_ode_env.Append (CPPPATH=user_options_dict['ODE_INCLUDE'])
15
phy_ode_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/PHY_Ode', source=source_files)