4
SConscript(['BlenderRoutines/SConscript',
5
'Converter/SConscript',
6
'Expressions/SConscript',
7
'GameLogic/SConscript',
9
'Ketsji/KXNetwork/SConscript',
11
'Network/LoopBackNetwork/SConscript',
12
'Physics/common/SConscript',
13
'Physics/Dummy/SConscript',
14
'Rasterizer/SConscript',
15
'Rasterizer/RAS_OpenGLRasterizer/SConscript',
16
'SceneGraph/SConscript',
17
'Physics/Bullet/SConscript',
18
'Physics/Sumo/SConscript'
21
if env['WITH_BF_PLAYER']:
22
SConscript(['GamePlayer/SConscript'])
24
#if user_options_dict['USE_PHYSICS'] == 'solid':
25
# SConscript(['Physics/Sumo/SConscript'])
26
#elif user_options_dict['USE_PHYSICS'] == 'ode':
27
# SConscript(['Physics/BlOde/SConscript'])