1
#define StickManObject_width 32
2
#define StickManObject_height 32
3
static unsigned char StickManObject_bits[] = {
4
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
5
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x03,0x00,0x00,0x40,
6
0x04,0x00,0x00,0x20,0x08,0x00,0x00,0x20,0x08,0x00,0x00,0x20,0x08,0x00,0x00,
7
0x40,0x04,0x00,0x00,0x80,0x03,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,
8
0x00,0x00,0x01,0x00,0x00,0xe0,0x0f,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,
9
0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,
10
0x01,0x00,0x00,0x80,0x02,0x00,0x00,0x40,0x04,0x00,0x00,0x20,0x08,0x00,0x00,
11
0x10,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xf8,0x3f,0x00,
12
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};