1
#define WhiteDot_width 32
2
#define WhiteDot_height 32
3
static unsigned char WhiteDot_bits[] = {
4
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
5
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
6
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
7
0xe0,0x00,0x00,0x00,0x10,0x01,0x00,0x00,0x08,0x02,0x00,0x00,0x04,0x04,0x00,
8
0x00,0x04,0x04,0x00,0x00,0x04,0x04,0x00,0x00,0x08,0x02,0x00,0x00,0x10,0x01,
9
0x00,0x00,0xe0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
10
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
11
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
12
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};