904
925
// NOTATION_DEBUG << "applyTuplingLine: beam.startY is " << beam.startY << ", initialY is " << initialY << " so my startY is " << startY << ", endY " << endY << ", beam.gradient " << beam.gradient << endl;
908
929
if (followBeam) { // adjust to move text slightly away from beam
915
935
if (bc > maxEndBeamCount)
921
940
if (bc > maxEndBeamCount)