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// $Id: gui_screen.hpp 3265 2007-09-30 16:07:08Z grumbel $
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// Pingus - A free Lemmings clone
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// Copyright (C) 2000 Ingo Ruhnke <grumbel@gmx.de>
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef HEADER_PINGUS_GUISCREEN_HXX
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#define HEADER_PINGUS_GUISCREEN_HXX
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class GUIScreen : public Screen
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GUI::GUIManager* gui_manager;
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virtual ~GUIScreen ();
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/** Draw this screen */
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virtual void draw_foreground (DrawingContext& gc) { UNUSED_ARG(gc); }
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virtual void draw_background (DrawingContext& gc) { UNUSED_ARG(gc); }
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virtual bool draw(DrawingContext& gc);
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/** Pass a game delta to the screen */
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virtual void update (const GameDelta& delta);
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virtual void update (float) {}
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virtual void on_pause_press () {}
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virtual void on_fast_forward_press () {}
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virtual void on_armageddon_press () {}
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virtual void on_escape_press () {}
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virtual void on_pause_release () {}
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virtual void on_fast_forward_release () {}
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virtual void on_armageddon_release () {}
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virtual void on_escape_release () {}
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virtual void on_action_axis_move (float) {}
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void process_button_event (const Input::ButtonEvent& event);
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GUIScreen (const GUIScreen&);
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GUIScreen& operator= (const GUIScreen&);