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// $Id: entrance.hpp 3399 2007-10-30 07:44:42Z grumbel $
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// Pingus - A free Lemmings clone
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// Copyright (C) 1999 Ingo Ruhnke <grumbel@gmx.de>
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef HEADER_PINGUS_ENTRANCE_HXX
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#define HEADER_PINGUS_ENTRANCE_HXX
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#include "../math/vector3f.hpp"
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#include "../res_descriptor.hpp"
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#include "../worldobj.hpp"
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namespace WorldObjsData {
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/** A abstract representation of an entrance, the implementation
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currently sucks and needs to be rewritten */
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class Entrance : public WorldObj
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enum EntranceDirection { LEFT, RIGHT, MISC };
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EntranceDirection direction;
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/// The type of the entrance type (woodthing, generic, etc.)
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Sprite smallmap_symbol;
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Entrance(const FileReader& reader);
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float get_z_pos () const;
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virtual bool pingu_ready ();
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virtual void create_pingu ();
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virtual void update ();
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virtual void draw (SceneContext& gc);
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void draw_smallmap(SmallMap* smallmap);
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Vector3f get_pos() const { return pos; }
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int get_owner_id() { return owner_id; }
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Entrance (const Entrance&);
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Entrance& operator= (const Entrance&);
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} // namespace WorldObjs