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/****************************************************************************
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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** This file is part of the QtCore module of the Qt Toolkit.
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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****************************************************************************/
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#include <QGraphicsObject>
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static const int NodeCount = 16;
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static const int BoneCount = 24;
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class StickMan: public QGraphicsObject
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Q_PROPERTY(QColor penColor WRITE setPenColor READ penColor)
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Q_PROPERTY(QColor fillColor WRITE setFillColor READ fillColor)
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Q_PROPERTY(bool isDead WRITE setIsDead READ isDead)
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virtual QRectF boundingRect() const;
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virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
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int nodeCount() const;
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Node *node(int idx) const;
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void setDrawSticks(bool on);
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bool drawSticks() const { return m_sticks; }
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QColor penColor() const { return m_penColor; }
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void setPenColor(const QColor &color) { m_penColor = color; }
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QColor fillColor() const { return m_fillColor; }
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void setFillColor(const QColor &color) { m_fillColor = color; }
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bool isDead() const { return m_isDead; }
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void setIsDead(bool isDead) { m_isDead = isDead; }
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void childPositionChanged();
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void timerEvent(QTimerEvent *e);
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QPointF posFor(int idx) const;
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Node *m_nodes[NodeCount];
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qreal m_perfectBoneLengths[BoneCount];