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/****************************************************************************
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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** This file is part of the QtGui module of the Qt Toolkit.
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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****************************************************************************/
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#ifndef QUNIXSOCKETSERVER_P_H
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#define QUNIXSOCKETSERVER_P_H
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// This file is not part of the Qt API. It exists purely as an
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// implementation detail. This header file may change from version to
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// version without notice, or even be removed.
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#include <QtCore/qobject.h>
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class QUnixSocketServerPrivate;
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class Q_GUI_EXPORT QUnixSocketServer : public QObject
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enum ServerError { NoError, InvalidPath, ResourceError, BindError,
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QUnixSocketServer(QObject *parent=0);
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virtual ~QUnixSocketServer();
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ServerError serverError() const;
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bool isListening() const;
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bool listen(const QByteArray & path);
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int socketDescriptor() const;
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QByteArray serverAddress() const;
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int maxPendingConnections() const;
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void setMaxPendingConnections(int numConnections);
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virtual void incomingConnection(int socketDescriptor) = 0;
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QUnixSocketServer(const QUnixSocketServer &);
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QUnixSocketServer & operator=(const QUnixSocketServer &);
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friend class QUnixSocketServerPrivate;
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QUnixSocketServerPrivate * d;
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#endif // QUNIXSOCKETSERVER_P_H