99
104
// FIXME: should not need the Frame
100
105
static PassRefPtr<ResourceHandle> create(const ResourceRequest&, ResourceHandleClient*, Frame*, bool defersLoading, bool shouldContentSniff, bool mightDownloadFromHandle = false);
102
static void loadResourceSynchronously(const ResourceRequest&, ResourceError&, ResourceResponse&, Vector<char>& data, Frame* frame);
107
static void loadResourceSynchronously(const ResourceRequest&, StoredCredentials, ResourceError&, ResourceResponse&, Vector<char>& data, Frame* frame);
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110
static bool didSendBodyDataDelegateExists();