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Viewing changes to Externals/wxWidgets3/include/wx/arrimpl.cpp

  • Committer: Sérgio Benjamim
  • Date: 2015-02-13 05:54:40 UTC
  • Revision ID: sergio_br2@yahoo.com.br-20150213055440-ey2rt3sjpy27km78
Dolphin Triforce branch from code.google, commit b957980 (4.0-315).

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///////////////////////////////////////////////////////////////////////////////
 
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// Name:        wx/arrimpl.cpp
 
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// Purpose:     helper file for implementation of dynamic lists
 
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// Author:      Vadim Zeitlin
 
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// Modified by:
 
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// Created:     16.10.97
 
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// Copyright:   (c) 1997 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
 
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// Licence:     wxWindows licence
 
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///////////////////////////////////////////////////////////////////////////////
 
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/*****************************************************************************
 
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 * Purpose: implements methods of "template" class declared in               *
 
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 *          DECLARE_OBJARRAY macro and which couldn't be implemented inline  *
 
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 *          (because they need the full definition of type T in scope)       *
 
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 *                                                                           *
 
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 * Usage:   1) #include dynarray.h                                           *
 
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 *          2) WX_DECLARE_OBJARRAY                                           *
 
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 *          3) #include arrimpl.cpp                                          *
 
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 *          4) WX_DEFINE_OBJARRAY                                            *
 
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 *****************************************************************************/
 
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// needed to resolve the conflict between global T and macro parameter T
 
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#define _WX_ERROR_REMOVE2(x)     wxT("bad index in ") wxT(#x) wxT("::RemoveAt()")
 
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// macro implements remaining (not inline) methods of template list
 
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// (it's private to this file)
 
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#undef  _DEFINE_OBJARRAY
 
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#define _DEFINE_OBJARRAY(T, name)                                             \
 
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name::~name()                                                                 \
 
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{                                                                             \
 
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  Empty();                                                                    \
 
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}                                                                             \
 
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                                                                              \
 
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void name::DoCopy(const name& src)                                            \
 
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{                                                                             \
 
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  for ( size_t ui = 0; ui < src.size(); ui++ )                                \
 
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    Add(src[ui]);                                                             \
 
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}                                                                             \
 
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                                                                              \
 
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name& name::operator=(const name& src)                                        \
 
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{                                                                             \
 
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  Empty();                                                                    \
 
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  DoCopy(src);                                                                \
 
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                                                                              \
 
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  return *this;                                                               \
 
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}                                                                             \
 
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                                                                              \
 
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name::name(const name& src) : wxArrayPtrVoid()                                \
 
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{                                                                             \
 
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  DoCopy(src);                                                                \
 
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}                                                                             \
 
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                                                                              \
 
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void name::DoEmpty()                                                          \
 
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{                                                                             \
 
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  for ( size_t ui = 0; ui < size(); ui++ )                                    \
 
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    delete (T*)base_array::operator[](ui);                                    \
 
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}                                                                             \
 
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                                                                              \
 
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void name::RemoveAt(size_t uiIndex, size_t nRemove)                           \
 
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{                                                                             \
 
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  wxCHECK_RET( uiIndex < size(), _WX_ERROR_REMOVE2(name) );                   \
 
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                                                                              \
 
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  for (size_t i = 0; i < nRemove; i++ )                                       \
 
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    delete (T*)base_array::operator[](uiIndex + i);                           \
 
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                                                                              \
 
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  base_array::erase(begin() + uiIndex, begin() + uiIndex + nRemove);          \
 
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}                                                                             \
 
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                                                                              \
 
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void name::Add(const T& item, size_t nInsert)                                 \
 
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{                                                                             \
 
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  if (nInsert == 0)                                                           \
 
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    return;                                                                   \
 
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  T* pItem = new T(item);                                                     \
 
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  size_t nOldSize = size();                                                   \
 
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  if ( pItem != NULL )                                                        \
 
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    base_array::insert(end(), nInsert, pItem);                                \
 
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  for (size_t i = 1; i < nInsert; i++)                                        \
 
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    base_array::operator[](nOldSize + i) = new T(item);                       \
 
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}                                                                             \
 
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                                                                              \
 
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void name::Insert(const T& item, size_t uiIndex, size_t nInsert)              \
 
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{                                                                             \
 
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  if (nInsert == 0)                                                           \
 
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    return;                                                                   \
 
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  T* pItem = new T(item);                                                     \
 
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  if ( pItem != NULL )                                                        \
 
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    base_array::insert(begin() + uiIndex, nInsert, pItem);                    \
 
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  for (size_t i = 1; i < nInsert; i++)                                        \
 
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    base_array::operator[](uiIndex + i) = new T(item);                        \
 
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}                                                                             \
 
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                                                                              \
 
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int name::Index(const T& item, bool bFromEnd) const                           \
 
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{                                                                             \
 
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  if ( bFromEnd ) {                                                           \
 
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    if ( size() > 0 ) {                                                       \
 
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      size_t ui = size() - 1;                                                 \
 
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      do {                                                                    \
 
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        if ( (T*)base_array::operator[](ui) == &item )                        \
 
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          return static_cast<int>(ui);                                     \
 
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        ui--;                                                                 \
 
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      }                                                                       \
 
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      while ( ui != 0 );                                                      \
 
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    }                                                                         \
 
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  }                                                                           \
 
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  else {                                                                      \
 
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    for( size_t ui = 0; ui < size(); ui++ ) {                                 \
 
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      if( (T*)base_array::operator[](ui) == &item )                           \
 
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        return static_cast<int>(ui);                                       \
 
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    }                                                                         \
 
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  }                                                                           \
 
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                                                                              \
 
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  return wxNOT_FOUND;                                                         \
 
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}
 
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// redefine the macro so that now it will generate the class implementation
 
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// old value would provoke a compile-time error if this file is not included
 
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#undef  WX_DEFINE_OBJARRAY
 
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#define WX_DEFINE_OBJARRAY(name) _DEFINE_OBJARRAY(_wxObjArray##name, name)