17
17
SQAIGameSettings.PreRegister(engine);
18
18
SQAIGameSettings.AddConstructor<void (AIGameSettings::*)(), 1>(engine, "x");
20
SQAIGameSettings.DefSQStaticMethod(engine, &AIGameSettings::IsValid, "IsValid", 2, ".s");
21
SQAIGameSettings.DefSQStaticMethod(engine, &AIGameSettings::GetValue, "GetValue", 2, ".s");
20
SQAIGameSettings.DefSQStaticMethod(engine, &AIGameSettings::IsValid, "IsValid", 2, "..");
21
SQAIGameSettings.DefSQStaticMethod(engine, &AIGameSettings::GetValue, "GetValue", 2, "..");
22
22
SQAIGameSettings.DefSQStaticMethod(engine, &AIGameSettings::IsDisabledVehicleType, "IsDisabledVehicleType", 2, ".i");
24
24
SQAIGameSettings.PostRegister(engine);