2
static char * shade_active_xpm[] = {
5
". c #C0C0C0 s active_color_2",
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"+ c #D0D0D0 s active_hilight_2",
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"@ c #A0A0D0 s active_shadow_2",
8
"# c #000000 s active_border_color",
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" ...................... ",
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"........................",
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"........................",
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"...........##...........",
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"..........####..........",
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".........######.........",
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"........########........",
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"........##.##.##........",
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"...........##...........",
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"...........##...........",
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"...........##...........",
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"........................",
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"........................",
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" ...................... "};