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/* $Id: nurbscrv.c,v 1.2 2003-08-22 20:11:43 brianp Exp $ */
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* Mesa 3-D graphics library
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* Copyright (C) 1995-2000 Brian Paul
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* NURBS implementation written by Bogdan Sikorski (bogdan@cira.it)
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* See README2 for more info.
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/* main NURBS curve procedure */
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do_nurbs_curve(GLUnurbsObj * nobj)
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GLint geom_order, color_order = 0, normal_order = 0, texture_order = 0;
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GLfloat *new_geom_ctrl, *new_color_ctrl, *new_normal_ctrl,
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GLfloat *geom_ctrl = 0, *color_ctrl = 0, *normal_ctrl = 0, *texture_ctrl = 0;
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GLint geom_dim, color_dim = 0, normal_dim = 0, texture_dim = 0;
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/* test the user supplied data */
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if (test_nurbs_curves(nobj) != GLU_NO_ERROR)
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if (convert_curves(nobj, &new_geom_ctrl, &n_ctrl, &new_color_ctrl,
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&new_normal_ctrl, &new_texture_ctrl) != GLU_NO_ERROR)
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geom_order = nobj->curve.geom.order;
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geom_type = nobj->curve.geom.type;
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geom_dim = nobj->curve.geom.dim;
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if (glu_do_sampling_crv(nobj, new_geom_ctrl, n_ctrl, geom_order, geom_dim,
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&factors) != GLU_NO_ERROR) {
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free(new_normal_ctrl);
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free(new_texture_ctrl);
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glEnable(nobj->curve.color.type);
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color_dim = nobj->curve.color.dim;
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color_ctrl = new_color_ctrl;
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color_order = nobj->curve.color.order;
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if (new_normal_ctrl) {
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glEnable(nobj->curve.normal.type);
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normal_dim = nobj->curve.normal.dim;
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normal_ctrl = new_normal_ctrl;
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normal_order = nobj->curve.normal.order;
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if (new_texture_ctrl) {
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glEnable(nobj->curve.texture.type);
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texture_dim = nobj->curve.texture.dim;
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texture_ctrl = new_texture_ctrl;
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texture_order = nobj->curve.texture.order;
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for (i = 0, j = 0, geom_ctrl = new_geom_ctrl;
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i < n_ctrl; i += geom_order, j++, geom_ctrl += geom_order * geom_dim) {
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if (fine_culling_test_2D
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(nobj, geom_ctrl, geom_order, geom_dim, geom_dim)) {
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color_ctrl += color_order * color_dim;
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normal_ctrl += normal_order * normal_dim;
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texture_ctrl += texture_order * texture_dim;
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glMap1f(geom_type, 0.0, 1.0, geom_dim, geom_order, geom_ctrl);
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if (new_color_ctrl) {
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glMap1f(nobj->curve.color.type, 0.0, 1.0, color_dim,
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color_order, color_ctrl);
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color_ctrl += color_order * color_dim;
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if (new_normal_ctrl) {
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glMap1f(nobj->curve.normal.type, 0.0, 1.0, normal_dim,
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normal_order, normal_ctrl);
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normal_ctrl += normal_order * normal_dim;
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if (new_texture_ctrl) {
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glMap1f(nobj->curve.texture.type, 0.0, 1.0, texture_dim,
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texture_order, texture_ctrl);
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texture_ctrl += texture_order * texture_dim;
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glMapGrid1f(factors[j], 0.0, 1.0);
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glEvalMesh1(GL_LINE, 0, factors[j]);
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free(new_color_ctrl);
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free(new_normal_ctrl);
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if (new_texture_ctrl)
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free(new_texture_ctrl);