647
647
case BUFFER_BIT_FRONT_LEFT:
648
648
imesa->IsDouble = GL_FALSE;
649
649
imesa->regs.s4.destCtrl.ni.offset = imesa->savageScreen->frontOffset>>11;
655
651
case BUFFER_BIT_BACK_LEFT:
656
652
imesa->IsDouble = GL_TRUE;
657
653
imesa->regs.s4.destCtrl.ni.offset = imesa->savageScreen->backOffset>>11;
663
656
FALLBACK( ctx, SAVAGE_FALLBACK_DRAW_BUFFER, GL_TRUE );
667
664
if (destCtrl != imesa->regs.s4.destCtrl.ui)
668
665
imesa->dirty |= SAVAGE_UPLOAD_GLOBAL;