3845
3871
if (width == newwidth && height == newheight) {
3846
3872
/* Use usersImage for level userLevel */
3847
3873
if (baseLevel <= level && level <= maxLevel) {
3848
3875
glTexImage2D(target, level, internalFormat, width,
3852
3880
if(levels == 0) { /* we're done. clean up and return */
3853
3881
glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
3854
3882
glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows);