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//===- lib/MC/MCObjectStreamer.cpp - Object File MCStreamer Interface -----===//
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// The LLVM Compiler Infrastructure
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//===----------------------------------------------------------------------===//
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#include "llvm/MC/MCObjectStreamer.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/MC/MCAssembler.h"
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#include "llvm/MC/MCCodeEmitter.h"
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#include "llvm/MC/MCExpr.h"
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#include "llvm/Target/TargetAsmBackend.h"
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MCObjectStreamer::MCObjectStreamer(MCContext &Context, TargetAsmBackend &TAB,
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raw_ostream &_OS, MCCodeEmitter *_Emitter)
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: MCStreamer(Context), Assembler(new MCAssembler(Context, TAB,
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MCObjectStreamer::~MCObjectStreamer() {
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delete &Assembler->getBackend();
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delete &Assembler->getEmitter();
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MCFragment *MCObjectStreamer::getCurrentFragment() const {
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assert(getCurrentSectionData() && "No current section!");
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if (!getCurrentSectionData()->empty())
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return &getCurrentSectionData()->getFragmentList().back();
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MCDataFragment *MCObjectStreamer::getOrCreateDataFragment() const {
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MCDataFragment *F = dyn_cast_or_null<MCDataFragment>(getCurrentFragment());
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F = new MCDataFragment(getCurrentSectionData());
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const MCExpr *MCObjectStreamer::AddValueSymbols(const MCExpr *Value) {
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switch (Value->getKind()) {
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case MCExpr::Target: llvm_unreachable("Can't handle target exprs yet!");
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case MCExpr::Constant:
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case MCExpr::Binary: {
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const MCBinaryExpr *BE = cast<MCBinaryExpr>(Value);
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AddValueSymbols(BE->getLHS());
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AddValueSymbols(BE->getRHS());
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case MCExpr::SymbolRef:
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Assembler->getOrCreateSymbolData(cast<MCSymbolRefExpr>(Value)->getSymbol());
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AddValueSymbols(cast<MCUnaryExpr>(Value)->getSubExpr());
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void MCObjectStreamer::SwitchSection(const MCSection *Section) {
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assert(Section && "Cannot switch to a null section!");
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// If already in this section, then this is a noop.
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if (Section == CurSection) return;
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PrevSection = CurSection;
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CurSectionData = &getAssembler().getOrCreateSectionData(*Section);
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void MCObjectStreamer::Finish() {
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getAssembler().Finish();