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# Widelands PATH/TO/FILE.PO
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# Copyright (C) 2005-2024 Widelands Development Team
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# FIRST AUTHOR <EMAIL@ADDRESS>, 2010-2011
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"Project-Id-Version: Widelands\n"
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"Report-Msgid-Bugs-To: https://www.widelands.org/wiki/ReportingBugs/\n"
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"POT-Creation-Date: 2024-04-18 02:34+0000\n"
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"PO-Revision-Date: 2015-02-03 14:53+0000\n"
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"Last-Translator: GunChleoc, 2016\n"
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"Language-Team: Esperanto (http://app.transifex.com/widelands/widelands/language/eo/)\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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#. TRANSLATORS: Helptext for an Amazon ware: Log, part 1
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#. TRANSLATORS: Helptext for an Atlantean ware: Log, part 1
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#. TRANSLATORS: Helptext for a Barbarian ware: Log, part 1
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#. TRANSLATORS: Helptext for an Empire ware: Log, part 1
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#. TRANSLATORS: Helptext for a Frisian ware: Log, part 1
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#: ../../data/tribes/initialization/amazons/units.lua:90
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#: ../../data/tribes/initialization/atlanteans/units.lua:445
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#: ../../data/tribes/initialization/barbarians/units.lua:112
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#: ../../data/tribes/initialization/empire/units.lua:125
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#: ../../data/tribes/initialization/frisians/units.lua:99
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"Logs are an important basic building material. They are produced by felling "
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#. TRANSLATORS: Helptext for an Amazon ware: Log, part 2
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#: ../../data/tribes/initialization/amazons/units.lua:92
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msgctxt "amazons_ware"
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"Amazon woodcutters fell trees and jungle preservers will plant them. The "
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"resulting logs are used by the stone carver. The charcoal kiln also needs "
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"logs to produce charcoal."
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#. TRANSLATORS: Helptext for an Amazon ware: Granite, part 1
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#. TRANSLATORS: %1% is the number of Atlantean soldiers the plural refers to.
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#. %2% is the maximum number of soldier slots in the building.
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#. UNUSED_soldier_0 = npgettext("atlanteans_soldier", "%1% soldier (+%2%)",
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#. "%1% soldiers (+%2%)", 0),
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#. TRANSLATORS: Number of Atlantean soldiers stationed at a militarysite.
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#. UNUSED_soldier_1 = npgettext("atlanteans_soldier", "%1% soldier", "%1%
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#. TRANSLATORS: %1% is the number of Atlantean soldiers the plural refers to.
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#. %2% are currently open soldier slots in the building. %3% is the maximum
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#. number of soldier slots in the building
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#. UNUSED_soldier_2 = npgettext("atlanteans_soldier", "%1%(+%2%) soldier
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#. (+%3%)", "%1%(+%2%) soldiers (+%3%)", 0),
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#. TRANSLATORS: %1% is the number of Atlantean soldiers the plural refers to.
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#. %2% are currently open soldier slots in the building.
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#. UNUSED_soldier_3 = npgettext("atlanteans_soldier", "%1%(+%2%) soldier",
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#. "%1%(+%2%) soldiers", 0),
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#. **toolbar**: *Optional*. Replace the default toolbar images with these
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#. custom images. Example:
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#. .. code-block:: lua
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#. left_corner = dirname .. "images/atlanteans/toolbar_left_corner.png",
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#. left = dirname .. "images/atlanteans/toolbar_left.png", -- Will be tiled
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#. center = dirname .. "images/atlanteans/toolbar_center.png",
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#. right = dirname .. "images/atlanteans/toolbar_right.png", -- Will be tiled
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#. right_corner = dirname .. "images/atlanteans/toolbar_right_corner.png"
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#. **fastplace**: *Optional*. Assigns some of the tribe's buildings to the
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#. default fastplace shortcut groups.
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#. Valid groups are: ``warehouse port training_small training_large
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#. military_small_primary military_small_secondary
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#. military_medium_primary military_medium_secondary military_tower
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#. military_fortress woodcutter forester quarry
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#. building_materials_primary building_materials_secondary
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#. building_materials_tertiary fisher hunter
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#. fish_meat_replenisher well farm_primary farm_secondary mill bakery brewery
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#. smokery tavern smelting tool_smithy
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#. weapon_smithy armor_smithy weaving_mill shipyard ferry_yard scout barracks
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#. second_carrier charcoal mine_stone
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#. mine_coal mine_iron mine_gold agriculture_producer
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#. agriculture_consumer_primary agriculture_consumer_secondary
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#. industry_alternative industry_supporter terraforming``. Example:
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#. .. code-block:: lua
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#. warehouse = "atlanteans_warehouse",
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#. port = "atlanteans_port",
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#. .. _lua_tribes_tribes_helptexts:
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#. Helptexts are used in the Tribal Encyclopedia to give the users some basic
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#. information and lore about units.
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#. They are optional and defined in a ``helptexts`` subtable in the unit's
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#. Example for a building:
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#. .. code-block:: lua
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#. name = "barbarians_ax_workshop",
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#. Lore helptext for a Barbarian production site: Ax Workshop
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#. lore = pgettext("barbarians_building", "‘A new warrior’s ax brings forth
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#. the best in its wielder – or the worst in its maker.’"),
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#. Lore author helptext for a Barbarian production site: Ax Workshop
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#. lore_author = pgettext("barbarians_building", "An old Barbarian proverb<br>
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#. meaning that you need to take some risks sometimes."),
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#. Purpose helptext for a Barbarian production site: Ax Workshop
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#. purpose = pgettext("barbarians_building", "Produces axes, sharp axes and
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#. Note helptext for a Barbarian production site: Ax Workshop
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#. note = pgettext("barbarians_building", "The Barbarian ax workshop is the
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#. intermediate production site in a series of three buildings. It is enhanced
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#. from the metal workshop but doesn’t require additional qualification for
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#. Performance helptext for a Barbarian production site: Ax Workshop, part 1
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#. pgettext("barbarians_building", "If all needed wares are delivered in time,
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#. this building can produce each type of ax in about %s on
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#. average."):bformat(format_seconds(57)),
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#. Performance helptext for a Barbarian production site: Ax Workshop, part 2
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#. pgettext("barbarians_building", "All three weapons take the same time for
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#. making, but the required raw materials vary.")
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#. * All units should have a ``purpose`` helptext, but this is not enforced by
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#. * Empty helptexts are allowed, although they will log a warning to the
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#. help you find missing helptexts.
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#. * ``lore``, ``lore_author`` and ``note`` are only used by buildings,
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#. ``performance`` is only used by training site and production site
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#. * The tribe’s scouting building should additionally define a
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#. ``no_scouting_building_connected``
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#. text which will be shown in the UI when the Send Scout To Flag button is
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#. of a connected scout’s house/hut.
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#. * We recommend that you use ``pgettext`` to disambiguate the strings for
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#. the different tribes.
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#. * To make life easier for our translators, you can split long helptexts
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#. into multiple entries
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#. as with the ``performance`` example above.
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#. The helptexts are then joined by the engine.
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#. In our example, we will get *"If all needed wares are delivered in time,
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#. this building can produce each type of ax in about 57 seconds on average.
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#. All three weapons take the same time for making, but the required raw
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#. TODO(matthiakl): only for savegame compatibility with 1.0, do not use.
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#. For formatting time strings
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#. Image file paths for this tribe's road and waterway textures
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#. Wares positions in wares windows.
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#. This also gives us the information which wares the tribe uses.
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#. Each subtable is a column in the wares windows.
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#. Building Materials
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#. TRANSLATORS: Helptext for an Atlantean ware: Granite, part 1
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#. TRANSLATORS: Helptext for a Barbarian ware: Granite, part 1
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#. TRANSLATORS: Helptext for an Empire ware: Granite, part 1
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#. TRANSLATORS: Helptext for a Frisian ware: Granite, part 1
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#: ../../data/tribes/initialization/amazons/units.lua:103
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#: ../../data/tribes/initialization/atlanteans/units.lua:433
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#: ../../data/tribes/initialization/barbarians/units.lua:100
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#: ../../data/tribes/initialization/empire/units.lua:113
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#: ../../data/tribes/initialization/frisians/units.lua:112
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msgid "Granite is a basic building material."
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#. TRANSLATORS: Helptext for an Amazon ware: Granite, part 2
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#: ../../data/tribes/initialization/amazons/units.lua:105
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msgctxt "amazons_ware"
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"The Amazons use granite for making some tools as well. It is produced by the"
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" stonecutters and in stone mines."
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#. TRANSLATORS: Helptext for an Amazon ware: Quartz, part 1
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#: ../../data/tribes/initialization/amazons/units.lua:116
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msgid "Amazons use quartz for sharp tools and weapons."
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#. TRANSLATORS: Helptext for an Amazon ware: Quartz, part 2
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#: ../../data/tribes/initialization/amazons/units.lua:118
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msgctxt "amazons_ware"
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"It is also a building material for some advanced buildings. It is produced "
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#. TRANSLATORS: Helptext for an Amazon ware: Balsa
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#: ../../data/tribes/initialization/amazons/units.lua:129
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msgctxt "amazons_ware"
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"Balsa wood is an important building material. It is also used to make light "
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"armor. Balsa trees are cut by an experienced woodcutter."
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#. TRANSLATORS: Helptext for an Amazon ware: Ironwood
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#: ../../data/tribes/initialization/amazons/units.lua:140
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msgctxt "amazons_ware"
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"This very hard wood is as hard as iron and it is used for several buildings,"
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" tools and weapons. It is cut by a very experienced woodcutter."
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#. TRANSLATORS: Helptext for an Amazon ware: Rubber
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#: ../../data/tribes/initialization/amazons/units.lua:151
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msgctxt "amazons_ware"
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"Rubber is important for making warriors’ armor and shoes. Rubber trees are "
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"collected by experienced woodcutters."
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#. TRANSLATORS: Helptext for an Amazon ware: Liana
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#: ../../data/tribes/initialization/amazons/units.lua:161
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msgctxt "amazons_ware"
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msgid "Lianas grow on trees. Very durable ropes are made out of them."
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#. TRANSLATORS: Helptext for an Amazon ware: Rope
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#: ../../data/tribes/initialization/amazons/units.lua:171
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msgctxt "amazons_ware"
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"This rope is made out of lianas. It is used for armor dresses and to "
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"construct buildings and ships."
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#. TRANSLATORS: Helptext for an Amazon ware: Water, part 1
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#. TRANSLATORS: Helptext for an Atlantean ware: Water, part 1
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#. TRANSLATORS: Helptext for a Barbarian ware: Water, part 1
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#. TRANSLATORS: Helptext for an Empire ware: Water, part 1
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#. TRANSLATORS: Helptext for a Frisian ware: Water, part 1
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#: ../../data/tribes/initialization/amazons/units.lua:184
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#: ../../data/tribes/initialization/atlanteans/units.lua:531
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#: ../../data/tribes/initialization/barbarians/units.lua:182
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#: ../../data/tribes/initialization/empire/units.lua:194
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#: ../../data/tribes/initialization/frisians/units.lua:179
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msgid "Water is the essence of life!"
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#. TRANSLATORS: Helptext for an Amazon ware: Water, part 2
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#: ../../data/tribes/initialization/amazons/units.lua:186
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msgctxt "amazons_ware"
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"Water is used by the cassava root cooker, the chocolate brewery, the gold "
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"digger and the tapir farm."
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#. TRANSLATORS: Helptext for an Amazon ware: Cassava Root
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#: ../../data/tribes/initialization/amazons/units.lua:196
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msgctxt "amazons_ware"
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"Cassava roots are a special kind of root produced at cassava plantations. "
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"The Amazons like their strong taste for making bread and they also feed "
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"their tapirs with them."
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#. TRANSLATORS: Helptext for an Amazon ware: Cocoa Beans
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#: ../../data/tribes/initialization/amazons/units.lua:206
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msgctxt "amazons_ware"
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"Cocoa beans are gathered from cocoa trees by a cocoa farmer. They are used "
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"for producing chocolate."
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#. TRANSLATORS: Helptext for an Amazon ware: Bread
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#: ../../data/tribes/initialization/amazons/units.lua:217
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msgctxt "amazons_ware"
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"This tasty bread is made in cassava root cookeries out of cassava root and "
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"water. It is the basic ingredient of a ration that is made by a food "
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"preserver. Soldiers like it too."
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#. TRANSLATORS: Helptext for an Amazon ware: Chocolate
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#: ../../data/tribes/initialization/amazons/units.lua:228
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msgctxt "amazons_ware"
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"Chocolate is produced by chocolate breweries and used to train soldiers."
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#. TRANSLATORS: Helptext for an Amazon ware: Fish
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#: ../../data/tribes/initialization/amazons/units.lua:238
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msgctxt "amazons_ware"
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"Fish is one of the two major food resources of the Amazons. It is used by "
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"the food preserver to prepare rations for the workers digging for gold dust "
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"and granite. It is also consumed at the training sites (training glade and "
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"warriors’ gathering) and for recruiting new soldiers."
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#. TRANSLATORS: Helptext for an Amazon ware: Meat, part 1
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#: ../../data/tribes/initialization/amazons/units.lua:248
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"Meat contains a lot of energy, and it is obtained from wild game taken by "
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#. TRANSLATORS: Helptext for an Amazon ware: Meat, part 2
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#: ../../data/tribes/initialization/amazons/units.lua:250
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msgctxt "amazons_ware"
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"Meat is used by the food preserver to prepare rations for the workers "
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"digging for gold dust and granite. It is also consumed at the training sites"
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" (training glade and warriors’ gathering) and for recruiting new soldiers."
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#. TRANSLATORS: Helptext for an Amazon ware: Ration, part 1
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#: ../../data/tribes/initialization/amazons/units.lua:261
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msgctxt "amazons_ware"
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"A small bite to keep the workers digging for gold dust and granite strong "
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"and working. The scout also consumes rations on her scouting trips."
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#. TRANSLATORS: Helptext for an Amazon ware: Ration, part 2
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#: ../../data/tribes/initialization/amazons/units.lua:263
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msgctxt "amazons_ware"
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"Rations are produced by the food preserver out of fish or meat and bread. "
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"They are dried using a charcoal fire."
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#. TRANSLATORS: Helptext for an Amazon ware: Gold Dust, part 1
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#: ../../data/tribes/initialization/amazons/units.lua:277
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msgctxt "amazons_ware"
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msgid "Gold dust is washed in a gold digger dwelling."
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#. TRANSLATORS: Helptext for an Amazon ware: Gold Dust, part 2
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#: ../../data/tribes/initialization/amazons/units.lua:279
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msgctxt "amazons_ware"
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"Smelted in a furnace, it turns into gold which is used as a precious "
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"building material and to produce armor."
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#. TRANSLATORS: Helptext for an Amazon ware: Gold, part 1
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#: ../../data/tribes/initialization/amazons/units.lua:290
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msgctxt "amazons_ware"
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msgid "Gold is the most valuable of all metals."
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#. TRANSLATORS: Helptext for an Amazon ware: Gold, part 2
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#: ../../data/tribes/initialization/amazons/units.lua:292
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msgctxt "amazons_ware"
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"It is smelted out of gold dust by the furnace and used by the dressmaker and"
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" for special buildings."
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#. TRANSLATORS: Helptext for an Amazon ware: Charcoal, part 1
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#: ../../data/tribes/initialization/amazons/units.lua:303
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msgctxt "amazons_ware"
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"Charcoal is produced out of logs by a charcoal burner. The Amazons use "
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"charcoal for drying their food and for smelting gold."
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#. TRANSLATORS: Helptext for an Amazon ware: Pick
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#: ../../data/tribes/initialization/amazons/units.lua:317
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msgctxt "amazons_ware"
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"Picks are used by stonecutters to cut granite from rocks or mine granite and"
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" quartz in stone mines."
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#. TRANSLATORS: Helptext for an Amazon ware: Felling Ax, part 1
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#. TRANSLATORS: Helptext for a Barbarian ware: Felling Ax, part 1
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#. TRANSLATORS: Helptext for an Empire ware: Felling Ax, part 1
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#. TRANSLATORS: Helptext for a Frisian ware: Felling Ax, part 1
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#: ../../data/tribes/initialization/amazons/units.lua:328
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#: ../../data/tribes/initialization/barbarians/units.lua:345
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#: ../../data/tribes/initialization/empire/units.lua:382
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#: ../../data/tribes/initialization/frisians/units.lua:409
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msgid "The felling ax is the tool to chop down trees."
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#. TRANSLATORS: Helptext for an Amazon ware: Felling Ax, part 2
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#: ../../data/tribes/initialization/amazons/units.lua:330
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msgctxt "amazons_ware"
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msgid "It is used by a woodcutter and produced by the stone carver."
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#. TRANSLATORS: Helptext for an Amazon ware: Shovel, part 1
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#. TRANSLATORS: Helptext for an Atlantean ware: Shovel, part 1
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#. TRANSLATORS: Helptext for a Barbarian ware: Shovel, part 1
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#. TRANSLATORS: Helptext for an Empire ware: Shovel, part 1
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#. TRANSLATORS: Helptext for a Frisian ware: Shovel, part 1
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#: ../../data/tribes/initialization/amazons/units.lua:341
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#: ../../data/tribes/initialization/atlanteans/units.lua:694
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#: ../../data/tribes/initialization/barbarians/units.lua:358
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#: ../../data/tribes/initialization/empire/units.lua:404
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#: ../../data/tribes/initialization/frisians/units.lua:422
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msgid "Shovels are needed for the proper handling of plants."
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#. TRANSLATORS: Helptext for an Amazon ware: Shovel, part 2
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#: ../../data/tribes/initialization/amazons/units.lua:343
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msgctxt "amazons_ware"
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"Therefore the jungle preservers, the cassava farmers and the cocoa farmers "
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"use them. They are produced by the stone carver."
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#. TRANSLATORS: Helptext for an Amazon ware: Hammer, part 1
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#. TRANSLATORS: Helptext for an Atlantean ware: Hammer, part 1
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#. TRANSLATORS: Helptext for a Barbarian ware: Hammer, part 1
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#. TRANSLATORS: Helptext for an Empire ware: Hammer, part 1
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#. TRANSLATORS: Helptext for a Frisian ware: Hammer, part 1
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#: ../../data/tribes/initialization/amazons/units.lua:354
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#: ../../data/tribes/initialization/atlanteans/units.lua:707
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#: ../../data/tribes/initialization/barbarians/units.lua:371
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#: ../../data/tribes/initialization/empire/units.lua:417
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#: ../../data/tribes/initialization/frisians/units.lua:435
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msgid "The hammer is an essential tool."
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#. TRANSLATORS: Helptext for an Amazon ware: Hammer, part 2
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#: ../../data/tribes/initialization/amazons/units.lua:356
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msgctxt "amazons_ware"
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"Geologists, builders, shipwrights and stone carvers all need a hammer. Make "
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"sure you’ve always got some in reserve! They are produced by the stone "
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#. TRANSLATORS: Helptext for an Amazon ware: Machete
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#: ../../data/tribes/initialization/amazons/units.lua:367
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msgctxt "amazons_ware"
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msgid "The machete is the tool of the liana cutters."
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#. TRANSLATORS: Helptext for an Amazon ware: Chisel, part 1
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#: ../../data/tribes/initialization/amazons/units.lua:378
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msgid "The chisel is an essential tool."
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#. TRANSLATORS: Helptext for an Amazon ware: Chisel, part 2
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#: ../../data/tribes/initialization/amazons/units.lua:380
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msgctxt "amazons_ware"
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"Stone carvers need a chisel. Make sure you’ve always got some in reserve! "
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"They are produced by the stone carvers themselves."
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#. TRANSLATORS: Helptext for an Amazon ware: Kitchen Tools
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#: ../../data/tribes/initialization/amazons/units.lua:391
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msgctxt "amazons_ware"
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"Kitchen tools are needed for preparing rations, baking cassava bread and "
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"brewing chocolate. Be sure to have a stone carver to produce this basic "
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#. TRANSLATORS: Helptext for an Amazon ware: Needles
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#: ../../data/tribes/initialization/amazons/units.lua:402
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msgctxt "amazons_ware"
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"Needles are used by dressmakers to make dresses, boots and armor for the "
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#. TRANSLATORS: Helptext for an Amazon ware: Stone Bowl
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#: ../../data/tribes/initialization/amazons/units.lua:413
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msgctxt "amazons_ware"
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msgid "Stone bowls are used to wash gold and to smelt gold dust."
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#. TRANSLATORS: Helptext for an Amazon ware: Firestones
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#: ../../data/tribes/initialization/amazons/units.lua:424
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msgctxt "amazons_ware"
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msgid "Firestones are used to light the fires of charcoal kilns and furnaces."
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#. TRANSLATORS: Helptext for an Amazon ware: Wooden Spear, part 1
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#: ../../data/tribes/initialization/amazons/units.lua:435
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msgctxt "amazons_ware"
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"This spear is the basic weapon in the Amazon military system. It is produced"
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" by the stone carver. In combination with a tunic, it is the equipment to "
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"fit out young soldiers."
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#. TRANSLATORS: Helptext for an Amazon ware: Wooden Spear, part 2
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#: ../../data/tribes/initialization/amazons/units.lua:437
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msgctxt "amazons_ware"
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msgid "It is used by the Amazon hunter-gatherers as well."
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#. TRANSLATORS: Helptext for an Amazon ware: Stone Tipped Spear
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#: ../../data/tribes/initialization/amazons/units.lua:451
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msgctxt "amazons_ware"
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"This spear has a stone spike. It is produced in a stone workshop and used in"
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" a warriors’ gathering – together with food – to train soldiers from attack "
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"level 0 to attack level 1."
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#. TRANSLATORS: Helptext for an Amazon ware: Hardened Spear
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#: ../../data/tribes/initialization/amazons/units.lua:462
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msgctxt "amazons_ware"
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"This is a hardened spear with a stone tip. It is produced in a stone "
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"workshop and used in a warriors’ gathering – together with food – to train "
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"soldiers from attack level 1 to level 2."
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#. TRANSLATORS: Helptext for an Amazon ware: Tunic
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#: ../../data/tribes/initialization/amazons/units.lua:473
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msgctxt "amazons_ware"
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"Rubber can be bound into a tunic, which is used as basic armor. All new "
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"soldiers are clothed in a tunic."
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#. TRANSLATORS: Helptext for an Amazon ware: Padded Vest
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#: ../../data/tribes/initialization/amazons/units.lua:484
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msgctxt "amazons_ware"
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"Padded vests are light but durable armor. They are produced by the "
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"dressmaker and used to train soldiers’ defence from level 0 to level 1."
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#. TRANSLATORS: Helptext for an Amazon ware: Padded Protector
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#: ../../data/tribes/initialization/amazons/units.lua:495
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msgctxt "amazons_ware"
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"Padded protectors are strong and durable armor. They are produced by the "
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"dressmaker and used to train soldiers’ defence from level 1 to level 2."
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#. TRANSLATORS: Helptext for an Amazon ware: Wooden Armor
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#: ../../data/tribes/initialization/amazons/units.lua:506
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msgctxt "amazons_ware"
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"This light wooden armor is a basic piece of armor for the Amazons’ soldiers."
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" It is produced by a dressmaker and used in a training glade – together with"
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" food – to train soldiers from health level 0 to level 1."
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#. TRANSLATORS: Helptext for an Amazon ware: Wodden Helmet
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#: ../../data/tribes/initialization/amazons/units.lua:517
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msgctxt "amazons_ware"
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"A wooden helmet is a basic piece of equipment for protecting soldiers. It is"
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" produced by the dressmaker and used to train soldiers from health level 1 "
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#. TRANSLATORS: Helptext for an Amazon ware: Warrior's Coat
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#: ../../data/tribes/initialization/amazons/units.lua:528
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msgctxt "amazons_ware"
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"Ordinary tunics can be decorated and reinforced with gold and wood chunks. "
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"Such tunics are the best armor."
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#. TRANSLATORS: Helptext for an Amazon ware: Sturdy Boots
585
#: ../../data/tribes/initialization/amazons/units.lua:539
586
msgctxt "amazons_ware"
588
"Sturdy boots are excellent footwear for soldiers to be quicker on their "
589
"feet. They are produced by the dressmaker and used to train soldiers’ evade "
590
"from level 0 to level 1."
593
#. TRANSLATORS: Helptext for an Amazon ware: Swift Boots
594
#: ../../data/tribes/initialization/amazons/units.lua:550
595
msgctxt "amazons_ware"
597
"Swift boots are light and durable footwear for soldiers to be quicker on "
598
"their feet. They are produced by the dressmaker and used to train soldiers’ "
599
"evade from level 1 to level 2."
602
#. TRANSLATORS: Helptext for an Amazon ware: Hero Boots
603
#: ../../data/tribes/initialization/amazons/units.lua:561
604
msgctxt "amazons_ware"
606
"Hero boots! The only suitable footwear for a real hero. They are produced by"
607
" the dressmaker and used to train soldiers’ evade from level 2 to level 3."
610
#. TRANSLATORS: Helptext for an Amazon worker: Carrier
611
#: ../../data/tribes/initialization/amazons/units.lua:578
612
msgctxt "amazons_worker"
613
msgid "Carries items along your roads."
616
#. TRANSLATORS: Helptext for an Amazon worker: Ferry
617
#: ../../data/tribes/initialization/amazons/units.lua:585
618
msgctxt "amazons_worker"
619
msgid "Ships wares across narrow rivers."
622
#. TRANSLATORS: Helptext for an Amazon worker: Tapir
623
#: ../../data/tribes/initialization/amazons/units.lua:594
624
msgctxt "amazons_worker"
626
"Tapirs help to carry items along busy roads. They are reared in a tapir "
630
#. TRANSLATORS: Helptext for an Amazon worker: Tapir Breeder
631
#: ../../data/tribes/initialization/amazons/units.lua:601
632
msgctxt "amazons_worker"
633
msgid "Breeds tapirs for adding them to the transportation system."
636
#. TRANSLATORS: Helptext for an Amazon worker: Stonecutter
637
#: ../../data/tribes/initialization/amazons/units.lua:611
638
msgctxt "amazons_worker"
640
"Cuts blocks of granite out of rocks in the vicinity or mines granite and "
641
"quartz in stone mines."
644
#. TRANSLATORS: Helptext for an Amazon worker: Woodcutter
645
#: ../../data/tribes/initialization/amazons/units.lua:618
646
msgctxt "amazons_worker"
650
#. TRANSLATORS: Helptext for an Amazon worker: Master Woodcutter
651
#: ../../data/tribes/initialization/amazons/units.lua:625
652
msgctxt "amazons_worker"
653
msgid "Harvests special trees: ironwood, rubber and balsa."
656
#. TRANSLATORS: Helptext for an Amazon worker: Jungle Preserver
657
#: ../../data/tribes/initialization/amazons/units.lua:632
658
msgctxt "amazons_worker"
659
msgid "Plants trees."
662
#. TRANSLATORS: Helptext for an Amazon worker: Jungle Master
663
#: ../../data/tribes/initialization/amazons/units.lua:639
664
msgctxt "amazons_worker"
665
msgid "Plants special trees: ironwood, rubber and balsa."
668
#. TRANSLATORS: Helptext for an Amazon worker: Liana Cutter
669
#: ../../data/tribes/initialization/amazons/units.lua:646
670
msgctxt "amazons_worker"
671
msgid "Cuts lianas from trees."
674
#. TRANSLATORS: Helptext for an Amazon worker: Builder
675
#: ../../data/tribes/initialization/amazons/units.lua:653
676
msgctxt "amazons_worker"
677
msgid "Works at construction sites to raise new buildings."
680
#. TRANSLATORS: Helptext for an Amazon worker: Shipwright
681
#: ../../data/tribes/initialization/amazons/units.lua:660
682
msgctxt "amazons_worker"
683
msgid "Works at the shipyard and constructs new ships."
686
#. TRANSLATORS: Helptext for an Amazon worker: Hunter-Gatherer
687
#: ../../data/tribes/initialization/amazons/units.lua:670
688
msgctxt "amazons_worker"
689
msgid "The hunter-gatherer gets fresh fish and raw meat for the tribe."
692
#. TRANSLATORS: Helptext for an Amazon worker: Cassava Farmer
693
#: ../../data/tribes/initialization/amazons/units.lua:677
694
msgctxt "amazons_worker"
695
msgid "Grows cassava."
698
#. TRANSLATORS: Helptext for an Amazon worker: Cocoa Farmer
699
#: ../../data/tribes/initialization/amazons/units.lua:684
700
msgctxt "amazons_worker"
704
#. TRANSLATORS: Helptext for an Amazon worker: Cook
705
#: ../../data/tribes/initialization/amazons/units.lua:691
706
msgctxt "amazons_worker"
707
msgid "Prepares rations, bakes cassava bread and brews chocolate."
710
#. TRANSLATORS: Helptext for an Amazon worker: Wilderness Keeper
711
#: ../../data/tribes/initialization/amazons/units.lua:698
712
msgctxt "amazons_worker"
713
msgid "Breeds game or fish."
716
#. TRANSLATORS: Helptext for an Amazon worker: Geologist
717
#: ../../data/tribes/initialization/amazons/units.lua:708
718
msgctxt "amazons_worker"
719
msgid "Discovers resources for mining."
722
#. TRANSLATORS: Helptext for an Amazon worker: Gold Digger
723
#: ../../data/tribes/initialization/amazons/units.lua:715
724
msgctxt "amazons_worker"
726
"Works hard in the gold dwellings in mountains to obtain gold by washing it "
730
#. TRANSLATORS: Helptext for an Amazon worker: Charcoal Burner
731
#: ../../data/tribes/initialization/amazons/units.lua:722
732
msgctxt "amazons_worker"
733
msgid "Burns logs to produce charcoal."
736
#. TRANSLATORS: Helptext for an Amazon worker: Gold Smelter
737
#: ../../data/tribes/initialization/amazons/units.lua:729
738
msgctxt "amazons_worker"
739
msgid "Smelts gold at furnaces."
742
#. TRANSLATORS: Helptext for an Amazon worker: Stone Carver
743
#: ../../data/tribes/initialization/amazons/units.lua:739
744
msgctxt "amazons_worker"
745
msgid "Produces spears for soldiers and tools for workers."
748
#. TRANSLATORS: Helptext for an Amazon worker: Soldier
749
#: ../../data/tribes/initialization/amazons/units.lua:751
750
msgctxt "amazons_worker"
751
msgid "Defend and Conquer!"
754
#. TRANSLATORS: Helptext for an Amazon worker: Trainer
755
#: ../../data/tribes/initialization/amazons/units.lua:758
756
msgctxt "amazons_worker"
757
msgid "Trains the soldiers."
760
#. TRANSLATORS: Helptext for an Amazon worker: Dressmaker
761
#: ../../data/tribes/initialization/amazons/units.lua:765
762
msgctxt "amazons_worker"
763
msgid "Produces all kinds of dresses, boots and armor."
766
#. TRANSLATORS: Helptext for an Amazon worker: Scout
767
#: ../../data/tribes/initialization/amazons/units.lua:772
768
msgctxt "amazons_worker"
769
msgid "Explores unknown territory."
772
#. TRANSLATORS: Helptext for an Amazon immovable: Ashes
773
#. TRANSLATORS: Helptext for an Amazon immovable: Destroyed Building
774
#. TRANSLATORS: Helptext for an Atlantean immovable: Ashes
775
#. TRANSLATORS: Helptext for an Atlantean immovable: Destroyed Building
776
#. TRANSLATORS: Helptext for a Barbarian immovable: Ashes
777
#. TRANSLATORS: Helptext for a Barbarian immovable: Destroyed Building
778
#. TRANSLATORS: Helptext for an Empire immovable: Ashes
779
#. TRANSLATORS: Helptext for an Empire immovable: Destroyed Building
780
#. TRANSLATORS: Helptext for a Frisian immovable: Ashes
781
#. TRANSLATORS: Helptext for a Frisian immovable: Destroyed Building
782
#: ../../data/tribes/initialization/amazons/units.lua:783
783
#: ../../data/tribes/initialization/amazons/units.lua:790
784
#: ../../data/tribes/initialization/atlanteans/units.lua:1144
785
#: ../../data/tribes/initialization/atlanteans/units.lua:1221
786
#: ../../data/tribes/initialization/barbarians/units.lua:803
787
#: ../../data/tribes/initialization/barbarians/units.lua:810
788
#: ../../data/tribes/initialization/empire/units.lua:864
789
#: ../../data/tribes/initialization/empire/units.lua:871
790
#: ../../data/tribes/initialization/frisians/units.lua:905
791
#: ../../data/tribes/initialization/frisians/units.lua:912
792
msgid "The remains of a destroyed building."
795
#. TRANSLATORS: Helptext for an Amazon immovable: Ashes
796
#. TRANSLATORS: Helptext for an Amazon immovable usable by Atlanteans: Dead
798
#. TRANSLATORS: Helptext for an Amazon immovable usable by the Barbarians:
800
#. TRANSLATORS: Helptext for an Amazon immovable usable by Empire: Dead Tree
801
#. TRANSLATORS: Helptext for an Amazon immovable usable by Frisians: Dead Tree
802
#: ../../data/tribes/initialization/amazons/units.lua:797
803
#: ../../data/tribes/initialization/atlanteans/units.lua:1338
804
#: ../../data/tribes/initialization/barbarians/units.lua:990
805
#: ../../data/tribes/initialization/empire/units.lua:1051
806
#: ../../data/tribes/initialization/frisians/units.lua:1433
807
msgid "The remains of an old tree."
810
#. TRANSLATORS: Helptext for an Amazon immovable: Balsa Tree Sapling
811
#: ../../data/tribes/initialization/amazons/units.lua:804
812
#: ../../data/tribes/initialization/amazons/units.lua:832
813
#: ../../data/tribes/initialization/amazons/units.lua:860
814
#: ../../data/tribes/initialization/amazons/units.lua:888
815
msgid "This balsa tree has just been planted."
818
#. TRANSLATORS: Helptext for an Amazon immovable: Balsa Tree Pole
819
#: ../../data/tribes/initialization/amazons/units.lua:811
820
#: ../../data/tribes/initialization/amazons/units.lua:839
821
#: ../../data/tribes/initialization/amazons/units.lua:867
822
#: ../../data/tribes/initialization/amazons/units.lua:895
823
msgid "This balsa tree is growing."
826
#. TRANSLATORS: Helptext for an Amazon immovable: Balsa Tree Mature
827
#: ../../data/tribes/initialization/amazons/units.lua:818
828
#: ../../data/tribes/initialization/amazons/units.lua:846
829
#: ../../data/tribes/initialization/amazons/units.lua:874
830
#: ../../data/tribes/initialization/amazons/units.lua:902
831
msgid "This balsa tree is fully grown. Lianas can be gathered from it."
834
#. TRANSLATORS: Helptext for an Amazon immovable: Balsa Tree Old
835
#: ../../data/tribes/initialization/amazons/units.lua:825
836
#: ../../data/tribes/initialization/amazons/units.lua:853
837
#: ../../data/tribes/initialization/amazons/units.lua:881
838
#: ../../data/tribes/initialization/amazons/units.lua:909
840
"This balsa tree is ready for harvesting balsa wood by a master woodcutter. "
841
"Other tribes can harvest it for normal logs."
844
#. TRANSLATORS: Helptext for an Amazon immovable: Ironwood Tree Sapling
845
#: ../../data/tribes/initialization/amazons/units.lua:916
846
#: ../../data/tribes/initialization/amazons/units.lua:944
847
#: ../../data/tribes/initialization/amazons/units.lua:972
848
#: ../../data/tribes/initialization/amazons/units.lua:1000
849
msgid "This ironwood tree has just been planted."
852
#. TRANSLATORS: Helptext for an Amazon immovable: Ironwood Tree Pole
853
#: ../../data/tribes/initialization/amazons/units.lua:923
854
#: ../../data/tribes/initialization/amazons/units.lua:951
855
#: ../../data/tribes/initialization/amazons/units.lua:979
856
#: ../../data/tribes/initialization/amazons/units.lua:1007
857
msgid "This ironwood tree is growing."
860
#. TRANSLATORS: Helptext for an Amazon immovable: Ironwood Tree Mature
861
#: ../../data/tribes/initialization/amazons/units.lua:930
862
#: ../../data/tribes/initialization/amazons/units.lua:958
863
#: ../../data/tribes/initialization/amazons/units.lua:986
864
#: ../../data/tribes/initialization/amazons/units.lua:1014
865
msgid "This ironwood tree is fully grown. Lianas can be gathered from it."
868
#. TRANSLATORS: Helptext for an Amazon immovable: Ironwood Tree Old
869
#: ../../data/tribes/initialization/amazons/units.lua:937
870
#: ../../data/tribes/initialization/amazons/units.lua:965
871
#: ../../data/tribes/initialization/amazons/units.lua:993
872
#: ../../data/tribes/initialization/amazons/units.lua:1021
874
"This ironwood tree is ready for harvesting ironwood by a master woodcutter. "
875
"Other tribes can harvest it for normal logs."
878
#. TRANSLATORS: Helptext for an Amazon immovable: Rubber Tree Sapling
879
#: ../../data/tribes/initialization/amazons/units.lua:1028
880
#: ../../data/tribes/initialization/amazons/units.lua:1056
881
#: ../../data/tribes/initialization/amazons/units.lua:1084
882
#: ../../data/tribes/initialization/amazons/units.lua:1112
883
msgid "This rubber tree has just been planted."
886
#. TRANSLATORS: Helptext for an Amazon immovable: Rubber Tree Pole
887
#: ../../data/tribes/initialization/amazons/units.lua:1035
888
#: ../../data/tribes/initialization/amazons/units.lua:1063
889
#: ../../data/tribes/initialization/amazons/units.lua:1091
890
#: ../../data/tribes/initialization/amazons/units.lua:1119
891
msgid "This rubber tree is growing."
894
#. TRANSLATORS: Helptext for an Amazon immovable: Rubber Tree Mature
895
#: ../../data/tribes/initialization/amazons/units.lua:1042
896
#: ../../data/tribes/initialization/amazons/units.lua:1070
897
#: ../../data/tribes/initialization/amazons/units.lua:1098
898
#: ../../data/tribes/initialization/amazons/units.lua:1126
899
msgid "This rubber tree is fully grown. Lianas can be gathered from it."
902
#. TRANSLATORS: Helptext for an Amazon immovable: Rubber Tree Old
903
#: ../../data/tribes/initialization/amazons/units.lua:1049
904
#: ../../data/tribes/initialization/amazons/units.lua:1077
905
#: ../../data/tribes/initialization/amazons/units.lua:1105
906
#: ../../data/tribes/initialization/amazons/units.lua:1133
908
"This rubber tree is ready for harvesting rubber by a master woodcutter. "
909
"Other tribes can harvest it for normal logs."
912
#. TRANSLATORS: Helptext for an Amazon immovable: Cassava Field
913
#. TRANSLATORS: Helptext for an Atlantean immovable: Blackroot Field
914
#. TRANSLATORS: Helptext for an Atlantean immovable: Corn Field
915
#. TRANSLATORS: Helptext for a Barbarian immovable: Wheat field
916
#. TRANSLATORS: Helptext for an Empire immovable: Wheat field
917
#. TRANSLATORS: Helptext for a Frisian immovable: Barley Field
918
#: ../../data/tribes/initialization/amazons/units.lua:1140
919
#: ../../data/tribes/initialization/atlanteans/units.lua:1151
920
#: ../../data/tribes/initialization/atlanteans/units.lua:1186
921
#: ../../data/tribes/initialization/barbarians/units.lua:817
922
#: ../../data/tribes/initialization/empire/units.lua:878
923
#: ../../data/tribes/initialization/frisians/units.lua:1171
924
msgid "This field has just been planted."
927
#. TRANSLATORS: Helptext for an Amazon immovable: Cassava Field
928
#. TRANSLATORS: Helptext for an Atlantean immovable: Blackroot Field
929
#. TRANSLATORS: Helptext for an Atlantean immovable: Corn Field
930
#. TRANSLATORS: Helptext for a Barbarian immovable: Wheat field
931
#. TRANSLATORS: Helptext for an Empire immovable: Wheat field
932
#. TRANSLATORS: Helptext for a Frisian immovable: Barley Field
933
#: ../../data/tribes/initialization/amazons/units.lua:1147
934
#: ../../data/tribes/initialization/amazons/units.lua:1154
935
#: ../../data/tribes/initialization/atlanteans/units.lua:1158
936
#: ../../data/tribes/initialization/atlanteans/units.lua:1165
937
#: ../../data/tribes/initialization/atlanteans/units.lua:1193
938
#: ../../data/tribes/initialization/atlanteans/units.lua:1200
939
#: ../../data/tribes/initialization/barbarians/units.lua:824
940
#: ../../data/tribes/initialization/barbarians/units.lua:831
941
#: ../../data/tribes/initialization/empire/units.lua:885
942
#: ../../data/tribes/initialization/empire/units.lua:892
943
#: ../../data/tribes/initialization/frisians/units.lua:1178
944
msgid "This field is growing."
947
#. TRANSLATORS: Helptext for an Amazon immovable: Cassava Field
948
#. TRANSLATORS: Helptext for an Atlantean immovable: Blackroot Field
949
#. TRANSLATORS: Helptext for an Atlantean immovable: Corn Field
950
#. TRANSLATORS: Helptext for a Barbarian immovable: Wheat field
951
#. TRANSLATORS: Helptext for an Empire immovable: Wheat field
952
#. TRANSLATORS: Helptext for a Frisian immovable: Barley Field
953
#: ../../data/tribes/initialization/amazons/units.lua:1161
954
#: ../../data/tribes/initialization/atlanteans/units.lua:1172
955
#: ../../data/tribes/initialization/atlanteans/units.lua:1207
956
#: ../../data/tribes/initialization/barbarians/units.lua:838
957
#: ../../data/tribes/initialization/empire/units.lua:899
958
#: ../../data/tribes/initialization/frisians/units.lua:1192
959
msgid "This field is ready for harvesting."
962
#. TRANSLATORS: Helptext for an Amazon immovable: Cassava Field
963
#. TRANSLATORS: Helptext for an Atlantean immovable: Blackroot Field
964
#. TRANSLATORS: Helptext for an Atlantean immovable: Corn Field
965
#. TRANSLATORS: Helptext for a Barbarian immovable: Wheat field
966
#. TRANSLATORS: Helptext for an Empire immovable: Wheat field
967
#. TRANSLATORS: Helptext for a Frisian immovable: Barley Field
968
#: ../../data/tribes/initialization/amazons/units.lua:1168
969
#: ../../data/tribes/initialization/atlanteans/units.lua:1179
970
#: ../../data/tribes/initialization/atlanteans/units.lua:1214
971
#: ../../data/tribes/initialization/barbarians/units.lua:845
972
#: ../../data/tribes/initialization/empire/units.lua:906
973
#: ../../data/tribes/initialization/frisians/units.lua:1199
974
msgid "This field has been harvested."
977
#. TRANSLATORS: Helptext for an Amazon immovable: Cocoa Tree Sapling
978
#: ../../data/tribes/initialization/amazons/units.lua:1175
979
msgid "This cocoa tree has just been planted."
982
#. TRANSLATORS: Helptext for an Amazon immovable: Cocoa Tree Pole
983
#: ../../data/tribes/initialization/amazons/units.lua:1182
984
msgid "This cocoa tree is growing."
987
#. TRANSLATORS: Helptext for an Amazon immovable: Cocoa Tree Mature
988
#: ../../data/tribes/initialization/amazons/units.lua:1189
989
msgid "This cocoa tree is fully grown."
992
#. TRANSLATORS: Helptext for an Amazon immovable: Cocoa Tree Old
993
#: ../../data/tribes/initialization/amazons/units.lua:1196
994
msgid "The beans on this cocoa tree are ready for harvesting."
997
#. TRANSLATORS: Helptext for an Amazon resource indicator: No resources
998
#. TRANSLATORS: Helptext for an Atlantean resource indicator: No resources
999
#. TRANSLATORS: Helptext for a Barbarian resource indicator: No resources
1000
#. TRANSLATORS: Helptext for an Empire resource indicator: No resources
1001
#. TRANSLATORS: Helptext for a Frisian resource indicator: No resources
1002
#: ../../data/tribes/initialization/amazons/units.lua:1203
1003
#: ../../data/tribes/initialization/atlanteans/units.lua:1228
1004
#: ../../data/tribes/initialization/barbarians/units.lua:880
1005
#: ../../data/tribes/initialization/empire/units.lua:941
1006
#: ../../data/tribes/initialization/frisians/units.lua:1278
1007
msgid "There are no resources in the ground here."
1010
#. TRANSLATORS: Helptext for an Amazon resource indicator: Gold, part 1
1011
#: ../../data/tribes/initialization/amazons/units.lua:1211
1012
#: ../../data/tribes/initialization/amazons/units.lua:1233
1014
"Gold veins contain gold ore that can be washed from the gravel at gold "
1018
#. TRANSLATORS: Helptext for an Amazon resource indicator: Gold, part 2
1019
#. TRANSLATORS: Helptext for an Atlantean resource indicator: Gold, part 2
1020
#. TRANSLATORS: Helptext for a Barbarian resource indicator: Gold, part 2
1021
#. TRANSLATORS: Helptext for an Empire resource indicator: Gold, part 2
1022
#. TRANSLATORS: Helptext for a Frisian resource indicator: Gold, part 2
1023
#: ../../data/tribes/initialization/amazons/units.lua:1213
1024
#: ../../data/tribes/initialization/atlanteans/units.lua:1267
1025
#: ../../data/tribes/initialization/barbarians/units.lua:919
1026
#: ../../data/tribes/initialization/empire/units.lua:980
1027
#: ../../data/tribes/initialization/frisians/units.lua:1317
1028
msgid "There is only a little bit of gold here."
1031
#. TRANSLATORS: Helptext for an Amazon resource indicator: Stones, part 1
1032
#: ../../data/tribes/initialization/amazons/units.lua:1222
1033
#: ../../data/tribes/initialization/amazons/units.lua:1244
1035
"Granite is a basic building material and can be dug up by a stone mine."
1038
#. TRANSLATORS: Helptext for an Amazon resource indicator: Stones, part 2
1039
#: ../../data/tribes/initialization/amazons/units.lua:1224
1040
msgid "There is only a little bit of quartz here."
1043
#. TRANSLATORS: Helptext for an Amazon resource indicator: Gold, part 2
1044
#. TRANSLATORS: Helptext for an Atlantean resource indicator: Gold, part 2
1045
#. TRANSLATORS: Helptext for a Barbarian resource indicator: Gold, part 2
1046
#. TRANSLATORS: Helptext for an Empire resource indicator: Gold, part 2
1047
#. TRANSLATORS: Helptext for a Frisian resource indicator: Gold, part 2
1048
#: ../../data/tribes/initialization/amazons/units.lua:1235
1049
#: ../../data/tribes/initialization/atlanteans/units.lua:1311
1050
#: ../../data/tribes/initialization/barbarians/units.lua:963
1051
#: ../../data/tribes/initialization/empire/units.lua:1024
1052
#: ../../data/tribes/initialization/frisians/units.lua:1361
1053
msgid "There is a lot of gold here."
1056
#. TRANSLATORS: Helptext for an Amazon resource indicator: Stones, part 2
1057
#: ../../data/tribes/initialization/amazons/units.lua:1246
1058
msgid "There is a lot of quartz here."
1061
#. TRANSLATORS: Helptext for an Amazon immovable: Ship Under Construction
1062
#. TRANSLATORS: Helptext for an Atlantean immovable: Ship Under Construction
1063
#. TRANSLATORS: Helptext for a Barbarian immovable: Ship Under Construction
1064
#. TRANSLATORS: Helptext for an Empire immovable: Ship Under Construction
1065
#. TRANSLATORS: Helptext for a Frisian immovable: Ship Under Construction
1066
#: ../../data/tribes/initialization/amazons/units.lua:1254
1067
#: ../../data/tribes/initialization/atlanteans/units.lua:1330
1068
#: ../../data/tribes/initialization/barbarians/units.lua:982
1069
#: ../../data/tribes/initialization/empire/units.lua:1043
1070
#: ../../data/tribes/initialization/frisians/units.lua:1380
1071
msgid "A ship is being constructed at this site."
1074
#. TRANSLATORS: Purpose helptext for an Amazon warehouse: Headquarters
1075
#: ../../data/tribes/initialization/amazons/units.lua:1266
1076
msgctxt "amazons_building"
1077
msgid "Accommodation for your people. Also stores your wares and tools."
1080
#. TRANSLATORS: Note helptext for an Amazon warehouse: Headquarters
1081
#: ../../data/tribes/initialization/amazons/units.lua:1268
1082
msgctxt "amazons_building"
1083
msgid "The headquarters is your main building."
1086
#. TRANSLATORS: Purpose helptext for an Amazon warehouse: Warehouse
1087
#: ../../data/tribes/initialization/amazons/units.lua:1275
1088
msgctxt "amazons_building"
1090
"Your workers and soldiers will find shelter here. Also stores your wares and"
1094
#. TRANSLATORS: Purpose helptext for an Amazon warehouse: Port
1095
#: ../../data/tribes/initialization/amazons/units.lua:1282
1096
msgctxt "amazons_building"
1098
"Serves as a base for overseas colonization and trade. Also stores your "
1099
"soldiers, wares and tools."
1102
#. TRANSLATORS: Note helptext for an Amazon warehouse: Port
1103
#: ../../data/tribes/initialization/amazons/units.lua:1284
1104
msgctxt "amazons_building"
1106
"Similar to the Headquarters a Port can be attacked and destroyed by an "
1107
"enemy. It is recommendable to send soldiers to defend it."
1110
#. TRANSLATORS: Purpose helptext for an Amazon production site: Stonecutter's
1112
#: ../../data/tribes/initialization/amazons/units.lua:1294
1113
msgctxt "amazons_building"
1114
msgid "Cuts raw pieces of granite out of rocks in the vicinity."
1117
#. TRANSLATORS: Note helptext for an Amazon production site: Stonecutter's Hut
1118
#: ../../data/tribes/initialization/amazons/units.lua:1296
1119
msgctxt "amazons_building"
1120
msgid "The stonecutter’s hut needs rocks to cut within the work area."
1123
#. TRANSLATORS: Performance helptext for an Amazon production site:
1124
#. Stonecutter's Hut, part 1
1125
#: ../../data/tribes/initialization/amazons/units.lua:1299
1126
msgctxt "amazons_building"
1128
"This building can produce one granite between %1$s and %2$s, depending on "
1129
"how far the stonecutter has to walk."
1132
#. TRANSLATORS: Performance helptext for an Amazon production site:
1133
#. Stonecutter's Hut, part 2
1134
#. TRANSLATORS: Performance helptext for an Amazon production site:
1135
#. Woodcutter's Hut, part 2
1136
#. TRANSLATORS: Performance helptext for an Amazon production site: Jungle
1137
#. Preserver's Hut, part 2
1138
#. TRANSLATORS: Performance helptext for an Amazon production site: Hunter-
1139
#. Gatherer's Hut, part 2
1140
#. TRANSLATORS: Performance helptext for an Amazon production site: Water
1141
#. Gatherer's Hut, part 2
1142
#. TRANSLATORS: Performance helptext for an Amazon production site: Rare Tree
1143
#. Cutter's Hut, part 2
1144
#. TRANSLATORS: Performance helptext for an Amazon production site: Scout's
1146
#: ../../data/tribes/initialization/amazons/units.lua:1301
1147
#: ../../data/tribes/initialization/amazons/units.lua:1316
1148
#: ../../data/tribes/initialization/amazons/units.lua:1331
1149
#: ../../data/tribes/initialization/amazons/units.lua:1350
1150
#: ../../data/tribes/initialization/amazons/units.lua:1384
1151
#: ../../data/tribes/initialization/amazons/units.lua:1397
1152
#: ../../data/tribes/initialization/amazons/units.lua:1420
1153
msgctxt "amazons_building"
1154
msgid "In case of slopes or obstacles in the way, the time is increased."
1157
#. TRANSLATORS: Purpose helptext for an Amazon production site: Woodcutter's
1159
#: ../../data/tribes/initialization/amazons/units.lua:1309
1160
msgctxt "amazons_building"
1161
msgid "Fells trees in the surrounding area and processes them into logs."
1164
#. TRANSLATORS: Note helptext for an Amazon production site: Woodcutter's Hut
1165
#: ../../data/tribes/initialization/amazons/units.lua:1311
1166
msgctxt "amazons_building"
1167
msgid "The woodcutter’s hut needs trees to fell within the work area."
1170
#. TRANSLATORS: Performance helptext for an Amazon production site:
1171
#. Woodcutter's Hut, part 1
1172
#: ../../data/tribes/initialization/amazons/units.lua:1314
1173
msgctxt "amazons_building"
1175
"This building can produce one log between %1$s and %2$s (with master "
1176
"woodcutter between %3$s and %4$s), depending on how far the woodcutter has "
1180
#. TRANSLATORS: Purpose helptext for an Amazon production site: Jungle
1182
#: ../../data/tribes/initialization/amazons/units.lua:1324
1183
msgctxt "amazons_building"
1184
msgid "Plants trees in the surrounding area."
1187
#. TRANSLATORS: Note helptext for an Amazon production site: Jungle
1189
#: ../../data/tribes/initialization/amazons/units.lua:1326
1190
msgctxt "amazons_building"
1192
"The jungle preserver’s hut needs free space within the work area to plant "
1196
#. TRANSLATORS: Performance helptext for an Amazon production site: Jungle
1197
#. Preserver's Hut, part 1
1198
#: ../../data/tribes/initialization/amazons/units.lua:1329
1199
msgctxt "amazons_building"
1201
"The jungle preserver or jungle master plants one tree between %1$s and %2$s,"
1202
" depending on how far she has to walk."
1205
#. TRANSLATORS: Purpose helptext for an Amazon production site: Hunter-
1207
#: ../../data/tribes/initialization/amazons/units.lua:1339
1208
msgctxt "amazons_building"
1209
msgid "Hunts animals to produce meat. Catches fish in the waters."
1212
#. TRANSLATORS: Note helptext for an Amazon production site: Hunter-Gatherer's
1214
#: ../../data/tribes/initialization/amazons/units.lua:1342
1215
msgctxt "amazons_building"
1217
"The hunter-gatherer’s hut needs animals or fish to hunt or catch within the "
1221
#. TRANSLATORS: Note helptext for an Amazon production site: Hunter-Gatherer's
1223
#: ../../data/tribes/initialization/amazons/units.lua:1344
1224
msgctxt "amazons_building"
1225
msgid "Roads and trees along the shoreline block fishing."
1228
#. TRANSLATORS: Performance helptext for an Amazon production site: Hunter-
1229
#. Gatherer's Hut, part 1
1230
#: ../../data/tribes/initialization/amazons/units.lua:1348
1231
msgctxt "amazons_building"
1233
"This building can produce one meat or one fish between %1$s and %2$s, "
1234
"depending on how far the hunter-gatherer has to walk. If both kinds of food "
1235
"are available, then one of each kind is produced between %3$s and %4$s."
1238
#. TRANSLATORS: Lore author helptext for an Amazon production site: Liana
1240
#: ../../data/tribes/initialization/amazons/units.lua:1358
1241
msgctxt "amazons_building"
1243
"‘Sunlight smiled upon us and our Ancestors while we worked to clear liana "
1244
"from the trees. I was not as efficient as my aunt and sisters, and so I "
1245
"learned to ply rope.’"
1248
#. TRANSLATORS: Lore author helptext for an Amazon production site: Liana
1250
#: ../../data/tribes/initialization/amazons/units.lua:1360
1251
msgctxt "amazons_building"
1252
msgid "Mistress WeaverSong, recollecting her early years as a liana cutter."
1255
#. TRANSLATORS: Purpose helptext for an Amazon production site: Liana Cutter's
1257
#: ../../data/tribes/initialization/amazons/units.lua:1362
1258
msgctxt "amazons_building"
1259
msgid "Home of the liana cutter who cuts lianas for making ropes."
1262
#. TRANSLATORS: Note helptext for an Amazon production site: Liana Cutter's
1264
#: ../../data/tribes/initialization/amazons/units.lua:1364
1265
msgctxt "amazons_building"
1267
"The liana cutter harvests liana from fully matured trees within the work "
1268
"area which are not being used as lookouts."
1271
#. TRANSLATORS: Performance helptext for an Amazon production site: Liana
1273
#: ../../data/tribes/initialization/amazons/units.lua:1366
1275
msgctxt "amazons_building"
1276
msgid "The liana cutter rests %s before going to work again."
1279
#. TRANSLATORS: Purpose helptext for an Amazon production site: Water
1281
#: ../../data/tribes/initialization/amazons/units.lua:1373
1282
msgctxt "amazons_building"
1283
msgid "Draws water out of the rivers and lakes."
1286
#. TRANSLATORS: Note helptext for an Amazon production site: Water Gatherer's
1288
#: ../../data/tribes/initialization/amazons/units.lua:1376
1289
msgctxt "amazons_building"
1291
"The water gatherer’s hut needs open water within the work area. Your workers"
1292
" cannot dig up water from the ground!"
1295
#. TRANSLATORS: Note helptext for an Amazon production site: Water Gatherer's
1297
#: ../../data/tribes/initialization/amazons/units.lua:1378
1298
msgctxt "amazons_building"
1299
msgid "Roads and trees along the shoreline block drawing water."
1302
#. TRANSLATORS: Performance helptext for an Amazon production site: Water
1303
#. Gatherer's Hut, part 1
1304
#: ../../data/tribes/initialization/amazons/units.lua:1382
1305
msgctxt "amazons_building"
1307
"This building can produce one bucket of water between %1$s and %2$s on "
1308
"average, depending on how far the carrier has to walk."
1311
#. TRANSLATORS: Purpose helptext for an Amazon production site: Rare Tree
1313
#: ../../data/tribes/initialization/amazons/units.lua:1392
1314
msgctxt "amazons_building"
1316
"Harvests rare trees in the surrounding area. Delivers ironwood, balsa and "
1320
#. TRANSLATORS: Performance helptext for an Amazon production site: Rare Tree
1321
#. Cutter's Hut, part 1
1322
#: ../../data/tribes/initialization/amazons/units.lua:1395
1323
msgctxt "amazons_building"
1325
"This building can produce one rare wood between %1$s and %2$s, depending on "
1326
"how far the woodcutter has to walk. If all kinds of rare tree are available "
1327
"within her work area, then one of each kind is produced between %3$s and "
1331
#. TRANSLATORS: Purpose helptext for an Amazon production site: Wilderness
1333
#: ../../data/tribes/initialization/amazons/units.lua:1405
1334
msgctxt "amazons_building"
1335
msgid "Breeds fish and game to renew food resources."
1338
#. TRANSLATORS: Note helptext for an Amazon production site: Wilderness
1340
#: ../../data/tribes/initialization/amazons/units.lua:1407
1341
msgctxt "amazons_building"
1343
"The wilderness keeper will only release new game at a nearby tree which is "
1344
"not being used as a lookout."
1347
#: ../../data/tribes/initialization/amazons/units.lua:1413
1348
msgctxt "amazons_building"
1350
"You need to connect this flag to a scout’s hut before you can send a scout "
1354
#. TRANSLATORS: Purpose helptext for an Amazon production site: Scout's Hut
1355
#: ../../data/tribes/initialization/amazons/units.lua:1415
1356
msgctxt "amazons_building"
1357
msgid "Explores unknown territory."
1360
#. TRANSLATORS: Performance helptext for an Amazon production site: Scout's
1362
#: ../../data/tribes/initialization/amazons/units.lua:1418
1363
msgctxt "amazons_building"
1364
msgid "One exploration trip of the scout takes between %1$s and %2$s."
1367
#. TRANSLATORS: Lore author helptext for an Amazon production site: Rope
1369
#: ../../data/tribes/initialization/amazons/units.lua:1430
1370
msgctxt "amazons_building"
1372
"‘My mother taught me to ply the ropes from Liana, how to choose the "
1373
"strongest cuttings and parts of the harvest, how to trim away flaws. I bless"
1374
" her wisdom in every length I use.’"
1377
#. TRANSLATORS: Lore author helptext for an Amazon production site: Rope
1379
#: ../../data/tribes/initialization/amazons/units.lua:1432
1380
msgctxt "amazons_building"
1381
msgid "Mistress WeaverSong, reflecting on training."
1384
#. TRANSLATORS: Purpose helptext for an Amazon production site: Rope Weaver's
1386
#: ../../data/tribes/initialization/amazons/units.lua:1434
1387
msgctxt "amazons_building"
1388
msgid "Makes ropes from lianas."
1391
#. TRANSLATORS: Purpose helptext for an Amazon production site: Furnace
1392
#: ../../data/tribes/initialization/amazons/units.lua:1441
1393
msgctxt "amazons_building"
1394
msgid "Smelts gold dust into gold ingots using charcoal."
1397
#. TRANSLATORS: Performance helptext for an Amazon production site: Furnace
1398
#: ../../data/tribes/initialization/amazons/units.lua:1443
1400
msgctxt "amazons_building"
1402
"The furnace can produce one gold ingot in %s on average if the supply is "
1406
#. TRANSLATORS: Lore helptext for an Amazon production site: Rare Tree
1408
#: ../../data/tribes/initialization/amazons/units.lua:1450
1409
msgctxt "amazons_building"
1411
"‘If properly harvested, cured and stored, ironwood becomes almost "
1412
"indestructible, and will not rust in damp conditions.’"
1415
#. TRANSLATORS: Lore author helptext for an Amazon production site: Rare Tree
1417
#: ../../data/tribes/initialization/amazons/units.lua:1452
1418
msgctxt "amazons_building"
1419
msgid "Jungle Master Abacaxis"
1422
#. TRANSLATORS: Purpose helptext for an Amazon production site: Rare Tree
1424
#: ../../data/tribes/initialization/amazons/units.lua:1454
1425
msgctxt "amazons_building"
1427
"Plants rare trees which are needed by the Amazons, like balsa, rubber and "
1431
#. TRANSLATORS: Note helptext for an Amazon production site: Rare Tree
1433
#: ../../data/tribes/initialization/amazons/units.lua:1456
1434
msgctxt "amazons_building"
1436
"Rare trees are planted according to the economy requirements. Keep roads "
1437
"connected to rare tree plantations so they adhere to economy targets."
1440
#. TRANSLATORS: Purpose helptext for an Amazon production site: Stone Workshop
1441
#: ../../data/tribes/initialization/amazons/units.lua:1463
1442
msgctxt "amazons_building"
1443
msgid "Makes tools and spears for our soldiers."
1446
#. TRANSLATORS: Performance helptext for an Amazon production site: Stone
1448
#: ../../data/tribes/initialization/amazons/units.lua:1465
1449
msgctxt "amazons_building"
1451
"If this building is fully supplied and all tools and spears are needed by "
1452
"the economy, production of one of each tool takes %1$s and one of each spear"
1453
" takes %2$s on average. If only one kind of tool or spear is needed by the "
1454
"economy, its production takes %3$s on average."
1457
#. TRANSLATORS: Lore helptext for an Amazon production site: Dressmakery
1458
#: ../../data/tribes/initialization/amazons/units.lua:1472
1459
msgctxt "amazons_building"
1461
"‘A skilled maker crafts garments of unsurpassed defence,<br> with each "
1462
"stitch imbued with conscious intent.’"
1465
#. TRANSLATORS: Lore author helptext for an Amazon production site:
1467
#: ../../data/tribes/initialization/amazons/units.lua:1474
1468
msgctxt "amazons_building"
1470
"Dressmakers’ ethos, adapted from the traditional verse ‘Mother Jungle’s "
1471
"wisdom: Song of the Conscientious.’"
1474
#. TRANSLATORS: Purpose helptext for an Amazon production site: Dressmakery
1475
#: ../../data/tribes/initialization/amazons/units.lua:1476
1476
msgctxt "amazons_building"
1477
msgid "Sews all dresses, boots and armor for our soldiers."
1480
#. TRANSLATORS: Performance helptext for an Amazon production site:
1482
#: ../../data/tribes/initialization/amazons/units.lua:1478
1483
msgctxt "amazons_building"
1485
"If this building is fully supplied and all dresses, boots and armors are "
1486
"needed by the economy, production of one of each of them takes %1$s on "
1487
"average. If only one kind of them is needed by the economy, its production "
1488
"takes %2$s on average."
1491
#. TRANSLATORS: Purpose helptext for an Amazon production site: Charcoal Kiln
1492
#: ../../data/tribes/initialization/amazons/units.lua:1485
1493
msgctxt "amazons_building"
1494
msgid "Burns logs into charcoal."
1497
#. TRANSLATORS: Performance helptext for an Amazon production site: Charcoal
1499
#: ../../data/tribes/initialization/amazons/units.lua:1487
1501
msgctxt "amazons_building"
1502
msgid "The charcoal kiln needs %s on average to produce one lump of coal."
1505
#. TRANSLATORS: Purpose helptext for an Amazon production site: Cassava Root
1507
#: ../../data/tribes/initialization/amazons/units.lua:1494
1508
msgctxt "amazons_building"
1509
msgid "Bakes bread from cassava root."
1512
#. TRANSLATORS: Purpose helptext for an Amazon production site: Chocolate
1514
#: ../../data/tribes/initialization/amazons/units.lua:1501
1515
msgctxt "amazons_building"
1516
msgid "Brews chocolate for soldier training."
1519
#. TRANSLATORS: Performance helptext for an Amazon production site: Chocolate
1521
#: ../../data/tribes/initialization/amazons/units.lua:1503
1523
msgctxt "amazons_building"
1525
"The chocolate brewery needs %s on average to brew one mug of chocolate."
1528
#. TRANSLATORS: Purpose helptext for an Amazon production site: Food Preserver
1529
#: ../../data/tribes/initialization/amazons/units.lua:1510
1530
msgctxt "amazons_building"
1532
"Prepares rations to feed the scouts and the workers digging for gold dust "
1536
#. TRANSLATORS: Performance helptext for an Amazon production site: Food
1538
#: ../../data/tribes/initialization/amazons/units.lua:1512
1540
msgctxt "amazons_building"
1542
"The food preserver can produce one ration in %s on average if the supply is "
1546
#. TRANSLATORS: Purpose helptext for an Amazon production site: Initiation
1548
#: ../../data/tribes/initialization/amazons/units.lua:1519
1549
msgctxt "amazons_building"
1550
msgid "Equips recruits and trains them as soldiers."
1553
#. TRANSLATORS: Performance helptext for an Amazon production site: Initiation
1555
#: ../../data/tribes/initialization/amazons/units.lua:1521
1557
msgctxt "amazons_building"
1558
msgid "The initiation site needs %s on average to recruit one soldier."
1561
#. TRANSLATORS: Purpose helptext for an Amazon production site: Gardening
1563
#: ../../data/tribes/initialization/amazons/units.lua:1528
1564
msgctxt "amazons_building"
1565
msgid "Enhances the fertility of the landscape for trees."
1568
#. TRANSLATORS: Note helptext for an Amazon production site: Gardening Center
1569
#: ../../data/tribes/initialization/amazons/units.lua:1530
1570
msgctxt "amazons_building"
1572
"Only a Jungle Master has the necessary experience to coax more growth from "
1576
#. TRANSLATORS: Purpose helptext for an Amazon production site: Tapir Farm
1577
#: ../../data/tribes/initialization/amazons/units.lua:1539
1578
msgctxt "amazons_building"
1579
msgid "Breeds tapirs for adding them to the transportation system."
1582
#. TRANSLATORS: Note helptext for an Amazon production site: Tapir Farm
1583
#: ../../data/tribes/initialization/amazons/units.lua:1541
1584
msgctxt "amazons_building"
1585
msgid "Tapirs help to prevent traffic jams on highly used roads."
1588
#. TRANSLATORS: Purpose helptext for an Amazon production site: Cassava
1590
#: ../../data/tribes/initialization/amazons/units.lua:1548
1591
msgctxt "amazons_building"
1592
msgid "Sows and harvests cassava."
1595
#. TRANSLATORS: Note helptext for an Amazon production site: Cassava
1597
#: ../../data/tribes/initialization/amazons/units.lua:1550
1598
msgctxt "amazons_building"
1600
"The cassava plantation needs free space within the work area to plant seeds."
1603
#. TRANSLATORS: Purpose helptext for an Amazon production site: Cocoa Farm
1604
#: ../../data/tribes/initialization/amazons/units.lua:1557
1605
msgctxt "amazons_building"
1606
msgid "Cultivates cocoa that is needed to brew chocolate drinks."
1609
#. TRANSLATORS: Note helptext for an Amazon production site: Cocoa Farm
1610
#: ../../data/tribes/initialization/amazons/units.lua:1559
1611
msgctxt "amazons_building"
1612
msgid "Chocolate is essential for training Amazon soldiers."
1615
#. TRANSLATORS: Purpose helptext for an Amazon production site: Stone Mine
1616
#: ../../data/tribes/initialization/amazons/units.lua:1568
1617
msgctxt "amazons_building"
1618
msgid "Digs granite and quartz out of the ground in mountain terrain."
1621
#. TRANSLATORS: Performance helptext for an Amazon production site: Stone Mine
1622
#: ../../data/tribes/initialization/amazons/units.lua:1570
1624
msgctxt "amazons_building"
1626
"The stone mine can produce one slab of each kind of stone in %s on average "
1627
"if the supply with rations is steady and the mine is not worn out."
1630
#. TRANSLATORS: Purpose helptext for an Amazon production site: Gold Digger
1632
#: ../../data/tribes/initialization/amazons/units.lua:1577
1633
msgctxt "amazons_building"
1634
msgid "Washes gold dust out of the ground in mountain terrain."
1637
#. TRANSLATORS: Performance helptext for an Amazon production site: Gold
1639
#: ../../data/tribes/initialization/amazons/units.lua:1579
1641
msgctxt "amazons_building"
1643
"If the supply is steady, this mine can produce gold dust in %s on average."
1646
#. TRANSLATORS: Purpose helptext for an Amazon training site: Warriors’
1648
#: ../../data/tribes/initialization/amazons/units.lua:1588
1649
msgctxt "amazons_building"
1651
"Trains soldiers in Attack up to level 2. Equips the soldiers with all "
1652
"necessary weapons."
1655
#. TRANSLATORS: Note helptext for an Amazon training site: Warriors’ Gathering
1656
#. TRANSLATORS: Note helptext for an Amazon training site: Training Glade
1657
#: ../../data/tribes/initialization/amazons/units.lua:1590
1658
#: ../../data/tribes/initialization/amazons/units.lua:1599
1659
msgctxt "amazons_building"
1660
msgid "Amazon soldiers need chocolate to train properly."
1663
#. TRANSLATORS: Purpose helptext for an Amazon training site: Training Glade
1664
#: ../../data/tribes/initialization/amazons/units.lua:1597
1665
msgctxt "amazons_building"
1667
"Trains soldiers in Evade, Defense and Health. Equips the soldiers with all "
1668
"necessary equipment and armor parts."
1671
#. TRANSLATORS: Purpose helptext for an Amazon military site: Patrol Post
1672
#. TRANSLATORS: Purpose helptext for an Amazon military site: Treetop Sentry
1673
#. TRANSLATORS: Purpose helptext for an Amazon military site: Warriors’
1675
#. TRANSLATORS: Purpose helptext for an Amazon military site: Tower
1676
#. TRANSLATORS: Purpose helptext for an Amazon military site: Observation
1678
#. TRANSLATORS: Purpose helptext for an Amazon military site: Fortress
1679
#. TRANSLATORS: Purpose helptext for an Amazon military site: Fortification
1680
#: ../../data/tribes/initialization/amazons/units.lua:1608
1681
#: ../../data/tribes/initialization/amazons/units.lua:1617
1682
#: ../../data/tribes/initialization/amazons/units.lua:1626
1683
#: ../../data/tribes/initialization/amazons/units.lua:1635
1684
#: ../../data/tribes/initialization/amazons/units.lua:1644
1685
#: ../../data/tribes/initialization/amazons/units.lua:1653
1686
#: ../../data/tribes/initialization/amazons/units.lua:1662
1687
msgctxt "amazons_building"
1688
msgid "Garrisons soldiers to expand your territory."
1691
#. TRANSLATORS: Note helptext for an Amazon military site: Patrol Post
1692
#. TRANSLATORS: Note helptext for an Amazon military site: Warriors’ Dwelling
1693
#. TRANSLATORS: Note helptext for an Amazon military site: Tower
1694
#. TRANSLATORS: Note helptext for an Amazon military site: Observation Tower
1695
#. TRANSLATORS: Note helptext for an Amazon military site: Fortress
1696
#. TRANSLATORS: Note helptext for an Amazon military site: Fortification
1697
#: ../../data/tribes/initialization/amazons/units.lua:1610
1698
#: ../../data/tribes/initialization/amazons/units.lua:1628
1699
#: ../../data/tribes/initialization/amazons/units.lua:1637
1700
#: ../../data/tribes/initialization/amazons/units.lua:1646
1701
#: ../../data/tribes/initialization/amazons/units.lua:1655
1702
#: ../../data/tribes/initialization/amazons/units.lua:1664
1703
msgctxt "amazons_building"
1705
"If you’re low on soldiers to occupy new military sites, use the downward "
1706
"arrow button to decrease the capacity. You can also click on a soldier to "
1710
#. TRANSLATORS: Note helptext for an Amazon military site: Treetop Sentry
1711
#: ../../data/tribes/initialization/amazons/units.lua:1619
1712
msgctxt "amazons_building"
1713
msgid "You can only build this building on top of a tree."
1716
#. TRANSLATORS: Purpose helptext for an Amazon production site: Ferry Yard
1717
#: ../../data/tribes/initialization/amazons/units.lua:1673
1718
msgctxt "amazons_building"
1719
msgid "Builds ferries."
1722
#. TRANSLATORS: Note helptext for an Amazon production site: Ferry Yard, part
1724
#: ../../data/tribes/initialization/amazons/units.lua:1676
1725
msgctxt "amazons_building"
1726
msgid "Needs water nearby. Be aware ferries carry wares only, no workers."
1729
#. TRANSLATORS: Note helptext for an Amazon production site: Ferry Yard, part
1731
#. TRANSLATORS: Note helptext for an Amazon production site: Shipyard, part 2
1732
#. TRANSLATORS: Note helptext for an Atlantean production site: Ferry Yard,
1734
#. TRANSLATORS: Note helptext for an Atlantean production site: Shipyard, part
1736
#. TRANSLATORS: Note helptext for a Barbarian production site: Ferry Yard,
1738
#. TRANSLATORS: Note helptext for a Barbarian production site: Shipyard, part
1740
#. TRANSLATORS: Note helptext for an Empire production site: Ferry Yard, part
1742
#. TRANSLATORS: Note helptext for an Empire production site: Shipyard, part 2
1743
#. TRANSLATORS: Note helptext for an Frisian production site: Ferry Yard, part
1745
#. TRANSLATORS: Note helptext for a Frisian production site: Shipyard, part 2
1746
#: ../../data/tribes/initialization/amazons/units.lua:1678
1747
#: ../../data/tribes/initialization/amazons/units.lua:1691
1748
#: ../../data/tribes/initialization/atlanteans/units.lua:2052
1749
#: ../../data/tribes/initialization/atlanteans/units.lua:2072
1750
#: ../../data/tribes/initialization/barbarians/units.lua:1808
1751
#: ../../data/tribes/initialization/barbarians/units.lua:1826
1752
#: ../../data/tribes/initialization/empire/units.lua:2306
1753
#: ../../data/tribes/initialization/empire/units.lua:2333
1754
#: ../../data/tribes/initialization/frisians/units.lua:2212
1755
#: ../../data/tribes/initialization/frisians/units.lua:2229
1757
msgid "Roads and trees along the shoreline block access to water."
1760
#. TRANSLATORS: Purpose helptext for an Amazon production site: Shipyard
1761
#: ../../data/tribes/initialization/amazons/units.lua:1686
1762
msgctxt "amazons_building"
1764
"Constructs ships that are used for overseas colonization and for trading "
1768
#. TRANSLATORS: Note helptext for an Amazon production site: Shipyard, part 1
1769
#. TRANSLATORS: Note helptext for an Atlantean production site: Shipyard, part
1771
#. TRANSLATORS: Note helptext for a Barbarian production site: Shipyard, part
1773
#. TRANSLATORS: Note helptext for an Empire production site: Shipyard, part 1
1774
#. TRANSLATORS: Note helptext for a Frisian production site: Shipyard, part 1
1775
#: ../../data/tribes/initialization/amazons/units.lua:1689
1776
#: ../../data/tribes/initialization/atlanteans/units.lua:2070
1777
#: ../../data/tribes/initialization/barbarians/units.lua:1824
1778
#: ../../data/tribes/initialization/empire/units.lua:2331
1779
#: ../../data/tribes/initialization/frisians/units.lua:2227
1781
msgid "Needs wide open water nearby."
1784
#. TRANSLATORS: Lore helptext for an Amazon building: Construction Site
1785
#. TRANSLATORS: Lore helptext for an Atlantean building: Construction Site
1786
#. TRANSLATORS: Lore helptext for a Barbarian building: Construction Site
1787
#. TRANSLATORS: Lore helptext for an Empire building: Construction Site
1788
#. TRANSLATORS: Lore helptext for a Frisian building: Construction Site
1789
#: ../../data/tribes/initialization/amazons/units.lua:1701
1790
#: ../../data/tribes/initialization/atlanteans/units.lua:2089
1791
#: ../../data/tribes/initialization/barbarians/units.lua:1848
1792
#: ../../data/tribes/initialization/empire/units.lua:2343
1793
#: ../../data/tribes/initialization/frisians/units.lua:2252
1795
msgid "‘Don’t swear at the builder who is short of building materials.’"
1798
#. TRANSLATORS: Lore author helptext for an Amazon building: Construction Site
1799
#. TRANSLATORS: Lore author helptext for an Atlantean building: Construction
1801
#. TRANSLATORS: Lore author helptext for a Barbarian building: Construction
1803
#. TRANSLATORS: Lore author helptext for an Empire building: Construction Site
1804
#. TRANSLATORS: Lore author helptext for a Frisian building: Construction Site
1805
#: ../../data/tribes/initialization/amazons/units.lua:1703
1806
#: ../../data/tribes/initialization/atlanteans/units.lua:2091
1807
#: ../../data/tribes/initialization/barbarians/units.lua:1850
1808
#: ../../data/tribes/initialization/empire/units.lua:2345
1809
#: ../../data/tribes/initialization/frisians/units.lua:2254
1811
msgid "Proverb widely used for impossible tasks of any kind"
1814
#. TRANSLATORS: Purpose helptext for an Amazon building: Construction Site
1815
#. TRANSLATORS: Purpose helptext for an Atlantean building: Construction Site
1816
#. TRANSLATORS: Purpose helptext for a Barbarian building: Construction Site
1817
#. TRANSLATORS: Purpose helptext for an Empire building: Construction Site
1818
#. TRANSLATORS: Purpose helptext for a Frisian building: Construction Site
1819
#: ../../data/tribes/initialization/amazons/units.lua:1705
1820
#: ../../data/tribes/initialization/atlanteans/units.lua:2093
1821
#: ../../data/tribes/initialization/barbarians/units.lua:1852
1822
#: ../../data/tribes/initialization/empire/units.lua:2347
1823
#: ../../data/tribes/initialization/frisians/units.lua:2256
1825
msgid "A new building is being built at this construction site."
1828
#. TRANSLATORS: Lore helptext for an Amazon building: Dismantle Site
1829
#. TRANSLATORS: Lore helptext for an Atlantean building: Dismantle Site
1830
#. TRANSLATORS: Lore helptext for a Barbarian building: Dismantle Site
1831
#. TRANSLATORS: Lore helptext for an Empire building: Dismantle Site
1832
#. TRANSLATORS: Lore helptext for a Frisian building: Dismantle Site
1833
#: ../../data/tribes/initialization/amazons/units.lua:1712
1834
#: ../../data/tribes/initialization/atlanteans/units.lua:2100
1835
#: ../../data/tribes/initialization/barbarians/units.lua:1859
1836
#: ../../data/tribes/initialization/empire/units.lua:2354
1837
#: ../../data/tribes/initialization/frisians/units.lua:2263
1839
msgid "‘New paths will appear when you are willing to tear down the old.’"
1842
#. TRANSLATORS: Lore author helptext for an Amazon building: Dismantle Site
1843
#. TRANSLATORS: Lore author helptext for an Atlantean building: Dismantle Site
1844
#. TRANSLATORS: Lore author helptext for a Barbarian building: Dismantle Site
1845
#. TRANSLATORS: Lore author helptext for an Empire building: Dismantle Site
1846
#. TRANSLATORS: Lore author helptext for a Frisian building: Dismantle Site
1847
#: ../../data/tribes/initialization/amazons/units.lua:1714
1848
#: ../../data/tribes/initialization/atlanteans/units.lua:2102
1849
#: ../../data/tribes/initialization/barbarians/units.lua:1861
1850
#: ../../data/tribes/initialization/empire/units.lua:2356
1851
#: ../../data/tribes/initialization/frisians/units.lua:2265
1856
#. TRANSLATORS: Purpose helptext for an Amazon building: Dismantle Site
1857
#. TRANSLATORS: Purpose helptext for an Atlantean building: Dismantle Site
1858
#. TRANSLATORS: Purpose helptext for a Barbarian building: Dismantle Site
1859
#. TRANSLATORS: Purpose helptext for an Empire building: Dismantle Site
1860
#. TRANSLATORS: Purpose helptext for a Frisian building: Dismantle Site
1861
#: ../../data/tribes/initialization/amazons/units.lua:1716
1862
#: ../../data/tribes/initialization/atlanteans/units.lua:2104
1863
#: ../../data/tribes/initialization/barbarians/units.lua:1863
1864
#: ../../data/tribes/initialization/empire/units.lua:2358
1865
#: ../../data/tribes/initialization/frisians/units.lua:2267
1868
"A building is being dismantled at this dismantle site, returning some of the"
1869
" resources that were used during this building’s construction to your "
1873
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
1875
#: ../../data/tribes/initialization/amazons/units.lua:1723
1876
msgctxt "warehousename"
1880
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
1882
#: ../../data/tribes/initialization/amazons/units.lua:1725
1883
msgctxt "warehousename"
1887
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
1889
#: ../../data/tribes/initialization/amazons/units.lua:1727
1890
msgctxt "warehousename"
1894
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
1896
#: ../../data/tribes/initialization/amazons/units.lua:1729
1897
msgctxt "warehousename"
1901
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
1903
#: ../../data/tribes/initialization/amazons/units.lua:1731
1904
msgctxt "warehousename"
1908
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
1910
#: ../../data/tribes/initialization/amazons/units.lua:1733
1911
msgctxt "warehousename"
1915
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
1917
#: ../../data/tribes/initialization/amazons/units.lua:1735
1918
msgctxt "warehousename"
1922
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
1924
#: ../../data/tribes/initialization/amazons/units.lua:1737
1925
msgctxt "warehousename"
1929
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
1931
#: ../../data/tribes/initialization/amazons/units.lua:1739
1932
msgctxt "warehousename"
1936
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
1938
#: ../../data/tribes/initialization/amazons/units.lua:1741
1939
msgctxt "warehousename"
1943
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
1945
#: ../../data/tribes/initialization/amazons/units.lua:1743
1946
msgctxt "warehousename"
1950
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
1952
#: ../../data/tribes/initialization/amazons/units.lua:1745
1953
msgctxt "warehousename"
1957
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
1959
#: ../../data/tribes/initialization/amazons/units.lua:1747
1960
msgctxt "warehousename"
1964
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
1966
#: ../../data/tribes/initialization/amazons/units.lua:1749
1967
msgctxt "warehousename"
1971
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
1973
#: ../../data/tribes/initialization/amazons/units.lua:1751
1974
msgctxt "warehousename"
1978
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
1980
#: ../../data/tribes/initialization/amazons/units.lua:1753
1981
msgctxt "warehousename"
1985
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
1987
#: ../../data/tribes/initialization/amazons/units.lua:1755
1988
msgctxt "warehousename"
1992
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
1994
#: ../../data/tribes/initialization/amazons/units.lua:1757
1995
msgctxt "warehousename"
1999
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2001
#: ../../data/tribes/initialization/amazons/units.lua:1759
2002
msgctxt "warehousename"
2006
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2008
#: ../../data/tribes/initialization/amazons/units.lua:1761
2009
msgctxt "warehousename"
2013
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2015
#: ../../data/tribes/initialization/amazons/units.lua:1763
2016
msgctxt "warehousename"
2020
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2022
#: ../../data/tribes/initialization/amazons/units.lua:1765
2023
msgctxt "warehousename"
2027
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2029
#: ../../data/tribes/initialization/amazons/units.lua:1767
2030
msgctxt "warehousename"
2034
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2036
#: ../../data/tribes/initialization/amazons/units.lua:1769
2037
msgctxt "warehousename"
2041
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2043
#: ../../data/tribes/initialization/amazons/units.lua:1771
2044
msgctxt "warehousename"
2048
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2050
#: ../../data/tribes/initialization/amazons/units.lua:1773
2051
msgctxt "warehousename"
2055
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2057
#: ../../data/tribes/initialization/amazons/units.lua:1775
2058
msgctxt "warehousename"
2062
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2064
#: ../../data/tribes/initialization/amazons/units.lua:1777
2065
msgctxt "warehousename"
2069
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2071
#: ../../data/tribes/initialization/amazons/units.lua:1779
2072
msgctxt "warehousename"
2076
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2078
#: ../../data/tribes/initialization/amazons/units.lua:1781
2079
msgctxt "warehousename"
2083
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2085
#: ../../data/tribes/initialization/amazons/units.lua:1783
2086
msgctxt "warehousename"
2090
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2092
#: ../../data/tribes/initialization/amazons/units.lua:1785
2093
msgctxt "warehousename"
2097
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2099
#: ../../data/tribes/initialization/amazons/units.lua:1787
2100
msgctxt "warehousename"
2104
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2106
#: ../../data/tribes/initialization/amazons/units.lua:1789
2107
msgctxt "warehousename"
2111
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2113
#: ../../data/tribes/initialization/amazons/units.lua:1791
2114
msgctxt "warehousename"
2118
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2120
#: ../../data/tribes/initialization/amazons/units.lua:1793
2121
msgctxt "warehousename"
2125
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2127
#: ../../data/tribes/initialization/amazons/units.lua:1795
2128
msgctxt "warehousename"
2132
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2134
#: ../../data/tribes/initialization/amazons/units.lua:1797
2135
msgctxt "warehousename"
2139
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2141
#: ../../data/tribes/initialization/amazons/units.lua:1799
2142
msgctxt "warehousename"
2146
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2148
#: ../../data/tribes/initialization/amazons/units.lua:1801
2149
msgctxt "warehousename"
2153
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2155
#: ../../data/tribes/initialization/amazons/units.lua:1803
2156
msgctxt "warehousename"
2160
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2162
#: ../../data/tribes/initialization/amazons/units.lua:1805
2163
msgctxt "warehousename"
2167
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2169
#: ../../data/tribes/initialization/amazons/units.lua:1807
2170
msgctxt "warehousename"
2174
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2176
#: ../../data/tribes/initialization/amazons/units.lua:1809
2177
msgctxt "warehousename"
2181
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2183
#: ../../data/tribes/initialization/amazons/units.lua:1811
2184
msgctxt "warehousename"
2188
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2190
#: ../../data/tribes/initialization/amazons/units.lua:1813
2191
msgctxt "warehousename"
2195
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2197
#: ../../data/tribes/initialization/amazons/units.lua:1815
2198
msgctxt "warehousename"
2202
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2204
#: ../../data/tribes/initialization/amazons/units.lua:1817
2205
msgctxt "warehousename"
2209
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2211
#: ../../data/tribes/initialization/amazons/units.lua:1819
2212
msgctxt "warehousename"
2216
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2218
#: ../../data/tribes/initialization/amazons/units.lua:1821
2219
msgctxt "warehousename"
2223
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2225
#: ../../data/tribes/initialization/amazons/units.lua:1823
2226
msgctxt "warehousename"
2230
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2232
#: ../../data/tribes/initialization/amazons/units.lua:1825
2233
msgctxt "warehousename"
2237
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2239
#: ../../data/tribes/initialization/amazons/units.lua:1827
2240
msgctxt "warehousename"
2244
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2246
#: ../../data/tribes/initialization/amazons/units.lua:1829
2247
msgctxt "warehousename"
2251
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2253
#: ../../data/tribes/initialization/amazons/units.lua:1831
2254
msgctxt "warehousename"
2258
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2260
#: ../../data/tribes/initialization/amazons/units.lua:1833
2261
msgctxt "warehousename"
2265
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2267
#: ../../data/tribes/initialization/amazons/units.lua:1835
2268
msgctxt "warehousename"
2272
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2274
#: ../../data/tribes/initialization/amazons/units.lua:1837
2275
msgctxt "warehousename"
2279
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2281
#: ../../data/tribes/initialization/amazons/units.lua:1839
2282
msgctxt "warehousename"
2286
#. TRANSLATORS: This Amazonian warehouse is named after a town in the Amazon
2288
#: ../../data/tribes/initialization/amazons/units.lua:1841
2289
msgctxt "warehousename"
2293
#. TRANSLATORS: This Amazonian warehouse is named after a Maya city
2294
#: ../../data/tribes/initialization/amazons/units.lua:1843
2295
msgctxt "warehousename"
2299
#. TRANSLATORS: This Amazonian warehouse is named after a Maya city
2300
#: ../../data/tribes/initialization/amazons/units.lua:1845
2301
msgctxt "warehousename"
2305
#. TRANSLATORS: This Amazonian warehouse is named after a Maya city
2306
#: ../../data/tribes/initialization/amazons/units.lua:1847
2307
msgctxt "warehousename"
2308
msgid "Chichén Itzá"
2311
#. TRANSLATORS: This Amazonian warehouse is named after a Maya city
2312
#: ../../data/tribes/initialization/amazons/units.lua:1849
2313
msgctxt "warehousename"
2317
#. TRANSLATORS: This Amazonian warehouse is named after a Maya city
2318
#: ../../data/tribes/initialization/amazons/units.lua:1851
2319
msgctxt "warehousename"
2323
#. TRANSLATORS: This Amazonian warehouse is named after a Maya city
2324
#: ../../data/tribes/initialization/amazons/units.lua:1853
2325
msgctxt "warehousename"
2329
#. TRANSLATORS: This Amazonian warehouse is named after a Maya city
2330
#: ../../data/tribes/initialization/amazons/units.lua:1855
2331
msgctxt "warehousename"
2335
#. TRANSLATORS: This Amazonian warehouse is named after a Maya city
2336
#: ../../data/tribes/initialization/amazons/units.lua:1857
2337
msgctxt "warehousename"
2341
#. TRANSLATORS: This Amazonian warehouse is named after a Maya city
2342
#: ../../data/tribes/initialization/amazons/units.lua:1859
2343
msgctxt "warehousename"
2347
#. TRANSLATORS: This Amazonian warehouse is named after a Maya city
2348
#: ../../data/tribes/initialization/amazons/units.lua:1861
2349
msgctxt "warehousename"
2353
#. TRANSLATORS: This Amazonian warehouse is named after a Maya city
2354
#: ../../data/tribes/initialization/amazons/units.lua:1863
2355
msgctxt "warehousename"
2359
#. TRANSLATORS: This Amazonian warehouse is named after a Maya city
2360
#: ../../data/tribes/initialization/amazons/units.lua:1865
2361
msgctxt "warehousename"
2365
#. TRANSLATORS: This Amazonian warehouse is named after an Inca city
2366
#: ../../data/tribes/initialization/amazons/units.lua:1867
2367
msgctxt "warehousename"
2371
#. TRANSLATORS: This Amazonian warehouse is named after an Inca city
2372
#: ../../data/tribes/initialization/amazons/units.lua:1869
2373
msgctxt "warehousename"
2377
#. TRANSLATORS: This Amazonian warehouse is named after an Inca city
2378
#: ../../data/tribes/initialization/amazons/units.lua:1871
2379
msgctxt "warehousename"
2383
#. TRANSLATORS: This Amazonian warehouse is named after an Inca city
2384
#: ../../data/tribes/initialization/amazons/units.lua:1873
2385
msgctxt "warehousename"
2386
msgid "Choquequirao"
2389
#. TRANSLATORS: This Amazonian warehouse is named after an Inca city
2390
#: ../../data/tribes/initialization/amazons/units.lua:1875
2391
msgctxt "warehousename"
2395
#. TRANSLATORS: This Amazonian warehouse is named after an Inca city
2396
#: ../../data/tribes/initialization/amazons/units.lua:1877
2397
msgctxt "warehousename"
2401
#. TRANSLATORS: This Amazonian warehouse is named after an Inca city
2402
#: ../../data/tribes/initialization/amazons/units.lua:1879
2403
msgctxt "warehousename"
2404
msgid "Machu Picchu"
2407
#. TRANSLATORS: This Amazonian warehouse is named after an Inca city
2408
#: ../../data/tribes/initialization/amazons/units.lua:1881
2409
msgctxt "warehousename"
2413
#. TRANSLATORS: This Amazonian warehouse is named after an Inca city
2414
#: ../../data/tribes/initialization/amazons/units.lua:1883
2415
msgctxt "warehousename"
2416
msgid "Ollantaytambo"
2419
#. TRANSLATORS: This Amazonian warehouse is named after an Inca city
2420
#: ../../data/tribes/initialization/amazons/units.lua:1885
2421
msgctxt "warehousename"
2425
#. TRANSLATORS: This Amazonian warehouse is named after an Inca city
2426
#: ../../data/tribes/initialization/amazons/units.lua:1887
2427
msgctxt "warehousename"
2431
#. TRANSLATORS: This Amazonian warehouse is named after an Inca city
2432
#: ../../data/tribes/initialization/amazons/units.lua:1889
2433
msgctxt "warehousename"
2434
msgid "Paqari-tampu"
2437
#. TRANSLATORS: This Amazonian warehouse is named after an Inca city
2438
#: ../../data/tribes/initialization/amazons/units.lua:1891
2439
msgctxt "warehousename"
2443
#. TRANSLATORS: This Amazonian warehouse is named after an Inca city
2444
#: ../../data/tribes/initialization/amazons/units.lua:1893
2445
msgctxt "warehousename"
2449
#. TRANSLATORS: This Amazonian warehouse is named after an Inca city
2450
#: ../../data/tribes/initialization/amazons/units.lua:1895
2451
msgctxt "warehousename"
2455
#. TRANSLATORS: This Amazonian warehouse is named after an Inca city
2456
#: ../../data/tribes/initialization/amazons/units.lua:1897
2457
msgctxt "warehousename"
2461
#. TRANSLATORS: This Amazonian warehouse is named after an Inca city
2462
#: ../../data/tribes/initialization/amazons/units.lua:1899
2463
msgctxt "warehousename"
2467
#. TRANSLATORS: This Amazonian warehouse is named after a part of the Inca
2469
#: ../../data/tribes/initialization/amazons/units.lua:1901
2470
msgctxt "warehousename"
2474
#. TRANSLATORS: This Amazonian warehouse is named after a part of the Inca
2476
#: ../../data/tribes/initialization/amazons/units.lua:1903
2477
msgctxt "warehousename"
2481
#. TRANSLATORS: This Amazonian warehouse is named after a part of the Inca
2483
#: ../../data/tribes/initialization/amazons/units.lua:1905
2484
msgctxt "warehousename"
2488
#. TRANSLATORS: This Amazonian warehouse is named after a part of the Inca
2490
#: ../../data/tribes/initialization/amazons/units.lua:1907
2491
msgctxt "warehousename"
2495
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2496
#. in the Amazon Basin
2497
#: ../../data/tribes/initialization/amazons/units.lua:1909
2498
msgctxt "warehousename"
2502
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2503
#. in the Amazon Basin
2504
#: ../../data/tribes/initialization/amazons/units.lua:1911
2505
msgctxt "warehousename"
2509
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2510
#. in the Amazon Basin
2511
#: ../../data/tribes/initialization/amazons/units.lua:1913
2512
msgctxt "warehousename"
2516
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2517
#. in the Amazon Basin
2518
#: ../../data/tribes/initialization/amazons/units.lua:1915
2519
msgctxt "warehousename"
2523
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2524
#. in the Amazon Basin
2525
#: ../../data/tribes/initialization/amazons/units.lua:1917
2526
msgctxt "warehousename"
2530
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2531
#. in the Amazon Basin
2532
#: ../../data/tribes/initialization/amazons/units.lua:1919
2533
msgctxt "warehousename"
2537
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2538
#. in the Amazon Basin
2539
#: ../../data/tribes/initialization/amazons/units.lua:1921
2540
msgctxt "warehousename"
2544
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2545
#. in the Amazon Basin
2546
#: ../../data/tribes/initialization/amazons/units.lua:1923
2547
msgctxt "warehousename"
2551
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2552
#. in the Amazon Basin
2553
#: ../../data/tribes/initialization/amazons/units.lua:1925
2554
msgctxt "warehousename"
2558
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2559
#. in the Amazon Basin
2560
#: ../../data/tribes/initialization/amazons/units.lua:1927
2561
msgctxt "warehousename"
2565
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2566
#. in the Amazon Basin
2567
#: ../../data/tribes/initialization/amazons/units.lua:1929
2568
msgctxt "warehousename"
2572
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2573
#. in the Amazon Basin
2574
#: ../../data/tribes/initialization/amazons/units.lua:1931
2575
msgctxt "warehousename"
2579
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2580
#. in the Amazon Basin
2581
#: ../../data/tribes/initialization/amazons/units.lua:1933
2582
msgctxt "warehousename"
2586
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2587
#. in the Amazon Basin
2588
#: ../../data/tribes/initialization/amazons/units.lua:1935
2589
msgctxt "warehousename"
2593
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2594
#. in the Amazon Basin
2595
#: ../../data/tribes/initialization/amazons/units.lua:1937
2596
msgctxt "warehousename"
2600
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2601
#. in the Amazon Basin
2602
#: ../../data/tribes/initialization/amazons/units.lua:1939
2603
msgctxt "warehousename"
2607
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2608
#. in the Amazon Basin
2609
#: ../../data/tribes/initialization/amazons/units.lua:1941
2610
msgctxt "warehousename"
2614
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2615
#. in the Amazon Basin
2616
#: ../../data/tribes/initialization/amazons/units.lua:1943
2617
msgctxt "warehousename"
2621
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2622
#. in the Amazon Basin
2623
#: ../../data/tribes/initialization/amazons/units.lua:1945
2624
msgctxt "warehousename"
2628
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2629
#. in the Amazon Basin
2630
#: ../../data/tribes/initialization/amazons/units.lua:1947
2631
msgctxt "warehousename"
2635
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2636
#. in the Amazon Basin
2637
#: ../../data/tribes/initialization/amazons/units.lua:1949
2638
msgctxt "warehousename"
2639
msgid "Enawene Nawe"
2642
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2643
#. in the Amazon Basin
2644
#: ../../data/tribes/initialization/amazons/units.lua:1951
2645
msgctxt "warehousename"
2649
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2650
#. in the Amazon Basin
2651
#: ../../data/tribes/initialization/amazons/units.lua:1953
2652
msgctxt "warehousename"
2656
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2657
#. in the Amazon Basin
2658
#: ../../data/tribes/initialization/amazons/units.lua:1955
2659
msgctxt "warehousename"
2663
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2664
#. in the Amazon Basin
2665
#: ../../data/tribes/initialization/amazons/units.lua:1957
2666
msgctxt "warehousename"
2670
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2671
#. in the Amazon Basin
2672
#: ../../data/tribes/initialization/amazons/units.lua:1959
2673
msgctxt "warehousename"
2677
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2678
#. in the Amazon Basin
2679
#: ../../data/tribes/initialization/amazons/units.lua:1961
2680
msgctxt "warehousename"
2684
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2685
#. in the Amazon Basin
2686
#: ../../data/tribes/initialization/amazons/units.lua:1963
2687
msgctxt "warehousename"
2691
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2692
#. in the Amazon Basin
2693
#: ../../data/tribes/initialization/amazons/units.lua:1965
2694
msgctxt "warehousename"
2698
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2699
#. in the Amazon Basin
2700
#: ../../data/tribes/initialization/amazons/units.lua:1967
2701
msgctxt "warehousename"
2705
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2706
#. in the Amazon Basin
2707
#: ../../data/tribes/initialization/amazons/units.lua:1969
2708
msgctxt "warehousename"
2712
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2713
#. in the Amazon Basin
2714
#: ../../data/tribes/initialization/amazons/units.lua:1971
2715
msgctxt "warehousename"
2719
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2720
#. in the Amazon Basin
2721
#: ../../data/tribes/initialization/amazons/units.lua:1973
2722
msgctxt "warehousename"
2726
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2727
#. in the Amazon Basin
2728
#: ../../data/tribes/initialization/amazons/units.lua:1975
2729
msgctxt "warehousename"
2733
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2734
#. in the Amazon Basin
2735
#: ../../data/tribes/initialization/amazons/units.lua:1977
2736
msgctxt "warehousename"
2740
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2741
#. in the Amazon Basin
2742
#: ../../data/tribes/initialization/amazons/units.lua:1979
2743
msgctxt "warehousename"
2747
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2748
#. in the Amazon Basin
2749
#: ../../data/tribes/initialization/amazons/units.lua:1981
2750
msgctxt "warehousename"
2754
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2755
#. in the Amazon Basin
2756
#: ../../data/tribes/initialization/amazons/units.lua:1983
2757
msgctxt "warehousename"
2761
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2762
#. in the Amazon Basin
2763
#: ../../data/tribes/initialization/amazons/units.lua:1985
2764
msgctxt "warehousename"
2768
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2769
#. in the Amazon Basin
2770
#: ../../data/tribes/initialization/amazons/units.lua:1987
2771
msgctxt "warehousename"
2775
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2776
#. in the Amazon Basin
2777
#: ../../data/tribes/initialization/amazons/units.lua:1989
2778
msgctxt "warehousename"
2782
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2783
#. in the Amazon Basin
2784
#: ../../data/tribes/initialization/amazons/units.lua:1991
2785
msgctxt "warehousename"
2789
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2790
#. in the Amazon Basin
2791
#: ../../data/tribes/initialization/amazons/units.lua:1993
2792
msgctxt "warehousename"
2796
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2797
#. in the Amazon Basin
2798
#: ../../data/tribes/initialization/amazons/units.lua:1995
2799
msgctxt "warehousename"
2803
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2804
#. in the Amazon Basin
2805
#: ../../data/tribes/initialization/amazons/units.lua:1997
2806
msgctxt "warehousename"
2810
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2811
#. in the Amazon Basin
2812
#: ../../data/tribes/initialization/amazons/units.lua:1999
2813
msgctxt "warehousename"
2817
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2818
#. in the Amazon Basin
2819
#: ../../data/tribes/initialization/amazons/units.lua:2001
2820
msgctxt "warehousename"
2824
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2825
#. in the Amazon Basin
2826
#: ../../data/tribes/initialization/amazons/units.lua:2003
2827
msgctxt "warehousename"
2831
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2832
#. in the Amazon Basin
2833
#: ../../data/tribes/initialization/amazons/units.lua:2005
2834
msgctxt "warehousename"
2838
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2839
#. in the Amazon Basin
2840
#: ../../data/tribes/initialization/amazons/units.lua:2007
2841
msgctxt "warehousename"
2845
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2846
#. in the Amazon Basin
2847
#: ../../data/tribes/initialization/amazons/units.lua:2009
2848
msgctxt "warehousename"
2852
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2853
#. in the Amazon Basin
2854
#: ../../data/tribes/initialization/amazons/units.lua:2011
2855
msgctxt "warehousename"
2859
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2860
#. in the Amazon Basin
2861
#: ../../data/tribes/initialization/amazons/units.lua:2013
2862
msgctxt "warehousename"
2866
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2867
#. in the Amazon Basin
2868
#: ../../data/tribes/initialization/amazons/units.lua:2015
2869
msgctxt "warehousename"
2873
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2874
#. in the Amazon Basin
2875
#: ../../data/tribes/initialization/amazons/units.lua:2017
2876
msgctxt "warehousename"
2880
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2881
#. in the Amazon Basin
2882
#: ../../data/tribes/initialization/amazons/units.lua:2019
2883
msgctxt "warehousename"
2887
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2888
#. in the Amazon Basin
2889
#: ../../data/tribes/initialization/amazons/units.lua:2021
2890
msgctxt "warehousename"
2894
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2895
#. in the Amazon Basin
2896
#: ../../data/tribes/initialization/amazons/units.lua:2023
2897
msgctxt "warehousename"
2901
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2902
#. in the Amazon Basin
2903
#: ../../data/tribes/initialization/amazons/units.lua:2025
2904
msgctxt "warehousename"
2908
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2909
#. in the Amazon Basin
2910
#: ../../data/tribes/initialization/amazons/units.lua:2027
2911
msgctxt "warehousename"
2915
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2916
#. in the Amazon Basin
2917
#: ../../data/tribes/initialization/amazons/units.lua:2029
2918
msgctxt "warehousename"
2922
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2923
#. in the Amazon Basin
2924
#: ../../data/tribes/initialization/amazons/units.lua:2031
2925
msgctxt "warehousename"
2929
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2930
#. in the Amazon Basin
2931
#: ../../data/tribes/initialization/amazons/units.lua:2033
2932
msgctxt "warehousename"
2936
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2937
#. in the Amazon Basin
2938
#: ../../data/tribes/initialization/amazons/units.lua:2035
2939
msgctxt "warehousename"
2943
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2944
#. in the Amazon Basin
2945
#: ../../data/tribes/initialization/amazons/units.lua:2037
2946
msgctxt "warehousename"
2950
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2951
#. in the Amazon Basin
2952
#: ../../data/tribes/initialization/amazons/units.lua:2039
2953
msgctxt "warehousename"
2957
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2958
#. in the Amazon Basin
2959
#: ../../data/tribes/initialization/amazons/units.lua:2041
2960
msgctxt "warehousename"
2964
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2965
#. in the Amazon Basin
2966
#: ../../data/tribes/initialization/amazons/units.lua:2043
2967
msgctxt "warehousename"
2971
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2972
#. in the Amazon Basin
2973
#: ../../data/tribes/initialization/amazons/units.lua:2045
2974
msgctxt "warehousename"
2975
msgid "Uru-Eu-Wau-Wau"
2978
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2979
#. in the Amazon Basin
2980
#: ../../data/tribes/initialization/amazons/units.lua:2047
2981
msgctxt "warehousename"
2985
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2986
#. in the Amazon Basin
2987
#: ../../data/tribes/initialization/amazons/units.lua:2049
2988
msgctxt "warehousename"
2992
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
2993
#. in the Amazon Basin
2994
#: ../../data/tribes/initialization/amazons/units.lua:2051
2995
msgctxt "warehousename"
2999
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
3000
#. in the Amazon Basin
3001
#: ../../data/tribes/initialization/amazons/units.lua:2053
3002
msgctxt "warehousename"
3006
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
3007
#. in the Amazon Basin
3008
#: ../../data/tribes/initialization/amazons/units.lua:2055
3009
msgctxt "warehousename"
3013
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
3014
#. in the Amazon Basin
3015
#: ../../data/tribes/initialization/amazons/units.lua:2057
3016
msgctxt "warehousename"
3020
#. TRANSLATORS: This Amazonian warehouse is named after an indigenous people
3021
#. in the Amazon Basin
3022
#: ../../data/tribes/initialization/amazons/units.lua:2059
3023
msgctxt "warehousename"
3027
#. TRANSLATORS: Productivity label on an Amazon building if there is 1 worker
3029
#: ../../data/tribes/initialization/amazons/units.lua:2065
3031
msgid "Worker missing"
3034
#. TRANSLATORS: Productivity label on an Amazon building if there is 1 worker
3036
#: ../../data/tribes/initialization/amazons/units.lua:2067
3038
msgid "Worker is coming"
3041
#. TRANSLATORS: Productivity label on an Amazon building if there is more than
3042
#. 1 worker missing. If you need plural forms here, please let us know.
3043
#: ../../data/tribes/initialization/amazons/units.lua:2069
3045
msgid "Workers missing"
3048
#. TRANSLATORS: Productivity label on an Amazon building if there is more than
3049
#. 1 worker coming. If you need plural forms here, please let us know.
3050
#: ../../data/tribes/initialization/amazons/units.lua:2071
3052
msgid "Workers are coming"
3055
#. TRANSLATORS: Productivity label on an Amazon building if there is 1
3056
#. experienced worker missing
3057
#: ../../data/tribes/initialization/amazons/units.lua:2073
3059
msgid "Expert missing"
3062
#. TRANSLATORS: Productivity label on an Amazon building if there is more than
3063
#. 1 experienced worker missing. If you need plural forms here, please let us
3065
#: ../../data/tribes/initialization/amazons/units.lua:2075
3067
msgid "Experts missing"
3070
#. TRANSLATORS: %1% is the number of Amazon soldiers the plural refers to. %2%
3071
#. is the maximum number of soldier slots in the building.
3072
#: ../../data/tribes/initialization/amazons/units.lua:2089
3073
msgctxt "amazons_soldier"
3074
msgid "%1% soldier (+%2%)"
3075
msgid_plural "%1% soldiers (+%2%)"
3079
#. TRANSLATORS: Number of Amazon soldiers stationed at a militarysite.
3080
#: ../../data/tribes/initialization/amazons/units.lua:2091
3081
msgctxt "amazons_soldier"
3083
msgid_plural "%1% soldiers"
3087
#. TRANSLATORS: %1% is the number of Amazon soldiers the plural refers to. %2%
3088
#. are currently open soldier slots in the building. %3% is the maximum number
3089
#. of soldier slots in the building
3090
#: ../../data/tribes/initialization/amazons/units.lua:2093
3091
msgctxt "amazons_soldier"
3092
msgid "%1%(+%2%) soldier (+%3%)"
3093
msgid_plural "%1%(+%2%) soldiers (+%3%)"
3097
#. TRANSLATORS: %1% is the number of Amazon soldiers the plural refers to. %2%
3098
#. are currently open soldier slots in the building.
3099
#: ../../data/tribes/initialization/amazons/units.lua:2095
3100
msgctxt "amazons_soldier"
3101
msgid "%1%(+%2%) soldier"
3102
msgid_plural "%1%(+%2%) soldiers"
3106
#. TRANSLATORS: Helptext for an Atlantean ware: Granite, part 2
3107
#: ../../data/tribes/initialization/atlanteans/units.lua:435
3108
msgctxt "atlanteans_ware"
3109
msgid "The Atlanteans produce granite blocks in quarries and crystal mines."
3112
#. TRANSLATORS: Helptext for an Atlantean ware: Log, part 2
3113
#: ../../data/tribes/initialization/atlanteans/units.lua:447
3114
msgctxt "atlanteans_ware"
3116
"Atlanteans use logs also as the base for planks, which are used in nearly "
3117
"every building. Besides the sawmill, the charcoal kiln, the toolsmithy and "
3118
"the smokery also need logs for their work."
3121
#. TRANSLATORS: Helptext for an Atlantean ware: Planks, part 1
3122
#. TRANSLATORS: Helptext for an Empire ware: Planks, part 1
3123
#: ../../data/tribes/initialization/atlanteans/units.lua:458
3124
#: ../../data/tribes/initialization/empire/units.lua:138
3126
msgid "Planks are an important building material."
3129
#. TRANSLATORS: Helptext for an Atlantean ware: Planks, part 2
3130
#: ../../data/tribes/initialization/atlanteans/units.lua:460
3131
msgctxt "atlanteans_ware"
3132
msgid "They are produced out of logs by the sawmill."
3135
#. TRANSLATORS: Helptext for an Atlantean ware: Planks, part 3
3136
#: ../../data/tribes/initialization/atlanteans/units.lua:462
3137
msgctxt "atlanteans_ware"
3139
"The weapon smithy and the shipyard also use planks to produce the different "
3140
"tridents and mighty ships."
3143
#. TRANSLATORS: Helptext for an Atlantean ware: Spider Silk
3144
#: ../../data/tribes/initialization/atlanteans/units.lua:472
3145
msgctxt "atlanteans_ware"
3147
"Spider silk is produced by spiders, which are bred by spider farms. It is "
3148
"processed into spidercloth or tabards in a weaving mill."
3151
#. TRANSLATORS: Helptext for an Atlantean ware: Spidercloth
3152
#: ../../data/tribes/initialization/atlanteans/units.lua:481
3153
msgctxt "atlanteans_ware"
3155
"Spidercloth is made out of spider silk in a weaving mill. It is used in the "
3156
"toolsmithy and the shipyard. Also some higher developed buildings need "
3157
"spidercloth for their construction."
3160
#. TRANSLATORS: Helptext for an Atlantean ware: Fish
3161
#: ../../data/tribes/initialization/atlanteans/units.lua:492
3162
msgctxt "atlanteans_ware"
3164
"Fish is one of the biggest food resources of the Atlanteans. It has to be "
3165
"smoked in a smokery before being delivered to mines, training sites and "
3169
#. TRANSLATORS: Helptext for an Atlantean ware: Smoked Fish
3170
#: ../../data/tribes/initialization/atlanteans/units.lua:501
3171
msgctxt "atlanteans_ware"
3173
"As no Atlantean likes raw fish, smoking it in a smokery is the most common "
3174
"way to make it edible."
3177
#. TRANSLATORS: Helptext for an Atlantean ware: Meat, part 1
3178
#. TRANSLATORS: Helptext for a Barbarian ware: Meat, part 1
3179
#. TRANSLATORS: Helptext for an Empire ware: Meat, part 1
3180
#. TRANSLATORS: Helptext for a Frisian ware: Meat, part 1
3181
#: ../../data/tribes/initialization/atlanteans/units.lua:510
3182
#: ../../data/tribes/initialization/barbarians/units.lua:170
3183
#: ../../data/tribes/initialization/empire/units.lua:182
3184
#: ../../data/tribes/initialization/frisians/units.lua:252
3187
"Meat contains a lot of energy, and it is obtained from wild game taken by "
3191
#. TRANSLATORS: Helptext for an Atlantean ware: Meat, part 2
3192
#: ../../data/tribes/initialization/atlanteans/units.lua:512
3193
msgctxt "atlanteans_ware"
3195
"Meat has to be smoked in a smokery before being delivered to mines and "
3196
"training sites (dungeon and labyrinth)."
3199
#. TRANSLATORS: Helptext for an Atlantean ware: Smoked Meat
3200
#: ../../data/tribes/initialization/atlanteans/units.lua:522
3201
msgctxt "atlanteans_ware"
3203
"Smoked meat is made out of meat in a smokery. It is delivered to the mines "
3204
"and training sites (labyrinth and dungeon) where the miners and soldiers "
3205
"prepare a nutritious lunch for themselves."
3208
#. TRANSLATORS: Helptext for an Atlantean ware: Water, part 2
3209
#: ../../data/tribes/initialization/atlanteans/units.lua:533
3210
msgctxt "atlanteans_ware"
3211
msgid "Water is used in the bakery and the horse and spider farms."
3214
#. TRANSLATORS: Helptext for an Atlantean ware: Corn
3215
#: ../../data/tribes/initialization/atlanteans/units.lua:542
3216
msgctxt "atlanteans_ware"
3218
"This corn is processed in the mill into fine cornmeal that every Atlantean "
3219
"baker needs for a good bread. Also horse and spider farms need to be "
3220
"provided with corn."
3223
#. TRANSLATORS: Helptext for an Atlantean ware: Cornmeal
3224
#: ../../data/tribes/initialization/atlanteans/units.lua:551
3225
msgctxt "atlanteans_ware"
3227
"Cornmeal is produced in a mill out of corn and is one of three parts of the "
3228
"Atlantean bread produced in bakeries."
3231
#. TRANSLATORS: Helptext for an Atlantean ware: Blackroot
3232
#: ../../data/tribes/initialization/atlanteans/units.lua:559
3233
msgctxt "atlanteans_ware"
3235
"Blackroots are a special kind of root produced at blackroot farms and "
3236
"processed in mills. The Atlanteans like their strong taste and use their "
3237
"flour for making bread."
3240
#. TRANSLATORS: Helptext for an Atlantean ware: Blackroot Flour
3241
#: ../../data/tribes/initialization/atlanteans/units.lua:568
3242
msgctxt "atlanteans_ware"
3244
"Blackroot Flour is produced in mills out of blackroots. It is used in "
3245
"bakeries to make a tasty bread."
3248
#. TRANSLATORS: Helptext for an Atlantean ware: Bread
3249
#: ../../data/tribes/initialization/atlanteans/units.lua:577
3250
msgctxt "atlanteans_ware"
3252
"This tasty bread is made in bakeries out of cornmeal, blackroot flour and "
3253
"water. It is appreciated as basic food by miners, scouts and soldiers in "
3254
"training sites (labyrinth and dungeon)."
3257
#. TRANSLATORS: Helptext for an Atlantean ware: Quartz
3258
#: ../../data/tribes/initialization/atlanteans/units.lua:589
3259
msgctxt "atlanteans_ware"
3261
"These transparent quartz gems are used to build some exclusive buildings. "
3262
"They are produced in a crystal mine."
3265
#. TRANSLATORS: Helptext for an Atlantean ware: Diamond
3266
#: ../../data/tribes/initialization/atlanteans/units.lua:598
3267
msgctxt "atlanteans_ware"
3269
"These wonderful diamonds are used to build some exclusive buildings. They "
3270
"are mined in a crystal mine."
3273
#. TRANSLATORS: Helptext for an Atlantean ware: Coal, part 1
3274
#. TRANSLATORS: Helptext for a Barbarian ware: Coal, part 1
3275
#. TRANSLATORS: Helptext for an Empire ware: Coal, part 1
3276
#: ../../data/tribes/initialization/atlanteans/units.lua:608
3277
#: ../../data/tribes/initialization/barbarians/units.lua:268
3278
#: ../../data/tribes/initialization/empire/units.lua:305
3281
"Coal is mined in coal mines or produced out of logs by a charcoal kiln."
3284
#. TRANSLATORS: Helptext for an Atlantean ware: Coal, part 2
3285
#: ../../data/tribes/initialization/atlanteans/units.lua:610
3286
msgctxt "atlanteans_ware"
3288
"The Atlantean fires in smelting works, armor smithies and weapon smithies "
3289
"are fed with coal."
3292
#. TRANSLATORS: Helptext for an Atlantean ware: Iron Ore, part 1
3293
#. TRANSLATORS: Helptext for a Barbarian ware: Iron Ore, part 1
3294
#. TRANSLATORS: Helptext for an Empire ware: Iron Ore, part 1
3295
#. TRANSLATORS: Helptext for a Frisian ware: Iron Ore, part 1
3296
#: ../../data/tribes/initialization/atlanteans/units.lua:621
3297
#: ../../data/tribes/initialization/barbarians/units.lua:281
3298
#: ../../data/tribes/initialization/empire/units.lua:318
3299
#: ../../data/tribes/initialization/frisians/units.lua:321
3300
msgctxt "default_ware"
3301
msgid "Iron ore is mined in iron mines."
3304
#. TRANSLATORS: Helptext for an Atlantean ware: Iron Ore, part 2
3305
#: ../../data/tribes/initialization/atlanteans/units.lua:623
3306
msgctxt "atlanteans_ware"
3307
msgid "It is smelted in a smelting works to retrieve the iron."
3310
#. TRANSLATORS: Helptext for an Atlantean ware: Iron, part 1
3311
#. TRANSLATORS: Helptext for a Barbarian ware: Iron, part 1
3312
#. TRANSLATORS: Helptext for an Empire ware: Iron, part 1
3313
#. TRANSLATORS: Helptext for a Frisian ware: Iron, part 1
3314
#: ../../data/tribes/initialization/atlanteans/units.lua:634
3315
#: ../../data/tribes/initialization/barbarians/units.lua:294
3316
#: ../../data/tribes/initialization/empire/units.lua:331
3317
#: ../../data/tribes/initialization/frisians/units.lua:334
3319
msgid "Iron is smelted out of iron ores."
3322
#. TRANSLATORS: Helptext for an Atlantean ware: Iron, part 2
3323
#: ../../data/tribes/initialization/atlanteans/units.lua:636
3324
msgctxt "atlanteans_ware"
3326
"It is produced by the smelting works and used in the toolsmithy, armor "
3327
"smithy and weapon smithy."
3330
#. TRANSLATORS: Helptext for an Atlantean ware: Gold Ore, part 1
3331
#. TRANSLATORS: Helptext for a Barbarian ware: Gold Ore, part 1
3332
#. TRANSLATORS: Helptext for an Empire ware: Gold Ore, part 1
3333
#. TRANSLATORS: Helptext for a Frisian ware: Gold Ore, part 1
3334
#: ../../data/tribes/initialization/atlanteans/units.lua:647
3335
#: ../../data/tribes/initialization/barbarians/units.lua:307
3336
#: ../../data/tribes/initialization/empire/units.lua:344
3337
#: ../../data/tribes/initialization/frisians/units.lua:347
3339
msgid "Gold ore is mined in a gold mine."
3342
#. TRANSLATORS: Helptext for an Atlantean ware: Gold Ore, part 2
3343
#: ../../data/tribes/initialization/atlanteans/units.lua:649
3344
msgctxt "atlanteans_ware"
3346
"Smelted in a smelting works, it turns into gold which is used as a precious "
3347
"building material and to produce weapons and armor."
3350
#. TRANSLATORS: Helptext for an Atlantean ware: Gold, part 1
3351
#. TRANSLATORS: Helptext for a Barbarian ware: Gold, part 1
3352
#. TRANSLATORS: Helptext for an Empire ware: Gold, part 1
3353
#. TRANSLATORS: Helptext for a Frisian ware: Gold, part 1
3354
#: ../../data/tribes/initialization/atlanteans/units.lua:660
3355
#: ../../data/tribes/initialization/barbarians/units.lua:320
3356
#: ../../data/tribes/initialization/empire/units.lua:357
3357
#: ../../data/tribes/initialization/frisians/units.lua:360
3360
"Gold is the most valuable of all metals, and it is smelted out of gold ore."
3363
#. TRANSLATORS: Helptext for an Atlantean ware: Gold, part 2
3364
#: ../../data/tribes/initialization/atlanteans/units.lua:662
3365
msgctxt "atlanteans_ware"
3367
"It is produced by the smelting works and used by the armor smithy, the "
3368
"weapon smithy and the gold spinning mill."
3371
#. TRANSLATORS: Helptext for an Atlantean ware: Pick
3372
#: ../../data/tribes/initialization/atlanteans/units.lua:675
3375
"Picks are used by stonecutters and miners. They are produced by the "
3379
#. TRANSLATORS: Helptext for an Atlantean ware: Saw
3380
#: ../../data/tribes/initialization/atlanteans/units.lua:684
3381
msgctxt "atlanteans_ware"
3383
"The saw is needed by the sawyer, the woodcutter and the toolsmith. It is "
3384
"produced by the toolsmith."
3387
#. TRANSLATORS: Helptext for an Atlantean ware: Shovel, part 2
3388
#: ../../data/tribes/initialization/atlanteans/units.lua:696
3389
msgctxt "atlanteans_ware"
3391
"Therefore the forester and the blackroot farmer use them. They are produced "
3395
#. TRANSLATORS: Helptext for an Atlantean ware: Hammer, part 2
3396
#: ../../data/tribes/initialization/atlanteans/units.lua:709
3397
msgctxt "atlanteans_ware"
3399
"Geologists, builders, weaponsmiths, armorsmiths and shipwrights all need a "
3400
"hammer. Make sure you’ve always got some in reserve! They are produced by "
3404
#. TRANSLATORS: Helptext for an Atlantean ware: Milking Tongs
3405
#: ../../data/tribes/initialization/atlanteans/units.lua:719
3406
msgctxt "atlanteans_ware"
3408
"Milking tongs are used by the spider breeder to milk the spiders. They are "
3409
"produced by the toolsmith."
3412
#. TRANSLATORS: Helptext for an Atlantean ware: Fishing Net
3413
#: ../../data/tribes/initialization/atlanteans/units.lua:728
3414
msgctxt "atlanteans_ware"
3415
msgid "The fishing net is used by the fisher and produced by the toolsmith."
3418
#. TRANSLATORS: Helptext for an Atlantean ware: Buckets
3419
#: ../../data/tribes/initialization/atlanteans/units.lua:737
3420
msgctxt "atlanteans_ware"
3421
msgid "Big buckets for the fish breeder – produced by the toolsmith."
3424
#. TRANSLATORS: Helptext for an Atlantean ware: Hunting Bow
3425
#: ../../data/tribes/initialization/atlanteans/units.lua:746
3426
msgctxt "atlanteans_ware"
3428
"This bow is used by the Atlantean hunter. It is produced by the toolsmith."
3431
#. TRANSLATORS: Helptext for an Atlantean ware: Hook Pole
3432
#: ../../data/tribes/initialization/atlanteans/units.lua:755
3433
msgctxt "atlanteans_ware"
3435
"This hook pole is used by the smoker to suspend all the meat and fish from "
3436
"the top of the smokery. It is created by the toolsmith."
3439
#. TRANSLATORS: Helptext for an Atlantean ware: Scythe, part 1
3440
#. TRANSLATORS: Helptext for a Barbarian ware: Scythe, part 1
3441
#. TRANSLATORS: Helptext for an Empire ware: Scythe, part 1
3442
#. TRANSLATORS: Helptext for a Frisian ware: Scythe, part 1
3443
#: ../../data/tribes/initialization/atlanteans/units.lua:765
3444
#: ../../data/tribes/initialization/barbarians/units.lua:410
3445
#: ../../data/tribes/initialization/empire/units.lua:456
3446
#: ../../data/tribes/initialization/frisians/units.lua:470
3448
msgid "The scythe is the tool of the farmers."
3451
#. TRANSLATORS: Helptext for an Atlantean ware: Scythe, part 2
3452
#: ../../data/tribes/initialization/atlanteans/units.lua:767
3453
msgctxt "atlanteans_ware"
3454
msgid "Scythes are produced by the toolsmith."
3457
#. TRANSLATORS: Helptext for an Atlantean ware: Bread Paddle, part 1
3458
#. TRANSLATORS: Helptext for a Barbarian ware: Bread Paddle, part 1
3459
#. TRANSLATORS: Helptext for an Empire ware: Bread Paddle, part 1
3460
#. TRANSLATORS: Helptext for a Frisian ware: Bread Paddle, part 1
3461
#: ../../data/tribes/initialization/atlanteans/units.lua:778
3462
#: ../../data/tribes/initialization/barbarians/units.lua:423
3463
#: ../../data/tribes/initialization/empire/units.lua:469
3464
#: ../../data/tribes/initialization/frisians/units.lua:483
3466
msgid "The bread paddle is the tool of the baker, each baker needs one."
3469
#. TRANSLATORS: Helptext for an Atlantean ware: Bread Paddle, part 2
3470
#: ../../data/tribes/initialization/atlanteans/units.lua:780
3471
msgctxt "atlanteans_ware"
3472
msgid "Bread paddles are produced by the toolsmith."
3475
#. TRANSLATORS: Helptext for an Atlantean ware: Fire Tongs, part 1
3476
#. TRANSLATORS: Helptext for a Barbarian ware: Fire Tongs, part 1
3477
#. TRANSLATORS: Helptext for an Empire ware: Fire Tongs, part 1
3478
#. TRANSLATORS: Helptext for a Frisian ware: Fire Tongs, part 1
3479
#: ../../data/tribes/initialization/atlanteans/units.lua:791
3480
#: ../../data/tribes/initialization/barbarians/units.lua:445
3481
#: ../../data/tribes/initialization/empire/units.lua:500
3482
#: ../../data/tribes/initialization/frisians/units.lua:505
3484
msgid "Fire tongs are the tools for smelting ores."
3487
#. TRANSLATORS: Helptext for an Atlantean ware: Fire Tongs, part 2
3488
#: ../../data/tribes/initialization/atlanteans/units.lua:793
3489
msgctxt "atlanteans_ware_fire_tongs"
3490
msgid "They are used in the smelting works and produced by the toolsmith."
3493
#. TRANSLATORS: Helptext for an Atlantean ware: Light Trident
3494
#: ../../data/tribes/initialization/atlanteans/units.lua:806
3495
msgctxt "atlanteans_ware"
3497
"This is the basic weapon of the Atlantean soldiers. Together with a tabard, "
3498
"it makes up the equipment of young soldiers. Light tridents are produced in "
3499
"the weapon smithy as are all other tridents."
3502
#. TRANSLATORS: Helptext for an Atlantean ware: Long Trident
3503
#: ../../data/tribes/initialization/atlanteans/units.lua:815
3504
msgctxt "atlanteans_ware"
3506
"The long trident is the first trident in the training of soldiers. It is "
3507
"produced in the weapon smithy and used in the dungeon – together with food –"
3508
" to train soldiers from attack level 0 to level 1."
3511
#. TRANSLATORS: Helptext for an Atlantean ware: Steel Trident
3512
#: ../../data/tribes/initialization/atlanteans/units.lua:824
3513
msgctxt "atlanteans_ware"
3515
"This is the medium trident. It is produced in the weapon smithy and used by "
3516
"advanced soldiers in the dungeon – together with food – to train from attack"
3517
" level 1 to level 2."
3520
#. TRANSLATORS: Helptext for an Atlantean ware: Double Trident
3521
#: ../../data/tribes/initialization/atlanteans/units.lua:833
3522
msgctxt "atlanteans_ware"
3524
"The double trident is one of the best tridents produced by the Atlantean "
3525
"weapon smithy. It is used in a dungeon – together with food – to train "
3526
"soldiers from attack level 2 to level 3."
3529
#. TRANSLATORS: Helptext for an Atlantean ware: Heavy Double Trident
3530
#: ../../data/tribes/initialization/atlanteans/units.lua:842
3531
msgctxt "atlanteans_ware"
3533
"This is the most dangerous weapon of the Atlantean military. Only the best "
3534
"of the best soldiers may use it. It is produced in the weapon smithy and "
3535
"used in the dungeon – together with food – to train soldiers from attack "
3536
"level 3 to level 4."
3539
#. TRANSLATORS: Helptext for an Atlantean ware: Steel Shield
3540
#: ../../data/tribes/initialization/atlanteans/units.lua:851
3541
msgctxt "atlanteans_ware"
3543
"This steel shield is produced in the armor smithy and used in the labyrinth "
3544
"– together with food – to train soldiers from defense level 0 to level 1."
3547
#. TRANSLATORS: Helptext for an Atlantean ware: Advanced Shield
3548
#: ../../data/tribes/initialization/atlanteans/units.lua:860
3549
msgctxt "atlanteans_ware"
3551
"These advanced shields are used by the best soldiers of the Atlanteans. They"
3552
" are produced in the armor smithy and used in the labyrinth – together with "
3553
"food – to train soldiers from defense level 1 to level 2."
3556
#. TRANSLATORS: Helptext for an Atlantean ware: Tabard
3557
#: ../../data/tribes/initialization/atlanteans/units.lua:869
3558
msgctxt "atlanteans_ware"
3560
"A tabard and a light trident are the basic equipment for young soldiers. "
3561
"Tabards are produced in the weaving mill."
3564
#. TRANSLATORS: Helptext for an Atlantean ware: Gold Thread
3565
#: ../../data/tribes/initialization/atlanteans/units.lua:878
3566
msgctxt "atlanteans_ware"
3568
"This thread, made of gold by the gold spinning mill, is used for weaving the"
3569
" exclusive golden tabard in the weaving mill."
3572
#. TRANSLATORS: Helptext for an Atlantean ware: Golden Tabard
3573
#: ../../data/tribes/initialization/atlanteans/units.lua:887
3574
msgctxt "atlanteans_ware"
3576
"Golden tabards are produced in Atlantean weaving mills out of gold thread. "
3577
"They are used in the labyrinth – together with food – to train soldiers from"
3578
" health level 0 to level 1."
3581
#. TRANSLATORS: Helptext for an Atlantean worker: Carrier
3582
#: ../../data/tribes/initialization/atlanteans/units.lua:903
3583
msgctxt "atlanteans_worker"
3584
msgid "Carries items along your roads."
3587
#. TRANSLATORS: Helptext for an Atlantean worker: Ferry
3588
#: ../../data/tribes/initialization/atlanteans/units.lua:910
3589
msgctxt "atlanteans_worker"
3590
msgid "Ships wares across narrow rivers."
3593
#. TRANSLATORS: Helptext for an Atlantean worker: Horse
3594
#: ../../data/tribes/initialization/atlanteans/units.lua:919
3595
msgctxt "atlanteans_worker"
3597
"Horses help to carry items along busy roads. They are reared in a horse "
3601
#. TRANSLATORS: Helptext for an Atlantean worker: Horse Breeder
3602
#: ../../data/tribes/initialization/atlanteans/units.lua:926
3603
msgctxt "atlanteans_worker"
3605
"Breeds the strong Atlantean horses for adding them to the transportation "
3609
#. TRANSLATORS: Helptext for an Atlantean worker: Stonecutter
3610
#: ../../data/tribes/initialization/atlanteans/units.lua:936
3611
msgctxt "atlanteans_worker"
3612
msgid "Cuts blocks of granite out of rocks in the vicinity."
3615
#. TRANSLATORS: Helptext for an Atlantean worker: Woodcutter
3616
#: ../../data/tribes/initialization/atlanteans/units.lua:943
3617
msgctxt "atlanteans_worker"
3618
msgid "Fells trees."
3621
#. TRANSLATORS: Helptext for an Atlantean worker: Sawyer
3622
#: ../../data/tribes/initialization/atlanteans/units.lua:950
3623
msgctxt "atlanteans_worker"
3624
msgid "Saws logs to produce planks."
3627
#. TRANSLATORS: Helptext for an Atlantean worker: Forester
3628
#: ../../data/tribes/initialization/atlanteans/units.lua:957
3629
msgctxt "atlanteans_worker"
3630
msgid "Plants trees."
3633
#. TRANSLATORS: Helptext for an Atlantean worker: Builder
3634
#: ../../data/tribes/initialization/atlanteans/units.lua:964
3635
msgctxt "atlanteans_worker"
3636
msgid "Works at construction sites to raise new buildings."
3639
#. TRANSLATORS: Helptext for an Atlantean worker: Spider Breeder
3640
#: ../../data/tribes/initialization/atlanteans/units.lua:971
3641
msgctxt "atlanteans_worker"
3642
msgid "Breeds spiders for silk."
3645
#. TRANSLATORS: Helptext for an Atlantean worker: Weaver
3646
#: ../../data/tribes/initialization/atlanteans/units.lua:978
3647
msgctxt "atlanteans_worker"
3648
msgid "Produces spidercloth for buildings, ships and soldiers."
3651
#. TRANSLATORS: Helptext for an Atlantean worker: Shipwright
3652
#: ../../data/tribes/initialization/atlanteans/units.lua:985
3653
msgctxt "atlanteans_worker"
3654
msgid "Works at the shipyard and constructs new ships."
3657
#. TRANSLATORS: Helptext for an Atlantean worker: Fisher
3658
#: ../../data/tribes/initialization/atlanteans/units.lua:995
3659
msgctxt "atlanteans_worker"
3660
msgid "The fisher fishes delicious fish."
3663
#. TRANSLATORS: Helptext for an Atlantean worker: Fish Breeder
3664
#: ../../data/tribes/initialization/atlanteans/units.lua:1002
3665
msgctxt "atlanteans_worker"
3666
msgid "Breeds fish."
3669
#. TRANSLATORS: Helptext for an Atlantean worker: Hunter
3670
#: ../../data/tribes/initialization/atlanteans/units.lua:1009
3671
msgctxt "atlanteans_worker"
3672
msgid "The hunter brings fresh, raw meat to the colonists."
3675
#. TRANSLATORS: Helptext for an Atlantean worker: Smoker
3676
#: ../../data/tribes/initialization/atlanteans/units.lua:1016
3677
msgctxt "atlanteans_worker"
3678
msgid "Smokes meat and fish."
3681
#. TRANSLATORS: Helptext for an Atlantean worker: Farmer
3682
#: ../../data/tribes/initialization/atlanteans/units.lua:1023
3683
msgctxt "atlanteans_worker"
3684
msgid "Plants and harvests cornfields."
3687
#. TRANSLATORS: Helptext for an Atlantean worker: Blackroot Farmer
3688
#: ../../data/tribes/initialization/atlanteans/units.lua:1030
3689
msgctxt "atlanteans_worker"
3690
msgid "Plants and harvests blackroot."
3693
#. TRANSLATORS: Helptext for an Atlantean worker: Miller
3694
#: ../../data/tribes/initialization/atlanteans/units.lua:1037
3695
msgctxt "atlanteans_worker"
3697
"Grinds blackroots and corn to produce blackroot flour and cornmeal, "
3701
#. TRANSLATORS: Helptext for an Atlantean worker: Baker
3702
#: ../../data/tribes/initialization/atlanteans/units.lua:1044
3703
msgctxt "atlanteans_worker"
3704
msgid "Bakes bread for workers."
3705
msgstr "Ĝi bakas panon por laboristoj."
3707
#. TRANSLATORS: Helptext for an Atlantean worker: Geologist
3708
#: ../../data/tribes/initialization/atlanteans/units.lua:1054
3709
msgctxt "atlanteans_worker"
3710
msgid "Discovers resources for mining."
3713
#. TRANSLATORS: Helptext for an Atlantean worker: Miner
3714
#: ../../data/tribes/initialization/atlanteans/units.lua:1061
3715
msgctxt "atlanteans_worker"
3716
msgid "Works deep in the mines to obtain coal, iron, gold or precious stones."
3719
#. TRANSLATORS: Helptext for an Atlantean worker: Charcoal Burner
3720
#: ../../data/tribes/initialization/atlanteans/units.lua:1068
3721
msgctxt "atlanteans_worker"
3723
msgstr "Brulas karbon."
3725
#. TRANSLATORS: Helptext for an Atlantean worker: Smelter
3726
#: ../../data/tribes/initialization/atlanteans/units.lua:1075
3727
msgctxt "atlanteans_worker"
3728
msgid "Smelts ores into metal."
3731
#. TRANSLATORS: Helptext for an Atlantean worker: Toolsmith
3732
#: ../../data/tribes/initialization/atlanteans/units.lua:1085
3733
msgctxt "atlanteans_worker"
3734
msgid "Produces tools for the workers."
3737
#. TRANSLATORS: Helptext for an Atlantean worker: Recruit
3738
#: ../../data/tribes/initialization/atlanteans/units.lua:1095
3739
msgctxt "atlanteans_worker"
3740
msgid "Eager to become a soldier and defend his tribe!"
3743
#. TRANSLATORS: Helptext for an Atlantean worker: Soldier
3744
#: ../../data/tribes/initialization/atlanteans/units.lua:1104
3745
msgctxt "atlanteans_worker"
3746
msgid "Defend and Conquer!"
3749
#. TRANSLATORS: Helptext for an Atlantean worker: Trainer
3750
#: ../../data/tribes/initialization/atlanteans/units.lua:1111
3751
msgctxt "atlanteans_worker"
3752
msgid "Trains the soldiers."
3755
#. TRANSLATORS: Helptext for an Atlantean worker: Weaponsmith
3756
#: ../../data/tribes/initialization/atlanteans/units.lua:1118
3757
msgctxt "atlanteans_worker"
3758
msgid "Produces weapons for the soldiers."
3761
#. TRANSLATORS: Helptext for an Atlantean worker: Armorsmith
3762
#: ../../data/tribes/initialization/atlanteans/units.lua:1125
3763
msgctxt "atlanteans_worker"
3764
msgid "Produces armor for the soldiers."
3767
#. TRANSLATORS: Helptext for an Atlantean worker: Scout
3768
#: ../../data/tribes/initialization/atlanteans/units.lua:1132
3769
msgctxt "atlanteans_worker"
3771
"Scouts like Scotty the scout scouting unscouted areas in a scouty fashion."
3774
#. TRANSLATORS: Helptext for an Atlantean resource indicator: Water
3775
#. TRANSLATORS: Helptext for a Barbarian resource indicator: Water
3776
#. TRANSLATORS: Helptext for an Empire resource indicator: Water
3777
#. TRANSLATORS: Helptext for a Frisian resource indicator: Water
3778
#: ../../data/tribes/initialization/atlanteans/units.lua:1235
3779
#: ../../data/tribes/initialization/barbarians/units.lua:887
3780
#: ../../data/tribes/initialization/empire/units.lua:948
3781
#: ../../data/tribes/initialization/frisians/units.lua:1285
3782
msgid "There is water in the ground here that can be pulled up by a well."
3785
#. TRANSLATORS: Helptext for an Atlantean resource indicator: Coal, part 1
3786
#. TRANSLATORS: Helptext for a Barbarian resource indicator: Coal, part 1
3787
#. TRANSLATORS: Helptext for an Empire resource indicator: Coal, part 1
3788
#. TRANSLATORS: Helptext for a Frisian resource indicator: Coal, part 1
3789
#: ../../data/tribes/initialization/atlanteans/units.lua:1243
3790
#: ../../data/tribes/initialization/atlanteans/units.lua:1287
3791
#: ../../data/tribes/initialization/barbarians/units.lua:895
3792
#: ../../data/tribes/initialization/barbarians/units.lua:939
3793
#: ../../data/tribes/initialization/empire/units.lua:956
3794
#: ../../data/tribes/initialization/empire/units.lua:1000
3795
#: ../../data/tribes/initialization/frisians/units.lua:1293
3796
#: ../../data/tribes/initialization/frisians/units.lua:1337
3797
msgid "Coal veins contain coal that can be dug up by coal mines."
3800
#. TRANSLATORS: Helptext for an Atlantean resource indicator: Coal, part 2
3801
#. TRANSLATORS: Helptext for a Barbarian resource indicator: Coal part 2
3802
#. TRANSLATORS: Helptext for an Empire resource indicator: Coal, part 2
3803
#. TRANSLATORS: Helptext for a Frisian resource indicator: Coal, part 2
3804
#: ../../data/tribes/initialization/atlanteans/units.lua:1245
3805
#: ../../data/tribes/initialization/barbarians/units.lua:897
3806
#: ../../data/tribes/initialization/empire/units.lua:958
3807
#: ../../data/tribes/initialization/frisians/units.lua:1295
3808
msgid "There is only a little bit of coal here."
3811
#. TRANSLATORS: Helptext for an Atlantean resource indicator: Iron, part 1
3812
#. TRANSLATORS: Helptext for a Barbarian resource indicator: Iron, part 1
3813
#. TRANSLATORS: Helptext for an Empire resource indicator: Iron, part 1
3814
#. TRANSLATORS: Helptext for a Frisian resource indicator: Iron, part 1
3815
#: ../../data/tribes/initialization/atlanteans/units.lua:1254
3816
#: ../../data/tribes/initialization/atlanteans/units.lua:1298
3817
#: ../../data/tribes/initialization/barbarians/units.lua:906
3818
#: ../../data/tribes/initialization/barbarians/units.lua:950
3819
#: ../../data/tribes/initialization/empire/units.lua:967
3820
#: ../../data/tribes/initialization/empire/units.lua:1011
3821
#: ../../data/tribes/initialization/frisians/units.lua:1304
3822
#: ../../data/tribes/initialization/frisians/units.lua:1348
3823
msgid "Iron veins contain iron ore that can be dug up by iron mines."
3826
#. TRANSLATORS: Helptext for an Atlantean resource indicator: Iron, part 2
3827
#. TRANSLATORS: Helptext for a Barbarian resource indicator: Iron, part 2
3828
#. TRANSLATORS: Helptext for an Empire resource indicator: Iron, part 2
3829
#. TRANSLATORS: Helptext for a Frisian resource indicator: Iron, part 2
3830
#: ../../data/tribes/initialization/atlanteans/units.lua:1256
3831
#: ../../data/tribes/initialization/barbarians/units.lua:908
3832
#: ../../data/tribes/initialization/empire/units.lua:969
3833
#: ../../data/tribes/initialization/frisians/units.lua:1306
3834
msgid "There is only a little bit of iron here."
3837
#. TRANSLATORS: Helptext for an Atlantean resource indicator: Gold, part 1
3838
#. TRANSLATORS: Helptext for a Barbarian resource indicator: Gold, part 1
3839
#. TRANSLATORS: Helptext for an Empire resource indicator: Gold, part 1
3840
#. TRANSLATORS: Helptext for a Frisian resource indicator: Gold, part 1
3841
#: ../../data/tribes/initialization/atlanteans/units.lua:1265
3842
#: ../../data/tribes/initialization/atlanteans/units.lua:1309
3843
#: ../../data/tribes/initialization/barbarians/units.lua:917
3844
#: ../../data/tribes/initialization/barbarians/units.lua:961
3845
#: ../../data/tribes/initialization/empire/units.lua:978
3846
#: ../../data/tribes/initialization/empire/units.lua:1022
3847
#: ../../data/tribes/initialization/frisians/units.lua:1315
3848
#: ../../data/tribes/initialization/frisians/units.lua:1359
3849
msgid "Gold veins contain gold ore that can be dug up by gold mines."
3852
#. TRANSLATORS: Helptext for an Atlantean resource indicator: Stones, part 1
3853
#: ../../data/tribes/initialization/atlanteans/units.lua:1276
3854
#: ../../data/tribes/initialization/atlanteans/units.lua:1320
3856
"Precious stones are used in the construction of big buildings. They can be "
3857
"dug up by a crystal mine. You will also get granite from the mine."
3860
#. TRANSLATORS: Helptext for an Atlantean resource indicator: Stones, part 2
3861
#: ../../data/tribes/initialization/atlanteans/units.lua:1278
3862
msgid "There are only a few precious stones here."
3865
#. TRANSLATORS: Helptext for an Atlantean resource indicator: Coal, part 2
3866
#. TRANSLATORS: Helptext for a Barbarian resource indicator: Coal, part 2
3867
#. TRANSLATORS: Helptext for an Empire resource indicator: Coal, part 2
3868
#. TRANSLATORS: Helptext for a Frisian resource indicator: Coal, part 2
3869
#: ../../data/tribes/initialization/atlanteans/units.lua:1289
3870
#: ../../data/tribes/initialization/barbarians/units.lua:941
3871
#: ../../data/tribes/initialization/empire/units.lua:1002
3872
#: ../../data/tribes/initialization/frisians/units.lua:1339
3873
msgid "There is a lot of coal here."
3876
#. TRANSLATORS: Helptext for an Atlantean resource indicator: Iron, part 2
3877
#. TRANSLATORS: Helptext for a Barbarian resource indicator: Iron, part 2
3878
#. TRANSLATORS: Helptext for an Empire resource indicator: Iron, part 2
3879
#. TRANSLATORS: Helptext for a Frisian resource indicator: Iron, part 2
3880
#: ../../data/tribes/initialization/atlanteans/units.lua:1300
3881
#: ../../data/tribes/initialization/barbarians/units.lua:952
3882
#: ../../data/tribes/initialization/empire/units.lua:1013
3883
#: ../../data/tribes/initialization/frisians/units.lua:1350
3884
msgid "There is a lot of iron here."
3887
#. TRANSLATORS: Helptext for an Atlantean resource indicator: Stones, part 2
3888
#: ../../data/tribes/initialization/atlanteans/units.lua:1322
3889
msgid "There are many precious stones here."
3892
#. TRANSLATORS: Helptext for an Amazon immovable usable by Atlanteans: Balsa
3894
#. TRANSLATORS: Helptext for an Amazon immovable usable by Atlanteans:
3896
#. TRANSLATORS: Helptext for an Amazon immovable usable by Atlanteans: Rubber
3898
#. TRANSLATORS: Helptext for an Amazon immovable usable by the Barbarians:
3900
#. TRANSLATORS: Helptext for an Amazon immovable usable by the Barbarians:
3902
#. TRANSLATORS: Helptext for an Amazon immovable usable by the Barbarians:
3904
#. TRANSLATORS: Helptext for an Amazon immovable usable by the Barbarians:
3906
#. TRANSLATORS: Helptext for an Amazon immovable usable by the Barbarians:
3908
#. TRANSLATORS: Helptext for an Amazon immovable usable by Empire: Balsa Tree
3909
#. TRANSLATORS: Helptext for an Amazon immovable usable by Empire: Ironwood
3911
#. TRANSLATORS: Helptext for an Amazon immovable usable by Empire: Rubber Tree
3912
#. TRANSLATORS: Helptext for an Amazon immovable usable by Empire: Corn Field
3913
#. TRANSLATORS: Helptext for an Amazon immovable usable by Empire: Rubber Tree
3914
#. TRANSLATORS: Helptext for an Amazon immovable usable by Frisians: Balsa
3916
#. TRANSLATORS: Helptext for an Amazon immovable usable by Frisians: Ironwood
3918
#. TRANSLATORS: Helptext for an Amazon immovable usable by Frisians: Rubber
3920
#: ../../data/tribes/initialization/atlanteans/units.lua:1345
3921
#: ../../data/tribes/initialization/atlanteans/units.lua:1352
3922
#: ../../data/tribes/initialization/atlanteans/units.lua:1359
3923
#: ../../data/tribes/initialization/atlanteans/units.lua:1366
3924
#: ../../data/tribes/initialization/atlanteans/units.lua:1373
3925
#: ../../data/tribes/initialization/atlanteans/units.lua:1380
3926
#: ../../data/tribes/initialization/atlanteans/units.lua:1387
3927
#: ../../data/tribes/initialization/atlanteans/units.lua:1394
3928
#: ../../data/tribes/initialization/atlanteans/units.lua:1401
3929
#: ../../data/tribes/initialization/atlanteans/units.lua:1408
3930
#: ../../data/tribes/initialization/atlanteans/units.lua:1415
3931
#: ../../data/tribes/initialization/atlanteans/units.lua:1422
3932
#: ../../data/tribes/initialization/barbarians/units.lua:997
3933
#: ../../data/tribes/initialization/barbarians/units.lua:1004
3934
#: ../../data/tribes/initialization/barbarians/units.lua:1011
3935
#: ../../data/tribes/initialization/barbarians/units.lua:1018
3936
#: ../../data/tribes/initialization/barbarians/units.lua:1025
3937
#: ../../data/tribes/initialization/barbarians/units.lua:1032
3938
#: ../../data/tribes/initialization/barbarians/units.lua:1039
3939
#: ../../data/tribes/initialization/barbarians/units.lua:1046
3940
#: ../../data/tribes/initialization/barbarians/units.lua:1053
3941
#: ../../data/tribes/initialization/barbarians/units.lua:1060
3942
#: ../../data/tribes/initialization/barbarians/units.lua:1067
3943
#: ../../data/tribes/initialization/barbarians/units.lua:1074
3944
#: ../../data/tribes/initialization/empire/units.lua:1058
3945
#: ../../data/tribes/initialization/empire/units.lua:1065
3946
#: ../../data/tribes/initialization/empire/units.lua:1072
3947
#: ../../data/tribes/initialization/empire/units.lua:1079
3948
#: ../../data/tribes/initialization/empire/units.lua:1086
3949
#: ../../data/tribes/initialization/empire/units.lua:1093
3950
#: ../../data/tribes/initialization/empire/units.lua:1100
3951
#: ../../data/tribes/initialization/empire/units.lua:1107
3952
#: ../../data/tribes/initialization/empire/units.lua:1114
3953
#: ../../data/tribes/initialization/empire/units.lua:1121
3954
#: ../../data/tribes/initialization/empire/units.lua:1128
3955
#: ../../data/tribes/initialization/empire/units.lua:1135
3956
#: ../../data/tribes/initialization/frisians/units.lua:1440
3957
#: ../../data/tribes/initialization/frisians/units.lua:1447
3958
#: ../../data/tribes/initialization/frisians/units.lua:1454
3959
#: ../../data/tribes/initialization/frisians/units.lua:1461
3960
#: ../../data/tribes/initialization/frisians/units.lua:1468
3961
#: ../../data/tribes/initialization/frisians/units.lua:1475
3962
#: ../../data/tribes/initialization/frisians/units.lua:1482
3963
#: ../../data/tribes/initialization/frisians/units.lua:1489
3964
#: ../../data/tribes/initialization/frisians/units.lua:1496
3965
#: ../../data/tribes/initialization/frisians/units.lua:1503
3966
#: ../../data/tribes/initialization/frisians/units.lua:1510
3967
#: ../../data/tribes/initialization/frisians/units.lua:1517
3969
"This tree is only planted by the Amazon tribe but can be harvested for logs."
3972
#. TRANSLATORS: Purpose helptext for an Atlantean warehouse: Headquarters
3973
#: ../../data/tribes/initialization/atlanteans/units.lua:1434
3974
msgctxt "atlanteans_building"
3975
msgid "Accommodation for your people. Also stores your wares and tools."
3978
#. TRANSLATORS: Note helptext for an Atlantean warehouse: Headquarters
3979
#: ../../data/tribes/initialization/atlanteans/units.lua:1436
3980
msgctxt "atlanteans_building"
3981
msgid "The headquarters is your main building."
3984
#. TRANSLATORS: Note lore for an Atlantean production site: Headquarters
3985
#: ../../data/tribes/initialization/atlanteans/units.lua:1438
3986
msgctxt "atlanteans_building"
3988
"We founded this new colony, now go with Satul and do the best you can do for"
3992
#. TRANSLATORS: Note lore_autor for an Atlantean production site: Headquarters
3993
#: ../../data/tribes/initialization/atlanteans/units.lua:1440
3994
msgctxt "atlanteans_building"
3995
msgid "Priest of Satul inaugurating you as leader of the Atleantean tribe"
3998
#. TRANSLATORS: Purpose helptext for an Atlantean warehouse: Warehouse
3999
#: ../../data/tribes/initialization/atlanteans/units.lua:1448
4000
msgctxt "atlanteans_building"
4002
"Your workers and soldiers will find shelter here. Also stores your wares and"
4003
" tools. It will help you to stabilize your economy."
4006
#. TRANSLATORS: Note lore for an Atlantean production site: Warehouse
4007
#: ../../data/tribes/initialization/atlanteans/units.lua:1451
4008
msgctxt "atlanteans_building"
4010
"Maybe you think it’s a boring task to store, count and retrieve all this "
4011
"stuff, but do you really want your carriers to walk all the way to your "
4015
#. TRANSLATORS: Note lore_autor for an Atlantean production site: Headquarters
4016
#: ../../data/tribes/initialization/atlanteans/units.lua:1454
4017
msgctxt "atlanteans_building"
4018
msgid "Head of the warehouse"
4021
#. TRANSLATORS: Purpose helptext for an Atlantean warehouse: Port
4022
#: ../../data/tribes/initialization/atlanteans/units.lua:1462
4023
msgctxt "atlanteans_building"
4025
"Serves as a base for overseas colonization and trade. Also stores your "
4026
"soldiers, wares and tools."
4029
#. TRANSLATORS: Note helptext for an Atlantean warehouse: Port
4030
#: ../../data/tribes/initialization/atlanteans/units.lua:1464
4031
msgctxt "atlanteans_building"
4033
"Similar to the Headquarters a Port can be attacked and destroyed by an "
4034
"enemy. It is recommendable to send soldiers to defend it."
4037
#. TRANSLATORS: Note lore for an Atlantean production site: Port
4038
#: ../../data/tribes/initialization/atlanteans/units.lua:1466
4039
msgctxt "atlanteans_building"
4041
"This is the building where expeditions will be equipped to boldly go and "
4045
#. TRANSLATORS: Note lore_autor for an Atlantean production site: Port
4046
#: ../../data/tribes/initialization/atlanteans/units.lua:1468
4047
msgctxt "atlanteans_building"
4049
"Ostur, the designer of the new Expedition ship class, during the opening of "
4053
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Quarry
4054
#: ../../data/tribes/initialization/atlanteans/units.lua:1477
4055
msgctxt "atlanteans_building"
4056
msgid "Cuts blocks of granite out of rocks in the vicinity."
4059
#. TRANSLATORS: Note helptext for an Atlantean production site: Quarry
4060
#: ../../data/tribes/initialization/atlanteans/units.lua:1479
4061
msgctxt "atlanteans_building"
4062
msgid "The quarry needs rocks to cut within the work area."
4065
#. TRANSLATORS: Note lore for an Atlantean production site: Quarry
4066
#: ../../data/tribes/initialization/atlanteans/units.lua:1481
4067
msgctxt "atlanteans_building"
4069
"You must not assume Atlanteans will play everything soft, there are hard "
4070
"times we cannot avoid."
4073
#. TRANSLATORS: Note lore_autor for an Atlantean production site: Quarry
4074
#: ../../data/tribes/initialization/atlanteans/units.lua:1483
4075
msgctxt "atlanteans_building"
4076
msgid "Priest of Satul asked why stones are needed for buildings"
4079
#. TRANSLATORS: Performance helptext for an Atlantean production site: Quarry,
4081
#: ../../data/tribes/initialization/atlanteans/units.lua:1486
4082
msgctxt "atlanteans_building"
4084
"This building can produce one granite between %1$s and %2$s, depending on "
4085
"how far the stonecutter has to walk."
4088
#. TRANSLATORS: Performance helptext for an Atlantean production site: Quarry,
4090
#. TRANSLATORS: Performance helptext for an Atlantean production site:
4091
#. Woodcutter's House, part 2
4092
#. TRANSLATORS: Performance helptext for an Atlantean production site:
4093
#. Forester's House, part 2
4094
#. TRANSLATORS: Performance helptext for an Atlantean production site:
4095
#. Fisher's House, part 2
4096
#. TRANSLATORS: Performance helptext for an Atlantean production site:
4097
#. Hunter's House, part 2
4098
#. TRANSLATORS: Performance helptext for an Atlantean production site: Scout's
4100
#: ../../data/tribes/initialization/atlanteans/units.lua:1488
4101
#: ../../data/tribes/initialization/atlanteans/units.lua:1507
4102
#: ../../data/tribes/initialization/atlanteans/units.lua:1529
4103
#: ../../data/tribes/initialization/atlanteans/units.lua:1557
4104
#: ../../data/tribes/initialization/atlanteans/units.lua:1593
4105
#: ../../data/tribes/initialization/atlanteans/units.lua:1646
4106
msgctxt "atlanteans_building"
4107
msgid "In case of slopes or obstacles in the way, the time is increased."
4110
#. TRANSLATORS: Purpose helptext for an Atlantean production site:
4111
#. Woodcutter's House
4112
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Lumberjack_s
4114
#. TRANSLATORS: Purpose helptext for an Empire production site: Lumberjack's
4116
#. TRANSLATORS: Purpose helptext for a Frisian production site: Woodcutter's
4118
#: ../../data/tribes/initialization/atlanteans/units.lua:1496
4119
#: ../../data/tribes/initialization/barbarians/units.lua:1157
4120
#: ../../data/tribes/initialization/empire/units.lua:1279
4121
#: ../../data/tribes/initialization/frisians/units.lua:1579
4123
msgid "Fells trees in the surrounding area and processes them into logs."
4126
#. TRANSLATORS: Note helptext for an Atlantean production site: Woodcutter's
4128
#: ../../data/tribes/initialization/atlanteans/units.lua:1498
4129
msgctxt "atlanteans_building"
4130
msgid "The woodcutter’s house needs trees to fell within the work area."
4133
#. TRANSLATORS: Note lore for an Atlantean production site: Woodcutter's House
4134
#: ../../data/tribes/initialization/atlanteans/units.lua:1500
4135
msgctxt "atlanteans_building"
4137
"We want to fell trees in a clean and dignified way, therefore we use saws. "
4138
"An ax is a tool used by other tribes only."
4141
#. TRANSLATORS: Note lore_autor for an Atlantean production site: Woodcutter's
4143
#: ../../data/tribes/initialization/atlanteans/units.lua:1502
4144
msgctxt "atlanteans_building"
4145
msgid "Atlantean woodcutter asked why saws are used to cut trees"
4148
#. TRANSLATORS: Performance helptext for an Atlantean production site:
4149
#. Woodcutter's House, part 1
4150
#: ../../data/tribes/initialization/atlanteans/units.lua:1505
4151
msgctxt "atlanteans_building"
4153
"This building can produce one log between %1$s and %2$s, depending on how "
4154
"far the woodcutter has to walk."
4157
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Forester's
4159
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Ranger's Hut
4160
#. TRANSLATORS: Purpose helptext for an Empire production site: Forester's
4162
#. TRANSLATORS: Purpose helptext for a Frisian production site: Forester's
4164
#: ../../data/tribes/initialization/atlanteans/units.lua:1515
4165
#: ../../data/tribes/initialization/barbarians/units.lua:1177
4166
#: ../../data/tribes/initialization/empire/units.lua:1306
4167
#: ../../data/tribes/initialization/frisians/units.lua:1598
4169
msgid "Plants trees in the surrounding area."
4172
#. TRANSLATORS: Note helptext for an Atlantean production site: Forester's
4174
#: ../../data/tribes/initialization/atlanteans/units.lua:1517
4175
msgctxt "atlanteans_building"
4177
"The forester’s house needs free space within the work area to plant the "
4181
#. TRANSLATORS: Note lore for an Atlantean production site: Forester's House
4182
#: ../../data/tribes/initialization/atlanteans/units.lua:1519
4183
msgctxt "atlanteans_building"
4185
"‘Only after the last tree has been cut<br>Only after the last forest was "
4186
"devastated<br>Only after the last piece of green has become bare "
4187
"soil<br>Then will you find that nature needs to be cared for.’"
4190
#. TRANSLATORS: Note lore_autor for an Atlantean production site: Forester's
4192
#: ../../data/tribes/initialization/atlanteans/units.lua:1524
4193
msgctxt "atlanteans_building"
4194
msgid "Prophecy of the foresters’ guild"
4197
#. TRANSLATORS: Performance helptext for an Atlantean production site:
4198
#. Forester's House, part 1
4199
#: ../../data/tribes/initialization/atlanteans/units.lua:1527
4200
msgctxt "atlanteans_building"
4202
"The forester plants one tree between %1$s and %2$s, depending on how far he "
4206
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Fisher's
4208
#: ../../data/tribes/initialization/atlanteans/units.lua:1537
4209
msgctxt "atlanteans_building"
4210
msgid "Fishes on the coast near the fisher’s house."
4213
#. TRANSLATORS: Note helptext for an Atlantean production site: Fisher's
4215
#: ../../data/tribes/initialization/atlanteans/units.lua:1540
4216
msgctxt "atlanteans_building"
4217
msgid "The fisher’s house needs water full of fish within the work area."
4220
#. TRANSLATORS: Note helptext for an Atlantean production site: Fisher's
4222
#: ../../data/tribes/initialization/atlanteans/units.lua:1542
4223
msgctxt "atlanteans_building"
4225
"Build a fish breeder’s house close to the fisher’s house to make sure that "
4226
"you don’t run out of fish."
4229
#. TRANSLATORS: Note helptext for an Atlantean production site: Fisher's
4231
#: ../../data/tribes/initialization/atlanteans/units.lua:1544
4232
msgctxt "atlanteans_building"
4233
msgid "Roads and trees along the shoreline block fishing."
4236
#. TRANSLATORS: Note lore for an Atlantean production site: Fisher's House use
4237
#. some local fise song as you like
4238
#: ../../data/tribes/initialization/atlanteans/units.lua:1547
4239
msgctxt "atlanteans_building"
4241
"‘Take your net and come to the sea<br>In the early morning the moon ya still"
4242
" see<br>Collect ya catch by net or by spear,<br>and don’t forget to give "
4246
#. TRANSLATORS: Note lore_autor for an Atlantean production site: Fisher's
4248
#: ../../data/tribes/initialization/atlanteans/units.lua:1552
4249
msgctxt "atlanteans_building"
4250
msgid "A song from the fishers’ guild"
4253
#. TRANSLATORS: Performance helptext for an Atlantean production site:
4254
#. Fisher's House, part 1
4255
#: ../../data/tribes/initialization/atlanteans/units.lua:1555
4256
msgctxt "atlanteans_building"
4258
"This building can produce one fish between %1$s and %2$s, depending on how "
4259
"far the fisher has to walk."
4262
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Fish
4264
#: ../../data/tribes/initialization/atlanteans/units.lua:1565
4266
msgid "Breeds fish."
4269
#. TRANSLATORS: Note helptext for an Atlantean production site: Fish Breeder's
4271
#: ../../data/tribes/initialization/atlanteans/units.lua:1567
4272
msgctxt "atlanteans_building"
4273
msgid "The fish breeder needs open access to the coast."
4276
#. TRANSLATORS: Lore helptext for an Atlantean production site: Fish Breeder's
4278
#: ../../data/tribes/initialization/atlanteans/units.lua:1569
4279
msgctxt "atlanteans_building"
4281
"‘Only after the last duck has been shot down<br>Only after the last deer has"
4282
" been put to death<br>Only after the last fish has been caught<br>Then will "
4283
"you find that spiders are not to be eaten.’"
4286
#. TRANSLATORS: Lore author helptext for an Atlantean production site: Fish
4288
#: ../../data/tribes/initialization/atlanteans/units.lua:1574
4289
msgctxt "atlanteans_building"
4290
msgid "Prophecy of the fish breeders"
4293
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Hunter's
4295
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Hunter's Hut
4296
#. TRANSLATORS: Purpose helptext for an Empire production site: Hunter's House
4297
#. TRANSLATORS: Purpose helptext for a Frisian production site: Hunter's House
4298
#: ../../data/tribes/initialization/atlanteans/units.lua:1581
4299
#: ../../data/tribes/initialization/barbarians/units.lua:1219
4300
#: ../../data/tribes/initialization/empire/units.lua:1364
4301
#: ../../data/tribes/initialization/frisians/units.lua:1613
4303
msgid "Hunts animals to produce meat."
4306
#. TRANSLATORS: Note helptext for an Atlantean production site: Hunter's House
4307
#: ../../data/tribes/initialization/atlanteans/units.lua:1583
4308
msgctxt "atlanteans_building"
4309
msgid "The hunter’s house needs animals to hunt within the work area."
4312
#. TRANSLATORS: Lore helptext for an Atlantean production site: Hunter's House
4313
#: ../../data/tribes/initialization/atlanteans/units.lua:1585
4314
msgctxt "atlanteans_building"
4316
"Sometimes we end up in a region with no fish, so we must hunt. Game will "
4317
"reproduce by itself, if not hunted too much. But yes, fish is our main meal."
4320
#. TRANSLATORS: Lore author helptext for an Atlantean production site:
4322
#: ../../data/tribes/initialization/atlanteans/units.lua:1588
4323
msgctxt "atlanteans_building"
4324
msgid "Hunter answering a fisher"
4327
#. TRANSLATORS: Performance helptext for an Atlantean production site:
4328
#. Hunter's House, part 1
4329
#: ../../data/tribes/initialization/atlanteans/units.lua:1591
4330
msgctxt "atlanteans_building"
4332
"This building can produce one meat between %1$s and %2$s, depending on how "
4333
"far the hunter has to walk."
4336
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Well
4337
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Well
4338
#. TRANSLATORS: Purpose helptext for an Empire production site: Well
4339
#. TRANSLATORS: Purpose helptext for a Frisian production site: Well
4340
#: ../../data/tribes/initialization/atlanteans/units.lua:1601
4341
#: ../../data/tribes/initialization/barbarians/units.lua:1251
4342
#: ../../data/tribes/initialization/empire/units.lua:1391
4343
#: ../../data/tribes/initialization/frisians/units.lua:1670
4345
msgid "Draws water out of the deep."
4348
#. TRANSLATORS: Note helptext for an Atlantean production site: Well
4349
#: ../../data/tribes/initialization/atlanteans/units.lua:1603
4350
msgctxt "atlanteans_building"
4351
msgid "I hope you have checked this spot with a geologist."
4354
#. TRANSLATORS: Lore helptext for an Atlantean production site: Well
4355
#: ../../data/tribes/initialization/atlanteans/units.lua:1605
4356
msgctxt "atlanteans_building"
4357
msgid "Well, there is no wellbeing without a well."
4360
#. TRANSLATORS: Lore author helptext for an Atlantean production site: Well
4361
#: ../../data/tribes/initialization/atlanteans/units.lua:1607
4362
msgctxt "atlanteans_building"
4363
msgid "Water carrier muttering to himself"
4366
#. TRANSLATORS: Performance helptext for an Atlantean production site: Well,
4368
#: ../../data/tribes/initialization/atlanteans/units.lua:1610
4370
msgctxt "atlanteans_building"
4371
msgid "The carrier needs %s to get one bucket full of water."
4374
#. TRANSLATORS: Performance helptext for an Atlantean production site: Well,
4376
#: ../../data/tribes/initialization/atlanteans/units.lua:1612
4378
msgctxt "atlanteans_building"
4379
msgid "If the water resource is depleted, the carrier needs %s on average."
4382
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Gold
4384
#: ../../data/tribes/initialization/atlanteans/units.lua:1620
4385
msgctxt "atlanteans_building"
4386
msgid "Spins gold thread out of gold."
4389
#. TRANSLATORS: Note helptext for an Atlantean production site: Gold Spinning
4391
#: ../../data/tribes/initialization/atlanteans/units.lua:1622
4392
msgctxt "atlanteans_building"
4393
msgid "Do not build until you have a steady gold supply."
4396
#. TRANSLATORS: Lore helptext for an Atlantean production site: Gold Spinning
4398
#: ../../data/tribes/initialization/atlanteans/units.lua:1624
4399
msgctxt "atlanteans_building"
4401
"No, we can’t spin gold thread from straw. We need real gold. What kind of "
4402
"fairy tale did you get that idea from?"
4405
#. TRANSLATORS: Lore author helptext for an Atlantean production site: Gold
4407
#: ../../data/tribes/initialization/atlanteans/units.lua:1626
4408
msgctxt "atlanteans_building"
4409
msgid "Painted on a gold spinning mill without supplies"
4412
#. TRANSLATORS: Special helptext for an Atlantean production site: Scout's
4413
#. House without road connection
4414
#: ../../data/tribes/initialization/atlanteans/units.lua:1633
4415
msgctxt "atlanteans_building"
4417
"You need to connect this flag to a scout’s house before you can send a scout"
4421
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Scout's
4423
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Scout's Hut
4424
#. TRANSLATORS: Purpose helptext for an Empire production site: Scout's House
4425
#. TRANSLATORS: Purpose helptext for a Frisian production site: Scout's House
4426
#: ../../data/tribes/initialization/atlanteans/units.lua:1635
4427
#: ../../data/tribes/initialization/barbarians/units.lua:1269
4428
#: ../../data/tribes/initialization/empire/units.lua:1417
4429
#: ../../data/tribes/initialization/frisians/units.lua:1772
4431
msgid "Explores unknown territory."
4434
#. TRANSLATORS: Note helptext for an Atlantean production site: Scout's House
4435
#: ../../data/tribes/initialization/atlanteans/units.lua:1637
4436
msgctxt "atlanteans_building"
4437
msgid "Will need fish and bread to have his meal the Atlantean way."
4440
#. TRANSLATORS: Lore helptext for an Atlantean production site: Scout's House
4441
#: ../../data/tribes/initialization/atlanteans/units.lua:1639
4442
msgctxt "atlanteans_building"
4444
"You do not see everything from your high towers. Sometimes you need someone "
4445
"to find out in person, that’s me!"
4448
#. TRANSLATORS: Lore author helptext for an Atlantean production site:
4450
#: ../../data/tribes/initialization/atlanteans/units.lua:1641
4451
msgctxt "atlanteans_building"
4452
msgid "A scout answering a soldier"
4455
#. TRANSLATORS: Performance helptext for an Atlantean production site: Scout's
4457
#: ../../data/tribes/initialization/atlanteans/units.lua:1644
4458
msgctxt "atlanteans_building"
4459
msgid "One exploration trip of the scout takes between %1$s and %2$s."
4462
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Sawmill
4463
#. TRANSLATORS: Purpose helptext for an Empire production site: Sawmill
4464
#: ../../data/tribes/initialization/atlanteans/units.lua:1656
4465
#: ../../data/tribes/initialization/empire/units.lua:1463
4467
msgid "Saws logs to produce planks."
4470
#. TRANSLATORS: Note helptext for an Atlantean production site: Sawmill
4471
#: ../../data/tribes/initialization/atlanteans/units.lua:1658
4472
msgctxt "atlanteans_building"
4473
msgid "Will need at least four woodcutters for a constant supply of planks."
4476
#. TRANSLATORS: Lore helptext for an Atlantean production site: Sawmill
4477
#: ../../data/tribes/initialization/atlanteans/units.lua:1660
4478
msgctxt "atlanteans_building"
4480
"The design of our sawmills makes operation simple, yet powerful. Patent "
4484
#. TRANSLATORS: Lore author helptext for an Atlantean production site:
4486
#: ../../data/tribes/initialization/atlanteans/units.lua:1662
4487
msgctxt "atlanteans_building"
4488
msgid "Askadus, Inventor of the vertical axis windmill"
4491
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Smokery
4492
#: ../../data/tribes/initialization/atlanteans/units.lua:1669
4493
msgctxt "atlanteans_building"
4495
"Smokes meat and fish to feed the scouts and miners and to train soldiers in "
4496
"the dungeon and labyrinth."
4499
#. TRANSLATORS: Lore helptext for an Atlantean production site: Smokery
4500
#: ../../data/tribes/initialization/atlanteans/units.lua:1671
4501
msgctxt "atlanteans_building"
4503
"We are using pure logs, no other ingredients! Which drunken foreigner hath "
4504
"told you that myth?"
4507
#. TRANSLATORS: Lore author helptext for an Atlantean production site:
4509
#: ../../data/tribes/initialization/atlanteans/units.lua:1673
4510
msgctxt "atlanteans_building"
4511
msgid "A Smoker answering a passer-by"
4514
#. TRANSLATORS: Performance helptext for an Atlantean production site: Smokery
4515
#: ../../data/tribes/initialization/atlanteans/units.lua:1675
4516
msgctxt "atlanteans_building"
4518
"If this building is fully supplied and all kinds of smoked food are needed "
4519
"by the economy, production of one smoked fish takes %1$s and one smoked meat"
4520
" takes %2$s on average. If only one kind of food is needed by the economy, "
4521
"production of one smoked fish takes %3$s and one smoked meat takes %4$s on "
4525
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Mill
4526
#: ../../data/tribes/initialization/atlanteans/units.lua:1683
4527
msgctxt "atlanteans_building"
4529
"Grinds blackroots and corn to produce blackroot flour and cornmeal, "
4533
#. TRANSLATORS: Note helptext for an Atlantean production site: Mill
4534
#: ../../data/tribes/initialization/atlanteans/units.lua:1685
4535
msgctxt "atlanteans_building"
4537
"When no cornmeal is required, the mill will try to produce blackroot flour "
4538
"even when there is no demand for it."
4541
#. TRANSLATORS: Lore helptext for an Atlantean production site: Mill
4542
#: ../../data/tribes/initialization/atlanteans/units.lua:1687
4543
msgctxt "atlanteans_building"
4545
"We invented this vertical axis design first, the sawmill just copied our "
4546
"ideas but never acknowledged our claim."
4549
#. TRANSLATORS: Lore author helptext for an Atlantean production site: Mill
4550
#: ../../data/tribes/initialization/atlanteans/units.lua:1689
4551
msgctxt "atlanteans_building"
4552
msgid "Miller arguing with a sawyer"
4555
#. TRANSLATORS: Performance helptext for an Atlantean production site: Mill
4556
#: ../../data/tribes/initialization/atlanteans/units.lua:1691
4557
msgctxt "atlanteans_building"
4559
"If this building is fully supplied and both kinds of flour are needed by the"
4560
" economy, production of one sack of each kind of flour takes %1$s on "
4561
"average. If only one kind of flour is needed by the economy, its production "
4562
"takes %2$s on average."
4565
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Bakery
4566
#: ../../data/tribes/initialization/atlanteans/units.lua:1698
4567
msgctxt "atlanteans_building"
4568
msgid "Bakes bread to feed the scouts and miners and to train soldiers."
4571
#. TRANSLATORS: Note helptext for an Atlantean production site: Bakery
4572
#: ../../data/tribes/initialization/atlanteans/units.lua:1700
4573
msgctxt "atlanteans_building"
4574
msgid "Will need cornmeal and blackroot flour."
4577
#. TRANSLATORS: Lore helptext for an Atlantean production site: Bakery
4578
#: ../../data/tribes/initialization/atlanteans/units.lua:1702
4579
msgctxt "atlanteans_building"
4581
"You cannot compare our bread to anything from those other tribes. This "
4582
"recipe was inherited for generations. It is more nutritious than that paper-"
4583
"like bread you find elsewhere. And it is needed for the personal rite of "
4584
"preparing one’s meal. May Satul bless you."
4587
#. TRANSLATORS: Lore author helptext for an Atlantean production site: Bakery
4588
#: ../../data/tribes/initialization/atlanteans/units.lua:1706
4589
msgctxt "atlanteans_building"
4590
msgid "Head of the bakers’ guild"
4593
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Charcoal
4595
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Charcoal
4597
#. TRANSLATORS: Purpose helptext for an Empire production site: Charcoal Kiln
4598
#. TRANSLATORS: Purpose helptext for a Frisian production site: Charcoal
4600
#. TRANSLATORS: Purpose helptext for a Frisian production site: Charcoal Kiln
4601
#: ../../data/tribes/initialization/atlanteans/units.lua:1713
4602
#: ../../data/tribes/initialization/barbarians/units.lua:1418
4603
#: ../../data/tribes/initialization/empire/units.lua:1630
4604
#: ../../data/tribes/initialization/frisians/units.lua:1698
4605
#: ../../data/tribes/initialization/frisians/units.lua:1895
4607
msgid "Burns logs into charcoal."
4610
#. TRANSLATORS: Note helptext for an Atlantean production site: Charcoal Kiln
4611
#: ../../data/tribes/initialization/atlanteans/units.lua:1715
4612
msgctxt "atlanteans_building"
4614
"Build only if you absolutely must produce some coal, or when you have a very"
4615
" large amount of logs."
4618
#. TRANSLATORS: Lore helptext for an Atlantean production site: Charcoal Kiln
4619
#: ../../data/tribes/initialization/atlanteans/units.lua:1717
4620
msgctxt "atlanteans_building"
4622
"We must admit that this business is not really the Atlantean way, but in "
4623
"times of need we do what’s necessary."
4626
#. TRANSLATORS: Lore author helptext for an Atlantean production site:
4628
#: ../../data/tribes/initialization/atlanteans/units.lua:1719
4629
msgctxt "atlanteans_building"
4630
msgid "A black voice from inside the charcoal kiln"
4633
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Smelting
4635
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Smelting
4637
#. TRANSLATORS: Purpose helptext for an Empire production site: Smelting Works
4638
#: ../../data/tribes/initialization/atlanteans/units.lua:1727
4639
#: ../../data/tribes/initialization/barbarians/units.lua:1430
4640
#: ../../data/tribes/initialization/empire/units.lua:1649
4642
msgid "Smelts iron ore into iron and gold ore into gold."
4645
#. TRANSLATORS: Lore helptext for an Atlantean production site: Smelting Works
4646
#: ../../data/tribes/initialization/atlanteans/units.lua:1729
4647
msgctxt "atlanteans_building"
4649
"We learned the smelting from our forefathers, a basic craftsmanship taming "
4650
"the fire and the ore into pure metals."
4653
#. TRANSLATORS: Lore author helptext for an Atlantean production site:
4655
#: ../../data/tribes/initialization/atlanteans/units.lua:1731
4656
msgctxt "atlanteans_building"
4657
msgid "A member of the smelters’ guild"
4660
#. TRANSLATORS: Performance helptext for an Atlantean production site:
4662
#: ../../data/tribes/initialization/atlanteans/units.lua:1733
4663
msgctxt "atlanteans_building"
4665
"If this building is fully supplied and all metals are needed by the economy,"
4666
" production of one iron takes %1$s and one gold takes %2$s on average. If "
4667
"only one kind of metal is needed by the economy, production of one iron "
4668
"takes %3$s and one gold takes %4$s on average."
4671
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Toolsmithy
4672
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Metal
4674
#. TRANSLATORS: Purpose helptext for an Empire production site: Toolsmithy
4675
#: ../../data/tribes/initialization/atlanteans/units.lua:1740
4676
#: ../../data/tribes/initialization/barbarians/units.lua:1443
4677
#: ../../data/tribes/initialization/empire/units.lua:1670
4679
msgid "Forges all the tools that your workers need."
4682
#. TRANSLATORS: Lore helptext for an Atlantean production site: Toolsmithy
4683
#: ../../data/tribes/initialization/atlanteans/units.lua:1742
4684
msgctxt "atlanteans_building"
4685
msgid "People’s power working for the benefit of all"
4688
#. TRANSLATORS: Lore author helptext for an Atlantean production site:
4690
#: ../../data/tribes/initialization/atlanteans/units.lua:1744
4691
msgctxt "atlanteans_building"
4692
msgid "Faded sign found on top of this building"
4695
#. TRANSLATORS: Performance helptext for an Atlantean production site:
4697
#: ../../data/tribes/initialization/atlanteans/units.lua:1746
4698
msgctxt "atlanteans_building"
4700
"If this building is fully supplied and all tools are needed by the economy, "
4701
"production of one of each tool takes %1$s on average. If only one kind of "
4702
"tool is needed by the economy, its production takes %2$s on average."
4705
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Weapon
4707
#: ../../data/tribes/initialization/atlanteans/units.lua:1753
4708
msgctxt "atlanteans_building"
4710
"Forges tridents to equip the soldiers and to train their attack in the "
4714
#. TRANSLATORS: Lore helptext for an Atlantean production site: Weapon Smithy
4715
#: ../../data/tribes/initialization/atlanteans/units.lua:1755
4716
msgctxt "atlanteans_building"
4718
"You hear that sound of metal strident? The weapon smith just forged a "
4722
#. TRANSLATORS: Lore author helptext for an Atlantean production site: Weapon
4724
#. TRANSLATORS: Lore author helptext for an Atlantean production site: Armor
4726
#: ../../data/tribes/initialization/atlanteans/units.lua:1757
4727
#: ../../data/tribes/initialization/atlanteans/units.lua:1773
4728
msgctxt "atlanteans_building"
4729
msgid "Atlantean nursery rhyme"
4732
#. TRANSLATORS: Performance helptext for an Atlantean production site: Weapon
4734
#: ../../data/tribes/initialization/atlanteans/units.lua:1759
4735
msgctxt "atlanteans_building"
4737
"If this building is fully supplied and all tridents are needed by the "
4738
"economy, production of one of each trident takes %1$s on average. If only "
4739
"one kind of trident is needed by the economy, production of one light "
4740
"trident takes %2$s and one long trident, one steel trident, one double "
4741
"trident or one heavy double trident takes %3$s on average."
4744
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Armor
4746
#: ../../data/tribes/initialization/atlanteans/units.lua:1766
4747
msgctxt "atlanteans_building"
4749
"Forges shields that are used for training soldiers’ defense in the "
4753
#. TRANSLATORS: Lore helptext for an Atlantean production site: Armor Smithy
4754
#: ../../data/tribes/initialization/atlanteans/units.lua:1768
4755
msgctxt "atlanteans_building"
4757
"‘She twists and tweaks the steel with might<br>that soldiers may therewith "
4758
"once fight<br>most skillful foes, whose lethal lance<br>from this their "
4759
"armour off will glance!’"
4762
#. TRANSLATORS: Performance helptext for an Atlantean production site: Armor
4764
#: ../../data/tribes/initialization/atlanteans/units.lua:1775
4765
msgctxt "atlanteans_building"
4767
"If this building is fully supplied and both kinds of shields are needed by "
4768
"the economy, production of one of each kind takes %1$s on average. If only "
4769
"one kind of shield is needed by the economy, production of one steel shield "
4770
"takes %2$s and one advanced shield takes %3$s on average."
4773
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Barracks
4774
#: ../../data/tribes/initialization/atlanteans/units.lua:1782
4775
msgctxt "atlanteans_building"
4776
msgid "Equips recruits and trains them as soldiers."
4779
#. TRANSLATORS: Lore helptext for an Atlantean production site: Barracks
4780
#: ../../data/tribes/initialization/atlanteans/units.lua:1784
4781
msgctxt "atlanteans_building"
4783
"See these fine silk tabards and those sharp tridents? This is your way to "
4784
"defend your tribe!"
4787
#. TRANSLATORS: Lore author helptext for an Atlantean production site:
4789
#: ../../data/tribes/initialization/atlanteans/units.lua:1786
4790
msgctxt "atlanteans_building"
4791
msgid "Recruiting poster"
4794
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Horse Farm
4795
#: ../../data/tribes/initialization/atlanteans/units.lua:1795
4796
msgctxt "atlanteans_building"
4798
"Breeds the strong Atlantean horses for adding them to the transportation "
4802
#. TRANSLATORS: Lore helptext for an Atlantean production site: Horse Farm
4803
#: ../../data/tribes/initialization/atlanteans/units.lua:1797
4804
msgctxt "atlanteans_building"
4805
msgid "I walk all day just back and forth. I need? I need … I need a horse!"
4808
#. TRANSLATORS: Lore author helptext for an Atlantean production site: Horse
4810
#: ../../data/tribes/initialization/atlanteans/units.lua:1799
4811
msgctxt "atlanteans_building"
4812
msgid "Busy carrier murmuring to himself"
4815
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Farm
4816
#: ../../data/tribes/initialization/atlanteans/units.lua:1806
4817
msgctxt "atlanteans_building"
4818
msgid "Sows and harvests corn."
4821
#. TRANSLATORS: Lore helptext for an Atlantean production site: Farm
4822
#: ../../data/tribes/initialization/atlanteans/units.lua:1808
4823
msgctxt "atlanteans_building"
4824
msgid "I use my feet, I use my arm, I’m caring for this farm!"
4827
#. TRANSLATORS: Lore author helptext for an Atlantean production site: Farm
4828
#: ../../data/tribes/initialization/atlanteans/units.lua:1810
4829
msgctxt "atlanteans_building"
4830
msgid "Atlantean harvesting song"
4833
#. TRANSLATORS: Performance helptext for an Atlantean production site: Farm
4834
#: ../../data/tribes/initialization/atlanteans/units.lua:1812
4835
msgctxt "atlanteans_building"
4836
msgid "The farmer needs %1% on average to sow and harvest a sheaf of corn."
4839
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Blackroot
4840
#. Farm https://en.wikipedia.org/wiki/Scorzonera_hispanica
4841
#: ../../data/tribes/initialization/atlanteans/units.lua:1819
4842
msgctxt "atlanteans_building"
4843
msgid "Sows and harvests blackroot."
4846
#. TRANSLATORS: Lore helptext for an Atlantean production site: Blackroot Farm
4847
#: ../../data/tribes/initialization/atlanteans/units.lua:1821
4848
msgctxt "atlanteans_building"
4850
"The secret of Atlantean health and strength is hidden in these roots. It’s "
4851
"not spinach, it’s not a carrot, it’s … a secret."
4854
#. TRANSLATORS: Lore author helptext for an Atlantean production site:
4856
#: ../../data/tribes/initialization/atlanteans/units.lua:1824
4857
msgctxt "atlanteans_building"
4858
msgid "Blackroot farmer asked by a foreigner"
4861
#. TRANSLATORS: Performance helptext for an Atlantean production site:
4863
#: ../../data/tribes/initialization/atlanteans/units.lua:1826
4864
msgctxt "atlanteans_building"
4866
"The blackroot farmer needs %1% on average to sow and harvest a bundle of "
4870
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Spider Farm
4871
#: ../../data/tribes/initialization/atlanteans/units.lua:1833
4873
msgid "Breeds spiders for silk."
4876
#. TRANSLATORS: Lore helptext for an Atlantean production site: Spider Farm
4877
#: ../../data/tribes/initialization/atlanteans/units.lua:1835
4878
msgctxt "atlanteans_building"
4880
"No, the spiders are not fed with corn. We feed it to fat grasshoppers, which"
4881
" in turn are digested by our spiders. We put them on a special device to "
4882
"gain the spider silk once a day. There is no need to spin this again. The "
4883
"thread can directly be used by the weaving mill. Oh hello, here is one of "
4884
"our nice spiders … Hey! Why are you running away?"
4887
#. TRANSLATORS: Lore author helptext for an Atlantean production site: Spider
4889
#: ../../data/tribes/initialization/atlanteans/units.lua:1839
4890
msgctxt "atlanteans_building"
4891
msgid "A spider breeder showing his farm"
4894
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Weaving
4896
#: ../../data/tribes/initialization/atlanteans/units.lua:1847
4897
msgctxt "atlanteans_building"
4899
"Weaves spidercloth for buildings and ships’ sails, and tabards to equip and "
4900
"train the soldiers."
4903
#. TRANSLATORS: Lore helptext for an Atlantean production site: Weaving Mill
4904
#. -- listen to that song please
4905
#: ../../data/tribes/initialization/atlanteans/units.lua:1849
4906
msgctxt "atlanteans_building"
4908
"Here are the Wide Lands where people may dwell, walking around caring "
4909
"everything’s well."
4912
#. TRANSLATORS: Lore author helptext for an Atlantean production site: Weaving
4914
#: ../../data/tribes/initialization/atlanteans/units.lua:1852
4915
msgctxt "atlanteans_building"
4916
msgid "Part of the silkweavers’ song"
4919
#. TRANSLATORS: Performance helptext for an Atlantean production site: Weaving
4921
#: ../../data/tribes/initialization/atlanteans/units.lua:1854
4922
msgctxt "atlanteans_building"
4924
"If this building is fully supplied and all kinds of cloth and tabards are "
4925
"needed by the economy, production of one of each cloth and tabard takes %1$s"
4926
" on average. If only one kind of cloth or tabard is needed by the economy, "
4927
"its production takes %2$s on average."
4930
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Crystal
4932
#: ../../data/tribes/initialization/atlanteans/units.lua:1863
4933
msgctxt "atlanteans_building"
4935
"Carves precious (and normal) stones out of the rock in mountain terrain."
4938
#. TRANSLATORS: Lore helptext for an Atlantean production site: Crystal Mine
4939
#: ../../data/tribes/initialization/atlanteans/units.lua:1865
4940
msgctxt "atlanteans_building"
4942
"Only the pure, white stones Diamond and Quartz will enlighten our people. "
4943
"Thus, every major building will need them so the inhabitants may worship "
4944
"Satul to warm them."
4947
#. TRANSLATORS: Lore author helptext for an Atlantean production site: Crystal
4949
#: ../../data/tribes/initialization/atlanteans/units.lua:1868
4950
msgctxt "atlanteans_building"
4951
msgid "First part of the Atlantean almanach on architecture"
4954
#. TRANSLATORS: Performance helptext for an Atlantean production site: Crystal
4956
#: ../../data/tribes/initialization/atlanteans/units.lua:1870
4957
msgctxt "atlanteans_building"
4959
"If this building is fully supplied and all minerals are needed by the "
4960
"economy, production of one granite takes %1$s, one quartz takes %2$s and one"
4961
" diamond takes %3$s on average. If only one kind of mineral is needed by the"
4962
" economy, production of one granite takes %4$s, one quartz takes %5$s and "
4963
"one diamond takes %6$s on average."
4966
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Coal Mine
4967
#. TRANSLATORS: Purpose helptext for production site: Coal Mine
4968
#. TRANSLATORS: Purpose helptext for production site: Deep Coal Mine
4969
#. TRANSLATORS: Purpose helptext for production site: Deeper Coal Mine
4970
#. TRANSLATORS: Purpose helptext for an Empire production site: Coal Mine
4971
#. TRANSLATORS: Purpose helptext for an Empire production site: Deep Coal Mine
4972
#. TRANSLATORS: Purpose helptext for a Frisian production site: Coal Mine
4973
#. TRANSLATORS: Purpose helptext for a Frisian production site: Deep Coal Mine
4974
#: ../../data/tribes/initialization/atlanteans/units.lua:1877
4975
#: ../../data/tribes/initialization/barbarians/units.lua:1576
4976
#: ../../data/tribes/initialization/barbarians/units.lua:1591
4977
#: ../../data/tribes/initialization/barbarians/units.lua:1606
4978
#: ../../data/tribes/initialization/empire/units.lua:1911
4979
#: ../../data/tribes/initialization/empire/units.lua:1936
4980
#: ../../data/tribes/initialization/frisians/units.lua:2067
4981
#: ../../data/tribes/initialization/frisians/units.lua:2076
4983
msgid "Digs coal out of the ground in mountain terrain."
4986
#. TRANSLATORS: Lore helptext for an Atlantean production site: Coal Mine
4987
#. TRANSLATORS: Lore helptext for an Atlantean production site: Iron Mine
4988
#: ../../data/tribes/initialization/atlanteans/units.lua:1879
4989
#: ../../data/tribes/initialization/atlanteans/units.lua:1895
4990
msgctxt "atlanteans_building"
4992
"‘Way down here in this deep mine<br>where the sun it dare not shine,<br>I "
4993
"sweat and toil till day is done,<br>but I’ll be back with morning come.’"
4996
#. TRANSLATORS: Lore author helptext for an Atlantean production site: Coal
4998
#. TRANSLATORS: Lore author helptext for an Atlantean production site: Iron
5000
#: ../../data/tribes/initialization/atlanteans/units.lua:1884
5001
#: ../../data/tribes/initialization/atlanteans/units.lua:1900
5002
msgctxt "atlanteans_building"
5003
msgid "Song from the miners’ guild"
5006
#. TRANSLATORS: Performance helptext for an Atlantean production site: Coal
5008
#: ../../data/tribes/initialization/atlanteans/units.lua:1886
5010
msgctxt "atlanteans_building"
5012
"If the food supply is steady, this mine can produce coal in %s on average."
5015
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Iron Mine
5016
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Iron Mine
5017
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Deep Iron
5019
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Deeper Iron
5021
#. TRANSLATORS: Purpose helptext for an Empire production site: Iron Mine
5022
#. TRANSLATORS: Purpose helptext for an Empire production site: Deep Iron Mine
5023
#. TRANSLATORS: Purpose helptext for a Frisian production site: Iron Mine
5024
#. TRANSLATORS: Purpose helptext for a Frisian production site: Deep Iron Mine
5025
#: ../../data/tribes/initialization/atlanteans/units.lua:1893
5026
#: ../../data/tribes/initialization/barbarians/units.lua:1619
5027
#: ../../data/tribes/initialization/barbarians/units.lua:1632
5028
#: ../../data/tribes/initialization/barbarians/units.lua:1645
5029
#: ../../data/tribes/initialization/empire/units.lua:1957
5030
#: ../../data/tribes/initialization/empire/units.lua:1980
5031
#: ../../data/tribes/initialization/frisians/units.lua:2085
5032
#: ../../data/tribes/initialization/frisians/units.lua:2094
5034
msgid "Digs iron ore out of the ground in mountain terrain."
5037
#. TRANSLATORS: Performance helptext for an Atlantean production site: Iron
5039
#: ../../data/tribes/initialization/atlanteans/units.lua:1902
5041
msgctxt "atlanteans_building"
5043
"If the food supply is steady, this mine can produce iron ore in %s on "
5047
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Gold Mine
5048
#. TRANSLATORS: Purpose helptext for production site: Gold Mine
5049
#. TRANSLATORS: Purpose helptext for production site: Deep Gold Mine
5050
#. TRANSLATORS: Purpose helptext for production site: Deeper Gold Mine
5051
#. TRANSLATORS: Purpose helptext for an Empire production site: Gold Mine
5052
#. TRANSLATORS: Purpose helptext for an Empire production site: Deep Gold Mine
5053
#. TRANSLATORS: Purpose helptext for a Frisian production site: Gold Mine
5054
#. TRANSLATORS: Purpose helptext for a Frisian production site: Deep Gold Mine
5055
#: ../../data/tribes/initialization/atlanteans/units.lua:1909
5056
#: ../../data/tribes/initialization/barbarians/units.lua:1658
5057
#: ../../data/tribes/initialization/barbarians/units.lua:1671
5058
#: ../../data/tribes/initialization/barbarians/units.lua:1684
5059
#: ../../data/tribes/initialization/empire/units.lua:2003
5060
#: ../../data/tribes/initialization/empire/units.lua:2026
5061
#: ../../data/tribes/initialization/frisians/units.lua:2103
5062
#: ../../data/tribes/initialization/frisians/units.lua:2112
5064
msgid "Digs gold ore out of the ground in mountain terrain."
5067
#. TRANSLATORS: Lore helptext for an Atlantean production site: Gold Mine
5068
#: ../../data/tribes/initialization/atlanteans/units.lua:1911
5069
msgctxt "atlanteans_building"
5071
"‘Way down here in these golden grounds<br>with stones above us the thousand "
5072
"pounds<br>I dig in the dust until I see the spark;<br>The golden ore I find "
5076
#. TRANSLATORS: Lore author helptext for an Atlantean production site: Gold
5078
#: ../../data/tribes/initialization/atlanteans/units.lua:1916
5079
msgctxt "atlanteans_building"
5080
msgid "Miner’s prayer"
5083
#. TRANSLATORS: Performance helptext for an Atlantean production site: Gold
5085
#: ../../data/tribes/initialization/atlanteans/units.lua:1918
5087
msgctxt "atlanteans_building"
5089
"If the food supply is steady, this mine can produce gold ore in %s on "
5093
#. TRANSLATORS: Purpose helptext for an Atlantean training site: Dungeon, part
5095
#: ../../data/tribes/initialization/atlanteans/units.lua:1928
5096
msgctxt "atlanteans_building"
5097
msgid "Trains soldiers in ‘Attack’."
5100
#. TRANSLATORS: Purpose helptext for an Atlantean training site: Dungeon, part
5102
#. TRANSLATORS: Purpose helptext for an Atlantean training site: Labyrinth,
5104
#: ../../data/tribes/initialization/atlanteans/units.lua:1930
5105
#: ../../data/tribes/initialization/atlanteans/units.lua:1945
5106
msgctxt "atlanteans_building"
5107
msgid "Equips the soldiers with all necessary weapons and armor parts."
5110
#. TRANSLATORS: Lore helptext for an Atlantean production site: Dungeon
5111
#: ../../data/tribes/initialization/atlanteans/units.lua:1933
5112
msgctxt "atlanteans_building"
5113
msgid "Make our enemies feel the pain, so enter here to gain your train!"
5116
#. TRANSLATORS: Lore author helptext for an Atlantean production site: Dungeon
5117
#: ../../data/tribes/initialization/atlanteans/units.lua:1935
5118
msgctxt "atlanteans_building"
5119
msgid "Engraving on the entrance to the dungeon"
5122
#. TRANSLATORS: Purpose helptext for an Atlantean training site: Labyrinth,
5124
#: ../../data/tribes/initialization/atlanteans/units.lua:1943
5125
msgctxt "atlanteans_building"
5126
msgid "Trains soldiers in ‘Defense’, ‘Evade’, and ‘Health’."
5129
#. TRANSLATORS: Lore helptext for an Atlantean production site: Labyrinth
5130
#: ../../data/tribes/initialization/atlanteans/units.lua:1948
5131
msgctxt "atlanteans_building"
5133
"Our enemies claim: we have a ruddy twisted way to fight. Check the way we "
5134
"train, in this labyrinth they may be right."
5137
#. TRANSLATORS: Lore author helptext for an Atlantean production site:
5139
#: ../../data/tribes/initialization/atlanteans/units.lua:1951
5140
msgctxt "atlanteans_building"
5141
msgid "Atlantean hero after first contact with a real enemy"
5144
#. TRANSLATORS: Purpose helptext for an Atlantean military site: Guardhouse
5145
#. TRANSLATORS: Purpose helptext for an Atlantean military site: Guardhall
5146
#. TRANSLATORS: Purpose helptext for an Atlantean military site: Small Tower
5147
#. TRANSLATORS: Purpose helptext for an Atlantean military site: Tower
5148
#. TRANSLATORS: Purpose helptext for an Atlantean military site: High Tower
5149
#. TRANSLATORS: Purpose helptext for an Atlantean military site: Castle
5150
#: ../../data/tribes/initialization/atlanteans/units.lua:1960
5151
#: ../../data/tribes/initialization/atlanteans/units.lua:1974
5152
#: ../../data/tribes/initialization/atlanteans/units.lua:1987
5153
#: ../../data/tribes/initialization/atlanteans/units.lua:2001
5154
#: ../../data/tribes/initialization/atlanteans/units.lua:2015
5155
#: ../../data/tribes/initialization/atlanteans/units.lua:2031
5156
msgctxt "atlanteans_building"
5157
msgid "Garrisons soldiers to expand your territory."
5160
#. TRANSLATORS: Note helptext for an Atlantean military site: Guardhouse
5161
#. TRANSLATORS: Note helptext for an Atlantean military site: Guardhall
5162
#. TRANSLATORS: Note helptext for an Atlantean military site: Small Tower
5163
#. TRANSLATORS: Note helptext for an Atlantean military site: Tower
5164
#. TRANSLATORS: Note helptext for an Atlantean military site: High Tower
5165
#. TRANSLATORS: Note helptext for an Atlantean military site: Castle
5166
#: ../../data/tribes/initialization/atlanteans/units.lua:1962
5167
#: ../../data/tribes/initialization/atlanteans/units.lua:1976
5168
#: ../../data/tribes/initialization/atlanteans/units.lua:1989
5169
#: ../../data/tribes/initialization/atlanteans/units.lua:2003
5170
#: ../../data/tribes/initialization/atlanteans/units.lua:2017
5171
#: ../../data/tribes/initialization/atlanteans/units.lua:2033
5172
msgctxt "atlanteans_building"
5174
"If you’re low on soldiers to occupy new military sites, use the downward "
5175
"arrow button to decrease the capacity. You can also click on a soldier to "
5179
#. TRANSLATORS: Lore helptext for an Atlantean production site: Guardhouse
5180
#: ../../data/tribes/initialization/atlanteans/units.lua:1965
5181
msgctxt "atlanteans_building"
5183
"Hey soldier, even if this is the smallest of our military buildings you "
5184
"still must not sleep all day!"
5187
#. TRANSLATORS: Lore author helptext for an Atlantean production site:
5189
#: ../../data/tribes/initialization/atlanteans/units.lua:1967
5190
msgctxt "atlanteans_building"
5191
msgid "Officer visiting a remote guardhouse"
5194
#. TRANSLATORS: Lore helptext for an Atlantean production site: Guardhall
5195
#: ../../data/tribes/initialization/atlanteans/units.lua:1978
5196
msgctxt "atlanteans_building"
5197
msgid "In this hall we praise the fight, Satul will warm us day and night."
5200
#. TRANSLATORS: Lore author helptext for an Atlantean production site:
5202
#: ../../data/tribes/initialization/atlanteans/units.lua:1980
5203
msgctxt "atlanteans_building"
5204
msgid "Scribbling on the wall of a guardhall"
5207
#. TRANSLATORS: Lore helptext for an Atlantean production site: Small Tower
5208
#: ../../data/tribes/initialization/atlanteans/units.lua:1991
5209
msgctxt "atlanteans_building"
5211
"With three soldiers we can achieve an optimal balance between military power"
5212
" and building cost."
5215
#. TRANSLATORS: Lore author helptext for an Atlantean production site: Small
5217
#: ../../data/tribes/initialization/atlanteans/units.lua:1993
5218
msgctxt "atlanteans_building"
5219
msgid "Notes on the building instructions"
5222
#. TRANSLATORS: Lore helptext for an Atlantean production site: Tower
5223
#: ../../data/tribes/initialization/atlanteans/units.lua:2005
5224
msgctxt "atlanteans_building"
5226
"All the other tribes envy us for our towers, elegant outside, comfortable "
5227
"inside, still perfect for defense."
5230
#. TRANSLATORS: Lore author helptext for an Atlantean production site: Tower
5231
#: ../../data/tribes/initialization/atlanteans/units.lua:2007
5232
msgctxt "atlanteans_building"
5233
msgid "Soldier handing over his duties to a younger one"
5236
#. TRANSLATORS: Lore helptext for an Atlantean production site: High Tower
5237
#: ../../data/tribes/initialization/atlanteans/units.lua:2020
5238
msgctxt "atlanteans_building"
5240
"Beware our mighty high towers! From the topmost spot we can see wide into "
5241
"the lands and spot the enemy far away."
5244
#. TRANSLATORS: Lore author helptext for an Atlantean production site: High
5246
#: ../../data/tribes/initialization/atlanteans/units.lua:2023
5247
msgctxt "atlanteans_building"
5248
msgid "Soldier showing off a High Tower"
5251
#. TRANSLATORS: Lore helptext for an Atlantean production site: Castle
5252
#: ../../data/tribes/initialization/atlanteans/units.lua:2036
5253
msgctxt "atlanteans_building"
5255
"Sometimes even we Atlanteans need to use brute force, but we always play it "
5259
#. TRANSLATORS: Lore author helptext for an Atlantean production site: Castle
5260
#: ../../data/tribes/initialization/atlanteans/units.lua:2038
5261
msgctxt "atlanteans_building"
5262
msgid "‘Wisdom of the Fight’ by the warriors’ guild"
5265
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Ferry Yard
5266
#. TRANSLATORS: Purpose helptext for production site: Ferry Yard
5267
#. TRANSLATORS: Purpose helptext for an Empire production site: Ferry Yard
5268
#. TRANSLATORS: Purpose helptext for a Frisian production site: Ferry Yard
5269
#: ../../data/tribes/initialization/atlanteans/units.lua:2047
5270
#: ../../data/tribes/initialization/barbarians/units.lua:1803
5271
#: ../../data/tribes/initialization/empire/units.lua:2301
5272
#: ../../data/tribes/initialization/frisians/units.lua:2207
5274
msgid "Builds ferries."
5277
#. TRANSLATORS: Note helptext for an Atlantean production site: Ferry Yard,
5279
#. TRANSLATORS: Note helptext for a Barbarian production site: Ferry Yard,
5281
#. TRANSLATORS: Note helptext for an Empire production site: Ferry Yard, part
5283
#. TRANSLATORS: Note helptext for a Frisian production site: Ferry Yard, part
5285
#: ../../data/tribes/initialization/atlanteans/units.lua:2050
5286
#: ../../data/tribes/initialization/barbarians/units.lua:1806
5287
#: ../../data/tribes/initialization/empire/units.lua:2304
5288
#: ../../data/tribes/initialization/frisians/units.lua:2210
5290
msgid "Needs water nearby. Be aware ferries carry wares only, no workers."
5293
#. TRANSLATORS: Lore helptext for an Atlantean production site: Ferry Yard
5294
#: ../../data/tribes/initialization/atlanteans/units.lua:2055
5295
msgctxt "atlanteans_building"
5297
"‘Row, row, row your boat<br>gently ’long the shore.<br>Steadily steadily "
5298
"steadily steadily<br>bring the wares ashore.’"
5301
#. TRANSLATORS: Lore author helptext for an Atlantean production site: Ferry
5303
#: ../../data/tribes/initialization/atlanteans/units.lua:2060
5304
msgctxt "atlanteans_building"
5305
msgid "Traditional song of the ferrymen"
5308
#. TRANSLATORS: Purpose helptext for an Atlantean production site: Shipyard
5309
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Shipyard
5310
#. TRANSLATORS: Purpose helptext for an Empire production site: Shipyard
5311
#. TRANSLATORS: Purpose helptext for a Frisian production site: Shipyard
5312
#: ../../data/tribes/initialization/atlanteans/units.lua:2067
5313
#: ../../data/tribes/initialization/barbarians/units.lua:1821
5314
#: ../../data/tribes/initialization/empire/units.lua:2328
5315
#: ../../data/tribes/initialization/frisians/units.lua:2224
5318
"Constructs ships that are used for overseas colonization and for trading "
5322
#. TRANSLATORS: Lore helptext for an Atlantean production site: Shipyard
5323
#: ../../data/tribes/initialization/atlanteans/units.lua:2075
5324
msgctxt "atlanteans_building"
5326
"‘Soon may the wellerman come,<br>to bring us bread and smoked fish.<br>We "
5327
"set sail for a faraway shore<br>we praise Satul the best we wish.’"
5330
#. TRANSLATORS: Lore author helptext for an Atlantean production site:
5331
#. Shipyard -- not directly stolen from the wellerman song
5332
#: ../../data/tribes/initialization/atlanteans/units.lua:2080
5333
msgctxt "atlanteans_building"
5334
msgid "Transcript from oral tradition"
5337
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5338
#: ../../data/tribes/initialization/atlanteans/units.lua:2111
5339
msgctxt "warehousename"
5343
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5344
#: ../../data/tribes/initialization/atlanteans/units.lua:2113
5345
msgctxt "warehousename"
5346
msgid "Constantinos"
5349
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5350
#: ../../data/tribes/initialization/atlanteans/units.lua:2115
5351
msgctxt "warehousename"
5355
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5356
#: ../../data/tribes/initialization/atlanteans/units.lua:2117
5357
msgctxt "warehousename"
5361
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5362
#: ../../data/tribes/initialization/atlanteans/units.lua:2119
5363
msgctxt "warehousename"
5367
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5368
#: ../../data/tribes/initialization/atlanteans/units.lua:2121
5369
msgctxt "warehousename"
5373
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5374
#: ../../data/tribes/initialization/atlanteans/units.lua:2123
5375
msgctxt "warehousename"
5379
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5380
#: ../../data/tribes/initialization/atlanteans/units.lua:2125
5381
msgctxt "warehousename"
5385
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5386
#: ../../data/tribes/initialization/atlanteans/units.lua:2127
5387
msgctxt "warehousename"
5391
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5392
#: ../../data/tribes/initialization/atlanteans/units.lua:2129
5393
msgctxt "warehousename"
5397
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5398
#: ../../data/tribes/initialization/atlanteans/units.lua:2131
5399
msgctxt "warehousename"
5403
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5404
#: ../../data/tribes/initialization/atlanteans/units.lua:2133
5405
msgctxt "warehousename"
5409
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5410
#: ../../data/tribes/initialization/atlanteans/units.lua:2135
5411
msgctxt "warehousename"
5415
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5416
#: ../../data/tribes/initialization/atlanteans/units.lua:2137
5417
msgctxt "warehousename"
5421
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5422
#: ../../data/tribes/initialization/atlanteans/units.lua:2139
5423
msgctxt "warehousename"
5427
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5428
#: ../../data/tribes/initialization/atlanteans/units.lua:2141
5429
msgctxt "warehousename"
5433
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5434
#: ../../data/tribes/initialization/atlanteans/units.lua:2143
5435
msgctxt "warehousename"
5439
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5440
#: ../../data/tribes/initialization/atlanteans/units.lua:2145
5441
msgctxt "warehousename"
5445
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5446
#: ../../data/tribes/initialization/atlanteans/units.lua:2147
5447
msgctxt "warehousename"
5451
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5452
#: ../../data/tribes/initialization/atlanteans/units.lua:2149
5453
msgctxt "warehousename"
5457
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5458
#: ../../data/tribes/initialization/atlanteans/units.lua:2151
5459
msgctxt "warehousename"
5463
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5464
#: ../../data/tribes/initialization/atlanteans/units.lua:2153
5465
msgctxt "warehousename"
5469
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5470
#: ../../data/tribes/initialization/atlanteans/units.lua:2155
5471
msgctxt "warehousename"
5475
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5476
#: ../../data/tribes/initialization/atlanteans/units.lua:2157
5477
msgctxt "warehousename"
5481
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5482
#: ../../data/tribes/initialization/atlanteans/units.lua:2159
5483
msgctxt "warehousename"
5487
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5488
#: ../../data/tribes/initialization/atlanteans/units.lua:2161
5489
msgctxt "warehousename"
5493
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5494
#: ../../data/tribes/initialization/atlanteans/units.lua:2163
5495
msgctxt "warehousename"
5499
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5500
#: ../../data/tribes/initialization/atlanteans/units.lua:2165
5501
msgctxt "warehousename"
5505
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5506
#: ../../data/tribes/initialization/atlanteans/units.lua:2167
5507
msgctxt "warehousename"
5511
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5512
#: ../../data/tribes/initialization/atlanteans/units.lua:2169
5513
msgctxt "warehousename"
5517
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5518
#: ../../data/tribes/initialization/atlanteans/units.lua:2171
5519
msgctxt "warehousename"
5523
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5524
#: ../../data/tribes/initialization/atlanteans/units.lua:2173
5525
msgctxt "warehousename"
5529
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5530
#: ../../data/tribes/initialization/atlanteans/units.lua:2175
5531
msgctxt "warehousename"
5535
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5536
#: ../../data/tribes/initialization/atlanteans/units.lua:2177
5537
msgctxt "warehousename"
5541
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5542
#: ../../data/tribes/initialization/atlanteans/units.lua:2179
5543
msgctxt "warehousename"
5547
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5548
#: ../../data/tribes/initialization/atlanteans/units.lua:2181
5549
msgctxt "warehousename"
5553
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5554
#: ../../data/tribes/initialization/atlanteans/units.lua:2183
5555
msgctxt "warehousename"
5559
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5560
#: ../../data/tribes/initialization/atlanteans/units.lua:2185
5561
msgctxt "warehousename"
5565
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5566
#: ../../data/tribes/initialization/atlanteans/units.lua:2187
5567
msgctxt "warehousename"
5571
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5572
#: ../../data/tribes/initialization/atlanteans/units.lua:2189
5573
msgctxt "warehousename"
5577
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5578
#: ../../data/tribes/initialization/atlanteans/units.lua:2191
5579
msgctxt "warehousename"
5583
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5584
#: ../../data/tribes/initialization/atlanteans/units.lua:2193
5585
msgctxt "warehousename"
5589
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5590
#: ../../data/tribes/initialization/atlanteans/units.lua:2195
5591
msgctxt "warehousename"
5595
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5596
#: ../../data/tribes/initialization/atlanteans/units.lua:2197
5597
msgctxt "warehousename"
5601
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5602
#: ../../data/tribes/initialization/atlanteans/units.lua:2199
5603
msgctxt "warehousename"
5607
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5608
#: ../../data/tribes/initialization/atlanteans/units.lua:2201
5609
msgctxt "warehousename"
5613
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5614
#: ../../data/tribes/initialization/atlanteans/units.lua:2203
5615
msgctxt "warehousename"
5619
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5620
#: ../../data/tribes/initialization/atlanteans/units.lua:2205
5621
msgctxt "warehousename"
5625
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5626
#: ../../data/tribes/initialization/atlanteans/units.lua:2207
5627
msgctxt "warehousename"
5631
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5632
#: ../../data/tribes/initialization/atlanteans/units.lua:2209
5633
msgctxt "warehousename"
5637
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5638
#: ../../data/tribes/initialization/atlanteans/units.lua:2211
5639
msgctxt "warehousename"
5643
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5644
#: ../../data/tribes/initialization/atlanteans/units.lua:2213
5645
msgctxt "warehousename"
5649
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5650
#: ../../data/tribes/initialization/atlanteans/units.lua:2215
5651
msgctxt "warehousename"
5655
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5656
#: ../../data/tribes/initialization/atlanteans/units.lua:2217
5657
msgctxt "warehousename"
5661
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5662
#: ../../data/tribes/initialization/atlanteans/units.lua:2219
5663
msgctxt "warehousename"
5667
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5668
#: ../../data/tribes/initialization/atlanteans/units.lua:2221
5669
msgctxt "warehousename"
5673
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5674
#: ../../data/tribes/initialization/atlanteans/units.lua:2223
5675
msgctxt "warehousename"
5679
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5680
#: ../../data/tribes/initialization/atlanteans/units.lua:2225
5681
msgctxt "warehousename"
5685
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5686
#: ../../data/tribes/initialization/atlanteans/units.lua:2227
5687
msgctxt "warehousename"
5691
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5692
#: ../../data/tribes/initialization/atlanteans/units.lua:2229
5693
msgctxt "warehousename"
5697
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5698
#: ../../data/tribes/initialization/atlanteans/units.lua:2231
5699
msgctxt "warehousename"
5703
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5704
#: ../../data/tribes/initialization/atlanteans/units.lua:2233
5705
msgctxt "warehousename"
5709
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5710
#: ../../data/tribes/initialization/atlanteans/units.lua:2235
5711
msgctxt "warehousename"
5715
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5716
#: ../../data/tribes/initialization/atlanteans/units.lua:2237
5717
msgctxt "warehousename"
5721
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5722
#: ../../data/tribes/initialization/atlanteans/units.lua:2239
5723
msgctxt "warehousename"
5727
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5728
#: ../../data/tribes/initialization/atlanteans/units.lua:2241
5729
msgctxt "warehousename"
5733
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5734
#: ../../data/tribes/initialization/atlanteans/units.lua:2243
5735
msgctxt "warehousename"
5739
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5740
#: ../../data/tribes/initialization/atlanteans/units.lua:2245
5741
msgctxt "warehousename"
5745
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5746
#: ../../data/tribes/initialization/atlanteans/units.lua:2247
5747
msgctxt "warehousename"
5751
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5752
#: ../../data/tribes/initialization/atlanteans/units.lua:2249
5753
msgctxt "warehousename"
5757
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5758
#: ../../data/tribes/initialization/atlanteans/units.lua:2251
5759
msgctxt "warehousename"
5760
msgid "Thessaloniki"
5763
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5764
#: ../../data/tribes/initialization/atlanteans/units.lua:2253
5765
msgctxt "warehousename"
5769
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5770
#: ../../data/tribes/initialization/atlanteans/units.lua:2255
5771
msgctxt "warehousename"
5775
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5776
#: ../../data/tribes/initialization/atlanteans/units.lua:2257
5777
msgctxt "warehousename"
5781
#. TRANSLATORS: This Atlantean warehouse is named after a harbour in Greece
5782
#: ../../data/tribes/initialization/atlanteans/units.lua:2259
5783
msgctxt "warehousename"
5787
#. TRANSLATORS: Productivity label on an Atlantean building if there is 1
5789
#: ../../data/tribes/initialization/atlanteans/units.lua:2265
5790
msgctxt "atlanteans"
5791
msgid "Worker missing"
5794
#. TRANSLATORS: Productivity label on an Atlantean building if there is 1
5796
#: ../../data/tribes/initialization/atlanteans/units.lua:2267
5797
msgctxt "atlanteans"
5798
msgid "Worker is coming"
5801
#. TRANSLATORS: Productivity label on an Atlantean building if there is more
5802
#. than 1 worker missing. If you need plural forms here, please let us know.
5803
#: ../../data/tribes/initialization/atlanteans/units.lua:2269
5804
msgctxt "atlanteans"
5805
msgid "Workers missing"
5808
#. TRANSLATORS: Productivity label on an Atlantean building if there is more
5809
#. than 1 worker coming. If you need plural forms here, please let us know.
5810
#: ../../data/tribes/initialization/atlanteans/units.lua:2271
5811
msgctxt "atlanteans"
5812
msgid "Workers are coming"
5815
#. TRANSLATORS: Productivity label on an Atlantean building if there is 1
5816
#. experienced worker missing
5817
#: ../../data/tribes/initialization/atlanteans/units.lua:2273
5818
msgctxt "atlanteans"
5819
msgid "Expert missing"
5822
#. TRANSLATORS: Productivity label on an Atlantean building if there is more
5823
#. than 1 experienced worker missing. If you need plural forms here, please
5825
#: ../../data/tribes/initialization/atlanteans/units.lua:2275
5826
msgctxt "atlanteans"
5827
msgid "Experts missing"
5830
#. TRANSLATORS: %1% is the number of Atlantean soldiers the plural refers to.
5831
#. %2% is the maximum number of soldier slots in the building.
5832
#: ../../data/tribes/initialization/atlanteans/units.lua:2289
5833
msgctxt "atlanteans_soldier"
5834
msgid "%1% soldier (+%2%)"
5835
msgid_plural "%1% soldiers (+%2%)"
5839
#. TRANSLATORS: Number of Atlantean soldiers stationed at a militarysite.
5840
#: ../../data/tribes/initialization/atlanteans/units.lua:2291
5841
msgctxt "atlanteans_soldier"
5843
msgid_plural "%1% soldiers"
5847
#. TRANSLATORS: %1% is the number of Atlantean soldiers the plural refers to.
5848
#. %2% are currently open soldier slots in the building. %3% is the maximum
5849
#. number of soldier slots in the building
5850
#: ../../data/tribes/initialization/atlanteans/units.lua:2293
5851
msgctxt "atlanteans_soldier"
5852
msgid "%1%(+%2%) soldier (+%3%)"
5853
msgid_plural "%1%(+%2%) soldiers (+%3%)"
5857
#. TRANSLATORS: %1% is the number of Atlantean soldiers the plural refers to.
5858
#. %2% are currently open soldier slots in the building.
5859
#: ../../data/tribes/initialization/atlanteans/units.lua:2295
5860
msgctxt "atlanteans_soldier"
5861
msgid "%1%(+%2%) soldier"
5862
msgid_plural "%1%(+%2%) soldiers"
5866
#. TRANSLATORS: Helptext for a Barbarian ware: Granite, part 2
5867
#: ../../data/tribes/initialization/barbarians/units.lua:102
5868
msgctxt "barbarians_ware"
5869
msgid "The Barbarians produce granite blocks in quarries and granite mines."
5872
#. TRANSLATORS: Helptext for a Barbarian ware: Log, part 2
5873
#: ../../data/tribes/initialization/barbarians/units.lua:114
5874
msgctxt "barbarians_ware"
5876
"Barbarian lumberjacks fell the trees; rangers take care of the supply of "
5877
"trees. Logs are also used in the metal workshop to build basic tools, and in"
5878
" the charcoal kiln for the production of coal. The wood hardener refines "
5879
"logs into blackwood by hardening them with fire."
5882
#. TRANSLATORS: Helptext for a Barbarian ware: Blackwood
5883
#: ../../data/tribes/initialization/barbarians/units.lua:124
5884
msgctxt "barbarians_ware"
5886
"This fire-hardened wood is as hard as iron and it is used for several "
5887
"buildings. It is produced out of logs in the wood hardener."
5890
#. TRANSLATORS: Helptext for a Barbarian ware: Grout
5891
#: ../../data/tribes/initialization/barbarians/units.lua:133
5892
msgctxt "barbarians_ware"
5894
"Granite can be processed into grout which provides a solid, non burning "
5895
"building material. Grout is produced in a lime kiln."
5898
#. TRANSLATORS: Helptext for a Barbarian ware: Reed
5899
#: ../../data/tribes/initialization/barbarians/units.lua:141
5900
msgctxt "barbarians_ware"
5902
"Reed is produced in a reed yard and used to make the roofs of buildings "
5906
#. TRANSLATORS: Helptext for a Barbarian ware: Cloth
5907
#: ../../data/tribes/initialization/barbarians/units.lua:150
5908
msgctxt "barbarians_ware"
5909
msgid "Cloth is needed for Barbarian ships. It is produced out of reed."
5912
#. TRANSLATORS: Helptext for a Barbarian ware: Fish
5913
#: ../../data/tribes/initialization/barbarians/units.lua:161
5914
msgctxt "barbarians_ware"
5916
"Besides pitta bread and meat, fish is also a foodstuff for the Barbarians. "
5917
"It is used in the taverns, inns and big inns and at the training sites "
5918
"(training camp and battle arena)."
5921
#. TRANSLATORS: Helptext for a Barbarian ware: Meat, part 2
5922
#: ../../data/tribes/initialization/barbarians/units.lua:172
5923
msgctxt "barbarians_ware"
5925
"Meat is used in the taverns, inns and big inns to prepare rations, snacks "
5926
"and meals for the miners. It is also consumed at the training sites "
5927
"(training camp and battle arena)."
5930
#. TRANSLATORS: Helptext for a Barbarian ware: Water, part 2
5931
#: ../../data/tribes/initialization/barbarians/units.lua:184
5932
msgctxt "barbarians_ware"
5934
"Water is used in the bakery, the micro brewery and the brewery. The lime "
5935
"kiln and the cattle farm also need to be supplied with water."
5938
#. TRANSLATORS: Helptext for a Barbarian ware: Wheat, part 1
5939
#. TRANSLATORS: Helptext for an Empire ware: Wheat, part 1
5940
#: ../../data/tribes/initialization/barbarians/units.lua:194
5941
#: ../../data/tribes/initialization/empire/units.lua:206
5943
msgid "Wheat is essential for survival."
5946
#. TRANSLATORS: Helptext for a Barbarian ware: Wheat, part 2
5947
#: ../../data/tribes/initialization/barbarians/units.lua:196
5948
msgctxt "barbarians_ware"
5950
"Wheat is produced by farms and consumed by bakeries, micro breweries and "
5951
"breweries. Cattle farms also need to be supplied with wheat."
5954
#. TRANSLATORS: Helptext for a Barbarian ware: Pitta Bread
5955
#: ../../data/tribes/initialization/barbarians/units.lua:206
5956
msgctxt "barbarians_ware"
5958
"The Barbarian bakers are best in making this flat and tasty pitta bread. It "
5959
"is made out of wheat and water following a secret recipe. Pitta bread is "
5960
"used in the taverns, inns and big inns to prepare rations, snacks and meals."
5961
" It is also consumed at training sites (training camp and battle arena)."
5964
#. TRANSLATORS: Helptext for a Barbarian ware: Beer
5965
#: ../../data/tribes/initialization/barbarians/units.lua:215
5966
msgctxt "barbarians_ware"
5968
"Beer is produced in micro breweries and used in inns and big inns to produce"
5972
#. TRANSLATORS: Helptext for a Barbarian ware: Strong Beer
5973
#: ../../data/tribes/initialization/barbarians/units.lua:224
5974
msgctxt "barbarians_ware"
5976
"Only this beer is acceptable for the soldiers in a battle arena. Some say "
5977
"that the whole power of the Barbarians lies in this ale. It helps to train "
5978
"the soldiers’ evade level from 0 to 1 to 2. Strong beer is also used in big "
5979
"inns to prepare meals."
5982
#. TRANSLATORS: Helptext for a Barbarian ware: Ration, part 1
5983
#. TRANSLATORS: Helptext for an Empire ware: Ration, part 1
5984
#. TRANSLATORS: Helptext for a Frisian ware: Ration, part 1
5985
#: ../../data/tribes/initialization/barbarians/units.lua:234
5986
#: ../../data/tribes/initialization/empire/units.lua:262
5987
#: ../../data/tribes/initialization/frisians/units.lua:283
5990
"A small bite to keep miners strong and working. The scout also consumes "
5991
"rations on his scouting trips."
5994
#. TRANSLATORS: Helptext for a Barbarian ware: Ration, part 2
5995
#: ../../data/tribes/initialization/barbarians/units.lua:236
5996
msgctxt "barbarians_ware"
5998
"Rations are produced in a tavern, an inn or a big inn out of fish or meat or"
6002
#. TRANSLATORS: Helptext for a Barbarian ware: Snack
6003
#: ../../data/tribes/initialization/barbarians/units.lua:246
6004
msgctxt "barbarians_ware"
6006
"A bigger morsel than the ration to provide miners in deep mines. It is "
6007
"produced in an inn or a big inn out of fish/meat, pitta bread and beer."
6008
msgstr "Pli granda manĝaĵeto por ebligi ministojn en minegoj. Ĝi estas farata en restoracio aû restoraciego el fiŝo/viando, flanpano kaj biero."
6010
#. TRANSLATORS: Helptext for a Barbarian ware: Meal
6011
#: ../../data/tribes/initialization/barbarians/units.lua:255
6012
msgctxt "barbarians_ware"
6014
"A meal is made out of pitta bread, strong beer and fish/meat in a big inn. "
6015
"This substantial food is exactly what workers in a deeper mine need."
6018
#. TRANSLATORS: Helptext for a Barbarian ware: Coal, part 2
6019
#: ../../data/tribes/initialization/barbarians/units.lua:270
6020
msgctxt "barbarians_ware"
6022
"The fires of the Barbarians are usually fed with coal. Consumers are several"
6023
" buildings: lime kiln, smelting works, ax workshop, war mill, and helm "
6027
#. TRANSLATORS: Helptext for a Barbarian ware: Iron Ore, part 2
6028
#: ../../data/tribes/initialization/barbarians/units.lua:283
6029
msgctxt "barbarians_ware"
6030
msgid "It is smelted in a smelting works to retrieve the iron."
6033
#. TRANSLATORS: Helptext for a Barbarian ware: Iron, part 2
6034
#: ../../data/tribes/initialization/barbarians/units.lua:296
6035
msgctxt "barbarians_ware"
6037
"It is produced by the smelting works and used to produce weapons and tools "
6038
"in the metal workshop, ax workshop, war mill and helm smithy."
6041
#. TRANSLATORS: Helptext for a Barbarian ware: Gold Ore, part 2
6042
#: ../../data/tribes/initialization/barbarians/units.lua:309
6043
msgctxt "barbarians_ware"
6045
"Smelted in a smelting works, it turns into gold which is used as a precious "
6046
"building material and to produce weapons and armor."
6049
#. TRANSLATORS: Helptext for a Barbarian ware: Gold, part 2
6050
#: ../../data/tribes/initialization/barbarians/units.lua:322
6051
msgctxt "barbarians_ware"
6053
"Only very important things are embellished with gold. It is produced by the "
6054
"smelting works and used as a precious building material and to produce "
6055
"different axes (in the war mill) and different parts of armor (in the helm "
6059
#. TRANSLATORS: Helptext for a Barbarian ware: Pick
6060
#: ../../data/tribes/initialization/barbarians/units.lua:335
6061
msgctxt "barbarians_ware"
6063
"Picks are used by stonemasons and miners. They are produced in the metal "
6064
"workshop (but cease to be produced by the building if it is enhanced to an "
6065
"ax workshop and war mill)."
6068
#. TRANSLATORS: Helptext for a Barbarian ware: Felling Ax, part 2
6069
#: ../../data/tribes/initialization/barbarians/units.lua:347
6070
msgctxt "barbarians_ware"
6072
"Felling axes are used by lumberjacks and produced in the metal workshop (but"
6073
" cease to be produced by the building if it is enhanced to an ax workshop "
6077
#. TRANSLATORS: Helptext for a Barbarian ware: Shovel, part 2
6078
#: ../../data/tribes/initialization/barbarians/units.lua:360
6079
msgctxt "barbarians_ware"
6081
"Therefore the gardener and the ranger use them. Produced at the metal "
6082
"workshop (but cease to be produced by the building if it is enhanced to an "
6083
"ax workshop and war mill)."
6086
#. TRANSLATORS: Helptext for a Barbarian ware: Hammer, part 2
6087
#: ../../data/tribes/initialization/barbarians/units.lua:373
6088
msgctxt "barbarians_ware"
6090
"Geologists, builders, blacksmiths and helmsmiths all need a hammer. Make "
6091
"sure you’ve always got some in reserve! They are one of the basic tools "
6092
"produced at the metal workshop (but cease to be produced by the building if "
6093
"it is enhanced to an ax workshop and war mill)."
6096
#. TRANSLATORS: Helptext for a Barbarian ware: Fishing Rod, part 1
6097
#. TRANSLATORS: Helptext for an Empire ware: Fishing Rod, part 1
6098
#: ../../data/tribes/initialization/barbarians/units.lua:384
6099
#: ../../data/tribes/initialization/empire/units.lua:430
6101
msgid "Fishing rods are needed by fishers to catch fish."
6104
#. TRANSLATORS: Helptext for a Barbarian ware: Fishing Rod, part 2
6105
#: ../../data/tribes/initialization/barbarians/units.lua:386
6106
msgctxt "barbarians_ware"
6108
"They are one of the basic tools produced in a metal workshop (but cease to "
6109
"be produced by the building if it is enhanced to an ax workshop and war "
6113
#. TRANSLATORS: Helptext for a Barbarian ware: Hunting Spear, part 1
6114
#. TRANSLATORS: Helptext for an Empire ware: Hunting Spear, part 1
6115
#. TRANSLATORS: Helptext for a Frisian ware: Hunting Spear, part 1
6116
#: ../../data/tribes/initialization/barbarians/units.lua:397
6117
#: ../../data/tribes/initialization/empire/units.lua:443
6118
#: ../../data/tribes/initialization/frisians/units.lua:457
6121
"This spear is light enough to be thrown, but heavy enough to kill any animal"
6122
" in one blow. It is only used by hunters."
6125
#. TRANSLATORS: Helptext for a Barbarian ware: Hunting Spear, part 2
6126
#: ../../data/tribes/initialization/barbarians/units.lua:399
6127
msgctxt "barbarians_ware"
6129
"Hunting spears are produced in the metal workshop (but cease to be produced "
6130
"by the building if it is enhanced to an ax workshop and war mill)."
6133
#. TRANSLATORS: Helptext for a Barbarian ware: Scythe, part 2
6134
#: ../../data/tribes/initialization/barbarians/units.lua:412
6135
msgctxt "barbarians_ware"
6137
"Scythes are produced by the metal workshop (but cease to be produced by the "
6138
"building if it is enhanced to an ax workshop and war mill)."
6141
#. TRANSLATORS: Helptext for a Barbarian ware: Bread Paddle, part 2
6142
#: ../../data/tribes/initialization/barbarians/units.lua:425
6143
msgctxt "barbarians_ware"
6145
"Bread paddles are produced in the metal workshop like all other tools (but "
6146
"cease to be produced by the building if it is enhanced to an ax workshop and"
6150
#. TRANSLATORS: Helptext for a Barbarian ware: Kitchen Tools
6151
#: ../../data/tribes/initialization/barbarians/units.lua:435
6152
msgctxt "barbarians_ware"
6154
"Kitchen tools are needed for preparing rations, snacks and meals. Be sure to"
6155
" have a metal workshop to produce this basic tool (but it ceases to be "
6156
"produced by the building if it is enhanced to an ax workshop and war mill)."
6159
#. TRANSLATORS: Helptext for a Barbarian ware: Fire Tongs, part 2
6160
#: ../../data/tribes/initialization/barbarians/units.lua:447
6161
msgctxt "barbarians_ware"
6163
"They are used in the smelting works and produced by the metal workshop (but "
6164
"they cease to be produced by the building if it is enhanced to an ax "
6165
"workshop and war mill)."
6168
#. TRANSLATORS: Helptext for a Barbarian ware: Ax
6169
#: ../../data/tribes/initialization/barbarians/units.lua:460
6170
msgctxt "barbarians_ware"
6172
"The ax is the basic weapon of the Barbarians. All young soldiers are "
6176
#. TRANSLATORS: Helptext for a Barbarian ware: Sharp Ax
6177
#: ../../data/tribes/initialization/barbarians/units.lua:469
6178
msgctxt "barbarians_ware"
6180
"Young soldiers are proud to learn to fight with this powerful weapon. It is "
6181
"heavier and sharper than the ordinary ax. It is produced in ax workshops and"
6182
" war mills. In training camps, it is used – together with food – to train "
6183
"soldiers from attack level 0 to level 1."
6186
#. TRANSLATORS: Helptext for a Barbarian ware: Broad Ax
6187
#: ../../data/tribes/initialization/barbarians/units.lua:478
6188
msgctxt "barbarians_ware"
6190
"The broad ax is produced by the ax workshop and the war mill. It is used in "
6191
"the training camp – together with food – to train soldiers with a "
6192
"fundamental fighting knowledge from attack level 1 to attack level 2."
6195
#. TRANSLATORS: Helptext for a Barbarian ware: Bronze Ax
6196
#: ../../data/tribes/initialization/barbarians/units.lua:487
6197
msgctxt "barbarians_ware"
6199
"The bronze ax is considered a weapon that is hard to handle. Only skilled "
6200
"soldiers can use it. It is produced at the war mill and used in the training"
6201
" camp – together with food – to train soldiers from attack level 2 to level "
6205
#. TRANSLATORS: Helptext for a Barbarian ware: Battle Ax
6206
#: ../../data/tribes/initialization/barbarians/units.lua:496
6207
msgctxt "barbarians_ware"
6209
"This is a dangerous weapon the Barbarians are able to produce. It is "
6210
"produced in the war mill. Only trained soldiers are able to wield such a "
6211
"weapon. It is used – together with food – in the training camp to train "
6212
"soldiers from attack level 3 to 4."
6215
#. TRANSLATORS: Helptext for a Barbarian ware: Warrior’s Ax
6216
#: ../../data/tribes/initialization/barbarians/units.lua:505
6217
msgctxt "barbarians_ware"
6219
"The warrior’s ax is the most dangerous of all Barbarian weapons. Only a few "
6220
"soldiers ever were able to handle this huge and powerful ax. It is produced "
6221
"in a war mill and used – together with food – in a training camp to train "
6222
"soldiers from attack level 4 to level 5."
6225
#. TRANSLATORS: Helptext for a Barbarian ware: Helmet
6226
#: ../../data/tribes/initialization/barbarians/units.lua:514
6227
msgctxt "barbarians_ware"
6229
"A helmet is a basic tool to protect soldiers. It is produced in the helm "
6230
"smithy and used in the training camp – together with food – to train "
6231
"soldiers from health level 0 to level 1."
6234
#. TRANSLATORS: Helptext for a Barbarian ware: Mask
6235
#: ../../data/tribes/initialization/barbarians/units.lua:523
6236
msgctxt "barbarians_ware"
6238
"A mask is an enhanced armor for Barbarian soldiers. It is produced in the "
6239
"helm smithy and used in the training camp – together with food – to train "
6240
"soldiers from health level 1 to level 2."
6243
#. TRANSLATORS: Helptext for a Barbarian ware: Warhelm
6244
#: ../../data/tribes/initialization/barbarians/units.lua:532
6245
msgctxt "barbarians_ware"
6247
"This is the most enhanced Barbarian armor. It is produced in a helm smithy "
6248
"and used in a training camp – together with food – to train soldiers from "
6249
"health level 2 to level 3."
6252
#. TRANSLATORS: Helptext for a Barbarian worker: Carrier
6253
#: ../../data/tribes/initialization/barbarians/units.lua:548
6254
msgctxt "barbarians_worker"
6255
msgid "Carries items along your roads."
6258
#. TRANSLATORS: Helptext for a Barbarian worker: Ferry
6259
#: ../../data/tribes/initialization/barbarians/units.lua:555
6260
msgctxt "barbarians_worker"
6261
msgid "Ships wares across narrow rivers."
6264
#. TRANSLATORS: Helptext for a Barbarian worker: Ox
6265
#: ../../data/tribes/initialization/barbarians/units.lua:564
6266
msgctxt "barbarians_worker"
6268
"Oxen help to carry items along busy roads. They are reared in a cattle farm."
6271
#. TRANSLATORS: Helptext for a Barbarian worker: Cattle Breeder
6272
#: ../../data/tribes/initialization/barbarians/units.lua:571
6273
msgctxt "barbarians_worker"
6274
msgid "Breeds strong oxen for adding them to the transportation system."
6277
#. TRANSLATORS: Helptext for a Barbarian worker: Stonemason
6278
#: ../../data/tribes/initialization/barbarians/units.lua:581
6279
msgctxt "barbarians_worker"
6280
msgid "Cuts raw pieces of granite out of rocks in the vicinity."
6283
#. TRANSLATORS: Helptext for a Barbarian worker: Lumberjack
6284
#: ../../data/tribes/initialization/barbarians/units.lua:588
6285
msgctxt "barbarians_worker"
6286
msgid "Fells trees."
6289
#. TRANSLATORS: Helptext for a Barbarian worker: Ranger
6290
#: ../../data/tribes/initialization/barbarians/units.lua:595
6291
msgctxt "barbarians_worker"
6292
msgid "Plants trees."
6295
#. TRANSLATORS: Helptext for a Barbarian worker: Builder
6296
#: ../../data/tribes/initialization/barbarians/units.lua:602
6297
msgctxt "barbarians_worker"
6298
msgid "Works at construction sites to raise new buildings."
6301
#. TRANSLATORS: Helptext for a Barbarian worker: Lime-Burner
6302
#: ../../data/tribes/initialization/barbarians/units.lua:609
6303
msgctxt "barbarians_worker"
6304
msgid "Mixes grout out of granite, water and coal in the lime kiln."
6307
#. TRANSLATORS: Helptext for a Barbarian worker: Gardener
6308
#: ../../data/tribes/initialization/barbarians/units.lua:616
6309
msgctxt "barbarians_worker"
6310
msgid "Plants and harvests reed fields."
6313
#. TRANSLATORS: Helptext for a Barbarian worker: Weaver
6314
#: ../../data/tribes/initialization/barbarians/units.lua:623
6315
msgctxt "barbarians_worker"
6316
msgid "Produces cloth for ships’ sails."
6319
#. TRANSLATORS: Helptext for a Barbarian worker: Shipwright
6320
#: ../../data/tribes/initialization/barbarians/units.lua:630
6321
msgctxt "barbarians_worker"
6322
msgid "Works at the shipyard and constructs new ships."
6325
#. TRANSLATORS: Helptext for a Barbarian worker: Fisher
6326
#: ../../data/tribes/initialization/barbarians/units.lua:640
6327
msgctxt "barbarians_worker"
6328
msgid "Catches fish in the sea."
6331
#. TRANSLATORS: Helptext for a Barbarian worker: Hunter
6332
#: ../../data/tribes/initialization/barbarians/units.lua:647
6333
msgctxt "barbarians_worker"
6334
msgid "The hunter brings fresh, raw meat to the colonists."
6337
#. TRANSLATORS: Helptext for a Barbarian worker: Gamekeeper
6338
#: ../../data/tribes/initialization/barbarians/units.lua:654
6339
msgctxt "barbarians_worker"
6341
"The gamekeeper makes sure that the natural population of animals never drops"
6345
#. TRANSLATORS: Helptext for a Barbarian worker: Farmer
6346
#: ../../data/tribes/initialization/barbarians/units.lua:661
6347
msgctxt "barbarians_worker"
6348
msgid "Plants fields."
6351
#. TRANSLATORS: Helptext for a Barbarian worker: Baker
6352
#: ../../data/tribes/initialization/barbarians/units.lua:668
6353
msgctxt "barbarians_worker"
6354
msgid "Bakes pitta bread for the miners, soldiers and scouts."
6357
#. TRANSLATORS: Helptext for a Barbarian worker: Brewer
6358
#: ../../data/tribes/initialization/barbarians/units.lua:675
6359
msgctxt "barbarians_worker"
6360
msgid "Produces beer to keep the miners strong and happy."
6363
#. TRANSLATORS: Helptext for a Barbarian worker: Master Brewer
6364
#: ../../data/tribes/initialization/barbarians/units.lua:682
6365
msgctxt "barbarians_worker"
6367
"Produces the finest ales to keep soldiers strong and happy in training."
6370
#. TRANSLATORS: Helptext for a Barbarian worker: Innkeeper
6371
#: ../../data/tribes/initialization/barbarians/units.lua:689
6372
msgctxt "barbarians_worker"
6373
msgid "Produces food for miners."
6376
#. TRANSLATORS: Helptext for a Barbarian worker: Geologist
6377
#: ../../data/tribes/initialization/barbarians/units.lua:699
6378
msgctxt "barbarians_worker"
6379
msgid "Discovers resources for mining."
6382
#. TRANSLATORS: Helptext for a Barbarian worker: Miner
6383
#. TRANSLATORS: Helptext for a Barbarian worker: Chief Miner
6384
#. TRANSLATORS: Helptext for a Barbarian worker: Master Miner
6385
#: ../../data/tribes/initialization/barbarians/units.lua:706
6386
#: ../../data/tribes/initialization/barbarians/units.lua:713
6387
#: ../../data/tribes/initialization/barbarians/units.lua:720
6388
msgctxt "barbarians_worker"
6389
msgid "Works deep in the mines to obtain coal, iron, gold or granite."
6392
#. TRANSLATORS: Helptext for a Barbarian worker: Charcoal Burner
6393
#: ../../data/tribes/initialization/barbarians/units.lua:727
6394
msgctxt "barbarians_worker"
6396
msgstr "Brulas karbon."
6398
#. TRANSLATORS: Helptext for a Barbarian worker: Smelter
6399
#: ../../data/tribes/initialization/barbarians/units.lua:734
6400
msgctxt "barbarians_worker"
6401
msgid "Smelts ores into metal."
6404
#. TRANSLATORS: Helptext for a Barbarian worker: Blacksmith
6405
#. TRANSLATORS: Helptext for a Barbarian worker: Master Blacksmith
6406
#: ../../data/tribes/initialization/barbarians/units.lua:744
6407
#: ../../data/tribes/initialization/barbarians/units.lua:751
6408
msgctxt "barbarians_worker"
6409
msgid "Produces weapons for soldiers and tools for workers."
6412
#. TRANSLATORS: Helptext for a Barbarian worker: Recruit
6413
#: ../../data/tribes/initialization/barbarians/units.lua:761
6414
msgctxt "barbarians_worker"
6415
msgid "Eager to become a soldier and defend his tribe!"
6418
#. TRANSLATORS: Helptext for a Barbarian worker: Soldier
6419
#: ../../data/tribes/initialization/barbarians/units.lua:770
6420
msgctxt "barbarians_worker"
6421
msgid "Defend and Conquer!"
6424
#. TRANSLATORS: Helptext for a Barbarian worker: Trainer
6425
#: ../../data/tribes/initialization/barbarians/units.lua:777
6426
msgctxt "barbarians_worker"
6427
msgid "Trains the soldiers."
6430
#. TRANSLATORS: Helptext for a Barbarian worker: Helmsmith
6431
#: ../../data/tribes/initialization/barbarians/units.lua:784
6432
msgctxt "barbarians_worker"
6433
msgid "Forges helmets for soldiers."
6436
#. TRANSLATORS: Helptext for a Barbarian worker: Scout
6437
#: ../../data/tribes/initialization/barbarians/units.lua:791
6438
msgctxt "barbarians_worker"
6440
"Scouts like Scotty the scout scouting unscouted areas in a scouty fashion."
6443
#. TRANSLATORS: Helptext for a Barbarian immovable: Reed Field
6444
#. TRANSLATORS: Helptext for a Frisian immovable: Reed Field
6445
#: ../../data/tribes/initialization/barbarians/units.lua:852
6446
#: ../../data/tribes/initialization/frisians/units.lua:1250
6447
msgid "This reed field has just been planted."
6450
#. TRANSLATORS: Helptext for a Barbarian immovable: Reed Field
6451
#. TRANSLATORS: Helptext for a Frisian immovable: Reed Field
6452
#: ../../data/tribes/initialization/barbarians/units.lua:859
6453
#: ../../data/tribes/initialization/barbarians/units.lua:866
6454
#: ../../data/tribes/initialization/frisians/units.lua:1257
6455
msgid "This reed field is growing."
6458
#. TRANSLATORS: Helptext for a Barbarian immovable: Reed Field
6459
#. TRANSLATORS: Helptext for a Frisian immovable: Reed Field
6460
#: ../../data/tribes/initialization/barbarians/units.lua:873
6461
#: ../../data/tribes/initialization/frisians/units.lua:1271
6462
msgid "This reed field is ready for harvesting."
6465
#. TRANSLATORS: Helptext for a Barbarian resource indicator: Stones, part 1
6466
#: ../../data/tribes/initialization/barbarians/units.lua:928
6467
#: ../../data/tribes/initialization/barbarians/units.lua:972
6469
"Granite is a basic building material and can be dug up by a granite mine."
6472
#. TRANSLATORS: Helptext for a Barbarian resource indicator: Stones, part 2
6473
#. TRANSLATORS: Helptext for a Frisian resource indicator: Stones, part 2
6474
#: ../../data/tribes/initialization/barbarians/units.lua:930
6475
#: ../../data/tribes/initialization/frisians/units.lua:1328
6476
msgid "There is only a little bit of granite here."
6479
#. TRANSLATORS: Helptext for a Barbarian resource indicator: Stones, part 2
6480
#. TRANSLATORS: Helptext for a Frisian resource indicator: Stones, part 2
6481
#: ../../data/tribes/initialization/barbarians/units.lua:974
6482
#: ../../data/tribes/initialization/frisians/units.lua:1372
6483
msgid "There is a lot of granite here."
6486
#. TRANSLATORS: Lore helptext for a Barbarian warehouse: Headquarters
6487
#: ../../data/tribes/initialization/barbarians/units.lua:1086
6488
msgctxt "barbarians_building"
6490
"‘Steep like the slopes of Kal’mavrath, shiny like the most delicate armor "
6491
"and strong like our ancestors, that’s how the headquarters of Chat’Karuth "
6492
"presented itself to us.’"
6495
#. TRANSLATORS: Lore author helptext for a Barbarian warehouse: Headquarters
6496
#. TRANSLATORS: Lore author helptext for a Barbarian military site: Barrier
6497
#. TRANSLATORS: Lore author helptext for a Barbarian military site: Tower
6498
#: ../../data/tribes/initialization/barbarians/units.lua:1088
6499
#: ../../data/tribes/initialization/barbarians/units.lua:1750
6500
#: ../../data/tribes/initialization/barbarians/units.lua:1764
6501
msgctxt "barbarians_building"
6502
msgid "Ballad ‘The Battle of Kal’mavrath’ by Hakhor the Bard"
6505
#. TRANSLATORS: Purpose helptext for a Barbarian warehouse: Headquarters
6506
#: ../../data/tribes/initialization/barbarians/units.lua:1090
6507
#: ../../data/tribes/initialization/barbarians/units.lua:1099
6508
msgctxt "barbarians_building"
6509
msgid "Accommodation for your people. Also stores your wares and tools."
6512
#. TRANSLATORS: Note helptext for a Barbarian warehouse: Headquarters
6513
#: ../../data/tribes/initialization/barbarians/units.lua:1092
6514
#: ../../data/tribes/initialization/barbarians/units.lua:1101
6515
msgctxt "barbarians_building"
6516
msgid "The headquarters is your main building."
6519
#. TRANSLATORS: Lore helptext for a Barbarian warehouse: Warehouse
6520
#: ../../data/tribes/initialization/barbarians/units.lua:1108
6521
msgctxt "barbarians_building"
6522
msgid "‘Who still owns a warehouse is not yet defeated!’"
6525
#. TRANSLATORS: Lore author helptext for a Barbarian warehouse: Warehouse
6526
#: ../../data/tribes/initialization/barbarians/units.lua:1110
6527
msgctxt "barbarians_building"
6529
"Berthron, chief military adviser of Chat’Karuth,<br>when they lost the "
6530
"headquarters in the battle around the heights of Kal’Megarath"
6533
#. TRANSLATORS: Purpose helptext for a Barbarian warehouse: Warehouse
6534
#: ../../data/tribes/initialization/barbarians/units.lua:1112
6535
msgctxt "barbarians_building"
6537
"Your workers and soldiers will find shelter here. Also stores your wares and"
6541
#. TRANSLATORS: Lore helptext for a Barbarian warehouse: Port
6542
#: ../../data/tribes/initialization/barbarians/units.lua:1119
6543
msgctxt "barbarians_building"
6545
"‘I prefer the planks of a ship to any fortress, no matter how strong it is.’"
6548
#. TRANSLATORS: Lore author helptext for a Barbarian warehouse: Port
6549
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Shipyard
6550
#: ../../data/tribes/initialization/barbarians/units.lua:1121
6551
#: ../../data/tribes/initialization/barbarians/units.lua:1819
6552
msgctxt "barbarians_building"
6553
msgid "Captain Thanlas the Elder,<br>Explorer"
6556
#. TRANSLATORS: Purpose helptext for a Barbarian warehouse: Port
6557
#: ../../data/tribes/initialization/barbarians/units.lua:1123
6558
msgctxt "barbarians_building"
6560
"Serves as a base for overseas colonization and trade. Also stores your "
6561
"soldiers, wares and tools."
6564
#. TRANSLATORS: Note helptext for an Barbarian warehouse: Port
6565
#: ../../data/tribes/initialization/barbarians/units.lua:1125
6566
msgctxt "barbarians_building"
6568
"Similar to the Headquarters a Port can be attacked and destroyed by an "
6569
"enemy. It is recommendable to send soldiers to defend it."
6572
#. TRANSLATORS: Lore helptext for a Barbarian production site: Quarry
6573
#: ../../data/tribes/initialization/barbarians/units.lua:1134
6574
msgctxt "barbarians_building"
6575
msgid "‘We open up roads and make houses from mountains.’"
6578
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Quarry
6579
#: ../../data/tribes/initialization/barbarians/units.lua:1136
6580
msgctxt "barbarians_building"
6581
msgid "Slogan of the stonemasons’ guild"
6584
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Quarry
6585
#: ../../data/tribes/initialization/barbarians/units.lua:1138
6586
msgctxt "barbarians_building"
6587
msgid "Cuts raw pieces of granite out of rocks in the vicinity."
6590
#. TRANSLATORS: Note helptext for a Barbarian production site: Quarry
6591
#: ../../data/tribes/initialization/barbarians/units.lua:1140
6592
msgctxt "barbarians_building"
6593
msgid "The quarry needs rocks to cut within the work area."
6596
#. TRANSLATORS: Performance helptext for a Barbarian production site: Quarry,
6598
#: ../../data/tribes/initialization/barbarians/units.lua:1143
6599
msgctxt "barbarians_building"
6601
"This building can produce one granite between %1$s and %2$s, depending on "
6602
"how far the stonemason has to walk."
6605
#. TRANSLATORS: Performance helptext for a Barbarian production site: Quarry,
6607
#. TRANSLATORS: Performance helptext for a Barbarian production site:
6609
#. TRANSLATORS: Performance helptext for a Barbarian production site: Ranger's
6611
#. TRANSLATORS: Performance helptext for a Barbarian production site: Fisher's
6613
#. TRANSLATORS: Performance helptext for a Barbarian production site: Hunter's
6615
#. TRANSLATORS: Performance helptext for a Barbarian production site: Scout's
6617
#: ../../data/tribes/initialization/barbarians/units.lua:1145
6618
#: ../../data/tribes/initialization/barbarians/units.lua:1164
6619
#: ../../data/tribes/initialization/barbarians/units.lua:1184
6620
#: ../../data/tribes/initialization/barbarians/units.lua:1207
6621
#: ../../data/tribes/initialization/barbarians/units.lua:1226
6622
#: ../../data/tribes/initialization/barbarians/units.lua:1274
6623
msgctxt "barbarians_building"
6624
msgid "In case of slopes or obstacles in the way, the time is increased."
6627
#. TRANSLATORS: Lore helptext for a Barbarian production site: Lumberjack_s
6629
#: ../../data/tribes/initialization/barbarians/units.lua:1153
6630
msgctxt "barbarians_building"
6632
"‘Take 200 hits to fell a tree and you’re a baby. Take 100 and you’re a "
6633
"soldier. Take 50 and you’re a hero. Take 20 and soon you will be a honorable"
6637
#. TRANSLATORS: Lore author helptext for a Barbarian production site:
6639
#: ../../data/tribes/initialization/barbarians/units.lua:1155
6640
msgctxt "barbarians_building"
6641
msgid "Krumta, carpenter of Chat’Karuth"
6644
#. TRANSLATORS: Note helptext for a Barbarian production site: Lumberjack_s
6646
#: ../../data/tribes/initialization/barbarians/units.lua:1159
6647
msgctxt "barbarians_building"
6648
msgid "The lumberjack’s hut needs trees to fell within the work area."
6651
#. TRANSLATORS: Performance helptext for a Barbarian production site:
6653
#: ../../data/tribes/initialization/barbarians/units.lua:1162
6654
msgctxt "barbarians_building"
6656
"This building can produce one log between %1$s and %2$s, depending on how "
6657
"far the lumberjack has to walk."
6660
#. TRANSLATORS: Lore helptext for a Barbarian production site: Ranger's Hut
6661
#: ../../data/tribes/initialization/barbarians/units.lua:1173
6662
msgctxt "barbarians_building"
6664
"‘He who can grow two trees where normally only one will grow exceeds the "
6665
"most important general!’"
6668
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Ranger's
6670
#: ../../data/tribes/initialization/barbarians/units.lua:1175
6671
msgctxt "barbarians_building"
6672
msgid "Chat’Karuth in a conversation with a Ranger"
6675
#. TRANSLATORS: Note helptext for a Barbarian production site: Ranger's Hut
6676
#: ../../data/tribes/initialization/barbarians/units.lua:1179
6677
msgctxt "barbarians_building"
6679
"The ranger’s hut needs free space within the work area to plant the trees."
6682
#. TRANSLATORS: Performance helptext for a Barbarian production site: Ranger's
6684
#: ../../data/tribes/initialization/barbarians/units.lua:1182
6685
msgctxt "barbarians_building"
6687
"The ranger plants one tree between %1$s and %2$s, depending on how far he "
6691
#. TRANSLATORS: Lore helptext for a Barbarian production site: Fisher's Hut
6692
#: ../../data/tribes/initialization/barbarians/units.lua:1192
6693
msgctxt "barbarians_building"
6694
msgid "‘What do you mean, my fish ain’t fresh?!’"
6697
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Fisher's
6699
#: ../../data/tribes/initialization/barbarians/units.lua:1194
6700
msgctxt "barbarians_building"
6702
"Frequent response of a Barbarian fisherman,<br>often followed by an "
6706
#. TRANSLATORS: Purpose helptext for production site: Fisher's Hut
6707
#: ../../data/tribes/initialization/barbarians/units.lua:1196
6708
msgctxt "barbarians_building"
6709
msgid "Fishes on the coast near the fisher’s hut."
6712
#. TRANSLATORS: Note helptext for production site: Fisher's Hut, part 1
6713
#: ../../data/tribes/initialization/barbarians/units.lua:1199
6714
msgctxt "barbarians_building"
6715
msgid "The fisher’s hut needs water full of fish within the work area."
6718
#. TRANSLATORS: Note helptext for production site: Fisher's Hut, part 2
6719
#: ../../data/tribes/initialization/barbarians/units.lua:1201
6721
msgid "Roads and trees along the shoreline block fishing."
6724
#. TRANSLATORS: Performance helptext for a Barbarian production site: Fisher's
6726
#: ../../data/tribes/initialization/barbarians/units.lua:1205
6727
msgctxt "barbarians_building"
6729
"This building can produce one fish between %1$s and %2$s, depending on how "
6730
"far the fisher has to walk."
6733
#. TRANSLATORS: Lore helptext for a Barbarian production site: Hunter's Hut
6734
#: ../../data/tribes/initialization/barbarians/units.lua:1215
6735
msgctxt "barbarians_building"
6737
"‘As silent as a panther,<br> as deft as a weasel,<br> as swift as an "
6738
"arrow,<br> as deadly as a viper.’"
6739
msgstr "“Tiel mallaŭa kiel pantero, tiel vigla kiel mustelo, tiel rapida kiel sago, tiel mortiga kiel serpento.”"
6741
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Hunter's
6743
#: ../../data/tribes/initialization/barbarians/units.lua:1217
6744
msgctxt "barbarians_building"
6745
msgid "‘The Art of Hunting’"
6748
#. TRANSLATORS: Note helptext for a Barbarian production site: Hunter's Hut
6749
#: ../../data/tribes/initialization/barbarians/units.lua:1221
6750
msgctxt "barbarians_building"
6751
msgid "The hunter’s hut needs animals to hunt within the work area."
6754
#. TRANSLATORS: Performance helptext for a Barbarian production site: Hunter's
6756
#: ../../data/tribes/initialization/barbarians/units.lua:1224
6757
msgctxt "barbarians_building"
6759
"This building can produce one meat between %1$s and %2$s, depending on how "
6760
"far the hunter has to walk."
6763
#. TRANSLATORS: Lore helptext for a Barbarian production site: Gamekeeper's
6765
#: ../../data/tribes/initialization/barbarians/units.lua:1234
6766
msgctxt "barbarians_building"
6768
"‘He loves the animals and to breed them<br>as we love to cook and eat them.’"
6771
#. TRANSLATORS: Lore author helptext for a Barbarian production site:
6773
#: ../../data/tribes/initialization/barbarians/units.lua:1236
6774
msgctxt "barbarians_building"
6775
msgid "Barbarian nursery rhyme"
6778
#. TRANSLATORS: Purpose helptext for production site: Gamekeeper's Hut
6779
#: ../../data/tribes/initialization/barbarians/units.lua:1238
6780
msgctxt "barbarians_building"
6781
msgid "Releases animals into the wild to steady the meat production."
6784
#. TRANSLATORS: Performance helptext for production site: Gamekeeper's Hut
6785
#: ../../data/tribes/initialization/barbarians/units.lua:1240
6787
msgctxt "barbarians_building"
6788
msgid "The gamekeeper pauses %s before going to work again."
6791
#. TRANSLATORS: Lore helptext for a Barbarian production site: Well
6792
#: ../../data/tribes/initialization/barbarians/units.lua:1247
6793
msgctxt "barbarians_building"
6795
"‘Oh how sweet is the source of life,<br> that comes down from the sky <br> "
6796
"and lets the earth drink.’"
6799
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Well
6800
#: ../../data/tribes/initialization/barbarians/units.lua:1249
6801
msgctxt "barbarians_building"
6803
"Song written by Sigurd the Bard when the first rain fell after the Great "
6804
"Drought in the 21ˢᵗ year of Chat’Karuth’s reign."
6807
#. TRANSLATORS: Performance helptext for a Barbarian production site: Well,
6809
#: ../../data/tribes/initialization/barbarians/units.lua:1254
6811
msgctxt "barbarians_building"
6812
msgid "The carrier needs %s to get one bucket full of water."
6815
#. TRANSLATORS: Performance helptext for a Barbarian production site: Well,
6817
#: ../../data/tribes/initialization/barbarians/units.lua:1256
6819
msgctxt "barbarians_building"
6820
msgid "If the water resource is depleted, the carrier needs %s on average."
6823
#: ../../data/tribes/initialization/barbarians/units.lua:1263
6824
msgctxt "barbarians_building"
6826
"You need to connect this flag to a scout’s hut before you can send a scout "
6830
#. TRANSLATORS: Lore helptext for a Barbarian production site: Scout's Hut
6831
#: ../../data/tribes/initialization/barbarians/units.lua:1265
6832
msgctxt "barbarians_building"
6834
"‘Behind the next hill there might be wealth and happiness but also hostility"
6835
" and doom.<br>He who will not explore it commits the crime of stupidity.’"
6838
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Scout's
6840
#: ../../data/tribes/initialization/barbarians/units.lua:1267
6841
msgctxt "barbarians_building"
6842
msgid "Chat’Karuth<br>at the oath taking ceremony of the first scout troupe"
6845
#. TRANSLATORS: Performance helptext for a Barbarian production site: Scout's
6847
#: ../../data/tribes/initialization/barbarians/units.lua:1272
6848
msgctxt "barbarians_building"
6849
msgid "One exploration trip of the scout takes between %1$s and %2$s."
6852
#. TRANSLATORS: Lore helptext for a Barbarian production site: Wood Hardener
6853
#: ../../data/tribes/initialization/barbarians/units.lua:1284
6854
msgctxt "barbarians_building"
6856
"‘Then he hit the door with his ax and, behold,<br>the door only trembled, "
6857
"but the shaft of the ax burst into a thousand pieces.’"
6860
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Wood
6862
#: ../../data/tribes/initialization/barbarians/units.lua:1287
6863
msgctxt "barbarians_building"
6865
"Legend about a quarrel between the brothers Harthor and Manthor,<br>Manthor "
6866
"is said to be the inventor of blackwood"
6869
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Wood
6871
#: ../../data/tribes/initialization/barbarians/units.lua:1289
6872
msgctxt "barbarians_building"
6874
"Hardens logs by fire into blackwood, which is used to construct robust "
6878
#. TRANSLATORS: Lore helptext for a Barbarian production site: Reed Yard
6879
#: ../../data/tribes/initialization/barbarians/units.lua:1296
6880
msgctxt "barbarians_building"
6881
msgid "‘We grow roofs’"
6884
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Reed
6886
#: ../../data/tribes/initialization/barbarians/units.lua:1298
6887
msgctxt "barbarians_building"
6888
msgid "Slogan of the Guild of Gardeners"
6891
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Reed Yard
6892
#: ../../data/tribes/initialization/barbarians/units.lua:1300
6893
msgctxt "barbarians_building"
6895
"Cultivates reed that serves two different purposes for the Barbarian tribe."
6898
#. TRANSLATORS: Note helptext for a Barbarian production site: Reed Yard
6899
#: ../../data/tribes/initialization/barbarians/units.lua:1302
6900
msgctxt "barbarians_building"
6902
"Reed is the traditional material for roofing, and it is woven into the "
6903
"extremely durable cloth that they use for their ships’ sails."
6906
#. TRANSLATORS: Performance helptext for a Barbarian production site: Reed
6908
#: ../../data/tribes/initialization/barbarians/units.lua:1304
6910
msgctxt "barbarians_building"
6911
msgid "A reed yard can produce a sheaf of reed in about %s on average."
6914
#. TRANSLATORS: Lore helptext for a Barbarian production site: Lime Kiln
6915
#: ../../data/tribes/initialization/barbarians/units.lua:1311
6916
msgctxt "barbarians_building"
6917
msgid "‘Forming new stone from old with fire and water.’"
6920
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Lime
6922
#: ../../data/tribes/initialization/barbarians/units.lua:1313
6923
msgctxt "barbarians_building"
6925
"Ragnald the Child’s answer to the question, what he’s doing in the dirt. His"
6926
" ‘new stone’ now is an important building material."
6929
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Lime Kiln
6930
#: ../../data/tribes/initialization/barbarians/units.lua:1315
6931
msgctxt "barbarians_building"
6933
"Processes granite to make ‘grout’, a substance that solidifies and so "
6934
"reinforces masonry."
6937
#. TRANSLATORS: Note helptext for a Barbarian production site: Lime Kiln
6938
#: ../../data/tribes/initialization/barbarians/units.lua:1317
6939
msgctxt "barbarians_building"
6941
"The lime kiln’s output will only go to construction sites that need it. "
6942
"Those are predominantly houses that work with fire, and some military sites."
6945
#. TRANSLATORS: Performance helptext for a Barbarian production site: Lime
6947
#: ../../data/tribes/initialization/barbarians/units.lua:1319
6949
msgctxt "barbarians_building"
6951
"If all needed wares are delivered in time, this building can produce grout "
6952
"in about %s on average."
6955
#. TRANSLATORS: Lore helptext for a Barbarian production site: Bakery
6956
#: ../../data/tribes/initialization/barbarians/units.lua:1326
6957
msgctxt "barbarians_building"
6959
"‘He who has enough bread will never be too tired to dig the ore and wield "
6963
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Bakery
6964
#: ../../data/tribes/initialization/barbarians/units.lua:1328
6965
msgctxt "barbarians_building"
6967
"Khantarakh, ‘The Modern Barbarian Economy’,<br>3ʳᵈ cowhide ‘Craftsmanship "
6971
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Bakery
6972
#: ../../data/tribes/initialization/barbarians/units.lua:1330
6973
msgctxt "barbarians_building"
6974
msgid "Bakes pitta bread for soldiers and miners alike."
6975
msgstr "Ĝi bakas panon por laboristoj."
6977
#. TRANSLATORS: Performance helptext for a Barbarian production site: Bakery
6978
#: ../../data/tribes/initialization/barbarians/units.lua:1332
6980
msgctxt "barbarians_building"
6982
"If all needed wares are delivered in time, this building can produce a pitta"
6983
" bread in %s on average."
6986
#. TRANSLATORS: Lore helptext for a Barbarian production site: Micro Brewery
6987
#: ../../data/tribes/initialization/barbarians/units.lua:1339
6988
msgctxt "barbarians_building"
6990
"‘Let the first one drive away the hunger, the second one put you at ease; "
6991
"when you have swallowed up your third one, it’s time for the next shift!’"
6994
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Micro
6996
#: ../../data/tribes/initialization/barbarians/units.lua:1341
6997
msgctxt "barbarians_building"
6998
msgid "Widespread toast among miners"
7001
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Micro
7003
#: ../../data/tribes/initialization/barbarians/units.lua:1343
7004
msgctxt "barbarians_building"
7006
"Produces beer of the lower grade. This beer is a vital component of the "
7007
"snacks that inns and big inns prepare for miners in deep mines."
7010
#. TRANSLATORS: Performance helptext for a Barbarian production site: Micro
7012
#: ../../data/tribes/initialization/barbarians/units.lua:1345
7014
msgctxt "barbarians_building"
7016
"If all needed wares are delivered in time, this building can produce beer in"
7017
" about %s on average."
7020
#. TRANSLATORS: Lore helptext for a Barbarian production site: Brewery
7021
#: ../../data/tribes/initialization/barbarians/units.lua:1352
7022
msgctxt "barbarians_building"
7024
"‘When the Barbarian was created,<br>this was the first thing that he "
7025
"stated:<br>“You want me fighting without fear?<br>Then you should create "
7029
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Brewery
7030
#: ../../data/tribes/initialization/barbarians/units.lua:1357
7031
msgctxt "barbarians_building"
7032
msgid "First verse of the drinking song ‘Way of the Barbarian’"
7035
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Brewery
7036
#. TRANSLATORS: Purpose helptext for an Empire production site: Brewery
7037
#: ../../data/tribes/initialization/barbarians/units.lua:1359
7038
#: ../../data/tribes/initialization/empire/units.lua:1525
7040
msgid "Produces beer to keep the miners strong and happy."
7043
#. TRANSLATORS: Performance helptext for a Barbarian production site: Brewery
7044
#: ../../data/tribes/initialization/barbarians/units.lua:1361
7046
msgctxt "barbarians_building"
7048
"If all needed wares are delivered in time, this building can produce strong "
7049
"beer in about %s on average."
7052
#. TRANSLATORS: Lore helptext for a Barbarian production site: Tavern
7053
#: ../../data/tribes/initialization/barbarians/units.lua:1368
7054
msgctxt "barbarians_building"
7055
msgid "‘Fresh from the countryside: Bread, fish or game to go.’"
7058
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Tavern
7059
#: ../../data/tribes/initialization/barbarians/units.lua:1370
7060
msgctxt "barbarians_building"
7061
msgid "Menu of the tavern ‘Ye Ol’ Bronze Axe’"
7064
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Tavern
7065
#. TRANSLATORS: Purpose helptext for an Empire production site: Tavern
7066
#. TRANSLATORS: Purpose helptext for a Frisian production site: Tavern
7067
#: ../../data/tribes/initialization/barbarians/units.lua:1372
7068
#: ../../data/tribes/initialization/empire/units.lua:1586
7069
#: ../../data/tribes/initialization/frisians/units.lua:1973
7071
msgid "Prepares rations to feed the scouts and miners."
7074
#. TRANSLATORS: Performance helptext for a Barbarian production site: Tavern
7075
#: ../../data/tribes/initialization/barbarians/units.lua:1374
7077
msgctxt "barbarians_building"
7079
"The tavern can produce one ration in %s on average, if the supply is steady."
7082
#. TRANSLATORS: Lore helptext for a Barbarian production site: Inn
7083
#: ../../data/tribes/initialization/barbarians/units.lua:1381
7084
msgctxt "barbarians_building"
7085
msgid "‘Miner’s Delight: Pitta bread with fish or meat, comes with one beer.’"
7088
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Inn
7089
#: ../../data/tribes/initialization/barbarians/units.lua:1383
7090
msgctxt "barbarians_building"
7091
msgid "Chef’s recommendation in ‘The Singing Master Miner’"
7094
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Inn
7095
#: ../../data/tribes/initialization/barbarians/units.lua:1385
7098
"Prepares rations for scouts and rations and snacks to feed the miners in the"
7099
" basic and deep mines."
7102
#. TRANSLATORS: Performance helptext for a Barbarian production site: Inn
7103
#: ../../data/tribes/initialization/barbarians/units.lua:1387
7104
msgctxt "barbarians_building"
7106
"If this building is fully supplied and all kinds of food are needed by the "
7107
"economy, production of one of each food takes %1$s on average. If only one "
7108
"kind of food is needed by the economy, production of one ration takes %2$s "
7109
"and one snack takes %3$s on average."
7112
#. TRANSLATORS: Lore helptext for a Barbarian production site: Big Inn
7113
#: ../../data/tribes/initialization/barbarians/units.lua:1394
7114
msgctxt "barbarians_building"
7116
"‘Seasonal fish and game specialties served with pitta bread.<br>Choose from "
7117
"a prime selection of regional craft beer brands.’"
7120
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Big Inn
7121
#: ../../data/tribes/initialization/barbarians/units.lua:1396
7122
msgctxt "barbarians_building"
7123
msgid "Menu of ‘The Laughing Barbarian’"
7126
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Big Inn
7127
#: ../../data/tribes/initialization/barbarians/units.lua:1398
7128
msgctxt "barbarians_building"
7130
"Prepares rations for scouts and rations, snacks and meals to feed all "
7134
#. TRANSLATORS: Performance helptext for a Barbarian production site: Big Inn
7135
#: ../../data/tribes/initialization/barbarians/units.lua:1400
7136
msgctxt "barbarians_building"
7138
"If this building is fully supplied and all kinds of food are needed by the "
7139
"economy, production of one of each food takes %1$s on average. If only one "
7140
"kind of food is needed by the economy, production of one ration takes %2$s, "
7141
"one snack takes %3$s and one meal takes %4$s on average."
7144
#. TRANSLATORS: Lore helptext for a Barbarian production site: Charcoal Kiln
7145
#: ../../data/tribes/initialization/barbarians/units.lua:1407
7146
msgctxt "barbarians_building"
7148
"‘What’s the work of a charcoal burner?<br>He’s the tribe’s most plodding "
7149
"earner!<br>Logs on logs he piles up high,<br>Until the kiln will reach the "
7150
"sky.<br>He sets the fire, sees it smolder<br>The logs he carried on his "
7151
"shoulder.<br>Burnt down to just one single coal<br>This troubles much a "
7155
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Charcoal
7157
#: ../../data/tribes/initialization/barbarians/units.lua:1416
7158
msgctxt "barbarians_building"
7159
msgid "Song of the charcoal burners"
7162
#. TRANSLATORS: Lore helptext for a Barbarian production site: Smelting Works
7163
#: ../../data/tribes/initialization/barbarians/units.lua:1425
7164
msgctxt "barbarians_building"
7166
"‘From inferior looking rubble they form shiny gold and gleaming iron.<br>The"
7167
" smelters are real magicians among our craftsmen.’"
7170
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Smelting
7172
#: ../../data/tribes/initialization/barbarians/units.lua:1428
7173
msgctxt "barbarians_building"
7174
msgid "Chat’Karuth<br>at the 5ᵗʰ conference of master craftsmen"
7177
#. TRANSLATORS: Performance helptext for a Barbarian production site: Smelting
7179
#: ../../data/tribes/initialization/barbarians/units.lua:1432
7180
msgctxt "barbarians_building"
7182
"If this building is fully supplied and all metals are needed by the economy,"
7183
" production of one iron takes %1$s and one gold takes %2$s on average. If "
7184
"only one kind of metal is needed by the economy, production of one iron "
7185
"takes %3$s and one gold takes %4$s on average."
7188
#. TRANSLATORS: Lore helptext for a Barbarian production site: Metal Workshop
7189
#: ../../data/tribes/initialization/barbarians/units.lua:1439
7190
msgctxt "barbarians_building"
7191
msgid "‘We make it work!’"
7194
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Metal
7196
#: ../../data/tribes/initialization/barbarians/units.lua:1441
7197
msgctxt "barbarians_building"
7199
"Inscription on the threshold of the now ruined Olde Forge at Harradsheim, "
7200
"the eldest known smithy."
7203
#. TRANSLATORS: Note helptext for a Barbarian production site: Metal Workshop
7204
#: ../../data/tribes/initialization/barbarians/units.lua:1445
7205
msgctxt "barbarians_building"
7207
"The Barbarian metal workshop is the basic production site in a series of "
7208
"three buildings and creates all the tools that Barbarians need. The others "
7212
#. TRANSLATORS: Performance helptext for a Barbarian production site: Metal
7214
#: ../../data/tribes/initialization/barbarians/units.lua:1447
7215
msgctxt "barbarians_building"
7217
"If this building is fully supplied and all tools are needed by the economy, "
7218
"production of one of each tool takes %1$s on average. If only one kind of "
7219
"tool is needed by the economy, its production takes %2$s on average."
7222
#. TRANSLATORS: Lore helptext for a Barbarian production site: Warmill
7223
#. TRANSLATORS: Lore helptext for a Barbarian production site: Ax Workshop
7224
#: ../../data/tribes/initialization/barbarians/units.lua:1454
7225
#: ../../data/tribes/initialization/barbarians/units.lua:1473
7226
msgctxt "barbarians_building"
7228
"‘A new warrior’s ax brings forth the best in its wielder – or the worst in "
7232
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Warmill
7233
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Ax
7235
#: ../../data/tribes/initialization/barbarians/units.lua:1456
7236
#: ../../data/tribes/initialization/barbarians/units.lua:1475
7237
msgctxt "barbarians_building"
7239
"An old Barbarian proverb<br> meaning that you need to take some risks "
7243
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Warmill
7244
#: ../../data/tribes/initialization/barbarians/units.lua:1458
7245
msgctxt "barbarians_building"
7246
msgid "Produces all the axes that the Barbarians use for warfare."
7249
#. TRANSLATORS: Note helptext for a Barbarian production site: Warmill
7250
#: ../../data/tribes/initialization/barbarians/units.lua:1460
7251
msgctxt "barbarians_building"
7253
"The Barbarian war mill is their most advanced production site for weapons. "
7254
"As such you will need to enhance an ax workshop in order to get one."
7257
#. TRANSLATORS: Performance helptext for a Barbarian production site: Warmill,
7259
#. TRANSLATORS: Performance helptext for a Barbarian production site: Ax
7261
#: ../../data/tribes/initialization/barbarians/units.lua:1463
7262
#: ../../data/tribes/initialization/barbarians/units.lua:1482
7263
msgctxt "barbarians_building"
7265
"If this building is fully supplied and all axes are needed by the economy, "
7266
"production of one of each ax takes %1$s on average. If only one kind of ax "
7267
"is needed by the economy, its production takes %2$s on average."
7270
#. TRANSLATORS: Performance helptext for a Barbarian production site: Warmill,
7272
#: ../../data/tribes/initialization/barbarians/units.lua:1465
7273
msgctxt "barbarians_building"
7275
"All weapons require the same time for making, but the consumption of the "
7276
"same raw materials increases from step to step. The last two need gold."
7279
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Ax Workshop
7280
#: ../../data/tribes/initialization/barbarians/units.lua:1477
7281
msgctxt "barbarians_building"
7282
msgid "Produces axes, sharp axes and broad axes."
7285
#. TRANSLATORS: Note helptext for a Barbarian production site: Ax Workshop
7286
#: ../../data/tribes/initialization/barbarians/units.lua:1479
7287
msgctxt "barbarians_building"
7289
"The Barbarian ax workshop is the intermediate production site in a series of"
7290
" three buildings. It is enhanced from the metal workshop but doesn’t require"
7291
" additional qualification for the worker."
7294
#. TRANSLATORS: Performance helptext for a Barbarian production site: Ax
7296
#: ../../data/tribes/initialization/barbarians/units.lua:1484
7297
msgctxt "barbarians_building"
7299
"All three weapons take the same time for making, but the required raw "
7303
#. TRANSLATORS: Lore helptext for a Barbarian production site: Barracks
7304
#: ../../data/tribes/initialization/barbarians/units.lua:1492
7305
msgctxt "barbarians_building"
7307
"‘Don’t ask what your tribe can do for you, ask what you can do for your "
7311
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Barracks
7312
#: ../../data/tribes/initialization/barbarians/units.lua:1494
7313
msgctxt "barbarians_building"
7314
msgid "Famous Barbarian recruitment poster"
7317
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Barracks
7318
#: ../../data/tribes/initialization/barbarians/units.lua:1496
7319
msgctxt "barbarians_building"
7320
msgid "Equips recruits and trains them as soldiers."
7323
#. TRANSLATORS: Performance helptext for a Barbarian production site: Barracks
7324
#: ../../data/tribes/initialization/barbarians/units.lua:1498
7326
msgctxt "barbarians_building"
7327
msgid "The barracks need %s on average to recruit one soldier."
7330
#. TRANSLATORS: Lore helptext for a Barbarian production site: Cattle Farm
7331
#: ../../data/tribes/initialization/barbarians/units.lua:1507
7332
msgctxt "barbarians_building"
7334
"‘The smart leader builds roads, while the really wise leader breeds cattle.’"
7337
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Cattle
7339
#: ../../data/tribes/initialization/barbarians/units.lua:1509
7340
msgctxt "barbarians_building"
7342
"Khantarakh, ‘The Modern Barbarian Economy’,<br> 5ᵗʰ cowhide ‘Traffic and "
7346
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Cattle Farm
7347
#: ../../data/tribes/initialization/barbarians/units.lua:1511
7348
msgctxt "barbarians_building"
7349
msgid "Breeds strong oxen for adding them to the transportation system."
7352
#. TRANSLATORS: Performance helptext for a Barbarian production site: Cattle
7354
#: ../../data/tribes/initialization/barbarians/units.lua:1513
7356
msgctxt "barbarians_building"
7358
"If all needed wares are delivered in time, this building can produce an ox "
7362
#. TRANSLATORS: Lore helptext for a Barbarian production site: Farm
7363
#: ../../data/tribes/initialization/barbarians/units.lua:1520
7364
msgctxt "barbarians_building"
7366
"‘See the crop fields from here to the horizons. They are a huge, heaving, "
7367
"golden sea.<br>Oh wheat, source of wealth, soul of beer, strength of our "
7371
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Farm
7372
#: ../../data/tribes/initialization/barbarians/units.lua:1523
7373
msgctxt "barbarians_building"
7374
msgid "Line from the harvesting song ‘The Wealth of the Fields’"
7377
#. TRANSLATORS: Purpose helptext for production site: Farm
7378
#. TRANSLATORS: Purpose helptext for an Empire production site: Farm
7379
#: ../../data/tribes/initialization/barbarians/units.lua:1525
7380
#: ../../data/tribes/initialization/empire/units.lua:1760
7382
msgid "Sows and harvests wheat."
7385
#. TRANSLATORS: Performance helptext for production site: Farm
7386
#: ../../data/tribes/initialization/barbarians/units.lua:1527
7387
msgctxt "barbarians_building"
7388
msgid "The farmer needs %1% on average to sow and harvest a sheaf of wheat."
7391
#. TRANSLATORS: Lore helptext for a Barbarian production site: Helm Smithy
7392
#: ../../data/tribes/initialization/barbarians/units.lua:1534
7393
msgctxt "barbarians_building"
7395
"‘The helmets forgéd by this smithy<br>Are widely known for looking pithy.’"
7398
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Helm
7400
#: ../../data/tribes/initialization/barbarians/units.lua:1536
7401
msgctxt "barbarians_building"
7402
msgid "Slogan of ‘Harrath’s Handsome Helmets’ in Al’thunran"
7405
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Helm Smithy
7406
#: ../../data/tribes/initialization/barbarians/units.lua:1538
7407
msgctxt "barbarians_building"
7409
"Forges helmets that are used for training soldiers’ health in the training "
7413
#. TRANSLATORS: Performance helptext for a Barbarian production site: Helm
7415
#: ../../data/tribes/initialization/barbarians/units.lua:1540
7416
msgctxt "barbarians_building"
7418
"If this building is fully supplied and all helmets are needed by the "
7419
"economy, production of one of each helmet takes %1$s on average. If only one"
7420
" kind of helmet is needed by the economy, production of one helmet takes "
7421
"%2$s, one mask takes %3$s and one warhelm takes %4$s on average."
7424
#. TRANSLATORS: Lore helptext for a Barbarian production site: Granite Mine
7425
#: ../../data/tribes/initialization/barbarians/units.lua:1549
7426
msgctxt "barbarians_building"
7427
msgid "‘I can handle tons of granite, man, but no more of your vain prattle.’"
7430
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Granite
7432
#: ../../data/tribes/initialization/barbarians/units.lua:1552
7433
msgctxt "barbarians_building"
7435
"This phrase was the reply Rimbert the miner – later known as Rimbert the "
7436
"loner – gave, when he was asked to remain seated on an emergency meeting at "
7437
"Stonford in the year of the great flood."
7440
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Granite
7442
#: ../../data/tribes/initialization/barbarians/units.lua:1554
7443
msgctxt "barbarians_building"
7445
"The same man had all the 244 granite blocks ready only a week later, and "
7446
"they still fortify the city’s levee."
7449
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Granite Mine
7450
#: ../../data/tribes/initialization/barbarians/units.lua:1557
7451
msgctxt "barbarians_building"
7452
msgid "Carves granite out of the rock in mountain terrain."
7455
#. TRANSLATORS: 'It' is a mine
7456
#: ../../data/tribes/initialization/barbarians/units.lua:1560
7457
msgctxt "barbarians_building"
7458
msgid "It cannot be enhanced."
7461
#. TRANSLATORS: Performance helptext for a Barbarian production site: Granite
7463
#: ../../data/tribes/initialization/barbarians/units.lua:1563
7465
msgctxt "barbarians_building"
7467
"If the food supply is steady, this mine can produce granite in %s on "
7471
#. TRANSLATORS: Lore helptext for production site: Coal Mine, part 1
7472
#. TRANSLATORS: Lore helptext for production site: Deep Coal Mine, part 1
7473
#. TRANSLATORS: Lore helptext for production site: Deeper Coal Mine, part 1
7474
#: ../../data/tribes/initialization/barbarians/units.lua:1571
7475
#: ../../data/tribes/initialization/barbarians/units.lua:1586
7476
#: ../../data/tribes/initialization/barbarians/units.lua:1601
7477
msgctxt "barbarians_building"
7479
"Ages ago, the Barbarians learned to delve into mountainsides for that black "
7480
"material that feeds their furnaces."
7483
#. TRANSLATORS: Lore helptext for production site: Coal Mine, part 2
7484
#. TRANSLATORS: Lore helptext for production site: Deep Coal Mine
7485
#. TRANSLATORS: Lore helptext for production site: Deeper Coal Mine, part 2
7486
#: ../../data/tribes/initialization/barbarians/units.lua:1573
7487
#: ../../data/tribes/initialization/barbarians/units.lua:1588
7488
#: ../../data/tribes/initialization/barbarians/units.lua:1603
7489
msgctxt "barbarians_building"
7491
"Wood may serve for a household fire and to keep you warm, but when it comes "
7492
"to working with iron or gold, there is no way around coal."
7495
#. TRANSLATORS: Performance helptext for production site: Coal Mine
7496
#. TRANSLATORS: Performance helptext for production site: Deep Coal Mine
7497
#. TRANSLATORS: Performance helptext for production site: Deeper Coal Mine
7498
#: ../../data/tribes/initialization/barbarians/units.lua:1578
7499
#: ../../data/tribes/initialization/barbarians/units.lua:1593
7500
#: ../../data/tribes/initialization/barbarians/units.lua:1608
7502
msgctxt "barbarians_building"
7504
"If the food supply is steady, this mine can produce coal in %s on average."
7507
#. TRANSLATORS: Lore helptext for a Barbarian production site: Iron Mine
7508
#. TRANSLATORS: Lore helptext for a Barbarian production site: Deep Iron Mine
7509
#. TRANSLATORS: Lore helptext for a Barbarian production site: Deeper Iron
7511
#: ../../data/tribes/initialization/barbarians/units.lua:1615
7512
#: ../../data/tribes/initialization/barbarians/units.lua:1628
7513
#: ../../data/tribes/initialization/barbarians/units.lua:1641
7514
msgctxt "barbarians_building"
7516
"‘I look at my own pick wearing away day by day and I realize why my work is "
7520
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Iron
7522
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Deep
7524
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Deeper
7526
#: ../../data/tribes/initialization/barbarians/units.lua:1617
7527
#: ../../data/tribes/initialization/barbarians/units.lua:1630
7528
#: ../../data/tribes/initialization/barbarians/units.lua:1643
7529
msgctxt "barbarians_building"
7530
msgid "Quote from an anonymous miner."
7533
#. TRANSLATORS: Performance helptext for a Barbarian production site: Iron
7535
#. TRANSLATORS: Performance helptext for a Barbarian production site: Deep
7537
#. TRANSLATORS: Performance helptext for a Barbarian production site: Deeper
7539
#: ../../data/tribes/initialization/barbarians/units.lua:1621
7540
#: ../../data/tribes/initialization/barbarians/units.lua:1634
7541
#: ../../data/tribes/initialization/barbarians/units.lua:1647
7543
msgctxt "barbarians_building"
7545
"If the food supply is steady, this mine can produce iron ore in %s on "
7549
#. TRANSLATORS: Lore helptext for a Barbarian production site: Gold Mine
7550
#. TRANSLATORS: Lore helptext for a Barbarian production site: Deep Gold Mine
7551
#. TRANSLATORS: Lore helptext for a Barbarian production site: Deeper Gold
7553
#: ../../data/tribes/initialization/barbarians/units.lua:1654
7554
#: ../../data/tribes/initialization/barbarians/units.lua:1667
7555
#: ../../data/tribes/initialization/barbarians/units.lua:1680
7556
msgctxt "barbarians_building"
7558
"‘Soft and supple.<br> And yet untouched by time and weather.<br> Rays of "
7559
"sun, wrought into eternity…’"
7562
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Gold
7564
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Deep
7566
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Deeper
7568
#: ../../data/tribes/initialization/barbarians/units.lua:1656
7569
#: ../../data/tribes/initialization/barbarians/units.lua:1669
7570
#: ../../data/tribes/initialization/barbarians/units.lua:1682
7571
msgctxt "barbarians_building"
7573
"Excerpt from ‘Our Treasures Underground’,<br> a traditional Barbarian song."
7576
#. TRANSLATORS: Performance helptext for production site: Gold Mine
7577
#. TRANSLATORS: Performance helptext for production site: Deep Gold Mine
7578
#. TRANSLATORS: Performance helptext for production site: Deeper Gold Mine
7579
#: ../../data/tribes/initialization/barbarians/units.lua:1660
7580
#: ../../data/tribes/initialization/barbarians/units.lua:1673
7581
#: ../../data/tribes/initialization/barbarians/units.lua:1686
7583
msgctxt "barbarians_building"
7585
"If the food supply is steady, this mine can produce gold ore in %s on "
7589
#. TRANSLATORS: Lore helptext for a Barbarian training site: Battle Arena
7590
#: ../../data/tribes/initialization/barbarians/units.lua:1695
7591
msgctxt "barbarians_building"
7593
"‘No better friend you have in battle than the enemy’s blow that misses.’"
7594
msgstr "“Dum batalo ne ekzistas pli bona amiko ol malamika frapo maltrafanta.”"
7596
#. TRANSLATORS: Lore author helptext for a Barbarian training site: Battle
7598
#: ../../data/tribes/initialization/barbarians/units.lua:1697
7599
msgctxt "barbarians_building"
7600
msgid "Said to originate from Neidhardt, the famous trainer."
7603
#. TRANSLATORS: Purpose helptext for a Barbarian training site: Battle Arena,
7605
#: ../../data/tribes/initialization/barbarians/units.lua:1700
7606
msgctxt "barbarians_building"
7607
msgid "Trains soldiers in ‘Evade’."
7610
#. TRANSLATORS: Purpose helptext for a Barbarian training site: Battle Arena,
7612
#: ../../data/tribes/initialization/barbarians/units.lua:1702
7613
msgctxt "barbarians_building"
7615
"‘Evade’ increases the soldier’s chance not to be hit by the enemy and so to "
7616
"remain totally unaffected."
7617
msgstr "“Eviti” plibonigas ŝanzon de militisto por ne esti frapata de malamiko kaj por tiele postresti sen damaĝo."
7619
#. TRANSLATORS: Note helptext for a Barbarian training site: Battle Arena
7620
#. TRANSLATORS: Note helptext for a Barbarian building: Training Camp
7621
#: ../../data/tribes/initialization/barbarians/units.lua:1705
7622
#: ../../data/tribes/initialization/barbarians/units.lua:1724
7623
msgctxt "barbarians_building"
7625
"Barbarian soldiers cannot be trained in ‘Defense’ and will remain at their "
7629
#. TRANSLATORS: Performance helptext for a Barbarian training site: Battle
7631
#: ../../data/tribes/initialization/barbarians/units.lua:1707
7633
msgctxt "barbarians_building"
7635
"If all needed wares are delivered in time, a battle arena can train evade "
7636
"for one soldier from 0 to the highest level in %s on average."
7639
#. TRANSLATORS: Lore helptext for a Barbarian training site: Training Camp
7640
#: ../../data/tribes/initialization/barbarians/units.lua:1714
7641
msgctxt "barbarians_building"
7643
"‘He who is strong shall neither forgive nor forget, but revenge injustice "
7644
"suffered – in the past and for all future.’"
7647
#. TRANSLATORS: Lore author helptext for a Barbarian training site: Training
7649
#: ../../data/tribes/initialization/barbarians/units.lua:1716
7650
msgctxt "barbarians_building"
7651
msgid "Chief Chat’Karuth in a speech to his army."
7654
#. TRANSLATORS: Purpose helptext for a Barbarian training site: Training Camp,
7656
#: ../../data/tribes/initialization/barbarians/units.lua:1719
7657
msgctxt "barbarians_building"
7658
msgid "Trains soldiers in ‘Attack’ and in ‘Health’."
7661
#. TRANSLATORS: Purpose helptext for a Barbarian training site: Training Camp,
7663
#: ../../data/tribes/initialization/barbarians/units.lua:1721
7664
msgctxt "barbarians_building"
7665
msgid "Equips the soldiers with all necessary weapons and armor parts."
7668
#. TRANSLATORS: Performance helptext for a Barbarian training site: Training
7670
#: ../../data/tribes/initialization/barbarians/units.lua:1726
7672
msgctxt "barbarians_building"
7674
"If all needed wares are delivered in time, a training camp can train one new"
7675
" soldier in attack and health to the final level in %s on average."
7678
#. TRANSLATORS: Lore helptext for a Barbarian military site: Sentry
7679
#: ../../data/tribes/initialization/barbarians/units.lua:1735
7680
msgctxt "barbarians_building"
7682
"‘The log cabin was so small that two men could hardly live there. But we "
7683
"were young and carefree. We just relished our freedom and the responsibility"
7687
#. TRANSLATORS: Lore author helptext for a Barbarian military site: Sentry
7688
#: ../../data/tribes/initialization/barbarians/units.lua:1737
7689
msgctxt "barbarians_building"
7690
msgid "Boldreth,<br>about his time as young soldier"
7693
#. TRANSLATORS: Purpose helptext for a Barbarian military site: Sentry
7694
#. TRANSLATORS: Purpose helptext for a Barbarian military site: Barrier
7695
#. TRANSLATORS: Purpose helptext for a Barbarian military site: Tower
7696
#. TRANSLATORS: Purpose helptext for a Barbarian military site: Fortress
7697
#. TRANSLATORS: Purpose helptext for a Barbarian military site: Citadel
7698
#: ../../data/tribes/initialization/barbarians/units.lua:1739
7699
#: ../../data/tribes/initialization/barbarians/units.lua:1752
7700
#: ../../data/tribes/initialization/barbarians/units.lua:1766
7701
#: ../../data/tribes/initialization/barbarians/units.lua:1779
7702
#: ../../data/tribes/initialization/barbarians/units.lua:1792
7703
msgctxt "barbarians_building"
7704
msgid "Garrisons soldiers to expand your territory."
7707
#. TRANSLATORS: Note helptext for a Barbarian military site: Sentry
7708
#. TRANSLATORS: Note helptext for a Barbarian military site: Barrier
7709
#. TRANSLATORS: Note helptext for a Barbarian military site: Tower
7710
#. TRANSLATORS: Note helptext for a Barbarian military site: Fortress
7711
#. TRANSLATORS: Note helptext for a Barbarian military site: Citadel
7712
#: ../../data/tribes/initialization/barbarians/units.lua:1741
7713
#: ../../data/tribes/initialization/barbarians/units.lua:1754
7714
#: ../../data/tribes/initialization/barbarians/units.lua:1768
7715
#: ../../data/tribes/initialization/barbarians/units.lua:1781
7716
#: ../../data/tribes/initialization/barbarians/units.lua:1794
7717
msgctxt "barbarians_building"
7719
"If you’re low on soldiers to occupy new military sites, use the downward "
7720
"arrow button to decrease the capacity. You can also click on a soldier to "
7724
#. TRANSLATORS: Lore helptext for a Barbarian military site: Barrier
7725
#: ../../data/tribes/initialization/barbarians/units.lua:1748
7726
msgctxt "barbarians_building"
7728
"‘When we looked down to the valley from our newly established barrier, we "
7729
"felt that the spirit of our fathers was with us.’"
7732
#. TRANSLATORS: Lore helptext for a Barbarian military site: Tower
7733
#: ../../data/tribes/initialization/barbarians/units.lua:1762
7734
msgctxt "barbarians_building"
7736
"‘From the height of our tower we could see far into enemy territory. The "
7737
"enemy was well prepared, but we also noticed some weak points in their "
7741
#. TRANSLATORS: Lore helptext for a Barbarian military site: Fortress
7742
#: ../../data/tribes/initialization/barbarians/units.lua:1775
7743
msgctxt "barbarians_building"
7745
"‘This stronghold made from blackwood and stones will be a hard nut to crack "
7749
#. TRANSLATORS: Lore author helptext for a Barbarian military site: Fortress
7750
#: ../../data/tribes/initialization/barbarians/units.lua:1777
7751
msgctxt "barbarians_building"
7752
msgid "Berthron,<br>chief military adviser of Chat’Karuth"
7755
#. TRANSLATORS: Lore helptext for a Barbarian military site: Citadel
7756
#: ../../data/tribes/initialization/barbarians/units.lua:1788
7757
msgctxt "barbarians_building"
7759
"‘The Citadel of Adlen surely is the finest masterpiece of Barbarian "
7760
"craftsmanship. Nothing as strong and big and beautiful has ever been built "
7761
"in such a short time.’"
7764
#. TRANSLATORS: Lore author helptext for a Barbarian military site: Citadel
7765
#: ../../data/tribes/initialization/barbarians/units.lua:1790
7766
msgctxt "barbarians_building"
7768
"Colintan, chief planner of the Citadel of Adlen,<br>at its opening ceremony"
7771
#. TRANSLATORS: Lore helptext for a Barbarian production site: Shipyard
7772
#: ../../data/tribes/initialization/barbarians/units.lua:1816
7773
msgctxt "barbarians_building"
7775
"‘When I saw the Saxnot for the first time, her majestic dragon head already "
7776
"looked up to the skies and the master was about to install the square "
7777
"sail.<br>It was the most noble ship I ever saw.’"
7780
#. TRANSLATORS: Lore helptext for a Barbarian production site: Weaving Mill
7781
#: ../../data/tribes/initialization/barbarians/units.lua:1834
7782
msgctxt "barbarians_building"
7784
"‘Fine cloth and jewelry mean nothing to a true Barbarian.<br>But a noble "
7785
"sail in the wind will please his eyes.’"
7788
#. TRANSLATORS: Lore author helptext for a Barbarian production site: Weaving
7790
#: ../../data/tribes/initialization/barbarians/units.lua:1837
7791
msgctxt "barbarians_building"
7793
"Khantarakh, ‘The Modern Barbarian Economy’,<br>9ᵗʰ cowhide ‘Seafaring and "
7797
#. TRANSLATORS: Purpose helptext for a Barbarian production site: Weaving Mill
7798
#: ../../data/tribes/initialization/barbarians/units.lua:1839
7799
msgctxt "barbarians_building"
7800
msgid "Weaves cloth out of reed."
7803
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7804
#: ../../data/tribes/initialization/barbarians/units.lua:1870
7805
msgctxt "warehousename"
7809
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7810
#: ../../data/tribes/initialization/barbarians/units.lua:1872
7811
msgctxt "warehousename"
7815
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7816
#: ../../data/tribes/initialization/barbarians/units.lua:1874
7817
msgctxt "warehousename"
7821
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7822
#: ../../data/tribes/initialization/barbarians/units.lua:1876
7823
msgctxt "warehousename"
7827
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7828
#: ../../data/tribes/initialization/barbarians/units.lua:1878
7829
msgctxt "warehousename"
7833
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7834
#: ../../data/tribes/initialization/barbarians/units.lua:1880
7835
msgctxt "warehousename"
7839
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7840
#: ../../data/tribes/initialization/barbarians/units.lua:1882
7841
msgctxt "warehousename"
7845
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7846
#: ../../data/tribes/initialization/barbarians/units.lua:1884
7847
msgctxt "warehousename"
7851
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7852
#: ../../data/tribes/initialization/barbarians/units.lua:1886
7853
msgctxt "warehousename"
7857
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7858
#: ../../data/tribes/initialization/barbarians/units.lua:1888
7859
msgctxt "warehousename"
7863
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7864
#: ../../data/tribes/initialization/barbarians/units.lua:1890
7865
msgctxt "warehousename"
7869
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7870
#: ../../data/tribes/initialization/barbarians/units.lua:1892
7871
msgctxt "warehousename"
7875
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7876
#: ../../data/tribes/initialization/barbarians/units.lua:1894
7877
msgctxt "warehousename"
7881
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7882
#: ../../data/tribes/initialization/barbarians/units.lua:1896
7883
msgctxt "warehousename"
7887
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7888
#: ../../data/tribes/initialization/barbarians/units.lua:1898
7889
msgctxt "warehousename"
7893
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7894
#: ../../data/tribes/initialization/barbarians/units.lua:1900
7895
msgctxt "warehousename"
7899
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7900
#: ../../data/tribes/initialization/barbarians/units.lua:1902
7901
msgctxt "warehousename"
7905
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7906
#: ../../data/tribes/initialization/barbarians/units.lua:1904
7907
msgctxt "warehousename"
7911
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7912
#: ../../data/tribes/initialization/barbarians/units.lua:1906
7913
msgctxt "warehousename"
7917
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7918
#: ../../data/tribes/initialization/barbarians/units.lua:1908
7919
msgctxt "warehousename"
7923
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7924
#: ../../data/tribes/initialization/barbarians/units.lua:1910
7925
msgctxt "warehousename"
7929
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7930
#: ../../data/tribes/initialization/barbarians/units.lua:1912
7931
msgctxt "warehousename"
7935
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7936
#: ../../data/tribes/initialization/barbarians/units.lua:1914
7937
msgctxt "warehousename"
7941
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7942
#: ../../data/tribes/initialization/barbarians/units.lua:1916
7943
msgctxt "warehousename"
7947
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7948
#: ../../data/tribes/initialization/barbarians/units.lua:1918
7949
msgctxt "warehousename"
7953
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7954
#: ../../data/tribes/initialization/barbarians/units.lua:1920
7955
msgctxt "warehousename"
7959
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7960
#: ../../data/tribes/initialization/barbarians/units.lua:1922
7961
msgctxt "warehousename"
7965
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7966
#: ../../data/tribes/initialization/barbarians/units.lua:1924
7967
msgctxt "warehousename"
7971
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7972
#: ../../data/tribes/initialization/barbarians/units.lua:1926
7973
msgctxt "warehousename"
7977
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7978
#: ../../data/tribes/initialization/barbarians/units.lua:1928
7979
msgctxt "warehousename"
7983
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7984
#: ../../data/tribes/initialization/barbarians/units.lua:1930
7985
msgctxt "warehousename"
7989
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7990
#: ../../data/tribes/initialization/barbarians/units.lua:1932
7991
msgctxt "warehousename"
7992
msgid "Bjer’Fjord’n"
7995
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
7996
#: ../../data/tribes/initialization/barbarians/units.lua:1934
7997
msgctxt "warehousename"
8001
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8002
#: ../../data/tribes/initialization/barbarians/units.lua:1936
8003
msgctxt "warehousename"
8007
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8008
#: ../../data/tribes/initialization/barbarians/units.lua:1938
8009
msgctxt "warehousename"
8013
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8014
#: ../../data/tribes/initialization/barbarians/units.lua:1940
8015
msgctxt "warehousename"
8019
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8020
#: ../../data/tribes/initialization/barbarians/units.lua:1942
8021
msgctxt "warehousename"
8025
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8026
#: ../../data/tribes/initialization/barbarians/units.lua:1944
8027
msgctxt "warehousename"
8031
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8032
#: ../../data/tribes/initialization/barbarians/units.lua:1946
8033
msgctxt "warehousename"
8037
#. TRANSLATORS: This Barbarian warehouse is named after a barbarian town.
8038
#: ../../data/tribes/initialization/barbarians/units.lua:1948
8039
msgctxt "warehousename"
8043
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8044
#: ../../data/tribes/initialization/barbarians/units.lua:1950
8045
msgctxt "warehousename"
8049
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8050
#: ../../data/tribes/initialization/barbarians/units.lua:1952
8051
msgctxt "warehousename"
8055
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8056
#: ../../data/tribes/initialization/barbarians/units.lua:1954
8057
msgctxt "warehousename"
8061
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8062
#: ../../data/tribes/initialization/barbarians/units.lua:1956
8063
msgctxt "warehousename"
8067
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8068
#: ../../data/tribes/initialization/barbarians/units.lua:1958
8069
msgctxt "warehousename"
8073
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8074
#: ../../data/tribes/initialization/barbarians/units.lua:1960
8075
msgctxt "warehousename"
8079
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8080
#: ../../data/tribes/initialization/barbarians/units.lua:1962
8081
msgctxt "warehousename"
8085
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8086
#: ../../data/tribes/initialization/barbarians/units.lua:1964
8087
msgctxt "warehousename"
8091
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8092
#: ../../data/tribes/initialization/barbarians/units.lua:1966
8093
msgctxt "warehousename"
8097
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8098
#: ../../data/tribes/initialization/barbarians/units.lua:1968
8099
msgctxt "warehousename"
8103
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8104
#: ../../data/tribes/initialization/barbarians/units.lua:1970
8105
msgctxt "warehousename"
8109
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8110
#: ../../data/tribes/initialization/barbarians/units.lua:1972
8111
msgctxt "warehousename"
8115
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8116
#: ../../data/tribes/initialization/barbarians/units.lua:1974
8117
msgctxt "warehousename"
8121
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8122
#: ../../data/tribes/initialization/barbarians/units.lua:1976
8123
msgctxt "warehousename"
8127
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8128
#: ../../data/tribes/initialization/barbarians/units.lua:1978
8129
msgctxt "warehousename"
8133
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8134
#: ../../data/tribes/initialization/barbarians/units.lua:1980
8135
msgctxt "warehousename"
8139
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8140
#: ../../data/tribes/initialization/barbarians/units.lua:1982
8141
msgctxt "warehousename"
8145
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8146
#: ../../data/tribes/initialization/barbarians/units.lua:1984
8147
msgctxt "warehousename"
8151
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8152
#: ../../data/tribes/initialization/barbarians/units.lua:1986
8153
msgctxt "warehousename"
8157
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8158
#: ../../data/tribes/initialization/barbarians/units.lua:1988
8159
msgctxt "warehousename"
8163
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8164
#: ../../data/tribes/initialization/barbarians/units.lua:1990
8165
msgctxt "warehousename"
8169
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8170
#: ../../data/tribes/initialization/barbarians/units.lua:1992
8171
msgctxt "warehousename"
8175
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8176
#: ../../data/tribes/initialization/barbarians/units.lua:1994
8177
msgctxt "warehousename"
8181
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8182
#: ../../data/tribes/initialization/barbarians/units.lua:1996
8183
msgctxt "warehousename"
8187
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8188
#: ../../data/tribes/initialization/barbarians/units.lua:1998
8189
msgctxt "warehousename"
8193
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8194
#: ../../data/tribes/initialization/barbarians/units.lua:2000
8195
msgctxt "warehousename"
8199
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8200
#: ../../data/tribes/initialization/barbarians/units.lua:2002
8201
msgctxt "warehousename"
8205
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8206
#: ../../data/tribes/initialization/barbarians/units.lua:2004
8207
msgctxt "warehousename"
8211
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8212
#: ../../data/tribes/initialization/barbarians/units.lua:2006
8213
msgctxt "warehousename"
8217
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8218
#: ../../data/tribes/initialization/barbarians/units.lua:2008
8219
msgctxt "warehousename"
8223
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8224
#: ../../data/tribes/initialization/barbarians/units.lua:2010
8225
msgctxt "warehousename"
8229
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8230
#: ../../data/tribes/initialization/barbarians/units.lua:2012
8231
msgctxt "warehousename"
8235
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8236
#: ../../data/tribes/initialization/barbarians/units.lua:2014
8237
msgctxt "warehousename"
8241
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8242
#: ../../data/tribes/initialization/barbarians/units.lua:2016
8243
msgctxt "warehousename"
8247
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8248
#: ../../data/tribes/initialization/barbarians/units.lua:2018
8249
msgctxt "warehousename"
8253
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8254
#: ../../data/tribes/initialization/barbarians/units.lua:2020
8255
msgctxt "warehousename"
8259
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8260
#: ../../data/tribes/initialization/barbarians/units.lua:2022
8261
msgctxt "warehousename"
8265
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8266
#: ../../data/tribes/initialization/barbarians/units.lua:2024
8267
msgctxt "warehousename"
8271
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8272
#: ../../data/tribes/initialization/barbarians/units.lua:2026
8273
msgctxt "warehousename"
8277
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8278
#: ../../data/tribes/initialization/barbarians/units.lua:2028
8279
msgctxt "warehousename"
8283
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8284
#: ../../data/tribes/initialization/barbarians/units.lua:2030
8285
msgctxt "warehousename"
8289
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8290
#: ../../data/tribes/initialization/barbarians/units.lua:2032
8291
msgctxt "warehousename"
8295
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8296
#: ../../data/tribes/initialization/barbarians/units.lua:2034
8297
msgctxt "warehousename"
8301
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8302
#: ../../data/tribes/initialization/barbarians/units.lua:2036
8303
msgctxt "warehousename"
8307
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8308
#: ../../data/tribes/initialization/barbarians/units.lua:2038
8309
msgctxt "warehousename"
8313
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8314
#: ../../data/tribes/initialization/barbarians/units.lua:2040
8315
msgctxt "warehousename"
8319
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8320
#: ../../data/tribes/initialization/barbarians/units.lua:2042
8321
msgctxt "warehousename"
8325
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8326
#: ../../data/tribes/initialization/barbarians/units.lua:2044
8327
msgctxt "warehousename"
8331
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8332
#: ../../data/tribes/initialization/barbarians/units.lua:2046
8333
msgctxt "warehousename"
8337
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8338
#: ../../data/tribes/initialization/barbarians/units.lua:2048
8339
msgctxt "warehousename"
8343
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8344
#: ../../data/tribes/initialization/barbarians/units.lua:2050
8345
msgctxt "warehousename"
8349
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8350
#: ../../data/tribes/initialization/barbarians/units.lua:2052
8351
msgctxt "warehousename"
8355
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8356
#: ../../data/tribes/initialization/barbarians/units.lua:2054
8357
msgctxt "warehousename"
8361
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8362
#: ../../data/tribes/initialization/barbarians/units.lua:2056
8363
msgctxt "warehousename"
8367
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8368
#: ../../data/tribes/initialization/barbarians/units.lua:2058
8369
msgctxt "warehousename"
8373
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8374
#: ../../data/tribes/initialization/barbarians/units.lua:2060
8375
msgctxt "warehousename"
8379
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8380
#: ../../data/tribes/initialization/barbarians/units.lua:2062
8381
msgctxt "warehousename"
8385
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8386
#: ../../data/tribes/initialization/barbarians/units.lua:2064
8387
msgctxt "warehousename"
8391
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8392
#: ../../data/tribes/initialization/barbarians/units.lua:2066
8393
msgctxt "warehousename"
8397
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8398
#: ../../data/tribes/initialization/barbarians/units.lua:2068
8399
msgctxt "warehousename"
8403
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8404
#: ../../data/tribes/initialization/barbarians/units.lua:2070
8405
msgctxt "warehousename"
8409
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8410
#: ../../data/tribes/initialization/barbarians/units.lua:2072
8411
msgctxt "warehousename"
8415
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8416
#: ../../data/tribes/initialization/barbarians/units.lua:2074
8417
msgctxt "warehousename"
8421
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8422
#: ../../data/tribes/initialization/barbarians/units.lua:2076
8423
msgctxt "warehousename"
8427
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8428
#: ../../data/tribes/initialization/barbarians/units.lua:2078
8429
msgctxt "warehousename"
8433
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8434
#: ../../data/tribes/initialization/barbarians/units.lua:2080
8435
msgctxt "warehousename"
8436
msgid "Hattfjelldal"
8439
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8440
#: ../../data/tribes/initialization/barbarians/units.lua:2082
8441
msgctxt "warehousename"
8445
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8446
#: ../../data/tribes/initialization/barbarians/units.lua:2084
8447
msgctxt "warehousename"
8451
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8452
#: ../../data/tribes/initialization/barbarians/units.lua:2086
8453
msgctxt "warehousename"
8457
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8458
#: ../../data/tribes/initialization/barbarians/units.lua:2088
8459
msgctxt "warehousename"
8463
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8464
#: ../../data/tribes/initialization/barbarians/units.lua:2090
8465
msgctxt "warehousename"
8469
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8470
#: ../../data/tribes/initialization/barbarians/units.lua:2092
8471
msgctxt "warehousename"
8475
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8476
#: ../../data/tribes/initialization/barbarians/units.lua:2094
8477
msgctxt "warehousename"
8481
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8482
#: ../../data/tribes/initialization/barbarians/units.lua:2096
8483
msgctxt "warehousename"
8487
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8488
#: ../../data/tribes/initialization/barbarians/units.lua:2098
8489
msgctxt "warehousename"
8493
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8494
#: ../../data/tribes/initialization/barbarians/units.lua:2100
8495
msgctxt "warehousename"
8499
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8500
#: ../../data/tribes/initialization/barbarians/units.lua:2102
8501
msgctxt "warehousename"
8505
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8506
#: ../../data/tribes/initialization/barbarians/units.lua:2104
8507
msgctxt "warehousename"
8511
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8512
#: ../../data/tribes/initialization/barbarians/units.lua:2106
8513
msgctxt "warehousename"
8517
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8518
#: ../../data/tribes/initialization/barbarians/units.lua:2108
8519
msgctxt "warehousename"
8523
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8524
#: ../../data/tribes/initialization/barbarians/units.lua:2110
8525
msgctxt "warehousename"
8529
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8530
#: ../../data/tribes/initialization/barbarians/units.lua:2112
8531
msgctxt "warehousename"
8535
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8536
#: ../../data/tribes/initialization/barbarians/units.lua:2114
8537
msgctxt "warehousename"
8541
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8542
#: ../../data/tribes/initialization/barbarians/units.lua:2116
8543
msgctxt "warehousename"
8547
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8548
#: ../../data/tribes/initialization/barbarians/units.lua:2118
8549
msgctxt "warehousename"
8553
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8554
#: ../../data/tribes/initialization/barbarians/units.lua:2120
8555
msgctxt "warehousename"
8559
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8560
#: ../../data/tribes/initialization/barbarians/units.lua:2122
8561
msgctxt "warehousename"
8565
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8566
#: ../../data/tribes/initialization/barbarians/units.lua:2124
8567
msgctxt "warehousename"
8571
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8572
#: ../../data/tribes/initialization/barbarians/units.lua:2126
8573
msgctxt "warehousename"
8577
#. TRANSLATORS: This Barbarian warehouse is named after a barbarian town.
8578
#: ../../data/tribes/initialization/barbarians/units.lua:2128
8579
msgctxt "warehousename"
8583
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8584
#: ../../data/tribes/initialization/barbarians/units.lua:2130
8585
msgctxt "warehousename"
8589
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8590
#: ../../data/tribes/initialization/barbarians/units.lua:2132
8591
msgctxt "warehousename"
8595
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8596
#: ../../data/tribes/initialization/barbarians/units.lua:2134
8597
msgctxt "warehousename"
8601
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8602
#: ../../data/tribes/initialization/barbarians/units.lua:2136
8603
msgctxt "warehousename"
8607
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8608
#: ../../data/tribes/initialization/barbarians/units.lua:2138
8609
msgctxt "warehousename"
8613
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8614
#: ../../data/tribes/initialization/barbarians/units.lua:2140
8615
msgctxt "warehousename"
8619
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8620
#: ../../data/tribes/initialization/barbarians/units.lua:2142
8621
msgctxt "warehousename"
8625
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8626
#: ../../data/tribes/initialization/barbarians/units.lua:2144
8627
msgctxt "warehousename"
8631
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8632
#: ../../data/tribes/initialization/barbarians/units.lua:2146
8633
msgctxt "warehousename"
8637
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8638
#: ../../data/tribes/initialization/barbarians/units.lua:2148
8639
msgctxt "warehousename"
8643
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8644
#: ../../data/tribes/initialization/barbarians/units.lua:2150
8645
msgctxt "warehousename"
8649
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8650
#: ../../data/tribes/initialization/barbarians/units.lua:2152
8651
msgctxt "warehousename"
8655
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8656
#: ../../data/tribes/initialization/barbarians/units.lua:2154
8657
msgctxt "warehousename"
8661
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8662
#: ../../data/tribes/initialization/barbarians/units.lua:2156
8663
msgctxt "warehousename"
8667
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8668
#: ../../data/tribes/initialization/barbarians/units.lua:2158
8669
msgctxt "warehousename"
8673
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8674
#: ../../data/tribes/initialization/barbarians/units.lua:2160
8675
msgctxt "warehousename"
8679
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8680
#: ../../data/tribes/initialization/barbarians/units.lua:2162
8681
msgctxt "warehousename"
8685
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8686
#: ../../data/tribes/initialization/barbarians/units.lua:2164
8687
msgctxt "warehousename"
8691
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8692
#: ../../data/tribes/initialization/barbarians/units.lua:2166
8693
msgctxt "warehousename"
8697
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8698
#: ../../data/tribes/initialization/barbarians/units.lua:2168
8699
msgctxt "warehousename"
8703
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8704
#: ../../data/tribes/initialization/barbarians/units.lua:2170
8705
msgctxt "warehousename"
8709
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8710
#: ../../data/tribes/initialization/barbarians/units.lua:2172
8711
msgctxt "warehousename"
8715
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8716
#: ../../data/tribes/initialization/barbarians/units.lua:2174
8717
msgctxt "warehousename"
8721
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8722
#: ../../data/tribes/initialization/barbarians/units.lua:2176
8723
msgctxt "warehousename"
8727
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8728
#: ../../data/tribes/initialization/barbarians/units.lua:2178
8729
msgctxt "warehousename"
8733
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8734
#: ../../data/tribes/initialization/barbarians/units.lua:2180
8735
msgctxt "warehousename"
8739
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8740
#: ../../data/tribes/initialization/barbarians/units.lua:2182
8741
msgctxt "warehousename"
8745
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8746
#: ../../data/tribes/initialization/barbarians/units.lua:2184
8747
msgctxt "warehousename"
8751
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8752
#: ../../data/tribes/initialization/barbarians/units.lua:2186
8753
msgctxt "warehousename"
8757
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8758
#: ../../data/tribes/initialization/barbarians/units.lua:2188
8759
msgctxt "warehousename"
8763
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8764
#: ../../data/tribes/initialization/barbarians/units.lua:2190
8765
msgctxt "warehousename"
8769
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8770
#: ../../data/tribes/initialization/barbarians/units.lua:2192
8771
msgctxt "warehousename"
8775
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8776
#: ../../data/tribes/initialization/barbarians/units.lua:2194
8777
msgctxt "warehousename"
8781
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8782
#: ../../data/tribes/initialization/barbarians/units.lua:2196
8783
msgctxt "warehousename"
8787
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8788
#: ../../data/tribes/initialization/barbarians/units.lua:2198
8789
msgctxt "warehousename"
8793
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8794
#: ../../data/tribes/initialization/barbarians/units.lua:2200
8795
msgctxt "warehousename"
8799
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8800
#: ../../data/tribes/initialization/barbarians/units.lua:2202
8801
msgctxt "warehousename"
8805
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8806
#: ../../data/tribes/initialization/barbarians/units.lua:2204
8807
msgctxt "warehousename"
8811
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8812
#: ../../data/tribes/initialization/barbarians/units.lua:2206
8813
msgctxt "warehousename"
8817
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8818
#: ../../data/tribes/initialization/barbarians/units.lua:2208
8819
msgctxt "warehousename"
8823
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8824
#: ../../data/tribes/initialization/barbarians/units.lua:2210
8825
msgctxt "warehousename"
8829
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8830
#: ../../data/tribes/initialization/barbarians/units.lua:2212
8831
msgctxt "warehousename"
8835
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8836
#: ../../data/tribes/initialization/barbarians/units.lua:2214
8837
msgctxt "warehousename"
8841
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8842
#: ../../data/tribes/initialization/barbarians/units.lua:2216
8843
msgctxt "warehousename"
8847
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8848
#: ../../data/tribes/initialization/barbarians/units.lua:2218
8849
msgctxt "warehousename"
8853
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8854
#: ../../data/tribes/initialization/barbarians/units.lua:2220
8855
msgctxt "warehousename"
8859
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8860
#: ../../data/tribes/initialization/barbarians/units.lua:2222
8861
msgctxt "warehousename"
8865
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8866
#: ../../data/tribes/initialization/barbarians/units.lua:2224
8867
msgctxt "warehousename"
8871
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8872
#: ../../data/tribes/initialization/barbarians/units.lua:2226
8873
msgctxt "warehousename"
8877
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8878
#: ../../data/tribes/initialization/barbarians/units.lua:2228
8879
msgctxt "warehousename"
8883
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8884
#: ../../data/tribes/initialization/barbarians/units.lua:2230
8885
msgctxt "warehousename"
8889
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8890
#: ../../data/tribes/initialization/barbarians/units.lua:2232
8891
msgctxt "warehousename"
8895
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8896
#: ../../data/tribes/initialization/barbarians/units.lua:2234
8897
msgctxt "warehousename"
8901
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8902
#: ../../data/tribes/initialization/barbarians/units.lua:2236
8903
msgctxt "warehousename"
8907
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8908
#: ../../data/tribes/initialization/barbarians/units.lua:2238
8909
msgctxt "warehousename"
8913
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8914
#: ../../data/tribes/initialization/barbarians/units.lua:2240
8915
msgctxt "warehousename"
8919
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8920
#: ../../data/tribes/initialization/barbarians/units.lua:2242
8921
msgctxt "warehousename"
8925
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8926
#: ../../data/tribes/initialization/barbarians/units.lua:2244
8927
msgctxt "warehousename"
8931
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8932
#: ../../data/tribes/initialization/barbarians/units.lua:2246
8933
msgctxt "warehousename"
8937
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8938
#: ../../data/tribes/initialization/barbarians/units.lua:2248
8939
msgctxt "warehousename"
8943
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8944
#: ../../data/tribes/initialization/barbarians/units.lua:2250
8945
msgctxt "warehousename"
8949
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8950
#: ../../data/tribes/initialization/barbarians/units.lua:2252
8951
msgctxt "warehousename"
8955
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8956
#: ../../data/tribes/initialization/barbarians/units.lua:2254
8957
msgctxt "warehousename"
8961
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8962
#: ../../data/tribes/initialization/barbarians/units.lua:2256
8963
msgctxt "warehousename"
8967
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8968
#: ../../data/tribes/initialization/barbarians/units.lua:2258
8969
msgctxt "warehousename"
8973
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8974
#: ../../data/tribes/initialization/barbarians/units.lua:2260
8975
msgctxt "warehousename"
8979
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8980
#: ../../data/tribes/initialization/barbarians/units.lua:2262
8981
msgctxt "warehousename"
8985
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8986
#: ../../data/tribes/initialization/barbarians/units.lua:2264
8987
msgctxt "warehousename"
8991
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8992
#: ../../data/tribes/initialization/barbarians/units.lua:2266
8993
msgctxt "warehousename"
8997
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
8998
#: ../../data/tribes/initialization/barbarians/units.lua:2268
8999
msgctxt "warehousename"
9003
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9004
#: ../../data/tribes/initialization/barbarians/units.lua:2270
9005
msgctxt "warehousename"
9009
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9010
#: ../../data/tribes/initialization/barbarians/units.lua:2272
9011
msgctxt "warehousename"
9015
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9016
#: ../../data/tribes/initialization/barbarians/units.lua:2274
9017
msgctxt "warehousename"
9021
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9022
#: ../../data/tribes/initialization/barbarians/units.lua:2276
9023
msgctxt "warehousename"
9027
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9028
#: ../../data/tribes/initialization/barbarians/units.lua:2278
9029
msgctxt "warehousename"
9033
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9034
#: ../../data/tribes/initialization/barbarians/units.lua:2280
9035
msgctxt "warehousename"
9039
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9040
#: ../../data/tribes/initialization/barbarians/units.lua:2282
9041
msgctxt "warehousename"
9045
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9046
#: ../../data/tribes/initialization/barbarians/units.lua:2284
9047
msgctxt "warehousename"
9051
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9052
#: ../../data/tribes/initialization/barbarians/units.lua:2286
9053
msgctxt "warehousename"
9057
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9058
#: ../../data/tribes/initialization/barbarians/units.lua:2288
9059
msgctxt "warehousename"
9063
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9064
#: ../../data/tribes/initialization/barbarians/units.lua:2290
9065
msgctxt "warehousename"
9069
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9070
#: ../../data/tribes/initialization/barbarians/units.lua:2292
9071
msgctxt "warehousename"
9075
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9076
#: ../../data/tribes/initialization/barbarians/units.lua:2294
9077
msgctxt "warehousename"
9081
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9082
#: ../../data/tribes/initialization/barbarians/units.lua:2296
9083
msgctxt "warehousename"
9087
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9088
#: ../../data/tribes/initialization/barbarians/units.lua:2298
9089
msgctxt "warehousename"
9093
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9094
#: ../../data/tribes/initialization/barbarians/units.lua:2300
9095
msgctxt "warehousename"
9099
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9100
#: ../../data/tribes/initialization/barbarians/units.lua:2302
9101
msgctxt "warehousename"
9105
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9106
#: ../../data/tribes/initialization/barbarians/units.lua:2304
9107
msgctxt "warehousename"
9111
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9112
#: ../../data/tribes/initialization/barbarians/units.lua:2306
9113
msgctxt "warehousename"
9117
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9118
#: ../../data/tribes/initialization/barbarians/units.lua:2308
9119
msgctxt "warehousename"
9123
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9124
#: ../../data/tribes/initialization/barbarians/units.lua:2310
9125
msgctxt "warehousename"
9129
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9130
#: ../../data/tribes/initialization/barbarians/units.lua:2312
9131
msgctxt "warehousename"
9135
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9136
#: ../../data/tribes/initialization/barbarians/units.lua:2314
9137
msgctxt "warehousename"
9141
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9142
#: ../../data/tribes/initialization/barbarians/units.lua:2316
9143
msgctxt "warehousename"
9147
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9148
#: ../../data/tribes/initialization/barbarians/units.lua:2318
9149
msgctxt "warehousename"
9153
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9154
#: ../../data/tribes/initialization/barbarians/units.lua:2320
9155
msgctxt "warehousename"
9159
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9160
#: ../../data/tribes/initialization/barbarians/units.lua:2322
9161
msgctxt "warehousename"
9165
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9166
#: ../../data/tribes/initialization/barbarians/units.lua:2324
9167
msgctxt "warehousename"
9171
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9172
#: ../../data/tribes/initialization/barbarians/units.lua:2326
9173
msgctxt "warehousename"
9177
#. TRANSLATORS: This Barbarian warehouse is named after a barbarian town.
9178
#: ../../data/tribes/initialization/barbarians/units.lua:2328
9179
msgctxt "warehousename"
9183
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9184
#: ../../data/tribes/initialization/barbarians/units.lua:2330
9185
msgctxt "warehousename"
9189
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9190
#: ../../data/tribes/initialization/barbarians/units.lua:2332
9191
msgctxt "warehousename"
9195
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9196
#: ../../data/tribes/initialization/barbarians/units.lua:2334
9197
msgctxt "warehousename"
9201
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9202
#: ../../data/tribes/initialization/barbarians/units.lua:2336
9203
msgctxt "warehousename"
9207
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9208
#: ../../data/tribes/initialization/barbarians/units.lua:2338
9209
msgctxt "warehousename"
9213
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9214
#: ../../data/tribes/initialization/barbarians/units.lua:2340
9215
msgctxt "warehousename"
9219
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9220
#: ../../data/tribes/initialization/barbarians/units.lua:2342
9221
msgctxt "warehousename"
9225
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9226
#: ../../data/tribes/initialization/barbarians/units.lua:2344
9227
msgctxt "warehousename"
9231
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9232
#: ../../data/tribes/initialization/barbarians/units.lua:2346
9233
msgctxt "warehousename"
9237
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9238
#: ../../data/tribes/initialization/barbarians/units.lua:2348
9239
msgctxt "warehousename"
9243
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9244
#: ../../data/tribes/initialization/barbarians/units.lua:2350
9245
msgctxt "warehousename"
9249
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9250
#: ../../data/tribes/initialization/barbarians/units.lua:2352
9251
msgctxt "warehousename"
9255
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9256
#: ../../data/tribes/initialization/barbarians/units.lua:2354
9257
msgctxt "warehousename"
9261
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9262
#: ../../data/tribes/initialization/barbarians/units.lua:2356
9263
msgctxt "warehousename"
9267
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9268
#: ../../data/tribes/initialization/barbarians/units.lua:2358
9269
msgctxt "warehousename"
9273
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9274
#: ../../data/tribes/initialization/barbarians/units.lua:2360
9275
msgctxt "warehousename"
9279
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9280
#: ../../data/tribes/initialization/barbarians/units.lua:2362
9281
msgctxt "warehousename"
9285
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9286
#: ../../data/tribes/initialization/barbarians/units.lua:2364
9287
msgctxt "warehousename"
9291
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9292
#: ../../data/tribes/initialization/barbarians/units.lua:2366
9293
msgctxt "warehousename"
9297
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9298
#: ../../data/tribes/initialization/barbarians/units.lua:2368
9299
msgctxt "warehousename"
9303
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9304
#: ../../data/tribes/initialization/barbarians/units.lua:2370
9305
msgctxt "warehousename"
9309
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9310
#: ../../data/tribes/initialization/barbarians/units.lua:2372
9311
msgctxt "warehousename"
9315
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9316
#: ../../data/tribes/initialization/barbarians/units.lua:2374
9317
msgctxt "warehousename"
9321
#. TRANSLATORS: This Barbarian warehouse is named after a barbarian town.
9322
#: ../../data/tribes/initialization/barbarians/units.lua:2376
9323
msgctxt "warehousename"
9327
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9328
#: ../../data/tribes/initialization/barbarians/units.lua:2378
9329
msgctxt "warehousename"
9333
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9334
#: ../../data/tribes/initialization/barbarians/units.lua:2380
9335
msgctxt "warehousename"
9339
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9340
#: ../../data/tribes/initialization/barbarians/units.lua:2382
9341
msgctxt "warehousename"
9345
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9346
#: ../../data/tribes/initialization/barbarians/units.lua:2384
9347
msgctxt "warehousename"
9351
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9352
#: ../../data/tribes/initialization/barbarians/units.lua:2386
9353
msgctxt "warehousename"
9357
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9358
#: ../../data/tribes/initialization/barbarians/units.lua:2388
9359
msgctxt "warehousename"
9363
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9364
#: ../../data/tribes/initialization/barbarians/units.lua:2390
9365
msgctxt "warehousename"
9369
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9370
#: ../../data/tribes/initialization/barbarians/units.lua:2392
9371
msgctxt "warehousename"
9375
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9376
#: ../../data/tribes/initialization/barbarians/units.lua:2394
9377
msgctxt "warehousename"
9381
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9382
#: ../../data/tribes/initialization/barbarians/units.lua:2396
9383
msgctxt "warehousename"
9387
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9388
#: ../../data/tribes/initialization/barbarians/units.lua:2398
9389
msgctxt "warehousename"
9393
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9394
#: ../../data/tribes/initialization/barbarians/units.lua:2400
9395
msgctxt "warehousename"
9399
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9400
#: ../../data/tribes/initialization/barbarians/units.lua:2402
9401
msgctxt "warehousename"
9405
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9406
#: ../../data/tribes/initialization/barbarians/units.lua:2404
9407
msgctxt "warehousename"
9411
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9412
#: ../../data/tribes/initialization/barbarians/units.lua:2406
9413
msgctxt "warehousename"
9417
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9418
#: ../../data/tribes/initialization/barbarians/units.lua:2408
9419
msgctxt "warehousename"
9423
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9424
#: ../../data/tribes/initialization/barbarians/units.lua:2410
9425
msgctxt "warehousename"
9429
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9430
#: ../../data/tribes/initialization/barbarians/units.lua:2412
9431
msgctxt "warehousename"
9435
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9436
#: ../../data/tribes/initialization/barbarians/units.lua:2414
9437
msgctxt "warehousename"
9441
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9442
#: ../../data/tribes/initialization/barbarians/units.lua:2416
9443
msgctxt "warehousename"
9447
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9448
#: ../../data/tribes/initialization/barbarians/units.lua:2418
9449
msgctxt "warehousename"
9453
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9454
#: ../../data/tribes/initialization/barbarians/units.lua:2420
9455
msgctxt "warehousename"
9459
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9460
#: ../../data/tribes/initialization/barbarians/units.lua:2422
9461
msgctxt "warehousename"
9465
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9466
#: ../../data/tribes/initialization/barbarians/units.lua:2424
9467
msgctxt "warehousename"
9471
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9472
#: ../../data/tribes/initialization/barbarians/units.lua:2426
9473
msgctxt "warehousename"
9477
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9478
#: ../../data/tribes/initialization/barbarians/units.lua:2428
9479
msgctxt "warehousename"
9483
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9484
#: ../../data/tribes/initialization/barbarians/units.lua:2430
9485
msgctxt "warehousename"
9489
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9490
#: ../../data/tribes/initialization/barbarians/units.lua:2432
9491
msgctxt "warehousename"
9492
msgid "Sor’var’nger"
9495
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9496
#: ../../data/tribes/initialization/barbarians/units.lua:2434
9497
msgctxt "warehousename"
9501
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9502
#: ../../data/tribes/initialization/barbarians/units.lua:2436
9503
msgctxt "warehousename"
9507
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9508
#: ../../data/tribes/initialization/barbarians/units.lua:2438
9509
msgctxt "warehousename"
9513
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9514
#: ../../data/tribes/initialization/barbarians/units.lua:2440
9515
msgctxt "warehousename"
9519
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9520
#: ../../data/tribes/initialization/barbarians/units.lua:2442
9521
msgctxt "warehousename"
9525
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9526
#: ../../data/tribes/initialization/barbarians/units.lua:2444
9527
msgctxt "warehousename"
9531
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9532
#: ../../data/tribes/initialization/barbarians/units.lua:2446
9533
msgctxt "warehousename"
9537
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9538
#: ../../data/tribes/initialization/barbarians/units.lua:2448
9539
msgctxt "warehousename"
9543
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9544
#: ../../data/tribes/initialization/barbarians/units.lua:2450
9545
msgctxt "warehousename"
9549
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9550
#: ../../data/tribes/initialization/barbarians/units.lua:2452
9551
msgctxt "warehousename"
9555
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9556
#: ../../data/tribes/initialization/barbarians/units.lua:2454
9557
msgctxt "warehousename"
9561
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9562
#: ../../data/tribes/initialization/barbarians/units.lua:2456
9563
msgctxt "warehousename"
9567
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9568
#: ../../data/tribes/initialization/barbarians/units.lua:2458
9569
msgctxt "warehousename"
9573
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9574
#: ../../data/tribes/initialization/barbarians/units.lua:2460
9575
msgctxt "warehousename"
9579
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9580
#: ../../data/tribes/initialization/barbarians/units.lua:2462
9581
msgctxt "warehousename"
9585
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9586
#: ../../data/tribes/initialization/barbarians/units.lua:2464
9587
msgctxt "warehousename"
9591
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9592
#: ../../data/tribes/initialization/barbarians/units.lua:2466
9593
msgctxt "warehousename"
9597
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9598
#: ../../data/tribes/initialization/barbarians/units.lua:2468
9599
msgctxt "warehousename"
9603
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9604
#: ../../data/tribes/initialization/barbarians/units.lua:2470
9605
msgctxt "warehousename"
9609
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9610
#: ../../data/tribes/initialization/barbarians/units.lua:2472
9611
msgctxt "warehousename"
9615
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9616
#: ../../data/tribes/initialization/barbarians/units.lua:2474
9617
msgctxt "warehousename"
9621
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9622
#: ../../data/tribes/initialization/barbarians/units.lua:2476
9623
msgctxt "warehousename"
9627
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9628
#: ../../data/tribes/initialization/barbarians/units.lua:2478
9629
msgctxt "warehousename"
9633
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9634
#: ../../data/tribes/initialization/barbarians/units.lua:2480
9635
msgctxt "warehousename"
9639
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9640
#: ../../data/tribes/initialization/barbarians/units.lua:2482
9641
msgctxt "warehousename"
9645
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9646
#: ../../data/tribes/initialization/barbarians/units.lua:2484
9647
msgctxt "warehousename"
9651
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9652
#: ../../data/tribes/initialization/barbarians/units.lua:2486
9653
msgctxt "warehousename"
9657
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9658
#: ../../data/tribes/initialization/barbarians/units.lua:2488
9659
msgctxt "warehousename"
9663
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9664
#: ../../data/tribes/initialization/barbarians/units.lua:2490
9665
msgctxt "warehousename"
9669
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9670
#: ../../data/tribes/initialization/barbarians/units.lua:2492
9671
msgctxt "warehousename"
9675
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9676
#: ../../data/tribes/initialization/barbarians/units.lua:2494
9677
msgctxt "warehousename"
9681
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9682
#: ../../data/tribes/initialization/barbarians/units.lua:2496
9683
msgctxt "warehousename"
9687
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9688
#: ../../data/tribes/initialization/barbarians/units.lua:2498
9689
msgctxt "warehousename"
9693
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9694
#: ../../data/tribes/initialization/barbarians/units.lua:2500
9695
msgctxt "warehousename"
9699
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9700
#: ../../data/tribes/initialization/barbarians/units.lua:2502
9701
msgctxt "warehousename"
9705
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9706
#: ../../data/tribes/initialization/barbarians/units.lua:2504
9707
msgctxt "warehousename"
9711
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9712
#: ../../data/tribes/initialization/barbarians/units.lua:2506
9713
msgctxt "warehousename"
9717
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9718
#: ../../data/tribes/initialization/barbarians/units.lua:2508
9719
msgctxt "warehousename"
9723
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9724
#: ../../data/tribes/initialization/barbarians/units.lua:2510
9725
msgctxt "warehousename"
9729
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9730
#: ../../data/tribes/initialization/barbarians/units.lua:2512
9731
msgctxt "warehousename"
9735
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9736
#: ../../data/tribes/initialization/barbarians/units.lua:2514
9737
msgctxt "warehousename"
9741
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9742
#: ../../data/tribes/initialization/barbarians/units.lua:2516
9743
msgctxt "warehousename"
9747
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9748
#: ../../data/tribes/initialization/barbarians/units.lua:2518
9749
msgctxt "warehousename"
9753
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9754
#: ../../data/tribes/initialization/barbarians/units.lua:2520
9755
msgctxt "warehousename"
9759
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9760
#: ../../data/tribes/initialization/barbarians/units.lua:2522
9761
msgctxt "warehousename"
9765
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9766
#: ../../data/tribes/initialization/barbarians/units.lua:2524
9767
msgctxt "warehousename"
9771
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9772
#: ../../data/tribes/initialization/barbarians/units.lua:2526
9773
msgctxt "warehousename"
9777
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9778
#: ../../data/tribes/initialization/barbarians/units.lua:2528
9779
msgctxt "warehousename"
9783
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9784
#: ../../data/tribes/initialization/barbarians/units.lua:2530
9785
msgctxt "warehousename"
9789
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9790
#: ../../data/tribes/initialization/barbarians/units.lua:2532
9791
msgctxt "warehousename"
9795
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9796
#: ../../data/tribes/initialization/barbarians/units.lua:2534
9797
msgctxt "warehousename"
9801
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9802
#: ../../data/tribes/initialization/barbarians/units.lua:2536
9803
msgctxt "warehousename"
9807
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9808
#: ../../data/tribes/initialization/barbarians/units.lua:2538
9809
msgctxt "warehousename"
9813
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9814
#: ../../data/tribes/initialization/barbarians/units.lua:2540
9815
msgctxt "warehousename"
9819
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9820
#: ../../data/tribes/initialization/barbarians/units.lua:2542
9821
msgctxt "warehousename"
9825
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9826
#: ../../data/tribes/initialization/barbarians/units.lua:2544
9827
msgctxt "warehousename"
9831
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9832
#: ../../data/tribes/initialization/barbarians/units.lua:2546
9833
msgctxt "warehousename"
9837
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9838
#: ../../data/tribes/initialization/barbarians/units.lua:2548
9839
msgctxt "warehousename"
9843
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9844
#: ../../data/tribes/initialization/barbarians/units.lua:2550
9845
msgctxt "warehousename"
9849
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9850
#: ../../data/tribes/initialization/barbarians/units.lua:2552
9851
msgctxt "warehousename"
9855
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9856
#: ../../data/tribes/initialization/barbarians/units.lua:2554
9857
msgctxt "warehousename"
9861
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9862
#: ../../data/tribes/initialization/barbarians/units.lua:2556
9863
msgctxt "warehousename"
9867
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9868
#: ../../data/tribes/initialization/barbarians/units.lua:2558
9869
msgctxt "warehousename"
9873
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9874
#: ../../data/tribes/initialization/barbarians/units.lua:2560
9875
msgctxt "warehousename"
9879
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9880
#: ../../data/tribes/initialization/barbarians/units.lua:2562
9881
msgctxt "warehousename"
9885
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9886
#: ../../data/tribes/initialization/barbarians/units.lua:2564
9887
msgctxt "warehousename"
9891
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9892
#: ../../data/tribes/initialization/barbarians/units.lua:2566
9893
msgctxt "warehousename"
9897
#. TRANSLATORS: This Barbarian warehouse is inspired by a Norwegian town name.
9898
#: ../../data/tribes/initialization/barbarians/units.lua:2568
9899
msgctxt "warehousename"
9903
#. TRANSLATORS: Productivity label on a Barbarian building if there is 1
9905
#: ../../data/tribes/initialization/barbarians/units.lua:2574
9906
msgctxt "barbarians"
9907
msgid "Worker missing"
9910
#. TRANSLATORS: Productivity label on a Barbarian building if there is 1
9912
#: ../../data/tribes/initialization/barbarians/units.lua:2576
9913
msgctxt "barbarians"
9914
msgid "Worker is coming"
9917
#. TRANSLATORS: Productivity label on a Barbarian building if there is more
9918
#. than 1 worker missing. If you need plural forms here, please let us know.
9919
#: ../../data/tribes/initialization/barbarians/units.lua:2578
9920
msgctxt "barbarians"
9921
msgid "Workers missing"
9924
#. TRANSLATORS: Productivity label on a Barbarian building if there is more
9925
#. than 1 worker coming. If you need plural forms here, please let us know.
9926
#: ../../data/tribes/initialization/barbarians/units.lua:2580
9927
msgctxt "barbarians"
9928
msgid "Workers are coming"
9931
#. TRANSLATORS: Productivity label on a Barbarian building if there is 1
9932
#. experienced worker missing
9933
#: ../../data/tribes/initialization/barbarians/units.lua:2582
9934
msgctxt "barbarians"
9935
msgid "Expert missing"
9938
#. TRANSLATORS: Productivity label on a Barbarian building if there is more
9939
#. than 1 experienced worker missing. If you need plural forms here, please
9941
#: ../../data/tribes/initialization/barbarians/units.lua:2584
9942
msgctxt "barbarians"
9943
msgid "Experts missing"
9946
#. TRANSLATORS: %1% is the number of Barbarian soldiers the plural refers to.
9947
#. %2% is the maximum number of soldier slots in the building.
9948
#: ../../data/tribes/initialization/barbarians/units.lua:2598
9949
msgctxt "barbarians_soldier"
9950
msgid "%1% soldier (+%2%)"
9951
msgid_plural "%1% soldiers (+%2%)"
9955
#. TRANSLATORS: Number of Barbarian soldiers stationed at a militarysite.
9956
#: ../../data/tribes/initialization/barbarians/units.lua:2600
9957
msgctxt "barbarians_soldier"
9959
msgid_plural "%1% soldiers"
9963
#. TRANSLATORS: %1% is the number of Barbarian soldiers the plural refers to.
9964
#. %2% are currently open soldier slots in the building. %3% is the maximum
9965
#. number of soldier slots in the building
9966
#: ../../data/tribes/initialization/barbarians/units.lua:2602
9967
msgctxt "barbarians_soldier"
9968
msgid "%1%(+%2%) soldier (+%3%)"
9969
msgid_plural "%1%(+%2%) soldiers (+%3%)"
9973
#. TRANSLATORS: %1% is the number of Barbarian soldiers the plural refers to.
9974
#. %2% are currently open soldier slots in the building.
9975
#: ../../data/tribes/initialization/barbarians/units.lua:2604
9976
msgctxt "barbarians_soldier"
9977
msgid "%1%(+%2%) soldier"
9978
msgid_plural "%1%(+%2%) soldiers"
9982
#. TRANSLATORS: Format string for a latin quote and its translation
9983
#: ../../data/tribes/initialization/empire/units.lua:12
9984
msgctxt "empire_lore"
9985
msgid "‘%1%’<br>(%2%)"
9988
#. TRANSLATORS: Helptext for an Empire ware: Granite, part 2
9989
#: ../../data/tribes/initialization/empire/units.lua:115
9990
msgctxt "empire_ware"
9991
msgid "The Empire produces granite blocks in quarries and marble mines."
9994
#. TRANSLATORS: Helptext for an Empire ware: Log, part 2
9995
#: ../../data/tribes/initialization/empire/units.lua:127
9996
msgctxt "empire_ware"
9998
"Imperial lumberjacks fell the trees; foresters take care of the supply of "
9999
"trees. Logs are also used by the charcoal kiln, the toolsmithy and the "
10003
#. TRANSLATORS: Helptext for an Empire ware: Planks, part 2
10004
#: ../../data/tribes/initialization/empire/units.lua:140
10005
msgctxt "empire_ware"
10006
msgid "They are produced out of logs by the sawmill."
10009
#. TRANSLATORS: Helptext for an Empire ware: Planks, part 3
10010
#: ../../data/tribes/initialization/empire/units.lua:142
10011
msgctxt "empire_ware"
10012
msgid "They are also used by the weapon smithy."
10015
#. TRANSLATORS: Helptext for an Empire ware: Wool
10016
#: ../../data/tribes/initialization/empire/units.lua:152
10017
msgctxt "empire_ware"
10018
msgid "Wool is the hair of sheep. Weaving mills use it to make cloth."
10021
#. TRANSLATORS: Helptext for an Empire ware: Cloth
10022
#: ../../data/tribes/initialization/empire/units.lua:161
10023
msgctxt "empire_ware"
10025
"Cloth is needed to build several buildings. It is also consumed in the armor"
10029
#. TRANSLATORS: Helptext for an Empire ware: Fish
10030
#: ../../data/tribes/initialization/empire/units.lua:172
10031
msgctxt "empire_ware"
10033
"Besides bread and meat, fish is also a foodstuff for the Empire. Fish are "
10034
"used in taverns, inns and training sites (arena, colosseum, training camp)."
10037
#. TRANSLATORS: Helptext for an Empire ware: Meat, part 2
10038
#: ../../data/tribes/initialization/empire/units.lua:184
10039
msgctxt "empire_ware"
10041
"Meat can also be obtained as pork from piggeries. It is used in the inns and"
10042
" taverns to prepare lunch for the miners and is consumed at the training "
10043
"sites (arena, colosseum, training camp)."
10046
#. TRANSLATORS: Helptext for an Empire ware: Water, part 2
10047
#: ../../data/tribes/initialization/empire/units.lua:196
10048
msgctxt "empire_ware"
10050
"Water is used in the bakery and the brewery. The donkey farm, the sheep farm"
10051
" and the piggery also need to be supplied with water."
10054
#. TRANSLATORS: Helptext for an Empire ware: Wheat, part 2
10055
#: ../../data/tribes/initialization/empire/units.lua:208
10056
msgctxt "empire_ware"
10058
"Wheat is produced by farms and used by mills and breweries. Donkey farms, "
10059
"sheep farms and piggeries also need to be supplied with wheat."
10062
#. TRANSLATORS: Helptext for an Empire ware: Flour
10063
#: ../../data/tribes/initialization/empire/units.lua:218
10064
msgctxt "empire_ware"
10066
"Flour is produced by the mill out of wheat and is needed in the bakery to "
10067
"produce the tasty Empire bread."
10070
#. TRANSLATORS: Helptext for an Empire ware: Bread
10071
#: ../../data/tribes/initialization/empire/units.lua:227
10072
msgctxt "empire_ware"
10074
"The bakers of the Empire make really tasty bread out of flour and water. It "
10075
"is used in taverns and inns to prepare rations and meals. Bread is also "
10076
"consumed at the training sites (arena, colosseum, training camp)."
10079
#. TRANSLATORS: Helptext for an Empire ware: Beer
10080
#: ../../data/tribes/initialization/empire/units.lua:236
10081
msgctxt "empire_ware"
10083
"This beer is produced in a brewery out of wheat and water. It is consumed by"
10084
" miners in coal and iron mines."
10087
#. TRANSLATORS: Helptext for an Empire ware: Grape
10088
#: ../../data/tribes/initialization/empire/units.lua:244
10089
msgctxt "empire_ware"
10091
"These grapes are the base for a tasty wine. They are harvested in a vineyard"
10092
" and processed in a winery."
10095
#. TRANSLATORS: Helptext for an Empire ware: Wine
10096
#: ../../data/tribes/initialization/empire/units.lua:252
10097
msgctxt "empire_ware"
10099
"This tasty wine is drunk by the miners working the marble and gold mines. It"
10100
" is produced in a winery."
10103
#. TRANSLATORS: Helptext for an Empire ware: Ration, part 2
10104
#: ../../data/tribes/initialization/empire/units.lua:264
10105
msgctxt "empire_ware"
10106
msgid "Rations are produced in a tavern out of fish or meat or bread."
10109
#. TRANSLATORS: Helptext for an Empire ware: Meal
10110
#: ../../data/tribes/initialization/empire/units.lua:274
10111
msgctxt "empire_ware"
10113
"A real meal is made in inns out of bread and fish/meat. It satisfies the "
10114
"needs of miners in deep mines."
10117
#. TRANSLATORS: Helptext for an Empire ware: Marble
10118
#: ../../data/tribes/initialization/empire/units.lua:286
10119
msgctxt "empire_ware"
10121
"Marble is the beautiful stone which is cut out of the mountains or produced "
10122
"in a quarry. Marble is used as a building material and gets chiseled into "
10123
"marble columns in the stonemason’s house."
10126
#. TRANSLATORS: Helptext for an Empire ware: Marble Column
10127
#: ../../data/tribes/initialization/empire/units.lua:295
10128
msgctxt "empire_ware"
10130
"Marble columns represent the high culture of the Empire, so they are needed "
10131
"for nearly every larger building. They are produced out of marble at a "
10132
"stonemason’s house."
10135
#. TRANSLATORS: Helptext for an Empire ware: Coal, part 2
10136
#: ../../data/tribes/initialization/empire/units.lua:307
10137
msgctxt "empire_ware"
10139
"The fires of the Empire smelting works, armor smithies and weapon smithies "
10140
"are usually fed with coal."
10143
#. TRANSLATORS: Helptext for an Empire ware: Iron Ore, part 2
10144
#: ../../data/tribes/initialization/empire/units.lua:320
10145
msgctxt "empire_ware"
10146
msgid "It is smelted in a smelting works to retrieve the iron."
10149
#. TRANSLATORS: Helptext for an Empire ware: Iron, part 2
10150
#: ../../data/tribes/initialization/empire/units.lua:333
10151
msgctxt "empire_ware"
10153
"It is produced by the smelting works. Weapons, armor and tools are made of "
10157
#. TRANSLATORS: Helptext for an Empire ware: Gold Ore, part 2
10158
#: ../../data/tribes/initialization/empire/units.lua:346
10159
msgctxt "empire_ware"
10161
"Smelted in a smelting works, it turns into gold which is used as a precious "
10162
"building material and to produce weapons and armor."
10165
#. TRANSLATORS: Helptext for an Empire ware: Gold, part 2
10166
#: ../../data/tribes/initialization/empire/units.lua:359
10167
msgctxt "empire_ware"
10169
"It is produced by the smelting works. Armor and weapons are embellished with"
10170
" gold in the armor smithy and the weapon smithy."
10173
#. TRANSLATORS: Helptext for an Empire ware: Pick
10174
#: ../../data/tribes/initialization/empire/units.lua:372
10175
msgctxt "empire_ware"
10177
"Picks are used by stonemasons and miners. They are produced by the "
10181
#. TRANSLATORS: Helptext for an Empire ware: Felling Ax, part 2
10182
#: ../../data/tribes/initialization/empire/units.lua:384
10183
msgctxt "empire_ware"
10184
msgid "Felling axes are used by lumberjacks and produced by the toolsmithy."
10187
#. TRANSLATORS: Helptext for an Empire ware: Saw
10188
#: ../../data/tribes/initialization/empire/units.lua:394
10189
msgctxt "empire_ware"
10190
msgid "This saw is needed by the carpenter. It is produced by the toolsmith."
10193
#. TRANSLATORS: Helptext for an Empire ware: Shovel, part 2
10194
#: ../../data/tribes/initialization/empire/units.lua:406
10195
msgctxt "empire_ware"
10197
"Therefore the forester and the vine farmer use them. They are produced by "
10201
#. TRANSLATORS: Helptext for an Empire ware: Hammer, part 2
10202
#: ../../data/tribes/initialization/empire/units.lua:419
10203
msgctxt "empire_ware"
10205
"Geologists, builders, weaponsmiths and armorsmiths all need a hammer. Make "
10206
"sure you’ve always got some in reserve! They are produced by the toolsmith."
10209
#. TRANSLATORS: Helptext for an Empire ware: Fishing Rod, part 2
10210
#. TRANSLATORS: Helptext for an Empire ware: Hunting Spear, part 2
10211
#: ../../data/tribes/initialization/empire/units.lua:432
10212
#: ../../data/tribes/initialization/empire/units.lua:445
10213
msgctxt "empire_ware"
10214
msgid "They are produced by the toolsmith."
10217
#. TRANSLATORS: Helptext for an Empire ware: Scythe, part 2
10218
#: ../../data/tribes/initialization/empire/units.lua:458
10219
msgctxt "empire_ware"
10220
msgid "Scythes are produced by the toolsmith."
10223
#. TRANSLATORS: Helptext for an Empire ware: Bread Paddle, part 2
10224
#: ../../data/tribes/initialization/empire/units.lua:471
10225
msgctxt "empire_ware"
10226
msgid "Bread paddles are produced by the toolsmith."
10229
#. TRANSLATORS: Helptext for an Empire ware: Basket
10230
#: ../../data/tribes/initialization/empire/units.lua:481
10231
msgctxt "empire_ware"
10233
"This basket is needed by the vine farmer for harvesting the grapes. It is "
10234
"produced by the toolsmith."
10237
#. TRANSLATORS: Helptext for an Empire ware: Kitchen Tools
10238
#: ../../data/tribes/initialization/empire/units.lua:490
10239
msgctxt "empire_ware"
10241
"Kitchen tools are needed for preparing rations and meals. They are produced "
10242
"in a toolsmithy and used in taverns and inns."
10245
#. TRANSLATORS: Helptext for an Empire ware: Fire Tongs, part 2
10246
#: ../../data/tribes/initialization/empire/units.lua:502
10247
msgctxt "empire_ware"
10248
msgid "They are used in the smelting works and produced by the toolsmith."
10251
#. TRANSLATORS: Helptext for an Empire ware: Wooden Spear
10252
#: ../../data/tribes/initialization/empire/units.lua:515
10253
msgctxt "empire_ware"
10255
"This wooden spear is the basic weapon in the Empire military system. It is "
10256
"produced in the weapon smithy. In combination with a helmet, it is the "
10257
"equipment to fit out young soldiers."
10260
#. TRANSLATORS: Helptext for an Empire ware: Spear
10261
#: ../../data/tribes/initialization/empire/units.lua:524
10262
msgctxt "empire_ware"
10264
"This spear has an iron spike. It is produced in a weapon smithy and used in "
10265
"a training camp – together with food – to train soldiers from attack level 0"
10266
" to attack level 1."
10269
#. TRANSLATORS: Helptext for an Empire ware: Advanced Spear
10270
#: ../../data/tribes/initialization/empire/units.lua:533
10271
msgctxt "empire_ware"
10273
"This is an advanced spear with a steel tip. It is produced in a weapon "
10274
"smithy and used in a training camp – together with food – to train soldiers "
10275
"from attack level 1 to level 2."
10278
#. TRANSLATORS: Helptext for an Empire ware: Heavy Spear
10279
#: ../../data/tribes/initialization/empire/units.lua:542
10280
msgctxt "empire_ware"
10282
"This is a strong spear with a steel-tip and a little blade. It is produced "
10283
"in the weapon smithy and used in the training camp – together with food – "
10284
"train soldiers from attack level 2 to level 3."
10287
#. TRANSLATORS: Helptext for an Empire ware: War Spear
10288
#: ../../data/tribes/initialization/empire/units.lua:551
10289
msgctxt "empire_ware"
10291
"This is the best and sharpest weapon the Empire weaponsmith creates for the "
10292
"soldiers. It is used in the training camp – together with food – to train "
10293
"soldiers from attack level 3 to level 4."
10296
#. TRANSLATORS: Helptext for an Empire ware: Helmet
10297
#: ../../data/tribes/initialization/empire/units.lua:560
10298
msgctxt "empire_ware"
10300
"The helmet is the basic defense of a soldier. It is produced in an armor "
10301
"smithy. In combination with a wooden spear, it is the equipment to fit out "
10302
"young soldiers. Helmets are also used in training camps – together with food"
10303
" – to train soldiers from health level 0 to level 1."
10306
#. TRANSLATORS: Helptext for an Empire ware: Armor
10307
#: ../../data/tribes/initialization/empire/units.lua:569
10308
msgctxt "empire_ware"
10310
"Basic armor for Empire soldiers. It is produced in the armor smithy and used"
10311
" in the training camp – together with food – to train soldiers from health "
10312
"level 1 to level 2."
10315
#. TRANSLATORS: Helptext for an Empire ware: Chain Armor
10316
#: ../../data/tribes/initialization/empire/units.lua:578
10317
msgctxt "empire_ware"
10319
"The chain armor is a medium armor for Empire soldiers. It is produced in an "
10320
"armor smithy and used in a training camp – together with food – to train "
10321
"soldiers from health level 2 to level 3."
10324
#. TRANSLATORS: Helptext for an Empire ware: Gilded Armor
10325
#: ../../data/tribes/initialization/empire/units.lua:587
10326
msgctxt "empire_ware"
10328
"The gilded armor is the strongest armor an Empire soldier can have. It is "
10329
"produced in the armor smithy and used in the training camp – together with "
10330
"food – to train soldiers from health level 3 to level 4."
10333
#. TRANSLATORS: Helptext for an Empire worker: Carrier
10334
#: ../../data/tribes/initialization/empire/units.lua:602
10335
msgctxt "empire_worker"
10336
msgid "Carries items along your roads."
10339
#. TRANSLATORS: Helptext for an Empire worker: Ferry
10340
#: ../../data/tribes/initialization/empire/units.lua:609
10341
msgctxt "empire_worker"
10342
msgid "Ships wares across narrow rivers."
10345
#. TRANSLATORS: Helptext for an Empire worker: Donkey
10346
#: ../../data/tribes/initialization/empire/units.lua:618
10347
msgctxt "empire_worker"
10349
"Donkeys help to carry items along busy roads. They are reared in a donkey "
10353
#. TRANSLATORS: Helptext for an Empire worker: Donkey Breeder
10354
#: ../../data/tribes/initialization/empire/units.lua:625
10355
msgctxt "empire_worker"
10357
"Breeds cute and helpful donkeys for adding them to the transportation "
10361
#. TRANSLATORS: Helptext for an Empire worker: Stonemason
10362
#: ../../data/tribes/initialization/empire/units.lua:635
10363
msgctxt "empire_worker"
10364
msgid "Cuts blocks of granite and marble out of rocks in the vicinity."
10367
#. TRANSLATORS: Helptext for an Empire worker: Carpenter
10368
#: ../../data/tribes/initialization/empire/units.lua:642
10369
msgctxt "empire_worker"
10370
msgid "Works in the sawmill."
10373
#. TRANSLATORS: Helptext for an Empire worker: Lumberjack
10374
#: ../../data/tribes/initialization/empire/units.lua:649
10375
msgctxt "empire_worker"
10376
msgid "Fells trees."
10379
#. TRANSLATORS: Helptext for an Empire worker: Forester
10380
#: ../../data/tribes/initialization/empire/units.lua:656
10381
msgctxt "empire_worker"
10382
msgid "Plants trees."
10385
#. TRANSLATORS: Helptext for an Empire worker: Builder
10386
#: ../../data/tribes/initialization/empire/units.lua:663
10387
msgctxt "empire_worker"
10388
msgid "Works at construction sites to raise new buildings."
10391
#. TRANSLATORS: Helptext for an Empire worker: Shepherd
10392
#: ../../data/tribes/initialization/empire/units.lua:670
10393
msgctxt "empire_worker"
10394
msgid "Keeping sheep."
10397
#. TRANSLATORS: Helptext for an Empire worker: Weaver
10398
#: ../../data/tribes/initialization/empire/units.lua:677
10399
msgctxt "empire_worker"
10400
msgid "Produces cloth for ships and soldiers."
10403
#. TRANSLATORS: Helptext for an Empire worker: Shipwright
10404
#: ../../data/tribes/initialization/empire/units.lua:684
10405
msgctxt "empire_worker"
10406
msgid "Works at the shipyard and constructs new ships."
10409
#. TRANSLATORS: Helptext for an Empire worker: Fisher
10410
#: ../../data/tribes/initialization/empire/units.lua:694
10411
msgctxt "empire_worker"
10412
msgid "Catches fish in the sea."
10415
#. TRANSLATORS: Helptext for an Empire worker: Hunter
10416
#: ../../data/tribes/initialization/empire/units.lua:701
10417
msgctxt "empire_worker"
10418
msgid "The hunter brings fresh, raw meat to the colonists."
10421
#. TRANSLATORS: Helptext for an Empire worker: Farmer
10422
#: ../../data/tribes/initialization/empire/units.lua:708
10423
msgctxt "empire_worker"
10424
msgid "Plants fields."
10427
#. TRANSLATORS: Helptext for an Empire worker: Miller
10428
#: ../../data/tribes/initialization/empire/units.lua:715
10429
msgctxt "empire_worker"
10430
msgid "Grinds wheat to produce flour."
10433
#. TRANSLATORS: Helptext for an Empire worker: Baker
10434
#: ../../data/tribes/initialization/empire/units.lua:722
10435
msgctxt "empire_worker"
10436
msgid "Bakes bread for workers."
10437
msgstr "Ĝi bakas panon por laboristoj."
10439
#. TRANSLATORS: Helptext for an Empire worker: Brewer
10440
#: ../../data/tribes/initialization/empire/units.lua:729
10441
msgctxt "empire_worker"
10442
msgid "Produces beer."
10445
#. TRANSLATORS: Helptext for an Empire worker: Vine Farmer
10446
#: ../../data/tribes/initialization/empire/units.lua:736
10447
msgctxt "empire_worker"
10448
msgid "Grows grapevines."
10451
#. TRANSLATORS: Helptext for an Empire worker: Vintner
10452
#: ../../data/tribes/initialization/empire/units.lua:743
10453
msgctxt "empire_worker"
10454
msgid "Produces wine."
10457
#. TRANSLATORS: Helptext for an Empire worker: Pig Breeder
10458
#: ../../data/tribes/initialization/empire/units.lua:750
10459
msgctxt "empire_worker"
10460
msgid "Breeds pigs."
10463
#. TRANSLATORS: Helptext for an Empire worker: Innkeeper
10464
#: ../../data/tribes/initialization/empire/units.lua:757
10465
msgctxt "empire_worker"
10466
msgid "Produces food for miners."
10469
#. TRANSLATORS: Helptext for an Empire worker: Geologist
10470
#: ../../data/tribes/initialization/empire/units.lua:767
10471
msgctxt "empire_worker"
10472
msgid "Discovers resources for mining."
10475
#. TRANSLATORS: Helptext for an Empire worker: Miner
10476
#. TRANSLATORS: Helptext for an Empire worker: Master Miner
10477
#: ../../data/tribes/initialization/empire/units.lua:774
10478
#: ../../data/tribes/initialization/empire/units.lua:781
10479
msgctxt "empire_worker"
10480
msgid "Works deep in the mines to obtain coal, iron, gold or marble."
10483
#. TRANSLATORS: Helptext for an Empire worker: Charcoal Burner
10484
#: ../../data/tribes/initialization/empire/units.lua:788
10485
msgctxt "empire_worker"
10486
msgid "Burns coal."
10487
msgstr "Brulas karbon."
10489
#. TRANSLATORS: Helptext for an Empire worker: Smelter
10490
#: ../../data/tribes/initialization/empire/units.lua:795
10491
msgctxt "empire_worker"
10492
msgid "Smelts ores into metal."
10495
#. TRANSLATORS: Helptext for an Empire worker: Toolsmith
10496
#: ../../data/tribes/initialization/empire/units.lua:805
10497
msgctxt "empire_worker"
10498
msgid "Produces tools for the workers."
10501
#. TRANSLATORS: Helptext for an Empire worker: Recruit
10502
#: ../../data/tribes/initialization/empire/units.lua:815
10503
msgctxt "empire_worker"
10504
msgid "Eager to become a soldier and defend his tribe!"
10507
#. TRANSLATORS: Helptext for an Empire worker: Soldier
10508
#: ../../data/tribes/initialization/empire/units.lua:824
10509
msgctxt "empire_worker"
10510
msgid "Defend and Conquer!"
10513
#. TRANSLATORS: Helptext for an Empire worker: Trainer
10514
#: ../../data/tribes/initialization/empire/units.lua:831
10515
msgctxt "empire_worker"
10516
msgid "Trains the soldiers."
10519
#. TRANSLATORS: Helptext for an Empire worker: Weaponsmith
10520
#: ../../data/tribes/initialization/empire/units.lua:838
10521
msgctxt "empire_worker"
10522
msgid "Produces weapons for the soldiers."
10525
#. TRANSLATORS: Helptext for an Empire worker: Armorsmith
10526
#: ../../data/tribes/initialization/empire/units.lua:845
10527
msgctxt "empire_worker"
10528
msgid "Produces armor for the soldiers."
10531
#. TRANSLATORS: Helptext for an Empire worker: Scout
10532
#: ../../data/tribes/initialization/empire/units.lua:852
10533
msgctxt "empire_worker"
10535
"Scouts like Scotty the scout scouting unscouted areas in a scouty fashion."
10538
#. TRANSLATORS: Helptext for an Empire immovable: Grapevine
10539
#: ../../data/tribes/initialization/empire/units.lua:913
10540
msgid "This grapevine has just been planted."
10543
#. TRANSLATORS: Helptext for an Empire immovable: Grapevine
10544
#: ../../data/tribes/initialization/empire/units.lua:920
10545
#: ../../data/tribes/initialization/empire/units.lua:927
10546
msgid "This grapevine is growing."
10549
#. TRANSLATORS: Helptext for an Empire immovable: Grapevine
10550
#. TRANSLATORS: Helptext for an Empire immovable usable by Frisians: Grapevine
10551
#: ../../data/tribes/initialization/empire/units.lua:934
10552
#: ../../data/tribes/initialization/frisians/units.lua:1425
10553
msgid "This grapevine is ready for harvesting."
10556
#. TRANSLATORS: Helptext for an Empire resource indicator: Stones, part 1
10557
#: ../../data/tribes/initialization/empire/units.lua:989
10558
#: ../../data/tribes/initialization/empire/units.lua:1033
10560
"Marble is a basic building material and can be dug up by a marble mine. You "
10561
"will also get granite from the mine."
10564
#. TRANSLATORS: Helptext for an Empire resource indicator: Stones, part 2
10565
#: ../../data/tribes/initialization/empire/units.lua:991
10566
msgid "There is only a little bit of marble here."
10569
#. TRANSLATORS: Helptext for an Empire resource indicator: Stones, part 2
10570
#: ../../data/tribes/initialization/empire/units.lua:1035
10571
msgid "There is a lot of marble here."
10574
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
10576
#. Adaptation of a classical Latin quote meaning:
10577
#. "All roads lead to Fremil."
10578
#: ../../data/tribes/initialization/empire/units.lua:1150
10579
msgid "Omnes viæ ducunt Fremilem."
10582
#. TRANSLATORS: Lore helptext for an Empire warehouse: Headquarters
10583
#. Translation for the adapted classical Latin quote:
10584
#. "Omnes viæ ducunt Fremilem."
10585
#: ../../data/tribes/initialization/empire/units.lua:1154
10586
msgid "All roads lead to Fremil."
10589
#. TRANSLATORS: Lore author helptext for an Empire warehouse: Headquarters
10590
#: ../../data/tribes/initialization/empire/units.lua:1158
10591
msgctxt "empire_building"
10592
msgid "Proverb signifying the glory of the Empire and its capital"
10595
#. TRANSLATORS: Purpose helptext for an Empire warehouse: Headquarters
10596
#: ../../data/tribes/initialization/empire/units.lua:1161
10597
msgctxt "empire_building"
10598
msgid "Accommodation for your people. Also stores your wares and tools."
10601
#. TRANSLATORS: Note helptext for an Empire warehouse: Headquarters
10602
#: ../../data/tribes/initialization/empire/units.lua:1163
10603
msgctxt "empire_building"
10604
msgid "The headquarters is your main building."
10607
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
10609
#. Classical Latin quote meaning:
10610
#. "A shipwreck that is common to all is a consolation."
10611
#: ../../data/tribes/initialization/empire/units.lua:1173
10612
msgid "Commune naufragium omnibus est consolatio."
10615
#. TRANSLATORS: Lore helptext for an Empire warehouse: Headquarters Shipwreck
10616
#. Translation for the classical Latin quote:
10617
#. "Commune naufragium omnibus est consolatio."
10618
#: ../../data/tribes/initialization/empire/units.lua:1177
10619
msgid "A shipwreck that is common to all is a consolation."
10622
#. TRANSLATORS: Lore author helptext for an Empire warehouse: Headquarters
10624
#: ../../data/tribes/initialization/empire/units.lua:1180
10625
msgctxt "empire_building"
10626
msgid "Lutius after stranding on an uncharted island"
10629
#. TRANSLATORS: Purpose helptext for an Empire warehouse: Headquarters
10631
#: ../../data/tribes/initialization/empire/units.lua:1182
10632
msgctxt "empire_building"
10634
"Although this ship ran aground, it still serves as accommodation for your "
10635
"people. It also stores your wares and tools."
10638
#. TRANSLATORS: Note helptext for an Empire warehouse: Headquarters Shipwreck
10639
#: ../../data/tribes/initialization/empire/units.lua:1184
10640
msgctxt "empire_building"
10641
msgid "The headquarters shipwreck is your main building."
10644
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
10646
#. Classical Latin quote meaning:
10647
#. "Who gives promptly, gives twice, who gives late, gives nothing."
10648
#: ../../data/tribes/initialization/empire/units.lua:1194
10649
msgid "Bis dat, qui cito dat, nil dat, qui munera tardat."
10652
#. TRANSLATORS: Lore helptext for an Empire warehouse: Warehouse
10653
#. Translation for the classical Latin quote:
10654
#. "Bis dat, qui cito dat, nil dat, qui munera tardat."
10655
#: ../../data/tribes/initialization/empire/units.lua:1198
10656
msgid "Who gives promptly, gives twice, who gives late, gives nothing."
10659
#. TRANSLATORS: Lore author helptext for an Empire warehouse: Warehouse
10660
#: ../../data/tribes/initialization/empire/units.lua:1201
10661
msgctxt "empire_building"
10662
msgid "Proverb written over the doors of a warehouse"
10665
#. TRANSLATORS: Purpose helptext for an Empire warehouse: Warehouse
10666
#: ../../data/tribes/initialization/empire/units.lua:1203
10667
msgctxt "empire_building"
10669
"Your workers and soldiers will find shelter here. Also stores your wares and"
10673
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
10675
#. Classical Latin quote meaning:
10676
#. "To sail is necessary."
10677
#: ../../data/tribes/initialization/empire/units.lua:1213
10678
msgid "Navigare necesse est."
10681
#. TRANSLATORS: Lore helptext for an Empire warehouse: Port
10682
#. Translation for the classical Latin quote:
10683
#. "Navigare necesse est."
10684
#: ../../data/tribes/initialization/empire/units.lua:1217
10685
msgid "To sail is necessary."
10688
#. TRANSLATORS: Lore author helptext for an Empire warehouse: Port
10689
#: ../../data/tribes/initialization/empire/units.lua:1221
10690
msgctxt "empire_building"
10692
"Admiral Litus Marius Exsiccatus, sending out the fleet to break the naval "
10693
"blockade during the First Atlantean War"
10696
#. TRANSLATORS: Purpose helptext for an Empire warehouse: Port
10697
#: ../../data/tribes/initialization/empire/units.lua:1225
10698
msgctxt "empire_building"
10700
"Serves as a base for overseas colonization and trade. Also stores your "
10701
"soldiers, wares and tools."
10704
#. TRANSLATORS: Note helptext for an Empire warehouse: Port
10705
#: ../../data/tribes/initialization/empire/units.lua:1227
10706
msgctxt "empire_building"
10708
"Similar to the Headquarters a Port can be attacked and destroyed by an "
10709
"enemy. It is recommendable to send soldiers to defend it."
10712
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
10714
#. Classical Latin quote meaning:
10715
#. "There shall not be left here a stone upon a stone that shall not be
10717
#: ../../data/tribes/initialization/empire/units.lua:1239
10718
msgid "Non relinquetur hic lapis super lapidem qui non destruatur."
10721
#. TRANSLATORS: Lore helptext for an Empire production site: Quarry
10722
#. Translation for the classical Latin quote:
10723
#. "Non relinquetur hic lapis super lapidem qui non destruatur."
10724
#: ../../data/tribes/initialization/empire/units.lua:1243
10726
"There shall not be left here a stone upon a stone that shall not be "
10730
#. TRANSLATORS: Lore author helptext for an Empire production site: Quarry
10731
#: ../../data/tribes/initialization/empire/units.lua:1246
10732
msgctxt "empire_building"
10733
msgid "An enthusiastic stonemason arriving to a new quarry"
10736
#. TRANSLATORS: Purpose helptext for an Empire production site: Quarry
10737
#: ../../data/tribes/initialization/empire/units.lua:1248
10738
msgctxt "empire_building"
10739
msgid "Cuts blocks of granite and marble out of rocks in the vicinity."
10742
#. TRANSLATORS: Note helptext for an Empire production site: Quarry, part 1
10743
#: ../../data/tribes/initialization/empire/units.lua:1251
10744
msgctxt "empire_building"
10745
msgid "The quarry needs rocks to cut within the work area."
10748
#. TRANSLATORS: Note helptext for an Empire production site: Quarry, part 2
10749
#: ../../data/tribes/initialization/empire/units.lua:1253
10750
msgctxt "empire_building"
10752
"The stonemason finds 5 blocks of granite and 2 blocks of marble out of 7 "
10756
#. TRANSLATORS: Performance helptext for an Empire production site: Quarry,
10758
#: ../../data/tribes/initialization/empire/units.lua:1257
10759
msgctxt "empire_building"
10761
"This building can produce one granite between %1$s and %2$s and one marble "
10762
"between %3$s and %4$s, depending on how far the stonemason has to walk."
10765
#. TRANSLATORS: Performance helptext for an Empire production site: Quarry,
10767
#. TRANSLATORS: Performance helptext for an Empire production site:
10768
#. Lumberjack's House
10769
#. TRANSLATORS: Performance helptext for an Empire production site: Forester's
10771
#. TRANSLATORS: Performance helptext for an Empire production site: Fisher's
10773
#. TRANSLATORS: Performance helptext for an Empire production site: Hunter's
10775
#. TRANSLATORS: Performance helptext for an Empire production site: Scout's
10777
#: ../../data/tribes/initialization/empire/units.lua:1259
10778
#: ../../data/tribes/initialization/empire/units.lua:1286
10779
#: ../../data/tribes/initialization/empire/units.lua:1313
10780
#: ../../data/tribes/initialization/empire/units.lua:1344
10781
#: ../../data/tribes/initialization/empire/units.lua:1371
10782
#: ../../data/tribes/initialization/empire/units.lua:1422
10783
msgctxt "empire_building"
10784
msgid "In case of slopes or obstacles in the way, the time is increased."
10787
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
10789
#. Classical Latin quote meaning:
10790
#. "Don’t carry logs to the forest."
10791
#: ../../data/tribes/initialization/empire/units.lua:1270
10792
msgid "In silvam non ligna feras."
10795
#. TRANSLATORS: Lore helptext for an Empire production site: Lumberjack's
10797
#. Translation for the classical Latin quote:
10798
#. "In silvam non ligna feras."
10799
#: ../../data/tribes/initialization/empire/units.lua:1274
10800
msgid "Don’t carry logs to the forest."
10803
#. TRANSLATORS: Lore author helptext for an Empire production site:
10804
#. Lumberjack's House
10805
#: ../../data/tribes/initialization/empire/units.lua:1277
10806
msgctxt "empire_building"
10807
msgid "A carrier to a lumberjack who lost his way home"
10810
#. TRANSLATORS: Note helptext for an Empire production site: Lumberjack's
10812
#: ../../data/tribes/initialization/empire/units.lua:1281
10813
msgctxt "empire_building"
10814
msgid "The lumberjack’s house needs trees to fell within the work area."
10817
#. TRANSLATORS: Performance helptext for an Empire production site:
10818
#. Lumberjack's House
10819
#: ../../data/tribes/initialization/empire/units.lua:1284
10820
msgctxt "empire_building"
10822
"This building can produce one log between %1$s and %2$s, depending on how "
10823
"far the lumberjack has to walk."
10826
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
10828
#. Classical Latin quote meaning:
10829
#. "Live, grow, and bloom!"
10830
#: ../../data/tribes/initialization/empire/units.lua:1297
10831
msgid "Vivat, crescat, floreat!"
10834
#. TRANSLATORS: Lore helptext for an Empire production site: Forester's House
10835
#. Translation for the classical Latin quote:
10836
#. "Vivat, crescat, floreat!"
10837
#: ../../data/tribes/initialization/empire/units.lua:1301
10838
msgid "Live, grow, and bloom!"
10841
#. TRANSLATORS: Lore author helptext for an Empire production site: Forester's
10843
#: ../../data/tribes/initialization/empire/units.lua:1304
10844
msgctxt "empire_building"
10845
msgid "Blessing from the god Silvanus"
10848
#. TRANSLATORS: Note helptext for an Empire production site: Forester's House
10849
#: ../../data/tribes/initialization/empire/units.lua:1308
10850
msgctxt "empire_building"
10852
"The forester’s house needs free space within the work area to plant the "
10856
#. TRANSLATORS: Performance helptext for an Empire production site: Forester's
10858
#: ../../data/tribes/initialization/empire/units.lua:1311
10859
msgctxt "empire_building"
10861
"The forester plants one tree between %1$s and %2$s, depending on how far he "
10865
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
10867
#. Classical Latin quote meaning:
10868
#. "The fish stinks first at the head."
10869
#: ../../data/tribes/initialization/empire/units.lua:1324
10870
msgid "Piscis primum a capite foetet."
10873
#. TRANSLATORS: Lore helptext for an Empire production site: Fisher's House
10874
#. Translation for the classical Latin quote:
10875
#. "Piscis primum a capite foetet."
10876
#: ../../data/tribes/initialization/empire/units.lua:1328
10877
msgid "The fish stinks first at the head."
10880
#. TRANSLATORS: Lore author helptext for an Empire production site: Fisher's
10882
#: ../../data/tribes/initialization/empire/units.lua:1331
10883
msgctxt "empire_building"
10884
msgid "A fisherman criticising the Grand Master of the Fishermans’ Guild"
10887
#. TRANSLATORS: Purpose helptext for an Empire production site: Fisher's House
10888
#: ../../data/tribes/initialization/empire/units.lua:1333
10889
msgctxt "empire_building"
10890
msgid "Fishes on the coast near the fisher’s house."
10893
#. TRANSLATORS: Note helptext for an Empire production site: Fisher's House,
10895
#: ../../data/tribes/initialization/empire/units.lua:1336
10896
msgctxt "empire_building"
10897
msgid "The fisher’s house needs water full of fish within the work area."
10900
#. TRANSLATORS: Note helptext for an Empire production site: Fisher's House,
10902
#: ../../data/tribes/initialization/empire/units.lua:1338
10903
msgctxt "empire_building"
10904
msgid "Roads and trees along the shoreline block fishing."
10907
#. TRANSLATORS: Performance helptext for an Empire production site: Fisher's
10909
#: ../../data/tribes/initialization/empire/units.lua:1342
10910
msgctxt "empire_building"
10912
"This building can produce one fish between %1$s and %2$s, depending on how "
10913
"far the fisher has to walk."
10916
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
10918
#. Latin quote meaning:
10919
#. "The hunter lies in ambush for the game."
10920
#: ../../data/tribes/initialization/empire/units.lua:1355
10921
msgid "Venator venatus insidiatur."
10924
#. TRANSLATORS: Lore helptext for an Empire production site: Hunter's House
10925
#. Translation for the Latin quote:
10926
#. "Venator venatus insidiatur."
10927
#: ../../data/tribes/initialization/empire/units.lua:1359
10928
msgid "The hunter lies in ambush for the game."
10931
#. TRANSLATORS: Lore author helptext for an Empire production site: Hunter's
10933
#: ../../data/tribes/initialization/empire/units.lua:1362
10934
msgctxt "empire_building"
10935
msgid "Caption on an imperial relief showing a hunter"
10938
#. TRANSLATORS: Note helptext for an Empire production site: Hunter's House
10939
#: ../../data/tribes/initialization/empire/units.lua:1366
10940
msgctxt "empire_building"
10941
msgid "The hunter’s house needs animals to hunt within the work area."
10944
#. TRANSLATORS: Performance helptext for an Empire production site: Hunter's
10946
#: ../../data/tribes/initialization/empire/units.lua:1369
10947
msgctxt "empire_building"
10949
"This building can produce one meat between %1$s and %2$s, depending on how "
10950
"far the hunter has to walk."
10953
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
10955
#. Classical Latin quote meaning:
10956
#. "It is more pleasing to drink water from the spring itself."
10957
#: ../../data/tribes/initialization/empire/units.lua:1382
10958
msgid "Gratius ex ipso fonte bibuntur aquæ."
10961
#. TRANSLATORS: Lore helptext for an Empire production site: Well
10962
#. Translation for the classical Latin quote:
10963
#. "Gratius ex ipso fonte bibuntur aquæ."
10964
#: ../../data/tribes/initialization/empire/units.lua:1386
10965
msgid "It is more pleasing to drink water from the spring itself."
10968
#. TRANSLATORS: Lore author helptext for an Empire production site: Well
10969
#. TRANSLATORS: Lore author helptext for an Empire production site: Marble
10971
#: ../../data/tribes/initialization/empire/units.lua:1389
10972
#: ../../data/tribes/initialization/empire/units.lua:1861
10973
msgctxt "empire_building"
10974
msgid "Imperial proverb"
10977
#. TRANSLATORS: Performance helptext for an Empire production site: Well, part
10979
#: ../../data/tribes/initialization/empire/units.lua:1394
10981
msgctxt "empire_building"
10982
msgid "The carrier needs %s to get one bucket full of water."
10985
#. TRANSLATORS: Performance helptext for an Empire production site: Well, part
10987
#: ../../data/tribes/initialization/empire/units.lua:1396
10989
msgctxt "empire_building"
10990
msgid "If the water resource is depleted, the carrier needs %s on average."
10993
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
10995
#. Adaptation of a classical Latin quote meaning:
10996
#. "Chat’Karuth at the gates!"
10997
#: ../../data/tribes/initialization/empire/units.lua:1407
10998
msgid "Ciatkaruthus ante portas!"
11001
#. TRANSLATORS: Lore helptext for an Empire production site: Scout's House
11002
#. Translation for the adapted classical Latin quote:
11003
#. "Ciatkaruthus ante portas!"
11004
#: ../../data/tribes/initialization/empire/units.lua:1411
11005
msgid "Chat’Karuth at the gates!"
11008
#. TRANSLATORS: Lore author helptext for an Empire production site: Scout's
11010
#: ../../data/tribes/initialization/empire/units.lua:1414
11011
msgctxt "empire_building"
11012
msgid "A belated scout’s report"
11015
#: ../../data/tribes/initialization/empire/units.lua:1415
11016
msgctxt "empire_building"
11018
"You need to connect this flag to a scout’s house before you can send a scout"
11022
#. TRANSLATORS: Performance helptext for an Empire production site: Scout's
11024
#: ../../data/tribes/initialization/empire/units.lua:1420
11025
msgctxt "empire_building"
11026
msgid "One exploration trip of the scout takes between %1$s and %2$s."
11029
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11031
#. Classical Latin quote meaning:
11032
#. "The mind moves boulders."
11033
#: ../../data/tribes/initialization/empire/units.lua:1435
11034
msgid "Mens agitat molem."
11037
#. TRANSLATORS: Lore helptext for an Empire production site: Stonemason's
11039
#. Translation for the classical Latin quote:
11040
#. "Mens agitat molem."
11041
#: ../../data/tribes/initialization/empire/units.lua:1439
11042
msgid "The mind moves boulders."
11045
#. TRANSLATORS: Lore author helptext for an Empire production site:
11046
#. Stonemason's House
11047
#: ../../data/tribes/initialization/empire/units.lua:1442
11048
msgctxt "empire_building"
11049
msgid "Motto of the Stonemasons’ Guild"
11052
#. TRANSLATORS: Purpose helptext for an Empire production site: Stonemason's
11054
#: ../../data/tribes/initialization/empire/units.lua:1444
11055
msgctxt "empire_building"
11056
msgid "Carves marble columns out of marble."
11059
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11061
#. Classical Latin quote meaning:
11062
#. "The saw does nothing except when moved by art."
11063
#: ../../data/tribes/initialization/empire/units.lua:1454
11064
msgid "Nihil agit serra nisi mota ab arte."
11067
#. TRANSLATORS: Lore helptext for an Empire production site: Sawmill
11068
#. Translation for the classical Latin quote:
11069
#. "Nihil agit serra nisi mota ab arte."
11070
#: ../../data/tribes/initialization/empire/units.lua:1458
11071
msgid "The saw does nothing except when moved by art."
11074
#. TRANSLATORS: Lore author helptext for an Empire production site: Sawmill
11075
#: ../../data/tribes/initialization/empire/units.lua:1461
11076
msgctxt "empire_building"
11077
msgid "Motto of the Carpenters’ Guild"
11080
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11082
#. Classical Latin quote meaning:
11083
#. "The mills of the gods grind slowly."
11084
#: ../../data/tribes/initialization/empire/units.lua:1473
11085
msgid "Sero molunt deorum molæ."
11088
#. TRANSLATORS: Lore helptext for an Empire production site: Mill
11089
#. Translation for the classical Latin quote:
11090
#. "Sero molunt deorum molæ."
11091
#: ../../data/tribes/initialization/empire/units.lua:1477
11092
msgid "The mills of the gods grind slowly."
11095
#. TRANSLATORS: Lore author helptext for an Empire production site: Mill
11096
#: ../../data/tribes/initialization/empire/units.lua:1480
11097
msgctxt "empire_building"
11098
msgid "Proverb often cited by millers to impatient customers"
11101
#. TRANSLATORS: Purpose helptext for an Empire production site: Mill
11102
#: ../../data/tribes/initialization/empire/units.lua:1482
11104
msgid "Grinds wheat to produce flour."
11107
#. TRANSLATORS: Performance helptext for an Empire production site: Mill
11108
#: ../../data/tribes/initialization/empire/units.lua:1484
11109
msgctxt "empire_building"
11110
msgid "The miller needs %1% on average to grind wheat into a sack of flour."
11113
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11115
#. Classical Latin quote meaning:
11116
#. "There’s not this much flour in your sack."
11117
#: ../../data/tribes/initialization/empire/units.lua:1494
11118
msgid "Non est de sacco tanta farina tuo."
11121
#. TRANSLATORS: Lore helptext for an Empire production site: Bakery
11122
#. Translation for the classical Latin quote:
11123
#. "Non est de sacco tanta farina tuo."
11124
#: ../../data/tribes/initialization/empire/units.lua:1498
11125
msgid "There’s not this much flour in your sack."
11128
#. TRANSLATORS: Lore author helptext for an Empire production site: Bakery
11129
#: ../../data/tribes/initialization/empire/units.lua:1501
11130
msgctxt "empire_building"
11131
msgid "A baker accusing another of theft"
11134
#. TRANSLATORS: Purpose helptext for an Empire production site: Bakery
11135
#: ../../data/tribes/initialization/empire/units.lua:1503
11136
msgctxt "empire_building"
11137
msgid "Bakes bread for soldiers and miners alike."
11140
#. TRANSLATORS: Performance helptext for an Empire production site: Bakery
11141
#: ../../data/tribes/initialization/empire/units.lua:1505
11142
msgctxt "empire_building"
11143
msgid "The baker needs %1% on average to bake a loaf of bread."
11146
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11148
#. Classical Latin quote meaning:
11149
#. "Now it’s time to drink! Now it’s time to dance freely!"
11150
#: ../../data/tribes/initialization/empire/units.lua:1515
11151
msgid "Nunc est bibendum, nunc pede libero pulsanda tellus!"
11154
#. TRANSLATORS: Lore helptext for an Empire production site: Empire Brewery.
11155
#. Translation for the classical Latin quote:
11156
#. "Nunc est bibendum, nunc pede libero pulsanda tellus!"
11157
#. Literal translation of the second half is "stomp the earth with free feet"
11158
#: ../../data/tribes/initialization/empire/units.lua:1520
11159
msgid "Now it’s time to drink! Now it’s time to dance freely!"
11162
#. TRANSLATORS: Lore author helptext for an Empire production site: Brewery
11163
#: ../../data/tribes/initialization/empire/units.lua:1523
11164
msgctxt "empire_building"
11165
msgid "Imperial drinking song"
11168
#. TRANSLATORS: Performance helptext for an Empire production site: Brewery
11169
#: ../../data/tribes/initialization/empire/units.lua:1527
11170
msgctxt "empire_building"
11171
msgid "The brewer needs %1% on average to brew a vat of beer."
11174
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11176
#. Classical Latin quote meaning:
11177
#. "Good wine needs no bush." (meaning no advertising)
11178
#: ../../data/tribes/initialization/empire/units.lua:1537
11179
msgid "Vino vendibili hedera non opus est."
11182
#. TRANSLATORS: Lore helptext for an Empire production site: Vineyard
11183
#. Translation for the classical Latin quote:
11184
#. "Vino vendibili hedera non opus est."
11185
#. Bush (ivy in the original) refers to the ivy leaves used for advertising
11186
#. by places selling wine
11187
#: ../../data/tribes/initialization/empire/units.lua:1543
11188
msgid "Good wine needs no bush."
11191
#. TRANSLATORS: Lore author helptext for an Empire production site: Vineyard
11192
#: ../../data/tribes/initialization/empire/units.lua:1546
11193
msgctxt "empire_building"
11194
msgid "A proud vine farmer boasting"
11197
#. TRANSLATORS: Purpose helptext for an Empire production site: Vineyard
11198
#: ../../data/tribes/initialization/empire/units.lua:1548
11199
msgctxt "empire_building"
11200
msgid "Plants grapevines and harvests grapes."
11203
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11205
#. Classical Latin quote meaning:
11206
#. "In wine there is truth."
11207
#: ../../data/tribes/initialization/empire/units.lua:1558
11208
msgid "In vino veritas."
11211
#. TRANSLATORS: Lore helptext for an Empire production site: Winery
11212
#. Translation for the classical Latin quote:
11213
#. "In vino veritas."
11214
#: ../../data/tribes/initialization/empire/units.lua:1562
11215
msgid "In wine there is truth."
11218
#. TRANSLATORS: Lore author helptext for an Empire production site: Winery
11219
#. TRANSLATORS: Lore author helptext for an Empire production site: Piggery
11220
#. TRANSLATORS: Lore author helptext for an Empire production site: Coal Mine
11221
#. TRANSLATORS: Lore author helptext for an Empire production site: Deep Coal
11223
#: ../../data/tribes/initialization/empire/units.lua:1565
11224
#: ../../data/tribes/initialization/empire/units.lua:1779
11225
#: ../../data/tribes/initialization/empire/units.lua:1909
11226
#: ../../data/tribes/initialization/empire/units.lua:1934
11227
msgctxt "empire_building"
11228
msgid "Excerpt from the Encyclopædia Imperica"
11231
#. TRANSLATORS: Purpose helptext for an Empire production site: Winery
11232
#: ../../data/tribes/initialization/empire/units.lua:1567
11233
msgctxt "empire_building"
11234
msgid "Produces wine."
11237
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11239
#. Classical Latin quote meaning:
11240
#. "We eat to live, not live to eat."
11241
#: ../../data/tribes/initialization/empire/units.lua:1577
11242
msgid "Esse oportet ut vivas, non vivere ut edas."
11245
#. TRANSLATORS: Lore helptext for an Empire production site: Tavern
11246
#. Translation for the classical Latin quote:
11247
#. "Esse oportet ut vivas, non vivere ut edas."
11248
#: ../../data/tribes/initialization/empire/units.lua:1581
11249
msgid "We eat to live, not live to eat."
11252
#. TRANSLATORS: Lore author helptext for an Empire production site: Tavern
11253
#: ../../data/tribes/initialization/empire/units.lua:1584
11254
msgctxt "empire_building"
11255
msgid "Warning to a gluttonous miner"
11258
#. TRANSLATORS: Performance helptext for an Empire production site: Tavern
11259
#: ../../data/tribes/initialization/empire/units.lua:1588
11260
msgctxt "empire_building"
11261
msgid "The innkeeper needs %1% on average to prepare a ration."
11264
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11266
#. Classical Latin quote meaning:
11267
#. "A meal full of dishes restrains your mind."
11268
#: ../../data/tribes/initialization/empire/units.lua:1598
11269
msgid "In cena dapibus plena te mente refrena."
11272
#. TRANSLATORS: Lore helptext for an Empire production site: Inn
11273
#. Translation for the classical Latin quote:
11274
#. "In cena dapibus plena te mente refrena."
11275
#: ../../data/tribes/initialization/empire/units.lua:1602
11276
msgid "A meal full of dishes restrains your mind."
11279
#. TRANSLATORS: Lore author helptext for an Empire production site: Inn
11280
#: ../../data/tribes/initialization/empire/units.lua:1605
11281
msgctxt "empire_building"
11282
msgid "Warning from a master miner to an apprentice"
11285
#. TRANSLATORS: Purpose helptext for an Empire production site: Inn
11286
#: ../../data/tribes/initialization/empire/units.lua:1607
11287
msgctxt "empire_building"
11289
"Prepares rations for scouts and rations and meals to feed the miners in all "
11293
#. TRANSLATORS: Performance helptext for an Empire production site: Inn
11294
#: ../../data/tribes/initialization/empire/units.lua:1609
11295
msgctxt "empire_building"
11297
"If this building is fully supplied and all kinds of food are needed by the "
11298
"economy, production of one of each food takes %1$s on average. If only one "
11299
"kind of food is needed by the economy, production of one ration takes %2$s "
11300
"and one meal takes %3$s on average."
11303
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11305
#. Classical Latin quote meaning:
11306
#. "Are they to be marked with chalk or charcoal?"
11307
#: ../../data/tribes/initialization/empire/units.lua:1619
11308
msgid "Creta an carbone notandi?"
11311
#. TRANSLATORS: Lore helptext for an Empire production site: Charcoal Kiln
11312
#. Translation for the classical Latin quote:
11313
#. "Creta an carbone notandi?"
11314
#: ../../data/tribes/initialization/empire/units.lua:1623
11315
msgid "Are they to be marked with chalk or charcoal?"
11318
#. TRANSLATORS: Lore author helptext for an Empire production site: Charcoal
11320
#: ../../data/tribes/initialization/empire/units.lua:1627
11321
msgctxt "empire_building"
11322
msgid "Imperial proverb meaning to judge whether they are good or bad"
11325
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11327
#. Classical Latin quote meaning:
11328
#. "I see that iron was produced from the same darkness as gold."
11329
#: ../../data/tribes/initialization/empire/units.lua:1640
11330
msgid "Video ferrum ex isdem tenebris esse prolatum, quibus aurum."
11333
#. TRANSLATORS: Lore helptext for an Empire production site: Smelting Works
11334
#. Translation for the classical Latin quote:
11335
#. "Video ferrum ex isdem tenebris esse prolatum, quibus aurum."
11336
#: ../../data/tribes/initialization/empire/units.lua:1644
11337
msgid "I see that iron was produced from the same darkness as gold."
11340
#. TRANSLATORS: Lore author helptext for an Empire production site: Smelting
11342
#: ../../data/tribes/initialization/empire/units.lua:1647
11343
msgctxt "empire_building"
11344
msgid "Amalea after inspecting a smelting works"
11347
#. TRANSLATORS: Performance helptext for an Empire production site: Smelting
11349
#: ../../data/tribes/initialization/empire/units.lua:1651
11350
msgctxt "empire_building"
11352
"If this building is fully supplied and all metals are needed by the economy,"
11353
" production of one iron takes %1$s and one gold takes %2$s on average. If "
11354
"only one kind of metal is needed by the economy, production of one iron "
11355
"takes %3$s and one gold takes %4$s on average."
11358
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11360
#. Classical Latin quote meaning:
11361
#. "Each man is the maker of his own fortune."
11362
#: ../../data/tribes/initialization/empire/units.lua:1661
11363
msgid "Faber est suæ quisque fortunæ."
11366
#. TRANSLATORS: Lore helptext for an Empire production site: Toolsmithy
11367
#. Translation for the classical Latin quote:
11368
#. "Faber est suæ quisque fortunæ."
11369
#: ../../data/tribes/initialization/empire/units.lua:1665
11370
msgid "Each man is the maker of his own fortune."
11373
#. TRANSLATORS: Lore author helptext for an Empire production site: Toolsmithy
11374
#: ../../data/tribes/initialization/empire/units.lua:1668
11375
msgctxt "empire_building"
11376
msgid "Imperial proverb quoted in a toolsmith's advertising"
11379
#. TRANSLATORS: Performance helptext for an Empire production site: Toolsmithy
11380
#: ../../data/tribes/initialization/empire/units.lua:1672
11381
msgctxt "empire_building"
11383
"If this building is fully supplied and all tools are needed by the economy, "
11384
"production of one of each tool takes %1$s on average. If only one kind of "
11385
"tool is needed by the economy, its production takes %2$s on average."
11388
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11390
#. Classical Latin quote meaning:
11391
#. "They enjoy their great armors under their capes, tightly woven from rings,
11393
#. through the cloth."
11394
#: ../../data/tribes/initialization/empire/units.lua:1683
11396
"Hi loricarum vasto sub tegmine gaudent, intexit creber sibimet quas circulus"
11397
" hærens, atque catenosi crepitant per corpora panni."
11400
#. TRANSLATORS: Lore helptext for an Empire production site: Armorsmithy
11401
#. Translation for the classical Latin quote:
11402
#. "Hi loricarum vasto sub tegmine gaudent, intexit creber sibimet quas
11403
#. circulus hærens,
11404
#. atque catenosi crepitant per corpora panni."
11405
#: ../../data/tribes/initialization/empire/units.lua:1689
11407
"They enjoy their great armors under their capes, tightly woven from rings, "
11408
"rattling through the cloth."
11411
#. TRANSLATORS: Lore author helptext for an Empire production site:
11413
#: ../../data/tribes/initialization/empire/units.lua:1693
11414
msgctxt "empire_building"
11415
msgid "An armorsmith teaching an apprentice"
11418
#. TRANSLATORS: Purpose helptext for an Empire production site: Armor Smithy
11419
#: ../../data/tribes/initialization/empire/units.lua:1695
11420
msgctxt "empire_building"
11422
"Forges armor and helmets that are used for training soldiers’ health in the "
11426
#. TRANSLATORS: Performance helptext for an Empire production site: Armor
11428
#: ../../data/tribes/initialization/empire/units.lua:1697
11429
msgctxt "empire_building"
11431
"If this building is fully supplied and all kinds of armor and helmets are "
11432
"needed by the economy, production of one helmet takes %1$s and one of each "
11433
"kind of armor takes %2$s on average. If only one kind of armor or helmets is"
11434
" needed by the economy, production of one helmet takes %3$s, while one kind "
11435
"of armor takes %4$s on average."
11438
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11440
#. Classical Latin quote meaning:
11441
#. "Not walls but men protect the towns."
11442
#: ../../data/tribes/initialization/empire/units.lua:1707
11443
msgid "Non muri, sed viri sunt præsidium oppidorum."
11446
#. TRANSLATORS: Lore helptext for an Empire production site: Barracks
11447
#. Translation for the classical Latin quote:
11448
#. "Non muri, sed viri sunt præsidium oppidorum."
11449
#: ../../data/tribes/initialization/empire/units.lua:1711
11450
msgid "Not walls but men protect the towns."
11453
#. TRANSLATORS: Lore author helptext for an Empire production site: Barracks
11454
#: ../../data/tribes/initialization/empire/units.lua:1714
11455
msgctxt "empire_building"
11456
msgid "Argument in the Senate for increasing recruitment"
11459
#. TRANSLATORS: Purpose helptext for an Empire production site: Barracks
11460
#: ../../data/tribes/initialization/empire/units.lua:1716
11461
msgctxt "empire_building"
11462
msgid "Equips recruits and trains them as soldiers."
11465
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11467
#. Classical Latin quote meaning:
11468
#. "A donkey prefers straw to gold."
11469
#: ../../data/tribes/initialization/empire/units.lua:1728
11470
msgid "Asinus stramen mavult quam aurum."
11473
#. TRANSLATORS: Lore helptext for an Empire production site: Donkey Farm
11474
#. Translation for the classical Latin quote:
11475
#. "Asinus stramen mavult quam aurum."
11476
#: ../../data/tribes/initialization/empire/units.lua:1732
11477
msgid "A donkey prefers straw to gold."
11480
#. TRANSLATORS: Lore author helptext for an Empire production site: Donkey
11482
#: ../../data/tribes/initialization/empire/units.lua:1735
11483
msgctxt "empire_building"
11484
msgid "A donkey breeder during a shortage of wheat"
11487
#. TRANSLATORS: Purpose helptext for an Empire production site: Donkey Farm
11488
#: ../../data/tribes/initialization/empire/units.lua:1737
11489
msgctxt "empire_building"
11491
"Breeds cute and helpful donkeys for adding them to the transportation "
11495
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11497
#. Adaptation of a classical Latin quote meaning:
11498
#. "Lutius had already removed himself from public affairs, he was living in
11499
#. the countryside,
11500
#. and the ambassadors of the senate found him while he was plowing his land."
11501
#: ../../data/tribes/initialization/empire/units.lua:1748
11503
"Lutius iam a publicis negotiis se removerat, ruri vivebat et senatus legati "
11504
"eum invenerunt dum agellum suum arat."
11507
#. TRANSLATORS: Lore helptext for an Empire production site: Farm
11508
#. Translation for the adapted classical Latin quote:
11509
#. "Lutius iam a publicis negotiis se removerat, ruri vivebat et senatus
11510
#. legati eum invenerunt
11511
#. dum agellum suum arat."
11512
#: ../../data/tribes/initialization/empire/units.lua:1754
11514
"Lutius had already removed himself from public affairs, he was living in the"
11515
" countryside, and the ambassadors of the senate found him while he was "
11516
"plowing his land."
11519
#. TRANSLATORS: Lore author helptext for an Empire production site: Farm
11520
#: ../../data/tribes/initialization/empire/units.lua:1758
11521
msgctxt "empire_building"
11522
msgid "History of the Empire, Part VII"
11525
#. TRANSLATORS: Performance helptext for an Empire production site: Farm
11526
#: ../../data/tribes/initialization/empire/units.lua:1762
11527
msgctxt "empire_building"
11528
msgid "The farmer needs %1% on average to sow and harvest a sheaf of wheat."
11531
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11533
#. Classical Latin quote meaning:
11534
#. "What does the pig really have other than meat?"
11535
#: ../../data/tribes/initialization/empire/units.lua:1772
11536
msgid "Sus vero quid habet præter escam?"
11539
#. TRANSLATORS: Lore helptext for an Empire production site: Piggery
11540
#. Translation for the classical Latin quote:
11541
#. "Sus vero quid habet præter escam?"
11542
#: ../../data/tribes/initialization/empire/units.lua:1776
11543
msgid "What does the pig really have other than meat?"
11546
#. TRANSLATORS: Purpose helptext for an Empire production site: Piggery
11547
#: ../../data/tribes/initialization/empire/units.lua:1781
11548
msgctxt "empire_building"
11549
msgid "Breeds pigs for their meat."
11552
#. TRANSLATORS: Performance helptext for an Empire production site: Piggery
11553
#: ../../data/tribes/initialization/empire/units.lua:1783
11554
msgctxt "empire_building"
11555
msgid "The pig breeder needs %1% on average to raise and slaughter a pig."
11558
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11560
#. Classical Latin quote meaning:
11561
#. "Try to rescue a lamb from a wolf."
11562
#: ../../data/tribes/initialization/empire/units.lua:1793
11563
msgid "Conari agnum eripere lupo."
11566
#. TRANSLATORS: Lore helptext for an Empire production site: Sheep Farm
11567
#. Translation for the classical Latin quote:
11568
#. "Conari agnum eripere lupo."
11569
#: ../../data/tribes/initialization/empire/units.lua:1797
11570
msgid "Try to rescue a lamb from a wolf."
11573
#. TRANSLATORS: Lore author helptext for an Empire production site: Sheep Farm
11574
#: ../../data/tribes/initialization/empire/units.lua:1800
11575
msgctxt "empire_building"
11576
msgid "Imperial proverb for trying the impossible"
11579
#. TRANSLATORS: Purpose helptext for an Empire production site: Sheep Farm
11580
#: ../../data/tribes/initialization/empire/units.lua:1802
11581
msgctxt "empire_building"
11582
msgid "Keeps sheep for their wool."
11585
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11587
#. Classical Latin quote meaning:
11588
#. "Clothes make a man."
11589
#: ../../data/tribes/initialization/empire/units.lua:1812
11590
msgid "Vestis virum reddit."
11593
#. TRANSLATORS: Lore helptext for an Empire production site: Weaving Mill
11594
#. Translation for the classical Latin quote:
11595
#. "Vestis virum reddit."
11596
#: ../../data/tribes/initialization/empire/units.lua:1816
11597
msgid "Clothes make a man."
11600
#. TRANSLATORS: Lore author helptext for an Empire production site: Weaving
11602
#: ../../data/tribes/initialization/empire/units.lua:1819
11603
msgctxt "empire_building"
11604
msgid "Motto of the Weavers’ Guild"
11607
#. TRANSLATORS: Purpose helptext for an Empire production site: Weaving Mill
11608
#: ../../data/tribes/initialization/empire/units.lua:1821
11609
msgctxt "empire_building"
11610
msgid "Weaves cloth out of wool."
11613
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11615
#. Classical Latin quote meaning:
11616
#. "The fire keeps its heat even in the iron."
11617
#: ../../data/tribes/initialization/empire/units.lua:1831
11618
msgid "Ignis calorem suum etiam in ferro tenet."
11621
#. TRANSLATORS: Lore helptext for an Empire production site: Weapon Smithy
11622
#. Translation for the classical Latin quote:
11623
#. "Ignis calorem suum etiam in ferro tenet."
11624
#: ../../data/tribes/initialization/empire/units.lua:1835
11625
msgid "The fire keeps its heat even in the iron."
11628
#. TRANSLATORS: Lore author helptext for an Empire production site: Weapon
11630
#: ../../data/tribes/initialization/empire/units.lua:1838
11631
msgctxt "empire_building"
11632
msgid "Motto of the Weaponsmiths’ Guild"
11635
#. TRANSLATORS: Purpose helptext for an Empire production site: Weapon Smithy
11636
#: ../../data/tribes/initialization/empire/units.lua:1840
11637
msgctxt "empire_building"
11639
"Forges spears to equip the soldiers and to train their attack in the "
11643
#. TRANSLATORS: Performance helptext for an Empire production site: Weapon
11645
#: ../../data/tribes/initialization/empire/units.lua:1842
11646
msgctxt "empire_building"
11648
"If this building is fully supplied and all spears are needed by the economy,"
11649
" production of one of each spear takes %1$s on average. If only one kind of "
11650
"spear is needed by the economy, production of one wooden spear takes %2$s, "
11651
"one spear, one advanced spear, one heavy spear or one war spear takes %3$s "
11655
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11657
#. Classical Latin quote meaning:
11658
#. "He who hurts writes in the wind, he who is hurt in marble."
11659
#: ../../data/tribes/initialization/empire/units.lua:1854
11660
msgid "In vento scribit lædens, in marmore læsus."
11663
#. TRANSLATORS: Lore helptext for an Empire production site: Marble Mine
11664
#. Translation for the classical Latin quote:
11665
#. "In vento scribit lædens, in marmore læsus."
11666
#: ../../data/tribes/initialization/empire/units.lua:1858
11667
msgid "He who hurts writes in the wind, he who is hurt in marble."
11670
#. TRANSLATORS: Purpose helptext for an Empire production site: Marble Mine
11671
#. TRANSLATORS: Purpose helptext for an Empire production site: Deep Marble
11673
#: ../../data/tribes/initialization/empire/units.lua:1863
11674
#: ../../data/tribes/initialization/empire/units.lua:1886
11675
msgctxt "empire_building"
11676
msgid "Carves marble and granite out of the rock in mountain terrain."
11679
#. TRANSLATORS: Performance helptext for an Empire production site: Marble
11681
#. TRANSLATORS: Performance helptext for an Empire production site: Deep
11683
#: ../../data/tribes/initialization/empire/units.lua:1865
11684
#: ../../data/tribes/initialization/empire/units.lua:1888
11685
msgctxt "empire_building"
11687
"If the food supply is steady, this mine can produce marble in %1$s and "
11688
"granite in %2$s on average."
11691
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11693
#. Classical Latin quote meaning:
11694
#. "He found a city of brick, and left it one of marble."
11695
#: ../../data/tribes/initialization/empire/units.lua:1875
11696
msgid "Urbem lateritiam invenit, marmoream reliquit."
11699
#. TRANSLATORS: Lore helptext for an Empire production site: Deep Marble Mine
11700
#. Translation for the classical Latin quote:
11701
#. "Urbem lateritiam invenit, marmoream reliquit."
11702
#: ../../data/tribes/initialization/empire/units.lua:1879
11703
msgid "He found a city of brick, and left it one of marble."
11706
#. TRANSLATORS: Lore author helptext for an Empire production site: Deep
11708
#: ../../data/tribes/initialization/empire/units.lua:1883
11709
msgctxt "empire_building"
11710
msgid "History of the Empire, Part VI on the return of Lutius to Fremil"
11713
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11715
#. Classical Latin quote meaning:
11716
#. "Coal is revived from the dead, it turns from black to red, creates embers,
11717
#. and as it falls apart, it becomes ashes."
11718
#: ../../data/tribes/initialization/empire/units.lua:1899
11720
"Carbo de mortuo reviviscit, de nigro in ruborem vertitur, favillas generat, "
11721
"et dum resolvitur, cinerea."
11724
#. TRANSLATORS: Lore helptext for an Empire production site: Coal Mine
11725
#. Translation for the classical Latin quote:
11726
#. "Carbo de mortuo reviviscit, de nigro in ruborem vertitur, favillas
11728
#. et dum resolvitur, cinerea."
11729
#: ../../data/tribes/initialization/empire/units.lua:1905
11731
"Coal is revived from the dead, it turns from black to red, creates embers, "
11732
"and as it falls apart, it becomes ashes."
11735
#. TRANSLATORS: Performance helptext for an Empire production site: Coal Mine
11736
#. TRANSLATORS: Performance helptext for an Empire production site: Deep Coal
11738
#: ../../data/tribes/initialization/empire/units.lua:1913
11739
#: ../../data/tribes/initialization/empire/units.lua:1938
11741
msgctxt "empire_building"
11743
"If the food supply is steady, this mine can produce coal in %s on average."
11746
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11748
#. Classical Latin quote meaning:
11749
#. "For there are more types of fire: for coal and flame are different, and
11751
#. that gives light, all of them are fire."
11752
#: ../../data/tribes/initialization/empire/units.lua:1924
11754
"Non enim est una species ignis: nam diversum est carbo et flamma, et lux "
11755
"specie, cum unumquodque horum sit ignis."
11758
#. TRANSLATORS: Lore helptext for an Empire production site: Deep Coal Mine
11759
#. Translation for the classical Latin quote:
11760
#. "Non enim est una species ignis: nam diversum est carbo et flamma, et lux
11762
#. cum unumquodque horum sit ignis."
11763
#: ../../data/tribes/initialization/empire/units.lua:1930
11765
"For there are more types of fire: for coal and flame are different, and the "
11766
"type that gives light, all of them are fire."
11769
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11771
#. Classical Latin quote meaning:
11772
#. "Iron is sharpened by iron."
11773
#: ../../data/tribes/initialization/empire/units.lua:1948
11774
msgid "Ferrum ferro acuitur."
11777
#. TRANSLATORS: Lore helptext for an Empire production site: Iron Mine
11778
#. Translation for the classical Latin quote:
11779
#. "Ferrum ferro acuitur."
11780
#: ../../data/tribes/initialization/empire/units.lua:1952
11781
msgid "Iron is sharpened by iron."
11784
#. TRANSLATORS: Lore author helptext for an Empire production site: Iron Mine
11785
#: ../../data/tribes/initialization/empire/units.lua:1955
11786
msgctxt "empire_building"
11787
msgid "A proverb that is vehemently disputed by iron miners"
11790
#. TRANSLATORS: Performance helptext for an Empire production site: Iron Mine
11791
#. TRANSLATORS: Performance helptext for an Empire production site: Deep Iron
11793
#: ../../data/tribes/initialization/empire/units.lua:1959
11794
#: ../../data/tribes/initialization/empire/units.lua:1982
11796
msgctxt "empire_building"
11798
"If the food supply is steady, this mine can produce iron ore in %s on "
11802
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11804
#. Classical Latin quote meaning:
11805
#. "By constant use an iron ring is worn away."
11806
#: ../../data/tribes/initialization/empire/units.lua:1969
11807
msgid "Ferreus assiduo consumitur annulus usu."
11810
#. TRANSLATORS: Lore helptext for an Empire production site: Deep Iron Mine
11811
#. Translation for the classical Latin quote:
11812
#. "Ferreus assiduo consumitur annulus usu."
11813
#: ../../data/tribes/initialization/empire/units.lua:1973
11814
msgid "By constant use an iron ring is worn away."
11817
#. TRANSLATORS: Lore author helptext for an Empire production site: Deep Iron
11819
#: ../../data/tribes/initialization/empire/units.lua:1977
11820
msgctxt "empire_building"
11821
msgid "Amalea on the importance of always looking for more resources"
11824
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11826
#. Classical Latin quote meaning:
11827
#. "Gold discovered and all the better for being so."
11828
#: ../../data/tribes/initialization/empire/units.lua:1992
11829
msgid "Aurum irrepertum et sic melius situm."
11832
#. TRANSLATORS: Lore helptext for an Empire production site: Gold Mine
11833
#. Translation for the classical Latin quote:
11834
#. "Aurum irrepertum et sic melius situm."
11835
#: ../../data/tribes/initialization/empire/units.lua:1996
11836
msgid "Gold discovered and all the better for being so."
11839
#. TRANSLATORS: Lore author helptext for an Empire production site: Gold Mine
11840
#: ../../data/tribes/initialization/empire/units.lua:2000
11841
msgctxt "empire_building"
11843
"Amalea receiving the first geologist report of gold on the small island"
11846
#. TRANSLATORS: Performance helptext for an Empire production site: Gold Mine
11847
#: ../../data/tribes/initialization/empire/units.lua:2005
11848
#: ../../data/tribes/initialization/empire/units.lua:2028
11850
msgctxt "empire_building"
11852
"If the food supply is steady, this mine can produce gold ore in %s on "
11856
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11858
#. Classical Latin quote meaning:
11859
#. "Gold has conquered the fear of death."
11860
#: ../../data/tribes/initialization/empire/units.lua:2015
11861
msgid "Formidinem mortis vicit aurum."
11864
#. TRANSLATORS: Lore helptext for an Empire production site: Deep Gold Mine
11865
#. Translation for the classical Latin quote:
11866
#. "Formidinem mortis vicit aurum."
11867
#: ../../data/tribes/initialization/empire/units.lua:2019
11868
msgid "Gold has conquered the fear of death."
11871
#. TRANSLATORS: Lore author helptext for an Empire production site: Deep Gold
11873
#: ../../data/tribes/initialization/empire/units.lua:2023
11874
msgctxt "empire_building"
11875
msgid "General Trepidus Egenus Attenuatus on motivating soldiers"
11878
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11880
#. Classical Latin quote meaning:
11881
#. "[The People of the Empire] who once handed out all [power], now restrains
11883
#. and anxiously hopes for just two things: bread and games."
11884
#: ../../data/tribes/initialization/empire/units.lua:2041
11886
"Qui dabat olim […] omnia, nunc se continet atque duas tantum res anxius "
11887
"optat, panem et circenses."
11890
#. TRANSLATORS: Lore helptext for an Empire training site: Arena
11891
#. Translation for the classical Latin quote:
11892
#. "Qui dabat olim […] omnia, nunc se continet atque duas tantum res anxius
11894
#. panem et circenses."
11895
#: ../../data/tribes/initialization/empire/units.lua:2047
11897
"[The People of the Empire] who once handed out all [power], now restrains "
11898
"itself and anxiously hopes for just two things: bread and games."
11901
#. TRANSLATORS: Lore author helptext for an Empire training site: Arena
11902
#: ../../data/tribes/initialization/empire/units.lua:2051
11903
msgctxt "empire_building"
11904
msgid "History of the Empire, Part X – the decline"
11907
#. TRANSLATORS: Purpose helptext for an Empire training site: Arena, part 1
11908
#. TRANSLATORS: Purpose helptext for an Empire training site: Colosseum, part
11910
#: ../../data/tribes/initialization/empire/units.lua:2054
11911
#: ../../data/tribes/initialization/empire/units.lua:2079
11912
msgctxt "empire_building"
11913
msgid "Trains soldiers in ‘Evade’."
11916
#. TRANSLATORS: Purpose helptext for an Empire training site: Arena, part 2
11917
#. TRANSLATORS: Purpose helptext for an Empire training site: Colosseum, part
11919
#: ../../data/tribes/initialization/empire/units.lua:2056
11920
#: ../../data/tribes/initialization/empire/units.lua:2081
11921
msgctxt "empire_building"
11923
"‘Evade’ increases the soldier’s chance not to be hit by the enemy and so to "
11924
"remain totally unaffected."
11925
msgstr "“Eviti” plibonigas ŝanzon de militisto por ne esti frapata de malamiko kaj por tiele postresti sen damaĝo."
11927
#. TRANSLATORS: Note helptext for an Empire training site: Arena
11928
#. TRANSLATORS: Note helptext for an Empire training site: Colosseum
11929
#. TRANSLATORS: Note helptext for an Empire training site: Training Camp
11930
#: ../../data/tribes/initialization/empire/units.lua:2059
11931
#: ../../data/tribes/initialization/empire/units.lua:2084
11932
#: ../../data/tribes/initialization/empire/units.lua:2111
11933
msgctxt "empire_building"
11935
"Imperial soldiers cannot be trained in ‘Defense’ and will remain at the "
11936
"level with which they came."
11939
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11941
#. Classical Latin quote meaning:
11942
#. "Hail Cæsar! Those who are about to die greet you!"
11943
#: ../../data/tribes/initialization/empire/units.lua:2069
11944
msgid "Ave Cæsar! Morituri te salutant!"
11947
#. TRANSLATORS: Lore helptext for an Empire training site: Colosseum
11948
#. Translation for the classical Latin quote:
11949
#. "Ave Cæsar! Morituri te salutant!"
11950
#: ../../data/tribes/initialization/empire/units.lua:2073
11951
msgid "Hail Cæsar! Those who are about to die greet you!"
11954
#. TRANSLATORS: Lore author helptext for an Empire training site: Colosseum
11955
#: ../../data/tribes/initialization/empire/units.lua:2076
11956
msgctxt "empire_building"
11957
msgid "Greeting from the gladiators to the emperor"
11960
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11962
#. Classical Latin quote meaning:
11963
#. "Fortune helps the strong."
11964
#: ../../data/tribes/initialization/empire/units.lua:2094
11965
msgid "Fortes fortuna adiuvat."
11968
#. TRANSLATORS: Lore helptext for an Empire training site: Training Camp
11969
#. Translation for the classical Latin quote:
11970
#. "Fortes fortuna adiuvat."
11971
#: ../../data/tribes/initialization/empire/units.lua:2098
11972
msgid "Fortune helps the strong."
11975
#. TRANSLATORS: Lore author helptext for an Empire training site: Training
11977
#: ../../data/tribes/initialization/empire/units.lua:2102
11978
msgctxt "empire_building"
11979
msgid "Trainer to soldiers who questioned the need for higher level training"
11982
#. TRANSLATORS: Purpose helptext for an Empire training site: Training Camp,
11984
#: ../../data/tribes/initialization/empire/units.lua:2106
11985
msgctxt "empire_building"
11986
msgid "Trains soldiers in ‘Attack’ and in ‘Health’."
11989
#. TRANSLATORS: Purpose helptext for an Empire training site: Training Camp,
11991
#: ../../data/tribes/initialization/empire/units.lua:2108
11992
msgctxt "empire_building"
11993
msgid "Equips the soldiers with all necessary weapons and armor parts."
11996
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
11998
#. Classical Latin quote meaning:
11999
#. "An eagle doesn’t catch flies."
12000
#: ../../data/tribes/initialization/empire/units.lua:2123
12001
msgid "Aquila non captat muscas."
12004
#. TRANSLATORS: Lore helptext for an Empire military site: Blockhouse
12005
#. Translation for the classical Latin quote:
12006
#. "Aquila non captat muscas."
12007
#: ../../data/tribes/initialization/empire/units.lua:2127
12008
msgid "An eagle doesn’t catch flies."
12011
#. TRANSLATORS: Lore author helptext for an Empire military site: Blockhouse
12012
#: ../../data/tribes/initialization/empire/units.lua:2131
12013
msgctxt "empire_building"
12015
"General Passerus Claudius Pedestrus on why he didn’t order the destruction "
12016
"of a rebel Blockhouse"
12019
#. TRANSLATORS: Purpose helptext for an Empire military site: Blockhouse
12020
#. TRANSLATORS: Purpose helptext for an Empire military site: Sentry
12021
#. TRANSLATORS: Purpose helptext for an Empire military site: Outpost
12022
#. TRANSLATORS: Purpose helptext for an Empire military site: Barrier
12023
#. TRANSLATORS: Purpose helptext for an Empire military site: Tower
12024
#. TRANSLATORS: Purpose helptext for an Empire military site: Fortress
12025
#. TRANSLATORS: Purpose helptext for an Empire military site: Castle
12026
#: ../../data/tribes/initialization/empire/units.lua:2135
12027
#: ../../data/tribes/initialization/empire/units.lua:2159
12028
#: ../../data/tribes/initialization/empire/units.lua:2184
12029
#: ../../data/tribes/initialization/empire/units.lua:2208
12030
#: ../../data/tribes/initialization/empire/units.lua:2232
12031
#: ../../data/tribes/initialization/empire/units.lua:2253
12032
#: ../../data/tribes/initialization/empire/units.lua:2276
12033
msgctxt "empire_building"
12034
msgid "Garrisons soldiers to expand your territory."
12037
#. TRANSLATORS: Note helptext for an Empire military site: Blockhouse
12038
#. TRANSLATORS: Note helptext for an Empire military site: Sentry
12039
#. TRANSLATORS: Note helptext for an Empire military site: Outpost
12040
#. TRANSLATORS: Note helptext for an Empire military site: Barrier
12041
#. TRANSLATORS: Note helptext for an Empire military site: Tower
12042
#. TRANSLATORS: Note helptext for an Empire military site: Fortress
12043
#. TRANSLATORS: Note helptext for an Empire military site: Castle
12044
#: ../../data/tribes/initialization/empire/units.lua:2137
12045
#: ../../data/tribes/initialization/empire/units.lua:2161
12046
#: ../../data/tribes/initialization/empire/units.lua:2186
12047
#: ../../data/tribes/initialization/empire/units.lua:2210
12048
#: ../../data/tribes/initialization/empire/units.lua:2234
12049
#: ../../data/tribes/initialization/empire/units.lua:2255
12050
#: ../../data/tribes/initialization/empire/units.lua:2278
12051
msgctxt "empire_building"
12053
"If you’re low on soldiers to occupy new military sites, use the downward "
12054
"arrow button to decrease the capacity. You can also click on a soldier to "
12058
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
12060
#. Classical Latin quote meaning:
12061
#. "Who watches the watchmen?"
12062
#: ../../data/tribes/initialization/empire/units.lua:2147
12063
msgid "Quis custodiet ipsos custodes?"
12066
#. TRANSLATORS: Lore helptext for an Empire production site: Sentry
12067
#. Translation for the classical Latin quote:
12068
#. "Quis custodiet ipsos custodes?"
12069
#: ../../data/tribes/initialization/empire/units.lua:2151
12070
msgid "Who watches the watchmen?"
12073
#. TRANSLATORS: Lore author helptext for an Empire production site: Sentry
12074
#. (the Limes was the border defence system of fortifications of the Roman
12076
#: ../../data/tribes/initialization/empire/units.lua:2156
12077
msgctxt "empire_building"
12079
"Saledus warning Lutius that sentries are not adequate protection for the "
12083
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
12085
#. Classical Latin quote meaning:
12086
#. "Two were stationed on the other side of the city than the camp: one over
12087
#. the river, the other by
12088
#. the river above the camp."
12089
#: ../../data/tribes/initialization/empire/units.lua:2172
12091
"Binæ contra urbem a castris station erant, una ultra flumen, altera eis "
12092
"flumen supra castra."
12095
#. TRANSLATORS: Lore helptext for an Empire military site: Outpost
12096
#. Translation for the classical Latin quote:
12097
#. "Binæ contra urbem a castris station erant, una ultra flumen, altera eis
12098
#. flumen supra castra."
12099
#: ../../data/tribes/initialization/empire/units.lua:2176
12101
"Two were stationed on the other side of the city than the camp: one over the"
12102
" river, the other by the river above the camp."
12105
#. TRANSLATORS: Lore author helptext for an Empire military site: Outpost
12106
#: ../../data/tribes/initialization/empire/units.lua:2181
12107
msgctxt "empire_building"
12109
"History of the Empire, Part III, preparation for the battle of Uliginosium"
12112
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
12114
#. Classical Latin quote meaning:
12115
#. "The die is cast!"
12116
#: ../../data/tribes/initialization/empire/units.lua:2196
12117
msgid "Alea iacta est!"
12120
#. TRANSLATORS: Lore helptext for an Empire military site: Barrier
12121
#. Translation for the classical Latin quote:
12122
#. "Alea iacta est!"
12123
#: ../../data/tribes/initialization/empire/units.lua:2200
12124
msgid "The die is cast!"
12127
#. TRANSLATORS: Lore author helptext for an Empire military site: Barrier
12128
#: ../../data/tribes/initialization/empire/units.lua:2204
12129
msgctxt "empire_building"
12131
"Rebel general Certus Ignavus Fidelius upon entering the limits of Fremil to "
12132
"overthrow the government"
12135
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
12137
#. Classical Latin quote meaning:
12138
#. "I came, I saw, I conquered!"
12139
#: ../../data/tribes/initialization/empire/units.lua:2220
12140
msgid "Veni, Vidi, Vici!"
12143
#. TRANSLATORS: Lore helptext for an Empire military site: Tower
12144
#. Translation for the classical Latin quote:
12145
#. "Veni, Vidi, Vici!"
12146
#: ../../data/tribes/initialization/empire/units.lua:2224
12147
msgid "I came, I saw, I conquered!"
12150
#. TRANSLATORS: Lore author helptext for an Empire military site: Tower
12151
#: ../../data/tribes/initialization/empire/units.lua:2228
12152
msgctxt "empire_building"
12154
"General Claudius Cæcus Cessus reporting a quick victory over the Barbarians "
12155
"thanks to the superior vision of a tower"
12158
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
12160
#. Classical Latin quote meaning:
12161
#. "If you want peace, prepare for war."
12162
#: ../../data/tribes/initialization/empire/units.lua:2244
12163
msgid "Si vis pacem, para bellum."
12166
#. TRANSLATORS: Lore helptext for an Empire production site: Fortress
12167
#. Translation for the classical Latin quote:
12168
#. "Si vis pacem, para bellum."
12169
#: ../../data/tribes/initialization/empire/units.lua:2248
12170
msgid "If you want peace, prepare for war."
12173
#. TRANSLATORS: Lore author helptext for an Empire military site: Fortress
12174
#: ../../data/tribes/initialization/empire/units.lua:2251
12175
msgctxt "empire_building"
12176
msgid "Saledus arguing with Amalea"
12179
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
12181
#. Adaptation of a classical Latin quote meaning:
12182
#. "Furthermore, I think that Al’thunran must be destroyed!"
12183
#: ../../data/tribes/initialization/empire/units.lua:2265
12184
msgid "Ceterum autem censeo Althunranam esse delendam!"
12187
#. TRANSLATORS: Lore helptext for an Empire military site: Castle
12188
#. Translation for the adapted classical Latin quote:
12189
#. "Ceterum autem censeo Althunranam esse delendam!"
12190
#: ../../data/tribes/initialization/empire/units.lua:2269
12191
msgid "Furthermore, I think that Al’thunran must be destroyed!"
12194
#. TRANSLATORS: Lore author helptext for an Empire military site: Castle
12195
#: ../../data/tribes/initialization/empire/units.lua:2273
12196
msgctxt "empire_building"
12197
msgid "Saledus in the Senate, urging final victory over the Barbarians"
12200
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
12202
#. Classical Latin quote meaning:
12203
#. "Who crossed seas does not fear rivers."
12204
#: ../../data/tribes/initialization/empire/units.lua:2290
12205
msgid "Non terretur fluminibus, qui maria transiit."
12208
#. TRANSLATORS: Lore helptext for an Empire production site: Ferry Yard
12209
#. Translation for the classical Latin quote:
12210
#. "Non terretur fluminibus, qui maria transiit."
12211
#: ../../data/tribes/initialization/empire/units.lua:2294
12212
msgid "Who crossed seas does not fear rivers."
12215
#. TRANSLATORS: Lore author helptext for an Empire production site: Ferry Yard
12216
#: ../../data/tribes/initialization/empire/units.lua:2298
12217
msgctxt "empire_building"
12218
msgid "Amalea on the need for ferries after the reconstruction of Fremil"
12221
#. TRANSLATORS: DO NOT TRANSLATE, but you may transliterate into non-latin
12223
#. Classical Latin quote meaning:
12224
#. "Don’t put everything on the same ship."
12225
#: ../../data/tribes/initialization/empire/units.lua:2317
12226
msgid "Uni navi ne committas omnia."
12229
#. TRANSLATORS: Lore helptext for an Empire production site: Shipyard
12230
#. Translation for the classical Latin quote:
12231
#. "Uni navi ne committas omnia."
12232
#: ../../data/tribes/initialization/empire/units.lua:2321
12233
msgid "Don’t put everything on the same ship."
12236
#. TRANSLATORS: Lore author helptext for an Empire production site: Shipyard
12237
#: ../../data/tribes/initialization/empire/units.lua:2325
12238
msgctxt "empire_building"
12239
msgid "A shipwright lamenting when he was instructed to stop working"
12242
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12243
#: ../../data/tribes/initialization/empire/units.lua:2365
12244
msgctxt "warehousename"
12248
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12249
#: ../../data/tribes/initialization/empire/units.lua:2367
12250
msgctxt "warehousename"
12254
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12255
#: ../../data/tribes/initialization/empire/units.lua:2369
12256
msgctxt "warehousename"
12257
msgid "Aelia Capitolina"
12260
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12261
#: ../../data/tribes/initialization/empire/units.lua:2371
12262
msgctxt "warehousename"
12266
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12267
#: ../../data/tribes/initialization/empire/units.lua:2373
12268
msgctxt "warehousename"
12272
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12273
#: ../../data/tribes/initialization/empire/units.lua:2375
12274
msgctxt "warehousename"
12278
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12279
#: ../../data/tribes/initialization/empire/units.lua:2377
12280
msgctxt "warehousename"
12284
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12285
#: ../../data/tribes/initialization/empire/units.lua:2379
12286
msgctxt "warehousename"
12290
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12291
#: ../../data/tribes/initialization/empire/units.lua:2381
12292
msgctxt "warehousename"
12296
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12297
#: ../../data/tribes/initialization/empire/units.lua:2383
12298
msgctxt "warehousename"
12302
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12303
#: ../../data/tribes/initialization/empire/units.lua:2385
12304
msgctxt "warehousename"
12305
msgid "Aquæ Granni"
12308
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12309
#: ../../data/tribes/initialization/empire/units.lua:2387
12310
msgctxt "warehousename"
12311
msgid "Aquæ Helveticæ"
12314
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12315
#: ../../data/tribes/initialization/empire/units.lua:2389
12316
msgctxt "warehousename"
12317
msgid "Aquæ Mattiacorum"
12320
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12321
#: ../../data/tribes/initialization/empire/units.lua:2391
12322
msgctxt "warehousename"
12326
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12327
#: ../../data/tribes/initialization/empire/units.lua:2393
12328
msgctxt "warehousename"
12332
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12333
#: ../../data/tribes/initialization/empire/units.lua:2395
12334
msgctxt "warehousename"
12338
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12339
#: ../../data/tribes/initialization/empire/units.lua:2397
12340
msgctxt "warehousename"
12344
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12345
#: ../../data/tribes/initialization/empire/units.lua:2399
12346
msgctxt "warehousename"
12347
msgid "Argentoratum"
12350
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12351
#: ../../data/tribes/initialization/empire/units.lua:2401
12352
msgctxt "warehousename"
12356
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12357
#: ../../data/tribes/initialization/empire/units.lua:2403
12358
msgctxt "warehousename"
12362
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12363
#: ../../data/tribes/initialization/empire/units.lua:2405
12364
msgctxt "warehousename"
12365
msgid "Asturica Augusta"
12368
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12369
#: ../../data/tribes/initialization/empire/units.lua:2407
12370
msgctxt "warehousename"
12371
msgid "Atuatuca Tungrorum"
12374
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12375
#: ../../data/tribes/initialization/empire/units.lua:2409
12376
msgctxt "warehousename"
12377
msgid "Augusta Raurica"
12380
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12381
#: ../../data/tribes/initialization/empire/units.lua:2411
12382
msgctxt "warehousename"
12383
msgid "Augusta Taurinorum"
12386
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12387
#: ../../data/tribes/initialization/empire/units.lua:2413
12388
msgctxt "warehousename"
12389
msgid "Augusta Treverorum"
12392
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12393
#: ../../data/tribes/initialization/empire/units.lua:2415
12394
msgctxt "warehousename"
12395
msgid "Augusta Vindelicorum"
12398
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12399
#: ../../data/tribes/initialization/empire/units.lua:2417
12400
msgctxt "warehousename"
12401
msgid "Aurelia Aquensis"
12404
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12405
#: ../../data/tribes/initialization/empire/units.lua:2419
12406
msgctxt "warehousename"
12410
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12411
#: ../../data/tribes/initialization/empire/units.lua:2421
12412
msgctxt "warehousename"
12416
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12417
#: ../../data/tribes/initialization/empire/units.lua:2423
12418
msgctxt "warehousename"
12422
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12423
#: ../../data/tribes/initialization/empire/units.lua:2425
12424
msgctxt "warehousename"
12428
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12429
#: ../../data/tribes/initialization/empire/units.lua:2427
12430
msgctxt "warehousename"
12434
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12435
#: ../../data/tribes/initialization/empire/units.lua:2429
12436
msgctxt "warehousename"
12440
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12441
#: ../../data/tribes/initialization/empire/units.lua:2431
12442
msgctxt "warehousename"
12446
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12447
#: ../../data/tribes/initialization/empire/units.lua:2433
12448
msgctxt "warehousename"
12449
msgid "Borbetomagus"
12452
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12453
#: ../../data/tribes/initialization/empire/units.lua:2435
12454
msgctxt "warehousename"
12458
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12459
#: ../../data/tribes/initialization/empire/units.lua:2437
12460
msgctxt "warehousename"
12461
msgid "Bracara Augusta"
12464
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12465
#: ../../data/tribes/initialization/empire/units.lua:2439
12466
msgctxt "warehousename"
12470
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12471
#: ../../data/tribes/initialization/empire/units.lua:2441
12472
msgctxt "warehousename"
12476
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12477
#: ../../data/tribes/initialization/empire/units.lua:2443
12478
msgctxt "warehousename"
12479
msgid "Cæsaraugusta"
12482
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12483
#: ../../data/tribes/initialization/empire/units.lua:2445
12484
msgctxt "warehousename"
12488
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12489
#: ../../data/tribes/initialization/empire/units.lua:2447
12490
msgctxt "warehousename"
12491
msgid "Cæsaromagus"
12494
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12495
#: ../../data/tribes/initialization/empire/units.lua:2449
12496
msgctxt "warehousename"
12500
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12501
#: ../../data/tribes/initialization/empire/units.lua:2451
12502
msgctxt "warehousename"
12503
msgid "Calleva Atrebatum"
12506
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12507
#: ../../data/tribes/initialization/empire/units.lua:2453
12508
msgctxt "warehousename"
12509
msgid "Camulodunum"
12512
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12513
#: ../../data/tribes/initialization/empire/units.lua:2455
12514
msgctxt "warehousename"
12518
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12519
#: ../../data/tribes/initialization/empire/units.lua:2457
12520
msgctxt "warehousename"
12521
msgid "Castra Batavar"
12524
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12525
#: ../../data/tribes/initialization/empire/units.lua:2459
12526
msgctxt "warehousename"
12527
msgid "Castra Legionis"
12530
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12531
#: ../../data/tribes/initialization/empire/units.lua:2461
12532
msgctxt "warehousename"
12533
msgid "Castra Regina"
12536
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12537
#: ../../data/tribes/initialization/empire/units.lua:2463
12538
msgctxt "warehousename"
12539
msgid "Castra Vetera"
12542
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12543
#: ../../data/tribes/initialization/empire/units.lua:2465
12544
msgctxt "warehousename"
12548
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12549
#: ../../data/tribes/initialization/empire/units.lua:2467
12550
msgctxt "warehousename"
12554
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12555
#: ../../data/tribes/initialization/empire/units.lua:2469
12556
msgctxt "warehousename"
12557
msgid "Colonia Agrippina"
12560
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12561
#: ../../data/tribes/initialization/empire/units.lua:2471
12562
msgctxt "warehousename"
12563
msgid "Colonia Narbo Martius"
12566
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12567
#: ../../data/tribes/initialization/empire/units.lua:2473
12568
msgctxt "warehousename"
12569
msgid "Colonia Ulpia Traiana"
12572
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12573
#: ../../data/tribes/initialization/empire/units.lua:2475
12574
msgctxt "warehousename"
12578
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12579
#: ../../data/tribes/initialization/empire/units.lua:2477
12580
msgctxt "warehousename"
12584
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12585
#: ../../data/tribes/initialization/empire/units.lua:2479
12586
msgctxt "warehousename"
12590
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12591
#: ../../data/tribes/initialization/empire/units.lua:2481
12592
msgctxt "warehousename"
12596
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12597
#: ../../data/tribes/initialization/empire/units.lua:2483
12598
msgctxt "warehousename"
12602
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12603
#: ../../data/tribes/initialization/empire/units.lua:2485
12604
msgctxt "warehousename"
12605
msgid "Constantinopolis"
12608
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12609
#: ../../data/tribes/initialization/empire/units.lua:2487
12610
msgctxt "warehousename"
12614
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12615
#: ../../data/tribes/initialization/empire/units.lua:2489
12616
msgctxt "warehousename"
12617
msgid "Corinium Dobunnorum"
12620
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12621
#: ../../data/tribes/initialization/empire/units.lua:2491
12622
msgctxt "warehousename"
12623
msgid "Coriovallum"
12626
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12627
#: ../../data/tribes/initialization/empire/units.lua:2493
12628
msgctxt "warehousename"
12632
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12633
#: ../../data/tribes/initialization/empire/units.lua:2495
12634
msgctxt "warehousename"
12635
msgid "Curia Rætorum"
12638
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12639
#: ../../data/tribes/initialization/empire/units.lua:2497
12640
msgctxt "warehousename"
12644
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12645
#: ../../data/tribes/initialization/empire/units.lua:2499
12646
msgctxt "warehousename"
12647
msgid "Deva Victrix"
12650
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12651
#: ../../data/tribes/initialization/empire/units.lua:2501
12652
msgctxt "warehousename"
12656
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12657
#: ../../data/tribes/initialization/empire/units.lua:2503
12658
msgctxt "warehousename"
12662
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12663
#: ../../data/tribes/initialization/empire/units.lua:2505
12664
msgctxt "warehousename"
12668
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12669
#: ../../data/tribes/initialization/empire/units.lua:2507
12670
msgctxt "warehousename"
12671
msgid "Durocobrivis"
12674
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12675
#: ../../data/tribes/initialization/empire/units.lua:2509
12676
msgctxt "warehousename"
12677
msgid "Durocornovium"
12680
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12681
#: ../../data/tribes/initialization/empire/units.lua:2511
12682
msgctxt "warehousename"
12683
msgid "Duroliponte"
12686
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12687
#: ../../data/tribes/initialization/empire/units.lua:2513
12688
msgctxt "warehousename"
12689
msgid "Durovigutum"
12692
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12693
#: ../../data/tribes/initialization/empire/units.lua:2515
12694
msgctxt "warehousename"
12698
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12699
#: ../../data/tribes/initialization/empire/units.lua:2517
12700
msgctxt "warehousename"
12701
msgid "Emerita Augusta"
12704
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12705
#: ../../data/tribes/initialization/empire/units.lua:2519
12706
msgctxt "warehousename"
12710
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12711
#: ../../data/tribes/initialization/empire/units.lua:2521
12712
msgctxt "warehousename"
12713
msgid "Forum Hadriani"
12716
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12717
#: ../../data/tribes/initialization/empire/units.lua:2523
12718
msgctxt "warehousename"
12719
msgid "Forum Livii"
12722
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12723
#: ../../data/tribes/initialization/empire/units.lua:2525
12724
msgctxt "warehousename"
12728
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12729
#: ../../data/tribes/initialization/empire/units.lua:2527
12730
msgctxt "warehousename"
12734
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12735
#: ../../data/tribes/initialization/empire/units.lua:2529
12736
msgctxt "warehousename"
12740
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12741
#: ../../data/tribes/initialization/empire/units.lua:2531
12742
msgctxt "warehousename"
12746
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12747
#: ../../data/tribes/initialization/empire/units.lua:2533
12748
msgctxt "warehousename"
12749
msgid "Hadrianopolis"
12752
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12753
#: ../../data/tribes/initialization/empire/units.lua:2535
12754
msgctxt "warehousename"
12755
msgid "Isca Augusta"
12758
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12759
#: ../../data/tribes/initialization/empire/units.lua:2537
12760
msgctxt "warehousename"
12761
msgid "Isca Dumnoniorum"
12764
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12765
#: ../../data/tribes/initialization/empire/units.lua:2539
12766
msgctxt "warehousename"
12770
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12771
#: ../../data/tribes/initialization/empire/units.lua:2541
12772
msgctxt "warehousename"
12773
msgid "Iulia Aemona"
12776
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12777
#: ../../data/tribes/initialization/empire/units.lua:2543
12778
msgctxt "warehousename"
12779
msgid "Iulia Romula Hispalis"
12782
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12783
#: ../../data/tribes/initialization/empire/units.lua:2545
12784
msgctxt "warehousename"
12788
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12789
#: ../../data/tribes/initialization/empire/units.lua:2547
12790
msgctxt "warehousename"
12794
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12795
#: ../../data/tribes/initialization/empire/units.lua:2549
12796
msgctxt "warehousename"
12800
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12801
#: ../../data/tribes/initialization/empire/units.lua:2551
12802
msgctxt "warehousename"
12806
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12807
#: ../../data/tribes/initialization/empire/units.lua:2553
12808
msgctxt "warehousename"
12812
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12813
#: ../../data/tribes/initialization/empire/units.lua:2555
12814
msgctxt "warehousename"
12818
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12819
#: ../../data/tribes/initialization/empire/units.lua:2557
12820
msgctxt "warehousename"
12824
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12825
#: ../../data/tribes/initialization/empire/units.lua:2559
12826
msgctxt "warehousename"
12827
msgid "Lindum Colonia"
12830
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12831
#: ../../data/tribes/initialization/empire/units.lua:2561
12832
msgctxt "warehousename"
12836
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12837
#: ../../data/tribes/initialization/empire/units.lua:2563
12838
msgctxt "warehousename"
12842
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12843
#: ../../data/tribes/initialization/empire/units.lua:2565
12844
msgctxt "warehousename"
12848
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12849
#: ../../data/tribes/initialization/empire/units.lua:2567
12850
msgctxt "warehousename"
12851
msgid "Lucus Augusta"
12854
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12855
#: ../../data/tribes/initialization/empire/units.lua:2569
12856
msgctxt "warehousename"
12860
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12861
#: ../../data/tribes/initialization/empire/units.lua:2571
12862
msgctxt "warehousename"
12863
msgid "Lugdunum Batavorum"
12866
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12867
#: ../../data/tribes/initialization/empire/units.lua:2573
12868
msgctxt "warehousename"
12872
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12873
#: ../../data/tribes/initialization/empire/units.lua:2575
12874
msgctxt "warehousename"
12875
msgid "Lutetia Parisiorum"
12878
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12879
#: ../../data/tribes/initialization/empire/units.lua:2577
12880
msgctxt "warehousename"
12884
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12885
#: ../../data/tribes/initialization/empire/units.lua:2579
12886
msgctxt "warehousename"
12890
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12891
#: ../../data/tribes/initialization/empire/units.lua:2581
12892
msgctxt "warehousename"
12896
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12897
#: ../../data/tribes/initialization/empire/units.lua:2583
12898
msgctxt "warehousename"
12902
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12903
#: ../../data/tribes/initialization/empire/units.lua:2585
12904
msgctxt "warehousename"
12908
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12909
#: ../../data/tribes/initialization/empire/units.lua:2587
12910
msgctxt "warehousename"
12914
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12915
#: ../../data/tribes/initialization/empire/units.lua:2589
12916
msgctxt "warehousename"
12917
msgid "Mogontiacum"
12920
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12921
#: ../../data/tribes/initialization/empire/units.lua:2591
12922
msgctxt "warehousename"
12926
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12927
#: ../../data/tribes/initialization/empire/units.lua:2593
12928
msgctxt "warehousename"
12932
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12933
#: ../../data/tribes/initialization/empire/units.lua:2595
12934
msgctxt "warehousename"
12938
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12939
#: ../../data/tribes/initialization/empire/units.lua:2597
12940
msgctxt "warehousename"
12944
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12945
#: ../../data/tribes/initialization/empire/units.lua:2599
12946
msgctxt "warehousename"
12947
msgid "Nicopolis ad Istrum"
12950
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12951
#: ../../data/tribes/initialization/empire/units.lua:2601
12952
msgctxt "warehousename"
12953
msgid "Nicopolis ad Nestum"
12956
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12957
#: ../../data/tribes/initialization/empire/units.lua:2603
12958
msgctxt "warehousename"
12962
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12963
#: ../../data/tribes/initialization/empire/units.lua:2605
12964
msgctxt "warehousename"
12965
msgid "Nigrum Pullum"
12968
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12969
#: ../../data/tribes/initialization/empire/units.lua:2607
12970
msgctxt "warehousename"
12971
msgid "Norba Cæsarina"
12974
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12975
#: ../../data/tribes/initialization/empire/units.lua:2609
12976
msgctxt "warehousename"
12980
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12981
#: ../../data/tribes/initialization/empire/units.lua:2611
12982
msgctxt "warehousename"
12986
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12987
#: ../../data/tribes/initialization/empire/units.lua:2613
12988
msgctxt "warehousename"
12992
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12993
#: ../../data/tribes/initialization/empire/units.lua:2615
12994
msgctxt "warehousename"
12998
#. TRANSLATORS: This Empire warehouse is named after a Roman town
12999
#: ../../data/tribes/initialization/empire/units.lua:2617
13000
msgctxt "warehousename"
13004
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13005
#: ../../data/tribes/initialization/empire/units.lua:2619
13006
msgctxt "warehousename"
13010
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13011
#: ../../data/tribes/initialization/empire/units.lua:2621
13012
msgctxt "warehousename"
13016
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13017
#: ../../data/tribes/initialization/empire/units.lua:2623
13018
msgctxt "warehousename"
13022
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13023
#: ../../data/tribes/initialization/empire/units.lua:2625
13024
msgctxt "warehousename"
13028
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13029
#: ../../data/tribes/initialization/empire/units.lua:2627
13030
msgctxt "warehousename"
13034
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13035
#: ../../data/tribes/initialization/empire/units.lua:2629
13036
msgctxt "warehousename"
13040
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13041
#: ../../data/tribes/initialization/empire/units.lua:2631
13042
msgctxt "warehousename"
13046
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13047
#: ../../data/tribes/initialization/empire/units.lua:2633
13048
msgctxt "warehousename"
13052
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13053
#: ../../data/tribes/initialization/empire/units.lua:2635
13054
msgctxt "warehousename"
13058
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13059
#: ../../data/tribes/initialization/empire/units.lua:2637
13060
msgctxt "warehousename"
13061
msgid "Pons Aelius"
13064
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13065
#: ../../data/tribes/initialization/empire/units.lua:2639
13066
msgctxt "warehousename"
13070
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13071
#: ../../data/tribes/initialization/empire/units.lua:2641
13072
msgctxt "warehousename"
13073
msgid "Portus Lemanis"
13076
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13077
#: ../../data/tribes/initialization/empire/units.lua:2643
13078
msgctxt "warehousename"
13079
msgid "Prætorium Agrippinæ"
13082
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13083
#: ../../data/tribes/initialization/empire/units.lua:2645
13084
msgctxt "warehousename"
13088
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13089
#: ../../data/tribes/initialization/empire/units.lua:2647
13090
msgctxt "warehousename"
13091
msgid "Ratæ Corieltauvorum"
13094
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13095
#: ../../data/tribes/initialization/empire/units.lua:2649
13096
msgctxt "warehousename"
13097
msgid "Regium Lepidi"
13100
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13101
#: ../../data/tribes/initialization/empire/units.lua:2651
13102
msgctxt "warehousename"
13106
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13107
#: ../../data/tribes/initialization/empire/units.lua:2653
13108
msgctxt "warehousename"
13112
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13113
#: ../../data/tribes/initialization/empire/units.lua:2655
13114
msgctxt "warehousename"
13118
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13119
#: ../../data/tribes/initialization/empire/units.lua:2657
13120
msgctxt "warehousename"
13124
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13125
#: ../../data/tribes/initialization/empire/units.lua:2659
13126
msgctxt "warehousename"
13130
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13131
#: ../../data/tribes/initialization/empire/units.lua:2661
13132
msgctxt "warehousename"
13136
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13137
#: ../../data/tribes/initialization/empire/units.lua:2663
13138
msgctxt "warehousename"
13142
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13143
#: ../../data/tribes/initialization/empire/units.lua:2665
13144
msgctxt "warehousename"
13148
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13149
#: ../../data/tribes/initialization/empire/units.lua:2667
13150
msgctxt "warehousename"
13154
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13155
#: ../../data/tribes/initialization/empire/units.lua:2669
13156
msgctxt "warehousename"
13160
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13161
#: ../../data/tribes/initialization/empire/units.lua:2671
13162
msgctxt "warehousename"
13166
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13167
#: ../../data/tribes/initialization/empire/units.lua:2673
13168
msgctxt "warehousename"
13172
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13173
#: ../../data/tribes/initialization/empire/units.lua:2675
13174
msgctxt "warehousename"
13175
msgid "Sorviodurum"
13178
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13179
#: ../../data/tribes/initialization/empire/units.lua:2677
13180
msgctxt "warehousename"
13184
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13185
#: ../../data/tribes/initialization/empire/units.lua:2679
13186
msgctxt "warehousename"
13190
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13191
#: ../../data/tribes/initialization/empire/units.lua:2681
13192
msgctxt "warehousename"
13193
msgid "Sumelocenna"
13196
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13197
#: ../../data/tribes/initialization/empire/units.lua:2683
13198
msgctxt "warehousename"
13202
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13203
#: ../../data/tribes/initialization/empire/units.lua:2685
13204
msgctxt "warehousename"
13208
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13209
#: ../../data/tribes/initialization/empire/units.lua:2687
13210
msgctxt "warehousename"
13214
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13215
#: ../../data/tribes/initialization/empire/units.lua:2689
13216
msgctxt "warehousename"
13220
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13221
#: ../../data/tribes/initialization/empire/units.lua:2691
13222
msgctxt "warehousename"
13223
msgid "Traiectum ad Mosam"
13226
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13227
#: ../../data/tribes/initialization/empire/units.lua:2693
13228
msgctxt "warehousename"
13229
msgid "Traiectum ad Nicrem"
13232
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13233
#: ../../data/tribes/initialization/empire/units.lua:2695
13234
msgctxt "warehousename"
13238
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13239
#: ../../data/tribes/initialization/empire/units.lua:2697
13240
msgctxt "warehousename"
13241
msgid "Urbs Aurelianorum"
13244
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13245
#: ../../data/tribes/initialization/empire/units.lua:2699
13246
msgctxt "warehousename"
13247
msgid "Valentia Edetanorum"
13250
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13251
#: ../../data/tribes/initialization/empire/units.lua:2701
13252
msgctxt "warehousename"
13256
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13257
#: ../../data/tribes/initialization/empire/units.lua:2703
13258
msgctxt "warehousename"
13259
msgid "Venta Belgarum"
13262
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13263
#: ../../data/tribes/initialization/empire/units.lua:2705
13264
msgctxt "warehousename"
13265
msgid "Venta Silurum"
13268
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13269
#: ../../data/tribes/initialization/empire/units.lua:2707
13270
msgctxt "warehousename"
13274
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13275
#: ../../data/tribes/initialization/empire/units.lua:2709
13276
msgctxt "warehousename"
13280
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13281
#: ../../data/tribes/initialization/empire/units.lua:2711
13282
msgctxt "warehousename"
13286
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13287
#: ../../data/tribes/initialization/empire/units.lua:2713
13288
msgctxt "warehousename"
13292
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13293
#: ../../data/tribes/initialization/empire/units.lua:2715
13294
msgctxt "warehousename"
13298
#. TRANSLATORS: This Empire warehouse is named after a Roman town
13299
#: ../../data/tribes/initialization/empire/units.lua:2717
13300
msgctxt "warehousename"
13304
#. TRANSLATORS: Productivity label on an Empire building if there is 1 worker
13306
#: ../../data/tribes/initialization/empire/units.lua:2723
13308
msgid "Worker missing"
13311
#. TRANSLATORS: Productivity label on an Empire building if there is 1 worker
13313
#: ../../data/tribes/initialization/empire/units.lua:2725
13315
msgid "Worker is coming"
13318
#. TRANSLATORS: Productivity label on an Empire building if there is more than
13319
#. 1 worker missing. If you need plural forms here, please let us know.
13320
#: ../../data/tribes/initialization/empire/units.lua:2727
13322
msgid "Workers missing"
13325
#. TRANSLATORS: Productivity label on an Empire building if there is more than
13326
#. 1 worker coming. If you need plural forms here, please let us know.
13327
#: ../../data/tribes/initialization/empire/units.lua:2729
13329
msgid "Workers are coming"
13332
#. TRANSLATORS: Productivity label on an Empire building if there is 1
13333
#. experienced worker missing
13334
#: ../../data/tribes/initialization/empire/units.lua:2731
13336
msgid "Expert missing"
13339
#. TRANSLATORS: Productivity label on an Empire building if there is more than
13340
#. 1 experienced worker missing. If you need plural forms here, please let us
13342
#: ../../data/tribes/initialization/empire/units.lua:2733
13344
msgid "Experts missing"
13347
#. TRANSLATORS: %1% is the number of Empire soldiers the plural refers to. %2%
13348
#. is the maximum number of soldier slots in the building.
13349
#: ../../data/tribes/initialization/empire/units.lua:2747
13350
msgctxt "empire_soldier"
13351
msgid "%1% soldier (+%2%)"
13352
msgid_plural "%1% soldiers (+%2%)"
13356
#. TRANSLATORS: Number of Empire soldiers stationed at a militarysite.
13357
#: ../../data/tribes/initialization/empire/units.lua:2749
13358
msgctxt "empire_soldier"
13359
msgid "%1% soldier"
13360
msgid_plural "%1% soldiers"
13364
#. TRANSLATORS: %1% is the number of Empire soldiers the plural refers to. %2%
13365
#. are currently open soldier slots in the building. %3% is the maximum number
13366
#. of soldier slots in the building
13367
#: ../../data/tribes/initialization/empire/units.lua:2751
13368
msgctxt "empire_soldier"
13369
msgid "%1%(+%2%) soldier (+%3%)"
13370
msgid_plural "%1%(+%2%) soldiers (+%3%)"
13374
#. TRANSLATORS: %1% is the number of Empire soldiers the plural refers to. %2%
13375
#. are currently open soldier slots in the building.
13376
#: ../../data/tribes/initialization/empire/units.lua:2753
13377
msgctxt "empire_soldier"
13378
msgid "%1%(+%2%) soldier"
13379
msgid_plural "%1%(+%2%) soldiers"
13383
#. TRANSLATORS: Helptext for a Frisian ware: Log, part 2
13384
#: ../../data/tribes/initialization/frisians/units.lua:101
13385
msgctxt "frisians_ware"
13387
"Woodcutters fell the trees; foresters take care of the supply of trees. Logs"
13388
" are also used in the blacksmithy to build basic tools, and in the charcoal "
13389
"kiln for the production of coal. Smokeries use logs as fuel for smoking meat"
13393
#. TRANSLATORS: Helptext for a Frisian ware: Granite, part 2
13394
#: ../../data/tribes/initialization/frisians/units.lua:114
13395
msgctxt "frisians_ware"
13397
"The Frisians produce granite blocks in quarries and rock mines. They can be "
13398
"refined in a brick kiln."
13401
#. TRANSLATORS: Helptext for a Frisian ware: Clay
13402
#: ../../data/tribes/initialization/frisians/units.lua:124
13403
msgctxt "frisians_ware"
13405
"Clay is made out of water and mud to be turned into bricks, used in ship "
13406
"construction and to improve the charcoal kiln."
13409
#. TRANSLATORS: Helptext for a Frisian ware: Brick
13410
#: ../../data/tribes/initialization/frisians/units.lua:133
13411
msgctxt "frisians_ware"
13413
"Bricks are the best and most important building material. They are made out "
13414
"of a mix of clay and granite dried in a coal fire."
13417
#. TRANSLATORS: Helptext for a Frisian ware: Reed
13418
#: ../../data/tribes/initialization/frisians/units.lua:141
13419
msgctxt "frisians_ware"
13421
"Reed is grown in a reed farm. Nothing is better suited to make roofs "
13422
"waterproof. It is also used to make baskets and fishing nets as well as "
13426
#. TRANSLATORS: Helptext for a Frisian ware: Fur
13427
#: ../../data/tribes/initialization/frisians/units.lua:150
13428
msgctxt "frisians_ware"
13430
"Fur is won from reindeer in a reindeer farm. It is woven into cloth or "
13431
"turned into fur garments for soldiers."
13434
#. TRANSLATORS: Helptext for a Frisian ware: Cloth
13435
#: ../../data/tribes/initialization/frisians/units.lua:159
13436
msgctxt "frisians_ware"
13438
"Cloth is needed for ships. It is produced out of reindeer fur and reed."
13441
#. TRANSLATORS: Helptext for a Frisian ware: Fruit
13442
#: ../../data/tribes/initialization/frisians/units.lua:170
13443
msgctxt "frisians_ware"
13445
"Fruit are berries gathered from berry bushes by a fruit collector. They are "
13446
"used for rations and for feeding the fish at the aqua farms."
13449
#. TRANSLATORS: Helptext for a Frisian ware: Water, part 2
13450
#: ../../data/tribes/initialization/frisians/units.lua:181
13451
msgctxt "frisians_ware"
13453
"Water is used to bake bread and brew beer. Reindeer farms and aqua farms "
13457
#. TRANSLATORS: Helptext for a Frisian ware: Barley
13458
#: ../../data/tribes/initialization/frisians/units.lua:190
13459
msgctxt "frisians_ware"
13461
"Barley is a slow-growing grain that is used for baking bread and brewing "
13462
"beer. It is also eaten by reindeer."
13465
#. TRANSLATORS: Helptext for a Frisian ware: Honey
13466
#: ../../data/tribes/initialization/frisians/units.lua:198
13467
msgctxt "frisians_ware"
13469
"Honey is produced by bees belonging to a beekeeper. It is used to bake honey"
13470
" bread and brew mead."
13473
#. TRANSLATORS: Helptext for a Frisian ware: Bread
13474
#: ../../data/tribes/initialization/frisians/units.lua:207
13475
msgctxt "frisians_ware"
13477
"Bread is made out of barley and water and is used in the taverns to prepare "
13478
"rations. It is also consumed by training soldiers."
13481
#. TRANSLATORS: Helptext for a Frisian ware: Honey Bread
13482
#: ../../data/tribes/initialization/frisians/units.lua:216
13483
msgctxt "frisians_ware"
13485
"This bread is sweetened with honey. It is consumed by the most experienced "
13486
"miners and in advanced soldier training."
13489
#. TRANSLATORS: Helptext for a Frisian ware: Beer
13490
#: ../../data/tribes/initialization/frisians/units.lua:225
13491
msgctxt "frisians_ware"
13493
"Beer is produced in breweries and used in drinking halls to produce meals. "
13494
"Soldiers drink beer while receiving basic training."
13497
#. TRANSLATORS: Helptext for a Frisian ware: Mead
13498
#: ../../data/tribes/initialization/frisians/units.lua:234
13499
msgctxt "frisians_ware"
13501
"Mead is produced by mead breweries. Soldiers drink mead during advanced "
13505
#. TRANSLATORS: Helptext for a Frisian ware: Fish
13506
#: ../../data/tribes/initialization/frisians/units.lua:243
13507
msgctxt "frisians_ware"
13509
"Fish is a very important food resource for the Frisians. It is fished from "
13510
"the shore or reared in aqua farms."
13513
#. TRANSLATORS: Helptext for a Frisian ware: Meat, part 2
13514
#: ../../data/tribes/initialization/frisians/units.lua:254
13515
msgctxt "frisians_ware"
13517
"Meat has to be smoked in a smokery before being delivered to taverns, "
13518
"drinking halls and training sites."
13521
#. TRANSLATORS: Helptext for a Frisian ware: Smoked Fish
13522
#: ../../data/tribes/initialization/frisians/units.lua:264
13523
msgctxt "frisians_ware"
13525
"Fish is smoked in a smokery. Smoked fish is then consumed by soldiers in "
13526
"training or turned into rations and meals for miners and scouts."
13529
#. TRANSLATORS: Helptext for a Frisian ware: Smoked Meat
13530
#: ../../data/tribes/initialization/frisians/units.lua:273
13531
msgctxt "frisians_ware"
13533
"Meat is smoked in a smokery. Smoked meat is then consumed by soldiers in "
13534
"training or turned into rations and meals for miners and scouts."
13537
#. TRANSLATORS: Helptext for a Frisian ware: Ration, part 2
13538
#: ../../data/tribes/initialization/frisians/units.lua:285
13539
msgctxt "frisians_ware"
13541
"Rations are produced in taverns and drinking halls out of something to eat: "
13542
"Fruit, bread or smoked meat or fish."
13545
#. TRANSLATORS: Helptext for a Frisian ware: Meal
13546
#: ../../data/tribes/initialization/frisians/units.lua:295
13547
msgctxt "frisians_ware"
13549
"A meal is made out of honey bread and beer and either smoked fish or meat. "
13550
"It is consumed by miners in deep mines."
13553
#. TRANSLATORS: Helptext for a Frisian ware: Coal, part 1
13554
#: ../../data/tribes/initialization/frisians/units.lua:308
13557
"Coal is mined in coal mines or produced out of logs by a charcoal burner in "
13558
"a charcoal kiln or charcoal burner’s house."
13561
#. TRANSLATORS: Helptext for a Frisian ware: Coal, part 2
13562
#: ../../data/tribes/initialization/frisians/units.lua:310
13563
msgctxt "frisians_ware"
13565
"The fires of the brick kilns, furnaces and armor smithies are fed with coal."
13568
#. TRANSLATORS: Helptext for a Frisian ware: Iron Ore, part 2
13569
#: ../../data/tribes/initialization/frisians/units.lua:323
13570
msgctxt "frisians_ware"
13571
msgid "It is smelted in a furnace to retrieve the iron."
13574
#. TRANSLATORS: Helptext for a Frisian ware: Iron, part 2
13575
#: ../../data/tribes/initialization/frisians/units.lua:336
13576
msgctxt "frisians_ware"
13578
"It is produced by the furnace. Tools and weapons are made of iron. It is "
13579
"also used as jewellery for fur garment armor to give it a silver shine."
13582
#. TRANSLATORS: Helptext for a Frisian ware: Gold Ore, part 2
13583
#: ../../data/tribes/initialization/frisians/units.lua:349
13584
msgctxt "frisians_ware"
13586
"Smelted in a furnace, it turns into gold which is used as a precious "
13587
"building material and to produce weapons and armor."
13590
#. TRANSLATORS: Helptext for a Frisian ware: Gold, part 2
13591
#: ../../data/tribes/initialization/frisians/units.lua:362
13592
msgctxt "frisians_ware"
13594
"Only very important things are embellished with gold. It is produced by the "
13595
"furnace and is used to produce better swords and the best helmets. The best "
13596
"armor is also decorated with gold."
13599
#. TRANSLATORS: Helptext for a Frisian ware: Scrap Iron
13600
#. TRANSLATORS: Helptext for a Frisian ware: Scrap metal (mixed)
13601
#: ../../data/tribes/initialization/frisians/units.lua:371
13602
#: ../../data/tribes/initialization/frisians/units.lua:379
13603
msgctxt "frisians_ware"
13605
"Discarded weapons and armor can be recycled in a recycling center to produce"
13606
" new tools, weapon and armor."
13609
#. TRANSLATORS: Helptext for a Frisian ware: Old Fur Garment
13610
#: ../../data/tribes/initialization/frisians/units.lua:387
13611
msgctxt "frisians_ware"
13612
msgid "Old garments can be turned into fur in a recycling center."
13615
#. TRANSLATORS: Helptext for a Frisian ware: Pick
13616
#: ../../data/tribes/initialization/frisians/units.lua:399
13617
msgctxt "frisians_ware"
13618
msgid "Picks are used by stonemasons and miners."
13621
#. TRANSLATORS: Helptext for a Frisian ware: Felling Ax, part 2
13622
#: ../../data/tribes/initialization/frisians/units.lua:411
13623
msgctxt "frisians_ware"
13624
msgid "Felling axes are used by woodcutters and produced by the blacksmithy."
13627
#. TRANSLATORS: Helptext for a Frisian ware: Shovel, part 2
13628
#: ../../data/tribes/initialization/frisians/units.lua:424
13629
msgctxt "frisians_ware"
13631
"They are used by berry and reed farmers as well as foresters. Clay diggers "
13632
"also need them to dig mud out of hard soil."
13635
#. TRANSLATORS: Helptext for a Frisian ware: Hammer, part 2
13636
#: ../../data/tribes/initialization/frisians/units.lua:437
13637
msgctxt "frisians_ware"
13639
"Geologists, builders and blacksmiths all need a hammer. Make sure you’ve "
13640
"always got some in reserve! They are produced by the blacksmithy."
13643
#. TRANSLATORS: Helptext for a Frisian ware: Fishing Net
13644
#: ../../data/tribes/initialization/frisians/units.lua:447
13645
msgctxt "frisians_ware"
13646
msgid "Fishing nets are the tool used by fishers."
13649
#. TRANSLATORS: Helptext for a Frisian ware: Hunting Spear, part 2
13650
#: ../../data/tribes/initialization/frisians/units.lua:459
13651
msgctxt "frisians_ware"
13652
msgid "Hunting spears are produced by the blacksmithy"
13655
#. TRANSLATORS: Helptext for a Frisian ware: Scythe, part 2
13656
#: ../../data/tribes/initialization/frisians/units.lua:472
13657
msgctxt "frisians_ware"
13658
msgid "Scythes are produced by the blacksmithy."
13661
#. TRANSLATORS: Helptext for a Frisian ware: Bread Paddle, part 2
13662
#: ../../data/tribes/initialization/frisians/units.lua:485
13663
msgctxt "frisians_ware"
13664
msgid "Bread paddles are produced by the blacksmithy."
13667
#. TRANSLATORS: Helptext for a Frisian ware: Kitchen Tools
13668
#: ../../data/tribes/initialization/frisians/units.lua:495
13669
msgctxt "frisians_ware"
13671
"Kitchen tools are needed for preparing rations and meals. The smoker also "
13675
#. TRANSLATORS: Helptext for a Frisian ware: Fire Tongs, part 2
13676
#: ../../data/tribes/initialization/frisians/units.lua:507
13677
msgctxt "frisians_ware"
13679
"They are used in the furnace and the brick kiln and produced by the "
13683
#. TRANSLATORS: Helptext for a Frisian ware: Basket
13684
#: ../../data/tribes/initialization/frisians/units.lua:517
13685
msgctxt "frisians_ware"
13687
"Baskets are needed by the fruit collector to gather berries. They are woven "
13688
"from reed and wood by the blacksmith."
13691
#. TRANSLATORS: Helptext for a Frisian ware: Needles
13692
#: ../../data/tribes/initialization/frisians/units.lua:526
13693
msgctxt "frisians_ware"
13694
msgid "Needles are used by seamstresses to sew cloth and fur garments."
13697
#. TRANSLATORS: Helptext for a Frisian ware: Short sword
13698
#: ../../data/tribes/initialization/frisians/units.lua:538
13699
msgctxt "frisians_ware"
13701
"This is the basic weapon of the Frisian soldiers. Together with a fur "
13702
"garment, it makes up the equipment of young soldiers. Short swords are "
13703
"produced by the small armor smithy."
13706
#. TRANSLATORS: Helptext for a Frisian ware: Long Sword
13707
#: ../../data/tribes/initialization/frisians/units.lua:547
13708
msgctxt "frisians_ware"
13710
"The long sword is the weapon used by level 1 soldiers. Level 4 soldiers are "
13711
"equipped with a long and a double-edged sword."
13714
#. TRANSLATORS: Helptext for a Frisian ware: Broadsword
13715
#: ../../data/tribes/initialization/frisians/units.lua:556
13716
msgctxt "frisians_ware"
13718
"The broadsword is the weapon used by level 2 soldiers. Level 5 soldiers are "
13719
"equipped with a broadsword and a double-edged sword."
13722
#. TRANSLATORS: Helptext for a Frisian ware: Double-edged Sword
13723
#: ../../data/tribes/initialization/frisians/units.lua:565
13724
msgctxt "frisians_ware"
13726
"The double-edged sword is the weapon used by level 3 soldiers. Level 6 "
13727
"soldiers are equipped with two of these ferocious swords."
13730
#. TRANSLATORS: Helptext for a Frisian ware: Fur Garment
13731
#: ../../data/tribes/initialization/frisians/units.lua:574
13732
msgctxt "frisians_ware"
13734
"Fur can be sewn into garments. They are used as basic armor. All new "
13735
"soldiers are clothed in a fur garment."
13738
#. TRANSLATORS: Helptext for a Frisian ware: Studded Fur Garment
13739
#: ../../data/tribes/initialization/frisians/units.lua:583
13740
msgctxt "frisians_ware"
13742
"Ordinary fur garments can be decorated with iron to give them a silvery "
13743
"shine. These clothes make good armor."
13746
#. TRANSLATORS: Helptext for a Frisian ware: Golden Fur Garment
13747
#: ../../data/tribes/initialization/frisians/units.lua:592
13748
msgctxt "frisians_ware"
13750
"Ordinary fur garments can be decorated with iron and gold. Such clothes are "
13754
#. TRANSLATORS: Helptext for a Frisian ware: Helmet
13755
#: ../../data/tribes/initialization/frisians/units.lua:601
13756
msgctxt "frisians_ware"
13758
"A helmet is a basic tool to protect soldiers. It is produced in the small "
13759
"armor smithy and used to train soldiers from health level 0 to level 1."
13762
#. TRANSLATORS: Helptext for a Frisian ware: Golden Helmet
13763
#: ../../data/tribes/initialization/frisians/units.lua:610
13764
msgctxt "frisians_ware"
13766
"A golden helmet protects soldiers. It is produced in the large armor smithy "
13767
"and used to train soldiers from health level 1 to level 2."
13770
#. TRANSLATORS: Helptext for a Frisian worker: Carrier
13771
#: ../../data/tribes/initialization/frisians/units.lua:626
13772
msgctxt "frisians_worker"
13773
msgid "Carries items along your roads."
13776
#. TRANSLATORS: Helptext for a Frisian worker: Ferry
13777
#: ../../data/tribes/initialization/frisians/units.lua:633
13778
msgctxt "frisians_worker"
13779
msgid "Ships wares across narrow rivers."
13782
#. TRANSLATORS: Helptext for a Frisian worker: Reindeer
13783
#: ../../data/tribes/initialization/frisians/units.lua:642
13784
msgctxt "frisians_worker"
13786
"Reindeer help to carry items along busy roads. They are reared in a reindeer"
13790
#. TRANSLATORS: Helptext for a Frisian worker: Reindeer Breeder
13791
#: ../../data/tribes/initialization/frisians/units.lua:649
13792
msgctxt "frisians_worker"
13793
msgid "Breeds reindeer as carriers and for their fur."
13796
#. TRANSLATORS: Helptext for a Frisian worker: Stonemason
13797
#: ../../data/tribes/initialization/frisians/units.lua:659
13798
msgctxt "frisians_worker"
13799
msgid "Cuts raw pieces of granite out of rocks in the vicinity."
13802
#. TRANSLATORS: Helptext for a Frisian worker: Woodcutter
13803
#: ../../data/tribes/initialization/frisians/units.lua:666
13804
msgctxt "frisians_worker"
13805
msgid "Fells trees."
13808
#. TRANSLATORS: Helptext for a Frisian worker: Forester
13809
#: ../../data/tribes/initialization/frisians/units.lua:673
13810
msgctxt "frisians_worker"
13811
msgid "Plants trees."
13814
#. TRANSLATORS: Helptext for a Frisian worker: Clay Digger
13815
#: ../../data/tribes/initialization/frisians/units.lua:680
13816
msgctxt "frisians_worker"
13817
msgid "Makes clay out of mud and water."
13820
#. TRANSLATORS: Helptext for a Frisian worker: Brickmaker
13821
#: ../../data/tribes/initialization/frisians/units.lua:687
13822
msgctxt "frisians_worker"
13823
msgid "Burns bricks out of clay and granite."
13826
#. TRANSLATORS: Helptext for a Frisian worker: Builder
13827
#: ../../data/tribes/initialization/frisians/units.lua:694
13828
msgctxt "frisians_worker"
13829
msgid "Works at construction sites to raise new buildings."
13832
#. TRANSLATORS: Helptext for a Frisian worker: Gardener
13833
#: ../../data/tribes/initialization/frisians/units.lua:701
13834
msgctxt "frisians_worker"
13835
msgid "Plants and harvests reed fields."
13838
#. TRANSLATORS: Helptext for a Frisian worker: Seamstress
13839
#: ../../data/tribes/initialization/frisians/units.lua:708
13840
msgctxt "frisians_worker"
13841
msgid "Produces cloth and sews fur garments."
13844
#. TRANSLATORS: Helptext for a Frisian worker: Master Seamstress
13845
#: ../../data/tribes/initialization/frisians/units.lua:715
13846
msgctxt "frisians_worker"
13847
msgid "Sews armor out of fur garments and metal."
13850
#. TRANSLATORS: Helptext for a Frisian worker: Shipwright
13851
#: ../../data/tribes/initialization/frisians/units.lua:722
13852
msgctxt "frisians_worker"
13853
msgid "Works at the shipyard and constructs new ships."
13856
#. TRANSLATORS: Purpose helptext for a Frisian worker: Diker
13857
#: ../../data/tribes/initialization/frisians/units.lua:729
13858
msgctxt "frisians_worker"
13859
msgid "Constructs breakwaters to gain new land from the sea."
13862
#. TRANSLATORS: Helptext for a Frisian worker: Fisher
13863
#: ../../data/tribes/initialization/frisians/units.lua:739
13864
msgctxt "frisians_worker"
13865
msgid "Catches fish in the sea."
13868
#. TRANSLATORS: Helptext for a Frisian worker: Hunter
13869
#: ../../data/tribes/initialization/frisians/units.lua:746
13870
msgctxt "frisians_worker"
13871
msgid "The hunter brings fresh, raw meat to the colonists."
13874
#. TRANSLATORS: Helptext for a Frisian worker: Farmer
13875
#: ../../data/tribes/initialization/frisians/units.lua:753
13876
msgctxt "frisians_worker"
13877
msgid "Plants fields."
13880
#. TRANSLATORS: Helptext for a Frisian worker: Berry Farmer
13881
#: ../../data/tribes/initialization/frisians/units.lua:760
13882
msgctxt "frisians_worker"
13883
msgid "Plants berry bushes."
13886
#. TRANSLATORS: Helptext for a Frisian worker: Fruit Collector
13887
#: ../../data/tribes/initialization/frisians/units.lua:767
13888
msgctxt "frisians_worker"
13889
msgid "Gathers berries."
13892
#. TRANSLATORS: Helptext for a Frisian worker: Smoker
13893
#: ../../data/tribes/initialization/frisians/units.lua:774
13894
msgctxt "frisians_worker"
13895
msgid "Refines meat and fish by smoking them."
13898
#. TRANSLATORS: Helptext for a Frisian worker: Beekeeper
13899
#: ../../data/tribes/initialization/frisians/units.lua:781
13900
msgctxt "frisians_worker"
13901
msgid "Lets bees swarm over flowers, then gathers the honey."
13904
#. TRANSLATORS: Helptext for a Frisian worker: Baker
13905
#: ../../data/tribes/initialization/frisians/units.lua:788
13906
msgctxt "frisians_worker"
13907
msgid "Bakes bread for miners and soldiers."
13910
#. TRANSLATORS: Helptext for a Frisian worker: Master Baker
13911
#: ../../data/tribes/initialization/frisians/units.lua:795
13912
msgctxt "frisians_worker"
13913
msgid "This baker is skilled enough to bake bread sweetened with honey."
13916
#. TRANSLATORS: Helptext for a Frisian worker: Brewer
13917
#: ../../data/tribes/initialization/frisians/units.lua:802
13918
msgctxt "frisians_worker"
13919
msgid "Brews beer."
13922
#. TRANSLATORS: Helptext for a Frisian worker: Master Brewer
13923
#: ../../data/tribes/initialization/frisians/units.lua:809
13924
msgctxt "frisians_worker"
13925
msgid "Brews beer and mead."
13928
#. TRANSLATORS: Helptext for a Frisian worker: Landlady
13929
#: ../../data/tribes/initialization/frisians/units.lua:816
13930
msgctxt "frisians_worker"
13931
msgid "Prepares rations and meals for miners and scouts."
13934
#. TRANSLATORS: Helptext for a Frisian worker: Geologist
13935
#: ../../data/tribes/initialization/frisians/units.lua:826
13936
msgctxt "frisians_worker"
13937
msgid "Discovers resources for mining."
13940
#. TRANSLATORS: Helptext for a Frisian worker: Miner
13941
#. TRANSLATORS: Helptext for a Frisian worker: Master Miner
13942
#: ../../data/tribes/initialization/frisians/units.lua:833
13943
#: ../../data/tribes/initialization/frisians/units.lua:840
13944
msgctxt "frisians_worker"
13945
msgid "Works deep in the mines to obtain coal, iron, gold or granite."
13948
#. TRANSLATORS: Helptext for a Frisian worker: Charcoal Burner
13949
#: ../../data/tribes/initialization/frisians/units.lua:847
13950
msgctxt "frisians_worker"
13951
msgid "Burns logs and clay to produce coal."
13954
#. TRANSLATORS: Helptext for a Frisian worker: Smelter
13955
#: ../../data/tribes/initialization/frisians/units.lua:854
13956
msgctxt "frisians_worker"
13957
msgid "Smelts iron and gold at furnaces or recycling centers."
13960
#. TRANSLATORS: Helptext for a Frisian worker: Blacksmith
13961
#: ../../data/tribes/initialization/frisians/units.lua:861
13962
msgctxt "frisians_worker"
13963
msgid "Produces weapons and armor for soldiers and tools for workers."
13966
#. TRANSLATORS: Helptext for a Frisian worker: Master Blacksmith
13967
#: ../../data/tribes/initialization/frisians/units.lua:868
13968
msgctxt "frisians_worker"
13970
"Produces the best weapons and armor for soldiers and tools for workers."
13973
#. TRANSLATORS: Helptext for a Frisian worker: Soldier
13974
#: ../../data/tribes/initialization/frisians/units.lua:880
13975
msgctxt "frisians_worker"
13976
msgid "Defend and Conquer!"
13979
#. TRANSLATORS: Helptext for a Frisian worker: Trainer
13980
#: ../../data/tribes/initialization/frisians/units.lua:887
13981
msgctxt "frisians_worker"
13982
msgid "Trains the soldiers."
13985
#. TRANSLATORS: Helptext for a Frisian worker: Scout
13986
#: ../../data/tribes/initialization/frisians/units.lua:894
13987
msgctxt "frisians_worker"
13988
msgid "Explores unknown territory."
13991
#. TRANSLATORS: Helptext for a Frisian immovable: One of the berry bushes
13992
#: ../../data/tribes/initialization/frisians/units.lua:919
13993
#: ../../data/tribes/initialization/frisians/units.lua:947
13994
#: ../../data/tribes/initialization/frisians/units.lua:975
13995
#: ../../data/tribes/initialization/frisians/units.lua:1003
13996
#: ../../data/tribes/initialization/frisians/units.lua:1031
13997
#: ../../data/tribes/initialization/frisians/units.lua:1059
13998
#: ../../data/tribes/initialization/frisians/units.lua:1087
13999
#: ../../data/tribes/initialization/frisians/units.lua:1115
14000
#: ../../data/tribes/initialization/frisians/units.lua:1143
14001
msgid "This berry bush has just been planted."
14004
#. TRANSLATORS: Helptext for a Frisian immovable: One of the berry bushes
14005
#: ../../data/tribes/initialization/frisians/units.lua:926
14006
#: ../../data/tribes/initialization/frisians/units.lua:954
14007
#: ../../data/tribes/initialization/frisians/units.lua:982
14008
#: ../../data/tribes/initialization/frisians/units.lua:1010
14009
#: ../../data/tribes/initialization/frisians/units.lua:1038
14010
#: ../../data/tribes/initialization/frisians/units.lua:1066
14011
#: ../../data/tribes/initialization/frisians/units.lua:1094
14012
#: ../../data/tribes/initialization/frisians/units.lua:1122
14013
#: ../../data/tribes/initialization/frisians/units.lua:1150
14014
msgid "This berry bush is growing."
14017
#. TRANSLATORS: Helptext for a Frisian immovable: One of the berry bushes
14018
#: ../../data/tribes/initialization/frisians/units.lua:933
14019
#: ../../data/tribes/initialization/frisians/units.lua:961
14020
#: ../../data/tribes/initialization/frisians/units.lua:989
14021
#: ../../data/tribes/initialization/frisians/units.lua:1017
14022
#: ../../data/tribes/initialization/frisians/units.lua:1045
14023
#: ../../data/tribes/initialization/frisians/units.lua:1073
14024
#: ../../data/tribes/initialization/frisians/units.lua:1101
14025
#: ../../data/tribes/initialization/frisians/units.lua:1129
14026
#: ../../data/tribes/initialization/frisians/units.lua:1157
14028
"This berry bush is flowering. Honey can be produced from it by a beekeeper."
14031
#. TRANSLATORS: Helptext for a Frisian immovable: One of the berry bushes
14032
#: ../../data/tribes/initialization/frisians/units.lua:940
14033
#: ../../data/tribes/initialization/frisians/units.lua:968
14034
#: ../../data/tribes/initialization/frisians/units.lua:996
14035
#: ../../data/tribes/initialization/frisians/units.lua:1024
14036
#: ../../data/tribes/initialization/frisians/units.lua:1052
14037
#: ../../data/tribes/initialization/frisians/units.lua:1080
14038
#: ../../data/tribes/initialization/frisians/units.lua:1108
14039
#: ../../data/tribes/initialization/frisians/units.lua:1136
14040
#: ../../data/tribes/initialization/frisians/units.lua:1164
14041
msgid "This berry bush is ready for harvesting."
14044
#. TRANSLATORS: Helptext for a Frisian immovable: Barley Field
14045
#. TRANSLATORS: Helptext for an Empire/Barbarian immovable usable by Frisians:
14047
#. TRANSLATORS: Helptext for a an Atlantean immovable usable by Frisians: Corn
14049
#. TRANSLATORS: Helptext for an Atlantean immovable usable by Frisians:
14051
#. TRANSLATORS: Helptext for an Amazon immovable usable by Frisians: Cassava
14053
#: ../../data/tribes/initialization/frisians/units.lua:1185
14054
#: ../../data/tribes/initialization/frisians/units.lua:1389
14055
#: ../../data/tribes/initialization/frisians/units.lua:1396
14056
#: ../../data/tribes/initialization/frisians/units.lua:1403
14057
#: ../../data/tribes/initialization/frisians/units.lua:1417
14058
msgid "This field is flowering. Honey can be produced from it by a beekeeper."
14061
#. TRANSLATORS: Helptext for a Frisian immovable: Pond
14062
#: ../../data/tribes/initialization/frisians/units.lua:1206
14064
"When claydiggers dig up earth, they leave holes in the ground. These holes "
14065
"vanish after a while. Aqua farms can use them as ponds to grow fish in them,"
14066
" whereas charcoal burners erect their charcoal stacks in them."
14069
#. TRANSLATORS: Helptext for a Frisian immovable: Pond
14070
#: ../../data/tribes/initialization/frisians/units.lua:1213
14072
"Fish are maturing in this pond. A fisher working from an aqua farm will be "
14073
"able to catch them when they are bigger."
14076
#. TRANSLATORS: Helptext for a Frisian immovable: Pond
14077
#: ../../data/tribes/initialization/frisians/units.lua:1220
14079
"Fish are living in this pond. A fisher working from an aqua farm can catch "
14083
#. TRANSLATORS: Helptext for a Frisian immovable: Pond
14084
#: ../../data/tribes/initialization/frisians/units.lua:1227
14086
"A charcoal stack is burning in this earthen hole. When it has burnt down, a "
14087
"charcoal burner will be able to gather coal from it."
14090
#. TRANSLATORS: Helptext for a Frisian immovable: Pond
14091
#: ../../data/tribes/initialization/frisians/units.lua:1234
14093
"A charcoal stack, which had been erected in this earthen hole, is ready for "
14094
"a charcoal burner to gather coal from it."
14097
#. TRANSLATORS: Helptext for a Frisian immovable: Dike
14098
#: ../../data/tribes/initialization/frisians/units.lua:1241
14099
msgid "A breakwater erected by a diker to gain new land from the sea."
14102
#. TRANSLATORS: Note helptext for a Frisian production site: Diker's House
14103
#: ../../data/tribes/initialization/frisians/units.lua:1243
14105
"You can manually remove the dike when the land is sufficiently secured to "
14106
"prevent wasting resources. To do so, build a flag, road, or building in its "
14110
#. TRANSLATORS: Helptext for a Frisian immovable: Reed Field
14111
#: ../../data/tribes/initialization/frisians/units.lua:1264
14113
"This reed field is flowering. Honey can be produced from it by a beekeeper."
14116
#. TRANSLATORS: Helptext for a Frisian resource indicator: Stones, part 1
14117
#: ../../data/tribes/initialization/frisians/units.lua:1326
14118
#: ../../data/tribes/initialization/frisians/units.lua:1370
14119
msgid "Granite is a basic building material and can be dug up by a rock mine."
14122
#. TRANSLATORS: Helptext for an Empire immovable usable by Frisians: Grapevine
14123
#: ../../data/tribes/initialization/frisians/units.lua:1410
14125
"This grapevine is flowering. Honey can be produced from it by a beekeeper."
14128
#. TRANSLATORS: Purpose helptext for a Frisian warehouse: Headquarters
14129
#: ../../data/tribes/initialization/frisians/units.lua:1529
14130
msgctxt "frisians_building"
14131
msgid "Accommodation for your people. Also stores your wares and tools."
14134
#. TRANSLATORS: Note helptext for a Frisian warehouse: Headquarters
14135
#: ../../data/tribes/initialization/frisians/units.lua:1531
14136
msgctxt "frisians_building"
14137
msgid "The headquarters is your main building."
14140
#. TRANSLATORS: Purpose helptext for a Frisian warehouse: Warehouse
14141
#: ../../data/tribes/initialization/frisians/units.lua:1538
14142
msgctxt "frisians_building"
14144
"Your workers and soldiers will find shelter here. Also stores your wares and"
14148
#. TRANSLATORS: Purpose helptext for a Frisian warehouse: Port
14149
#: ../../data/tribes/initialization/frisians/units.lua:1545
14150
msgctxt "frisians_building"
14152
"Serves as a base for overseas colonization and trade. Also stores your "
14153
"soldiers, wares and tools."
14156
#. TRANSLATORS: Note helptext for a Frisian warehouse: Port
14157
#: ../../data/tribes/initialization/frisians/units.lua:1547
14158
msgctxt "frisians_building"
14160
"Similar to the Headquarters a Port can be attacked and destroyed by an "
14161
"enemy. It is recommendable to send soldiers to defend it."
14164
#. TRANSLATORS: Lore helptext for a Frisian production site: Quarry
14165
#: ../../data/tribes/initialization/frisians/units.lua:1556
14166
msgctxt "frisians_building"
14167
msgid "When I swing my pick, whole mountains fall before me!"
14170
#. TRANSLATORS: Lore author helptext for a Frisian production site: Quarry
14171
#: ../../data/tribes/initialization/frisians/units.lua:1558
14172
msgctxt "frisians_building"
14173
msgid "A stonemason"
14176
#. TRANSLATORS: Purpose helptext for a Frisian production site: Quarry
14177
#: ../../data/tribes/initialization/frisians/units.lua:1560
14178
msgctxt "frisians_building"
14179
msgid "Cuts raw pieces of granite out of rocks in the vicinity."
14182
#. TRANSLATORS: Note helptext for a Frisian production site: Quarry
14183
#: ../../data/tribes/initialization/frisians/units.lua:1562
14184
msgctxt "frisians_building"
14185
msgid "The quarry needs rocks to cut within the work area."
14188
#. TRANSLATORS: Performance helptext for a Frisian production site: Quarry,
14190
#: ../../data/tribes/initialization/frisians/units.lua:1565
14191
msgctxt "frisians_building"
14193
"This building can produce one granite between %1$s and %2$s, depending on "
14194
"how far the stonemason has to walk."
14197
#. TRANSLATORS: Performance helptext for a Frisian production site: Quarry,
14199
#. TRANSLATORS: Performance helptext for a Frisian production site:
14200
#. Woodcutter's House, part 2
14201
#. TRANSLATORS: Performance helptext for a Frisian production site: Forester's
14203
#. TRANSLATORS: Performance helptext for a Frisian production site: Hunter's
14205
#. TRANSLATORS: Performance helptext for a Frisian production site: Fisher's
14207
#. TRANSLATORS: Performance helptext for a Frisian production site: Scout's
14209
#: ../../data/tribes/initialization/frisians/units.lua:1567
14210
#: ../../data/tribes/initialization/frisians/units.lua:1586
14211
#: ../../data/tribes/initialization/frisians/units.lua:1605
14212
#: ../../data/tribes/initialization/frisians/units.lua:1620
14213
#: ../../data/tribes/initialization/frisians/units.lua:1645
14214
#: ../../data/tribes/initialization/frisians/units.lua:1777
14215
msgctxt "frisians_building"
14216
msgid "In case of slopes or obstacles in the way, the time is increased."
14219
#. TRANSLATORS: Lore helptext for a Frisian production site: Woodcutter's
14221
#: ../../data/tribes/initialization/frisians/units.lua:1575
14222
msgctxt "frisians_building"
14224
"I cannot see a tree without imagining what it would look like in terms of "
14228
#. TRANSLATORS: Lore author helptext for a Frisian production site:
14229
#. Woodcutter's House
14230
#: ../../data/tribes/initialization/frisians/units.lua:1577
14231
msgctxt "frisians_building"
14232
msgid "An over-enthusiastic woodcutter"
14235
#. TRANSLATORS: Note helptext for a Frisian production site: Woodcutter's
14237
#: ../../data/tribes/initialization/frisians/units.lua:1581
14238
msgctxt "frisians_building"
14239
msgid "The woodcutter’s house needs trees to fell within the work area."
14242
#. TRANSLATORS: Performance helptext for a Frisian production site:
14243
#. Woodcutter's House, part 1
14244
#: ../../data/tribes/initialization/frisians/units.lua:1584
14245
msgctxt "frisians_building"
14247
"This building can produce one log between %1$s and %2$s, depending on how "
14248
"far the woodcutter has to walk."
14251
#. TRANSLATORS: Lore helptext for a Frisian production site: Forester's House
14252
#: ../../data/tribes/initialization/frisians/units.lua:1594
14253
msgctxt "frisians_building"
14255
"What can ever be more beautiful than the brilliant sun’s beams shining "
14256
"through the glistering canopy of leaves?"
14259
#. TRANSLATORS: Lore author helptext for a Frisian production site: Forester's
14261
#: ../../data/tribes/initialization/frisians/units.lua:1596
14262
msgctxt "frisians_building"
14263
msgid "A forester explaining his choice of profession"
14266
#. TRANSLATORS: Note helptext for a Frisian production site: Forester's House
14267
#: ../../data/tribes/initialization/frisians/units.lua:1600
14268
msgctxt "frisians_building"
14270
"The forester’s house needs free space within the work area to plant the "
14274
#. TRANSLATORS: Performance helptext for a Frisian production site: Forester's
14276
#: ../../data/tribes/initialization/frisians/units.lua:1603
14277
msgctxt "frisians_building"
14279
"The forester plants one tree between %1$s and %2$s, depending on how far he "
14283
#. TRANSLATORS: Note helptext for a Frisian production site: Hunter's House
14284
#: ../../data/tribes/initialization/frisians/units.lua:1615
14285
msgctxt "frisians_building"
14286
msgid "The hunter’s house needs animals to hunt within the work area."
14289
#. TRANSLATORS: Performance helptext for a Frisian production site: Hunter's
14291
#: ../../data/tribes/initialization/frisians/units.lua:1618
14292
msgctxt "frisians_building"
14294
"This building can produce one meat between %1$s and %2$s, depending on how "
14295
"far the hunter has to walk."
14298
#. TRANSLATORS: Performance helptext for a Frisian production site: Hunter's
14300
#: ../../data/tribes/initialization/frisians/units.lua:1622
14301
msgctxt "frisians_building"
14302
msgid "The hunter produces one fur after he has produced five pieces of meat."
14305
#. TRANSLATORS: Lore helptext for a Frisian production site: Fisher's House
14306
#: ../../data/tribes/initialization/frisians/units.lua:1630
14307
msgctxt "frisians_building"
14309
"Hunters can’t sell anything on a Friday, but fishers don’t have such "
14313
#. TRANSLATORS: Lore author helptext for a Frisian production site: Fisher's
14315
#: ../../data/tribes/initialization/frisians/units.lua:1632
14316
msgctxt "frisians_building"
14317
msgid "A hunter admiring a fisher"
14320
#. TRANSLATORS: Purpose helptext for a Frisian production site: Fisher's House
14321
#: ../../data/tribes/initialization/frisians/units.lua:1634
14322
msgctxt "frisians_building"
14323
msgid "Fishes on the coast near the fisher’s house."
14326
#. TRANSLATORS: Note helptext for a Frisian production site: Fisher's House,
14328
#: ../../data/tribes/initialization/frisians/units.lua:1637
14329
msgctxt "frisians_building"
14330
msgid "The fisher’s house needs water full of fish within the work area."
14333
#. TRANSLATORS: Note helptext for a Frisian production site: Fisher's House,
14335
#: ../../data/tribes/initialization/frisians/units.lua:1639
14336
msgctxt "frisians_building"
14337
msgid "Roads and trees along the shoreline block fishing."
14340
#. TRANSLATORS: Performance helptext for a Frisian production site: Fisher's
14342
#: ../../data/tribes/initialization/frisians/units.lua:1643
14343
msgctxt "frisians_building"
14345
"This building can produce one fish between %1$s and %2$s, depending on how "
14346
"far the fisher has to walk."
14349
#. TRANSLATORS: Lore helptext for a Frisian production site: Reed Farm
14350
#: ../../data/tribes/initialization/frisians/units.lua:1653
14351
msgctxt "frisians_building"
14353
"No worse fortune can befall a reed farmer than to see his roof leaking."
14356
#. TRANSLATORS: Lore author helptext for a Frisian production site: Reed Farm
14357
#: ../../data/tribes/initialization/frisians/units.lua:1655
14358
msgctxt "frisians_building"
14359
msgid "Anonymous reed farmer"
14362
#. TRANSLATORS: Purpose helptext for a Frisian production site: Reed Farm
14363
#: ../../data/tribes/initialization/frisians/units.lua:1657
14364
msgctxt "frisians_building"
14365
msgid "Cultivates reed that serves three different purposes for the Frisians."
14368
#. TRANSLATORS: Note helptext for a Frisian production site: Reed Farm
14369
#: ../../data/tribes/initialization/frisians/units.lua:1659
14370
msgctxt "frisians_building"
14372
"Reed is the traditional material for roofing. It is also needed to produce "
14373
"baskets and fishing nets, and it is woven – together with reindeer fur – "
14374
"into the cloth used for ships’ sails."
14377
#. TRANSLATORS: Lore helptext for a Frisian production site: Well
14378
#: ../../data/tribes/initialization/frisians/units.lua:1666
14379
msgctxt "frisians_building"
14380
msgid "We love the sea so much that we don’t want to drink it empty!"
14383
#. TRANSLATORS: Lore author helptext for a Frisian production site: Well
14384
#: ../../data/tribes/initialization/frisians/units.lua:1668
14385
msgctxt "frisians_building"
14387
"Chieftain Arldor’s retort when he was asked why his tribe can’t drink salt "
14391
#. TRANSLATORS: Performance helptext for a Frisian production site: Well, part
14393
#: ../../data/tribes/initialization/frisians/units.lua:1673
14395
msgctxt "frisians_building"
14396
msgid "The carrier needs %s to get one bucket full of water."
14399
#. TRANSLATORS: Performance helptext for a Frisian production site: Well, part
14401
#: ../../data/tribes/initialization/frisians/units.lua:1675
14403
msgctxt "frisians_building"
14404
msgid "If the water resource is depleted, the carrier needs %s on average."
14407
#. TRANSLATORS: Lore helptext for a Frisian production site: Clay Pit
14408
#: ../../data/tribes/initialization/frisians/units.lua:1683
14409
msgctxt "frisians_building"
14410
msgid "You think you can build a house without my help?"
14413
#. TRANSLATORS: Lore author helptext for a Frisian production site: Clay Pit
14414
#: ../../data/tribes/initialization/frisians/units.lua:1685
14415
msgctxt "frisians_building"
14416
msgid "A clay digger arguing with a builder"
14419
#. TRANSLATORS: Purpose helptext for a Frisian production site: Clay Pit
14420
#: ../../data/tribes/initialization/frisians/units.lua:1687
14423
"Digs up mud from the ground and uses water to turn it into clay. Clay is "
14424
"used to make bricks, reinforce the charcoal kiln and to build ships."
14427
#. TRANSLATORS: Lore helptext for a Frisian production site: Charcoal Burner's
14429
#. TRANSLATORS: Lore helptext for a Frisian production site: Charcoal Kiln
14430
#: ../../data/tribes/initialization/frisians/units.lua:1694
14431
#: ../../data/tribes/initialization/frisians/units.lua:1891
14432
msgctxt "frisians_building"
14434
"No other tribe has ever mastered the art of charcoal burning as we have!"
14437
#. TRANSLATORS: Lore author helptext for a Frisian production site: Charcoal
14439
#. TRANSLATORS: Lore author helptext for a Frisian production site: Charcoal
14441
#: ../../data/tribes/initialization/frisians/units.lua:1696
14442
#: ../../data/tribes/initialization/frisians/units.lua:1893
14443
msgctxt "frisians_building"
14444
msgid "The inventor of the Frisian charcoal kiln"
14447
#. TRANSLATORS: Note helptext for a Frisian production site: Charcoal Burner's
14449
#: ../../data/tribes/initialization/frisians/units.lua:1700
14452
"The charcoal burner’s house needs holes in the ground that were dug by a "
14453
"clay pit’s worker nearby to erect charcoal stacks in them."
14456
#. TRANSLATORS: Performance helptext for a Frisian production site: Charcoal
14458
#: ../../data/tribes/initialization/frisians/units.lua:1702
14460
msgctxt "frisians_building"
14461
msgid "The charcoal burner’s house needs %s on average to produce one coal."
14464
#. TRANSLATORS: Lore helptext for a Frisian production site: Berry Farm
14465
#: ../../data/tribes/initialization/frisians/units.lua:1709
14466
msgctxt "frisians_building"
14468
"My bushes may not be as tall as your trees, but I don’t know anybody who "
14469
"likes to eat bark!"
14472
#. TRANSLATORS: Lore author helptext for a Frisian production site: Berry Farm
14473
#: ../../data/tribes/initialization/frisians/units.lua:1711
14474
msgctxt "frisians_building"
14475
msgid "A berry farmer to a forester"
14478
#. TRANSLATORS: Purpose helptext for a Frisian production site: Berry Farm
14479
#: ../../data/tribes/initialization/frisians/units.lua:1713
14481
msgid "Plants berry bushes in the surrounding area."
14484
#. TRANSLATORS: Note helptext for a Frisian production site: Berry Farm
14485
#: ../../data/tribes/initialization/frisians/units.lua:1715
14486
msgctxt "frisians_building"
14488
"The berry farm needs free space within the work area to plant the bushes."
14491
#. TRANSLATORS: Performance helptext for a Frisian production site: Berry Farm
14492
#: ../../data/tribes/initialization/frisians/units.lua:1717
14494
msgctxt "frisians_building"
14495
msgid "The berry farmer pauses %s before going to work again."
14498
#. TRANSLATORS: Lore helptext for a Frisian production site: Fruit Collector's
14500
#: ../../data/tribes/initialization/frisians/units.lua:1724
14501
msgctxt "frisians_building"
14502
msgid "Meat doesn’t grow on bushes. Fruit does."
14505
#. TRANSLATORS: Lore author helptext for a Frisian production site: Fruit
14506
#. Collector's House
14507
#: ../../data/tribes/initialization/frisians/units.lua:1726
14508
msgctxt "frisians_building"
14509
msgid "A fruit collector advertising his harvest to a landlady"
14512
#. TRANSLATORS: Purpose helptext for a Frisian production site: Fruit
14513
#. Collector's House
14514
#: ../../data/tribes/initialization/frisians/units.lua:1728
14516
msgid "Collects berries from nearby bushes."
14519
#. TRANSLATORS: Note helptext for a Frisian production site: Fruit Collector's
14521
#: ../../data/tribes/initialization/frisians/units.lua:1730
14522
msgctxt "frisians_building"
14523
msgid "The fruit collector needs bushes full of berries within the work area."
14526
#. TRANSLATORS: Performance helptext for a Frisian production site: Fruit
14527
#. Collector's House
14528
#: ../../data/tribes/initialization/frisians/units.lua:1732
14530
msgctxt "frisians_building"
14531
msgid "The fruit collector pauses %s before going to work again."
14534
#. TRANSLATORS: Lore helptext for a Frisian production site: Beekeeper's House
14535
#: ../../data/tribes/initialization/frisians/units.lua:1739
14536
msgctxt "frisians_building"
14538
"If my honey tastes bitter, I must have left some bee stings in it. There are"
14539
" never any bee stings in my honey, therefore, it is not bitter."
14542
#. TRANSLATORS: Lore author helptext for a Frisian production site:
14543
#. Beekeeper's House
14544
#: ../../data/tribes/initialization/frisians/units.lua:1741
14545
msgctxt "frisians_building"
14546
msgid "A beekeeper ignoring a customer’s complaint"
14549
#. TRANSLATORS: Purpose helptext for a Frisian production site: Beekeeper's
14551
#: ../../data/tribes/initialization/frisians/units.lua:1743
14552
msgctxt "frisians_building"
14553
msgid "Keeps bees and lets them swarm over flowering fields to produce honey."
14556
#. TRANSLATORS: Note helptext for a Frisian production site: Beekeeper's House
14557
#: ../../data/tribes/initialization/frisians/units.lua:1745
14558
msgctxt "frisians_building"
14560
"Needs medium-sized fields (barley, wheat, reed, corn or blackroot) or bushes"
14561
" (berry bushes or grapevines) nearby."
14564
#. TRANSLATORS: Performance helptext for a Frisian production site:
14565
#. Beekeeper's House
14566
#: ../../data/tribes/initialization/frisians/units.lua:1747
14568
msgctxt "frisians_building"
14569
msgid "The beekeeper pauses %s before going to work again."
14572
#. TRANSLATORS: Lore helptext for a Frisian production site: Aqua Farm
14573
#: ../../data/tribes/initialization/frisians/units.lua:1754
14574
msgctxt "frisians_building"
14575
msgid "Why on earth shouldn’t we be able to catch fish even in the desert?"
14578
#. TRANSLATORS: Lore author helptext for a Frisian production site: Aqua Farm
14579
#: ../../data/tribes/initialization/frisians/units.lua:1756
14580
msgctxt "frisians_building"
14581
msgid "The fisherman who invented aqua farming"
14584
#. TRANSLATORS: Purpose helptext for a Frisian production site: Aqua Farm
14585
#: ../../data/tribes/initialization/frisians/units.lua:1758
14586
msgctxt "frisians_building"
14587
msgid "Breeds fish as food for soldiers and miners."
14590
#. TRANSLATORS: Note helptext for a Frisian production site: Aqua Farm
14591
#: ../../data/tribes/initialization/frisians/units.lua:1760
14594
"The aqua farm needs holes in the ground that were dug by a clay pit’s worker"
14595
" nearby to use as fishing ponds."
14598
#. TRANSLATORS: Lore helptext for a Frisian production site: Scout's House
14599
#: ../../data/tribes/initialization/frisians/units.lua:1767
14600
msgctxt "frisians_building"
14602
"Everyone has their own ideas on how exactly we should explore the enemy’s "
14603
"territory… One more ‘improvement’ suggestion and we’ll demand meals instead "
14607
#. TRANSLATORS: Lore author helptext for a Frisian production site: Scout's
14609
#: ../../data/tribes/initialization/frisians/units.lua:1769
14610
msgctxt "frisians_building"
14611
msgid "The spokesman of the scouts’ labor union"
14614
#: ../../data/tribes/initialization/frisians/units.lua:1770
14615
msgctxt "frisians_building"
14617
"You need to connect this flag to a scout’s house before you can send a scout"
14621
#. TRANSLATORS: Performance helptext for a Frisian production site: Scout's
14623
#: ../../data/tribes/initialization/frisians/units.lua:1775
14624
msgctxt "frisians_building"
14625
msgid "One exploration trip of the scout takes between %1$s and %2$s."
14628
#. TRANSLATORS: Lore helptext for a Frisian production site: Brick Kiln
14629
#: ../../data/tribes/initialization/frisians/units.lua:1787
14630
msgctxt "frisians_building"
14632
"If there is not enough coal, only the most foolish of leaders would deprive "
14633
"his brick kilns of it first."
14636
#. TRANSLATORS: Lore author helptext for a Frisian production site: Brick Kiln
14637
#: ../../data/tribes/initialization/frisians/units.lua:1789
14638
msgctxt "frisians_building"
14639
msgid "A brickmaker arguing with his chieftain who was doing just that"
14642
#. TRANSLATORS: Purpose helptext for a Frisian production site: Brick Kiln
14643
#: ../../data/tribes/initialization/frisians/units.lua:1791
14646
"Burns bricks using granite and clay, and coal as fuel. Bricks are the most "
14647
"important building material."
14650
#. TRANSLATORS: Performance helptext for a Frisian production site: Brick Kiln
14651
#: ../../data/tribes/initialization/frisians/units.lua:1793
14653
msgctxt "frisians_building"
14654
msgid "The brick kiln needs %s on average to produce three bricks."
14657
#. TRANSLATORS: Lore helptext for a Frisian production site: Furnace
14658
#: ../../data/tribes/initialization/frisians/units.lua:1800
14659
msgctxt "frisians_building"
14661
"Miners get ores from the depths of the hills; but without our work, their "
14662
"labour is in vain."
14665
#. TRANSLATORS: Lore author helptext for a Frisian production site: Furnace
14666
#: ../../data/tribes/initialization/frisians/units.lua:1802
14667
msgctxt "frisians_building"
14668
msgid "Slogan of the Smelters’ Guild"
14671
#. TRANSLATORS: Purpose helptext for a Frisian production site: Furnace
14672
#: ../../data/tribes/initialization/frisians/units.lua:1804
14674
msgid "Smelts iron ore and gold ore into iron and gold ingots using coal."
14677
#. TRANSLATORS: Performance helptext for a Frisian production site: Furnace
14678
#: ../../data/tribes/initialization/frisians/units.lua:1806
14679
msgctxt "frisians_building"
14681
"If this building is fully supplied and all metals are needed by the economy,"
14682
" production of one iron takes %1$s and one gold takes %2$s on average. If "
14683
"only one kind of metal is needed by the economy, production of one iron "
14684
"takes %3$s and one gold takes %4$s on average."
14687
#. TRANSLATORS: Lore helptext for a Frisian production site: Recycling Center
14688
#: ../../data/tribes/initialization/frisians/units.lua:1813
14689
msgctxt "frisians_building"
14691
"Of course these weapons could be used by other soldiers again without being "
14692
"smelted down first! The only drawback is that they’d break in two at the "
14696
#. TRANSLATORS: Lore author helptext for a Frisian production site: Recycling
14698
#: ../../data/tribes/initialization/frisians/units.lua:1815
14699
msgctxt "frisians_building"
14700
msgid "A smelter explaining the need for recycling to his impatient chieftain"
14703
#. TRANSLATORS: Purpose helptext for a Frisian production site: Recycling
14705
#: ../../data/tribes/initialization/frisians/units.lua:1817
14706
msgctxt "frisians_building"
14708
"Recycles old armor and weapon parts that have been discarded by training "
14709
"sites into fur, iron and gold."
14712
#. TRANSLATORS: Performance helptext for a Frisian production site: Recycling
14714
#: ../../data/tribes/initialization/frisians/units.lua:1819
14715
msgctxt "frisians_building"
14717
"If this building is fully supplied and all materials are needed by the "
14718
"economy, production of one fur takes %1$s, one iron takes %2$s and one gold "
14719
"takes %3$s on average. If only one kind of material is needed by the "
14720
"economy, production of one fur takes %4$s, one iron takes %5$s and one gold "
14721
"takes %6$s on average."
14724
#. TRANSLATORS: Lore helptext for a Frisian production site: Blacksmithy
14725
#: ../../data/tribes/initialization/frisians/units.lua:1826
14726
msgctxt "frisians_building"
14727
msgid "If you don’t have iron, change your name from blacksmith to lacksmith!"
14730
#. TRANSLATORS: Lore author helptext for a Frisian production site:
14732
#: ../../data/tribes/initialization/frisians/units.lua:1828
14733
msgctxt "frisians_building"
14734
msgid "Irritated chieftain during a metal shortage"
14737
#. TRANSLATORS: Purpose helptext for a Frisian production site: Blacksmithy
14738
#: ../../data/tribes/initialization/frisians/units.lua:1830
14740
msgid "Forges tools to equip new workers."
14743
#. TRANSLATORS: Performance helptext for a Frisian production site:
14745
#: ../../data/tribes/initialization/frisians/units.lua:1832
14746
msgctxt "frisians_building"
14748
"If this building is fully supplied and all tools are needed by the economy, "
14749
"production of one of each tool takes %1$s on average. If only one kind of "
14750
"tool is needed by the economy, its production takes %2$s on average. Needles"
14751
" are an exception – in the time to produce one tool two needles are "
14755
#. TRANSLATORS: Lore helptext for a Frisian production site: Small Armor
14757
#: ../../data/tribes/initialization/frisians/units.lua:1839
14758
msgctxt "frisians_building"
14760
"I don’t forge swords because soldiers need ’em, but soldiers get ’em because"
14764
#. TRANSLATORS: Lore author helptext for a Frisian production site: Small
14766
#: ../../data/tribes/initialization/frisians/units.lua:1841
14767
msgctxt "frisians_building"
14768
msgid "A blacksmith pointing out his influence on soldier training"
14771
#. TRANSLATORS: Purpose helptext for a Frisian production site: Small Armor
14773
#: ../../data/tribes/initialization/frisians/units.lua:1843
14774
msgctxt "frisians_building"
14775
msgid "Produces basic weapons and helmets for the soldiers."
14778
#. TRANSLATORS: Performance helptext for a Frisian production site: Small
14780
#: ../../data/tribes/initialization/frisians/units.lua:1845
14781
msgctxt "frisians_building"
14783
"If this building is fully supplied and all swords and helmets are needed by "
14784
"the economy, production of one short sword takes %1$s, one long sword takes "
14785
"%2$s and one helmet takes %3$s on average. If only one kind of sword or "
14786
"helmet is needed by the economy, production of one short sword takes %4$s, "
14787
"one long sword takes %5$s and one helmet takes %6$s on average."
14790
#. TRANSLATORS: Lore helptext for a Frisian production site: Large Armor
14792
#: ../../data/tribes/initialization/frisians/units.lua:1852
14793
msgctxt "frisians_building"
14795
"Of course I could still forge short and long swords, but it is beneath my "
14796
"honor to bother with such basic equipment now."
14799
#. TRANSLATORS: Lore author helptext for a Frisian production site: Large
14801
#: ../../data/tribes/initialization/frisians/units.lua:1854
14802
msgctxt "frisians_building"
14804
"A master blacksmith refusing to forge anything but the most sophisticated "
14805
"helmets and weapons"
14808
#. TRANSLATORS: Purpose helptext for a Frisian production site: Large Armor
14810
#: ../../data/tribes/initialization/frisians/units.lua:1856
14811
msgctxt "frisians_building"
14812
msgid "Produces advanced weapons and golden helmets for the soldiers."
14815
#. TRANSLATORS: Performance helptext for a Frisian production site: Large
14817
#: ../../data/tribes/initialization/frisians/units.lua:1858
14818
msgctxt "frisians_building"
14820
"If this building is fully supplied and all swords and helmets are needed by "
14821
"the economy, production of one broadsword takes %1$s, one double-edged sword"
14822
" takes %2$s and one golden helmet takes %3$s on average. If only one kind of"
14823
" sword or helmet is needed by the economy, production of one broadsword "
14824
"takes %4$s, one double-edged sword takes %5$s and one golden helmet takes "
14828
#. TRANSLATORS: Lore helptext for a Frisian production site: Sewing Room
14829
#: ../../data/tribes/initialization/frisians/units.lua:1865
14830
msgctxt "frisians_building"
14832
"You soldiers think a good sword is everything, but where would you be if you"
14833
" had no garments?"
14836
#. TRANSLATORS: Lore author helptext for a Frisian production site: Sewing
14838
#: ../../data/tribes/initialization/frisians/units.lua:1867
14839
msgctxt "frisians_building"
14840
msgid "A seamstress scolding a soldier for disrespecting her profession"
14843
#. TRANSLATORS: Purpose helptext for a Frisian production site: Sewing Room
14844
#: ../../data/tribes/initialization/frisians/units.lua:1869
14846
msgid "Sews fur garments out of reindeer fur."
14849
#. TRANSLATORS: Performance helptext for a Frisian production site: Sewing
14851
#: ../../data/tribes/initialization/frisians/units.lua:1871
14853
msgctxt "frisians_building"
14854
msgid "The sewing room needs %s on average to produce one fur garment."
14857
#. TRANSLATORS: Lore helptext for a Frisian production site: Tailor's Shop
14858
#: ../../data/tribes/initialization/frisians/units.lua:1878
14859
msgctxt "frisians_building"
14861
"Don’t complain if these garments are too heavy – they’re not supposed to be "
14862
"light but to keep you alive a bit longer!"
14865
#. TRANSLATORS: Lore author helptext for a Frisian production site: Tailor's
14867
#: ../../data/tribes/initialization/frisians/units.lua:1880
14868
msgctxt "frisians_building"
14869
msgid "A trainer scolding a soldier"
14872
#. TRANSLATORS: Purpose helptext for a Frisian production site: Tailor's Shop
14873
#: ../../data/tribes/initialization/frisians/units.lua:1882
14875
msgid "Equips fur garments with iron or gold to produce good armor."
14878
#. TRANSLATORS: Performance helptext for a Frisian production site: Tailor's
14880
#: ../../data/tribes/initialization/frisians/units.lua:1884
14881
msgctxt "frisians_building"
14883
"If this building is fully supplied and all garments are needed by the "
14884
"economy, production of one of each garment takes %1$s on average. If only "
14885
"one kind of garment is needed by the economy, its production takes %2$s on "
14889
#. TRANSLATORS: Performance helptext for a Frisian production site: Charcoal
14891
#: ../../data/tribes/initialization/frisians/units.lua:1897
14893
msgctxt "frisians_building"
14894
msgid "The charcoal kiln needs %s on average to produce one coal."
14897
#. TRANSLATORS: Lore helptext for a Frisian production site: Smokery
14898
#: ../../data/tribes/initialization/frisians/units.lua:1904
14899
msgctxt "frisians_building"
14901
"Miners and soldiers are so picky… But who am I to complain, as I make my "
14905
#. TRANSLATORS: Lore author helptext for a Frisian production site: Smokery
14906
#: ../../data/tribes/initialization/frisians/units.lua:1906
14907
msgctxt "frisians_building"
14908
msgid "A smoker explaining his profession"
14911
#. TRANSLATORS: Purpose helptext for a Frisian production site: Smokery
14912
#: ../../data/tribes/initialization/frisians/units.lua:1908
14913
msgctxt "frisians_building"
14915
"Smokes fish and meat using logs. Only smoked meat and fish are good enough "
14916
"to be eaten by miners and soldiers."
14919
#. TRANSLATORS: Performance helptext for a Frisian production site: Smokery
14920
#: ../../data/tribes/initialization/frisians/units.lua:1910
14922
msgctxt "frisians_building"
14924
"If this building is fully supplied, production of one of each smoked food "
14925
"takes %s on average."
14928
#. TRANSLATORS: Lore helptext for a Frisian production site: Bakery
14929
#: ../../data/tribes/initialization/frisians/units.lua:1917
14930
msgctxt "frisians_building"
14931
msgid "Why shouldn’t my bread taste good? It’s only barley and water!"
14934
#. TRANSLATORS: Lore author helptext for a Frisian production site: Bakery
14935
#: ../../data/tribes/initialization/frisians/units.lua:1919
14936
msgctxt "frisians_building"
14940
#. TRANSLATORS: Purpose helptext for a Frisian production site: Bakery
14941
#: ../../data/tribes/initialization/frisians/units.lua:1921
14942
msgctxt "frisians_building"
14943
msgid "Bakes bread out of barley and water to feed miners and soldiers."
14946
#. TRANSLATORS: Performance helptext for a Frisian production site: Bakery
14947
#: ../../data/tribes/initialization/frisians/units.lua:1923
14949
msgctxt "frisians_building"
14950
msgid "The bakery needs %s on average to produce one loaf of bread."
14953
#. TRANSLATORS: Lore helptext for a Frisian production site: Honey Bread
14955
#: ../../data/tribes/initialization/frisians/units.lua:1930
14956
msgctxt "frisians_building"
14958
"Rookies will say that vengeance is sweet. Heroes will say that honey bread "
14962
#. TRANSLATORS: Lore author helptext for a Frisian production site: Honey
14964
#: ../../data/tribes/initialization/frisians/units.lua:1932
14965
msgctxt "frisians_building"
14966
msgid "A trainer in conversation with a baker"
14969
#. TRANSLATORS: Purpose helptext for a Frisian production site: Honey Bread
14971
#: ../../data/tribes/initialization/frisians/units.lua:1934
14972
msgctxt "frisians_building"
14974
"Bakes honey bread out of barley, water and honey to feed miners in deep "
14975
"mines and soldiers in advanced training."
14978
#. TRANSLATORS: Performance helptext for a Frisian production site: Honey
14980
#: ../../data/tribes/initialization/frisians/units.lua:1936
14981
msgctxt "frisians_building"
14983
"If this building is fully supplied and all breads are needed by the economy,"
14984
" production of one bread takes %1$s and one honey bread takes %2$s on "
14985
"average. If only one kind of bread is needed by the economy, production of "
14986
"one bread or one honey bread takes %3$s on average."
14989
#. TRANSLATORS: Lore helptext for a Frisian production site: Brewery
14990
#: ../../data/tribes/initialization/frisians/units.lua:1943
14991
msgctxt "frisians_building"
14993
"I know no single master miner who’ll ever work without a nice pint of beer!"
14996
#. TRANSLATORS: Lore author helptext for a Frisian production site: Brewery
14997
#: ../../data/tribes/initialization/frisians/units.lua:1945
14998
msgctxt "frisians_building"
14999
msgid "A brewer boasting about the importance of his profession"
15002
#. TRANSLATORS: Purpose helptext for a Frisian production site: Brewery
15003
#: ../../data/tribes/initialization/frisians/units.lua:1947
15004
msgctxt "frisians_building"
15005
msgid "Brews beer for miners and soldier training."
15008
#. TRANSLATORS: Performance helptext for a Frisian production site: Brewery
15009
#: ../../data/tribes/initialization/frisians/units.lua:1949
15011
msgctxt "frisians_building"
15012
msgid "The brewery needs %s on average to brew one mug of beer."
15015
#. TRANSLATORS: Lore helptext for a Frisian production site: Mead Brewery
15016
#: ../../data/tribes/initialization/frisians/units.lua:1956
15017
msgctxt "frisians_building"
15018
msgid "If you like beer, you’ve never tasted mead."
15021
#. TRANSLATORS: Lore author helptext for a Frisian production site: Mead
15023
#: ../../data/tribes/initialization/frisians/units.lua:1958
15024
msgctxt "frisians_building"
15025
msgid "Slogan over a mead brewery"
15028
#. TRANSLATORS: Purpose helptext for a Frisian production site: Mead Brewery
15029
#: ../../data/tribes/initialization/frisians/units.lua:1960
15030
msgctxt "frisians_building"
15032
"Brews beer out of barley and water. It also brews mead, which is beer "
15033
"refined with honey. Mead is consumed by experienced soldiers."
15036
#. TRANSLATORS: Performance helptext for a Frisian production site: Mead
15038
#: ../../data/tribes/initialization/frisians/units.lua:1962
15039
msgctxt "frisians_building"
15041
"If this building is fully supplied and all drinks are needed by the economy,"
15042
" production of one beer takes %1$s and one mead takes %2$s on average. If "
15043
"only one kind of drink is needed by the economy, production of one beer or "
15044
"one mead takes %3$s on average."
15047
#. TRANSLATORS: Lore helptext for a Frisian production site: Tavern
15048
#: ../../data/tribes/initialization/frisians/units.lua:1969
15049
msgctxt "frisians_building"
15050
msgid "Nothing but fruit all day… Couldn’t you hurry up a bit?"
15053
#. TRANSLATORS: Lore author helptext for a Frisian production site: Tavern
15054
#: ../../data/tribes/initialization/frisians/units.lua:1971
15055
msgctxt "frisians_building"
15056
msgid "Hungry customers in times of a shortage of smoked fish and meat"
15059
#. TRANSLATORS: Performance helptext for a Frisian production site: Tavern
15060
#: ../../data/tribes/initialization/frisians/units.lua:1975
15061
msgctxt "frisians_building"
15063
"If the tavern is fully supplied, it can produce one ration in %1$s on "
15064
"average, using two kinds of ingredients. If it can only use one kind of "
15065
"ingredient, it can produce one ration in %2$s on average."
15068
#. TRANSLATORS: Lore helptext for a Frisian production site: Drinking Hall
15069
#: ../../data/tribes/initialization/frisians/units.lua:1982
15070
msgctxt "frisians_building"
15072
"All I need to be happy is a slice of honey bread with some smoked meat and a"
15076
#. TRANSLATORS: Lore author helptext for a Frisian production site: Drinking
15078
#: ../../data/tribes/initialization/frisians/units.lua:1984
15079
msgctxt "frisians_building"
15080
msgid "A master miner to the landlady"
15083
#. TRANSLATORS: Purpose helptext for a Frisian production site: Drinking Hall
15084
#: ../../data/tribes/initialization/frisians/units.lua:1986
15085
msgctxt "frisians_building"
15087
"Prepares rations for scouts and rations and meals to feed the miners in all "
15091
#. TRANSLATORS: Performance helptext for a Frisian production site: Drinking
15093
#: ../../data/tribes/initialization/frisians/units.lua:1988
15094
msgctxt "frisians_building"
15096
"If this building is fully supplied and all kinds of food are needed by the "
15097
"economy, production of one of each food takes %1$s on average. If only one "
15098
"kind of food is needed by the economy, production of one ration takes %2$s "
15099
"and one meal takes %3$s on average."
15102
#. TRANSLATORS: Lore helptext for a Frisian production site: Barracks
15103
#: ../../data/tribes/initialization/frisians/units.lua:1995
15104
msgctxt "frisians_building"
15106
"You have thirty seconds to learn the basics of swordfighting and how to stay"
15107
" alive in battle. A third of that time has gone by for the introduction "
15108
"alone! You’d better pay close attention to me in order to make the most of "
15109
"it. Now here is your new short sword, forged just for you by our best "
15110
"blacksmiths. Time’s up everyone, now go occupy your sentinels!"
15113
#. TRANSLATORS: Lore author helptext for a Frisian production site: Barracks
15114
#: ../../data/tribes/initialization/frisians/units.lua:1997
15115
msgctxt "frisians_building"
15116
msgid "A trainer greeting the new recruits"
15119
#. TRANSLATORS: Purpose helptext for a Frisian production site: Barracks
15120
#: ../../data/tribes/initialization/frisians/units.lua:1999
15121
msgctxt "frisians_building"
15122
msgid "Equips recruits and trains them as soldiers."
15125
#. TRANSLATORS: Performance helptext for a Frisian production site: Barracks
15126
#: ../../data/tribes/initialization/frisians/units.lua:2001
15128
msgctxt "frisians_building"
15129
msgid "The barracks need %s on average to recruit one soldier."
15132
#. TRANSLATORS: Lore helptext for a Frisian production site: Reindeer Farm
15133
#: ../../data/tribes/initialization/frisians/units.lua:2010
15134
msgctxt "frisians_building"
15136
"Who says a beast of burden cannot be useful for other things than transport?"
15139
#. TRANSLATORS: Lore author helptext for a Frisian production site: Reindeer
15141
#: ../../data/tribes/initialization/frisians/units.lua:2012
15142
msgctxt "frisians_building"
15144
"The reindeer breeder who first proposed using reindeer fur for clothing"
15147
#. TRANSLATORS: Purpose helptext for a Frisian production site: Reindeer Farm
15148
#: ../../data/tribes/initialization/frisians/units.lua:2014
15149
msgctxt "frisians_building"
15151
"Breeds strong reindeer for adding them to the transportation system. Also "
15152
"keeps them for their fur, which is turned into armor and cloth."
15155
#. TRANSLATORS: Note helptext for a Frisian production site: Reindeer Farm
15156
#: ../../data/tribes/initialization/frisians/units.lua:2016
15157
msgctxt "frisians_building"
15159
"If the supply is steady and there is continuous demand for fur, then the "
15160
"reindeer farm produces one meat after producing three pieces of fur."
15163
#. TRANSLATORS: Performance helptext for a Frisian production site: Reindeer
15165
#: ../../data/tribes/initialization/frisians/units.lua:2018
15166
msgctxt "frisians_building"
15168
"If this building is fully supplied and both reindeers and furs are needed by"
15169
" the economy, production of one reindeer takes %1$s and one fur takes %2$s "
15170
"on average. If only reindeers are needed by the economy, their production "
15171
"takes %3$s on average. If only fur is needed by the economy, its production "
15172
"takes %4$s on average."
15175
#. TRANSLATORS: Lore helptext for a Frisian production site: Farm
15176
#: ../../data/tribes/initialization/frisians/units.lua:2025
15177
msgctxt "frisians_building"
15179
"No frost, no heat; no rain, no drought; no rats, no locusts; naught can "
15180
"destroy my harvest."
15183
#. TRANSLATORS: Lore author helptext for a Frisian production site: Farm
15184
#: ../../data/tribes/initialization/frisians/units.lua:2027
15185
msgctxt "frisians_building"
15187
"A farmer’s reply when asked by his chieftain why he was planting such a "
15188
"slow-growing grain."
15191
#. TRANSLATORS: Purpose helptext for a Frisian production site: Farm
15192
#: ../../data/tribes/initialization/frisians/units.lua:2029
15194
msgid "Sows and harvests barley."
15197
#. TRANSLATORS: Note helptext for a Frisian production site: Farm
15198
#: ../../data/tribes/initialization/frisians/units.lua:2031
15199
msgctxt "frisians_building"
15200
msgid "The farm needs free space within the work area to plant seeds."
15203
#. TRANSLATORS: Purpose helptext for a Frisian production site: Diker's House
15204
#: ../../data/tribes/initialization/frisians/units.lua:2038
15205
msgctxt "frisians_building"
15206
msgid "Constructs breakwaters nearby to gain new land from the sea."
15209
#. TRANSLATORS: Note helptext for a Frisian production site: Diker's House
15210
#: ../../data/tribes/initialization/frisians/units.lua:2040
15211
msgctxt "frisians_building"
15213
"The diker will terraform the land around each breakwater he builds several "
15214
"times. You can manually remove breakwaters when the land is sufficiently "
15215
"secured to prevent wasting resources; to do so, build a flag, road, or "
15216
"building in the dike’s place."
15219
#. TRANSLATORS: Purpose helptext for a Frisian production site: Rock Mine
15220
#. TRANSLATORS: Purpose helptext for a Frisian production site: Deep Rock Mine
15221
#: ../../data/tribes/initialization/frisians/units.lua:2049
15222
#: ../../data/tribes/initialization/frisians/units.lua:2058
15224
msgid "Digs granite out of the ground in mountain terrain."
15227
#. TRANSLATORS: Performance helptext for a Frisian production site: Rock Mine
15228
#: ../../data/tribes/initialization/frisians/units.lua:2051
15230
msgctxt "frisians_building"
15232
"If the food supply is steady, the rock mine can produce granite in %s on "
15236
#. TRANSLATORS: Performance helptext for a Frisian production site: Deep Rock
15238
#: ../../data/tribes/initialization/frisians/units.lua:2060
15240
msgctxt "frisians_building"
15242
"If the food supply is steady, the deep rock mine can produce granite in %s "
15246
#. TRANSLATORS: Performance helptext for a Frisian production site: Coal Mine
15247
#: ../../data/tribes/initialization/frisians/units.lua:2069
15249
msgctxt "frisians_building"
15251
"If the food supply is steady, the coal mine can produce coal in %s on "
15255
#. TRANSLATORS: Performance helptext for a Frisian production site: Deep Coal
15257
#: ../../data/tribes/initialization/frisians/units.lua:2078
15259
msgctxt "frisians_building"
15261
"If the food supply is steady, the deep coal mine can produce coal in %s on "
15265
#. TRANSLATORS: Performance helptext for a Frisian production site: Iron Mine
15266
#: ../../data/tribes/initialization/frisians/units.lua:2087
15268
msgctxt "frisians_building"
15270
"If the food supply is steady, the iron mine can produce one piece of iron "
15271
"ore in %s on average."
15274
#. TRANSLATORS: Performance helptext for a Frisian production site: Deep Iron
15276
#: ../../data/tribes/initialization/frisians/units.lua:2096
15278
msgctxt "frisians_building"
15280
"If the food supply is steady, the deep iron mine can produce iron ore in %s "
15284
#. TRANSLATORS: Performance helptext for a Frisian production site: Gold Mine
15285
#: ../../data/tribes/initialization/frisians/units.lua:2105
15287
msgctxt "frisians_building"
15289
"If the food supply is steady, the gold mine can produce one piece of gold "
15290
"ore in %s on average."
15293
#. TRANSLATORS: Performance helptext for a Frisian production site: Deep Gold
15295
#: ../../data/tribes/initialization/frisians/units.lua:2114
15297
msgctxt "frisians_building"
15299
"If the food supply is steady, the deep gold mine can produce gold ore in %s "
15303
#. TRANSLATORS: Lore helptext for a Frisian training site: Training Camp
15304
#: ../../data/tribes/initialization/frisians/units.lua:2123
15305
msgctxt "frisians_building"
15307
"Just be quiet, listen carefully, and do try not to stab yourself until I’ve "
15308
"explained to you how to hold a broadsword."
15311
#. TRANSLATORS: Lore author helptext for a Frisian training site: Training
15313
#. TRANSLATORS: Lore author helptext for a Frisian training site: Training
15315
#: ../../data/tribes/initialization/frisians/units.lua:2125
15316
#: ../../data/tribes/initialization/frisians/units.lua:2138
15317
msgctxt "frisians_building"
15318
msgid "A trainer training a soldier"
15321
#. TRANSLATORS: Purpose helptext for a Frisian training site: Training Camp
15322
#: ../../data/tribes/initialization/frisians/units.lua:2127
15323
msgctxt "frisians_building"
15325
"Trains soldiers in Attack up to level 3 as well as in Defense and Health to "
15326
"level 1. Equips the soldiers with all necessary weapons and armor parts."
15329
#. TRANSLATORS: Note helptext for a Frisian training site: Training Camp
15330
#: ../../data/tribes/initialization/frisians/units.lua:2129
15331
msgctxt "frisians_building"
15333
"Frisian soldiers cannot train in Evade and will remain at their initial "
15337
#. TRANSLATORS: Lore helptext for a Frisian training site: Training Arena
15338
#: ../../data/tribes/initialization/frisians/units.lua:2136
15339
msgctxt "frisians_building"
15341
"Now that you have two swords, there’s more of a risk you’ll accidentally "
15342
"stab yourself, but if you got this far, you’ll likely master this challenge "
15346
#. TRANSLATORS: Purpose helptext for a Frisian training site: Training Arena
15347
#: ../../data/tribes/initialization/frisians/units.lua:2140
15348
msgctxt "frisians_building"
15350
"Trains soldiers in Attack, Defense and Health to the final level. Equips the"
15351
" soldiers with all necessary weapons and armor parts."
15354
#. TRANSLATORS: Note helptext for a Frisian training site: Training Arena
15355
#: ../../data/tribes/initialization/frisians/units.lua:2142
15356
msgctxt "frisians_building"
15358
"Trains only soldiers who have been trained to the maximum level by the "
15362
#. TRANSLATORS: Purpose helptext for a Frisian military site: Wooden Tower
15363
#. TRANSLATORS: Purpose helptext for a Frisian military site: High Wooden
15365
#. TRANSLATORS: Purpose helptext for a Frisian military site: Sentinel
15366
#. TRANSLATORS: Purpose helptext for a Frisian military site: Outpost
15367
#. TRANSLATORS: Purpose helptext for a Frisian military site: Tower
15368
#. TRANSLATORS: Purpose helptext for a Frisian military site: Fortress
15369
#: ../../data/tribes/initialization/frisians/units.lua:2151
15370
#: ../../data/tribes/initialization/frisians/units.lua:2160
15371
#: ../../data/tribes/initialization/frisians/units.lua:2169
15372
#: ../../data/tribes/initialization/frisians/units.lua:2178
15373
#: ../../data/tribes/initialization/frisians/units.lua:2187
15374
#: ../../data/tribes/initialization/frisians/units.lua:2196
15375
msgctxt "frisians_building"
15376
msgid "Garrisons soldiers to expand your territory."
15379
#. TRANSLATORS: Note helptext for a Frisian military site: Wooden Tower
15380
#. TRANSLATORS: Note helptext for a Frisian military site: High Wooden Tower
15381
#. TRANSLATORS: Note helptext for a Frisian military site: Sentinel
15382
#. TRANSLATORS: Note helptext for a Frisian military site: Outpost
15383
#. TRANSLATORS: Note helptext for a Frisian military site: Tower
15384
#. TRANSLATORS: Note helptext for a Frisian military site: Fortress
15385
#: ../../data/tribes/initialization/frisians/units.lua:2153
15386
#: ../../data/tribes/initialization/frisians/units.lua:2162
15387
#: ../../data/tribes/initialization/frisians/units.lua:2171
15388
#: ../../data/tribes/initialization/frisians/units.lua:2180
15389
#: ../../data/tribes/initialization/frisians/units.lua:2189
15390
#: ../../data/tribes/initialization/frisians/units.lua:2198
15391
msgctxt "frisians_building"
15393
"If you’re low on soldiers to occupy new military sites, use the downward "
15394
"arrow button to decrease the capacity. You can also click on a soldier to "
15398
#. TRANSLATORS: Lore helptext for a Frisian production site: Shipyard
15399
#: ../../data/tribes/initialization/frisians/units.lua:2220
15400
msgctxt "frisians_building"
15402
"This house may be called a shipyard, but my ships are rather longer than one"
15406
#. TRANSLATORS: Lore author helptext for a Frisian production site: Shipyard
15407
#: ../../data/tribes/initialization/frisians/units.lua:2222
15408
msgctxt "frisians_building"
15410
"A shipwright who only constructed toy ships after being chid that his ships "
15414
#. TRANSLATORS: Lore helptext for a Frisian production site: Weaving Mill
15415
#: ../../data/tribes/initialization/frisians/units.lua:2237
15416
msgctxt "frisians_building"
15418
"Reindeer’s fur and roofing reed<br>These items two make up the seed<br>For "
15419
"ships of wood to chain the gales<br>In sturdy, beautious, blowing sails!"
15422
#. TRANSLATORS: Lore author helptext for a Frisian production site: Weaving
15424
#: ../../data/tribes/initialization/frisians/units.lua:2239
15425
msgctxt "frisians_building"
15426
msgid "A seamstress’ work song"
15429
#. TRANSLATORS: Purpose helptext for a Frisian production site: Weaving Mill
15430
#: ../../data/tribes/initialization/frisians/units.lua:2241
15432
msgid "Sews cloth for ship sails out of reed and reindeer fur."
15435
#. TRANSLATORS: Performance helptext for a Frisian production site: Weaving
15437
#: ../../data/tribes/initialization/frisians/units.lua:2243
15439
msgctxt "frisians_building"
15440
msgid "The weaving mill needs %s on average to produce one piece of cloth."
15443
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15445
#: ../../data/tribes/initialization/frisians/units.lua:2274
15446
msgctxt "warehousename"
15450
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15452
#: ../../data/tribes/initialization/frisians/units.lua:2276
15453
msgctxt "warehousename"
15457
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15459
#: ../../data/tribes/initialization/frisians/units.lua:2278
15460
msgctxt "warehousename"
15464
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15466
#: ../../data/tribes/initialization/frisians/units.lua:2280
15467
msgctxt "warehousename"
15471
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15473
#: ../../data/tribes/initialization/frisians/units.lua:2282
15474
msgctxt "warehousename"
15478
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15480
#: ../../data/tribes/initialization/frisians/units.lua:2284
15481
msgctxt "warehousename"
15485
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15487
#: ../../data/tribes/initialization/frisians/units.lua:2286
15488
msgctxt "warehousename"
15492
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15494
#: ../../data/tribes/initialization/frisians/units.lua:2288
15495
msgctxt "warehousename"
15499
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15501
#: ../../data/tribes/initialization/frisians/units.lua:2290
15502
msgctxt "warehousename"
15506
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15508
#: ../../data/tribes/initialization/frisians/units.lua:2292
15509
msgctxt "warehousename"
15513
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15515
#: ../../data/tribes/initialization/frisians/units.lua:2294
15516
msgctxt "warehousename"
15520
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15522
#: ../../data/tribes/initialization/frisians/units.lua:2296
15523
msgctxt "warehousename"
15527
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15529
#: ../../data/tribes/initialization/frisians/units.lua:2298
15530
msgctxt "warehousename"
15534
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15536
#: ../../data/tribes/initialization/frisians/units.lua:2300
15537
msgctxt "warehousename"
15541
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15543
#: ../../data/tribes/initialization/frisians/units.lua:2302
15544
msgctxt "warehousename"
15548
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15550
#: ../../data/tribes/initialization/frisians/units.lua:2304
15551
msgctxt "warehousename"
15555
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15557
#: ../../data/tribes/initialization/frisians/units.lua:2306
15558
msgctxt "warehousename"
15562
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15564
#: ../../data/tribes/initialization/frisians/units.lua:2308
15565
msgctxt "warehousename"
15566
msgid "Friedrichstääd"
15569
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15571
#: ../../data/tribes/initialization/frisians/units.lua:2310
15572
msgctxt "warehousename"
15576
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15578
#: ../../data/tribes/initialization/frisians/units.lua:2312
15579
msgctxt "warehousename"
15583
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15585
#: ../../data/tribes/initialization/frisians/units.lua:2314
15586
msgctxt "warehousename"
15590
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15592
#: ../../data/tribes/initialization/frisians/units.lua:2316
15593
msgctxt "warehousename"
15597
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15599
#: ../../data/tribes/initialization/frisians/units.lua:2318
15600
msgctxt "warehousename"
15604
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15606
#: ../../data/tribes/initialization/frisians/units.lua:2320
15607
msgctxt "warehousename"
15611
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15613
#: ../../data/tribes/initialization/frisians/units.lua:2322
15614
msgctxt "warehousename"
15618
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15620
#: ../../data/tribes/initialization/frisians/units.lua:2324
15621
msgctxt "warehousename"
15625
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15627
#: ../../data/tribes/initialization/frisians/units.lua:2326
15628
msgctxt "warehousename"
15632
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15634
#: ../../data/tribes/initialization/frisians/units.lua:2328
15635
msgctxt "warehousename"
15639
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15641
#: ../../data/tribes/initialization/frisians/units.lua:2330
15642
msgctxt "warehousename"
15646
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15648
#: ../../data/tribes/initialization/frisians/units.lua:2332
15649
msgctxt "warehousename"
15653
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15655
#: ../../data/tribes/initialization/frisians/units.lua:2334
15656
msgctxt "warehousename"
15660
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15662
#: ../../data/tribes/initialization/frisians/units.lua:2336
15663
msgctxt "warehousename"
15667
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15669
#: ../../data/tribes/initialization/frisians/units.lua:2338
15670
msgctxt "warehousename"
15674
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15676
#: ../../data/tribes/initialization/frisians/units.lua:2340
15677
msgctxt "warehousename"
15681
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15683
#: ../../data/tribes/initialization/frisians/units.lua:2342
15684
msgctxt "warehousename"
15688
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15690
#: ../../data/tribes/initialization/frisians/units.lua:2344
15691
msgctxt "warehousename"
15695
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15697
#: ../../data/tribes/initialization/frisians/units.lua:2346
15698
msgctxt "warehousename"
15702
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15704
#: ../../data/tribes/initialization/frisians/units.lua:2348
15705
msgctxt "warehousename"
15709
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15711
#: ../../data/tribes/initialization/frisians/units.lua:2350
15712
msgctxt "warehousename"
15716
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15718
#: ../../data/tribes/initialization/frisians/units.lua:2352
15719
msgctxt "warehousename"
15723
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15725
#: ../../data/tribes/initialization/frisians/units.lua:2354
15726
msgctxt "warehousename"
15730
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15732
#: ../../data/tribes/initialization/frisians/units.lua:2356
15733
msgctxt "warehousename"
15737
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15739
#: ../../data/tribes/initialization/frisians/units.lua:2358
15740
msgctxt "warehousename"
15744
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15746
#: ../../data/tribes/initialization/frisians/units.lua:2360
15747
msgctxt "warehousename"
15751
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15753
#: ../../data/tribes/initialization/frisians/units.lua:2362
15754
msgctxt "warehousename"
15758
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15760
#: ../../data/tribes/initialization/frisians/units.lua:2364
15761
msgctxt "warehousename"
15765
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15767
#: ../../data/tribes/initialization/frisians/units.lua:2366
15768
msgctxt "warehousename"
15772
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15774
#: ../../data/tribes/initialization/frisians/units.lua:2368
15775
msgctxt "warehousename"
15779
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15781
#: ../../data/tribes/initialization/frisians/units.lua:2370
15782
msgctxt "warehousename"
15786
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15788
#: ../../data/tribes/initialization/frisians/units.lua:2372
15789
msgctxt "warehousename"
15793
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15795
#: ../../data/tribes/initialization/frisians/units.lua:2374
15796
msgctxt "warehousename"
15800
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15802
#: ../../data/tribes/initialization/frisians/units.lua:2376
15803
msgctxt "warehousename"
15807
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15809
#: ../../data/tribes/initialization/frisians/units.lua:2378
15810
msgctxt "warehousename"
15814
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15816
#: ../../data/tribes/initialization/frisians/units.lua:2380
15817
msgctxt "warehousename"
15821
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15823
#: ../../data/tribes/initialization/frisians/units.lua:2382
15824
msgctxt "warehousename"
15828
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15830
#: ../../data/tribes/initialization/frisians/units.lua:2384
15831
msgctxt "warehousename"
15835
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15837
#: ../../data/tribes/initialization/frisians/units.lua:2386
15838
msgctxt "warehousename"
15842
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15844
#: ../../data/tribes/initialization/frisians/units.lua:2388
15845
msgctxt "warehousename"
15849
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15851
#: ../../data/tribes/initialization/frisians/units.lua:2390
15852
msgctxt "warehousename"
15856
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15858
#: ../../data/tribes/initialization/frisians/units.lua:2392
15859
msgctxt "warehousename"
15863
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15865
#: ../../data/tribes/initialization/frisians/units.lua:2394
15866
msgctxt "warehousename"
15870
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15872
#: ../../data/tribes/initialization/frisians/units.lua:2396
15873
msgctxt "warehousename"
15877
#. TRANSLATORS: This Frisian warehouse is named after a town in Northern
15879
#: ../../data/tribes/initialization/frisians/units.lua:2398
15880
msgctxt "warehousename"
15884
#. TRANSLATORS: Productivity label on a Frisian building if there is 1 worker
15886
#: ../../data/tribes/initialization/frisians/units.lua:2404
15888
msgid "Worker missing"
15891
#. TRANSLATORS: Productivity label on a Frisian building if there is 1 worker
15893
#: ../../data/tribes/initialization/frisians/units.lua:2406
15895
msgid "Worker is coming"
15898
#. TRANSLATORS: Productivity label on a Frisian building if there is more than
15899
#. 1 worker missing. If you need plural forms here, please let us know.
15900
#: ../../data/tribes/initialization/frisians/units.lua:2408
15902
msgid "Workers missing"
15905
#. TRANSLATORS: Productivity label on a Frisian building if there is more than
15906
#. 1 worker coming. If you need plural forms here, please let us know.
15907
#: ../../data/tribes/initialization/frisians/units.lua:2410
15909
msgid "Workers are coming"
15912
#. TRANSLATORS: Productivity label on a Frisian building if there is 1
15913
#. experienced worker missing
15914
#: ../../data/tribes/initialization/frisians/units.lua:2412
15916
msgid "Expert missing"
15919
#. TRANSLATORS: Productivity label on a Frisian building if there is more than
15920
#. 1 experienced worker missing. If you need plural forms here, please let us
15922
#: ../../data/tribes/initialization/frisians/units.lua:2414
15924
msgid "Experts missing"
15927
#. TRANSLATORS: %1% is the number of Frisian soldiers the plural refers to.
15928
#. %2% is the maximum number of soldier slots in the building.
15929
#: ../../data/tribes/initialization/frisians/units.lua:2428
15930
msgctxt "frisians_soldier"
15931
msgid "%1% soldier (+%2%)"
15932
msgid_plural "%1% soldiers (+%2%)"
15936
#. TRANSLATORS: Number of Frisian soldiers stationed at a militarysite.
15937
#: ../../data/tribes/initialization/frisians/units.lua:2430
15938
msgctxt "frisians_soldier"
15939
msgid "%1% soldier"
15940
msgid_plural "%1% soldiers"
15944
#. TRANSLATORS: %1% is the number of Frisian soldiers the plural refers to.
15945
#. %2% are currently open soldier slots in the building. %3% is the maximum
15946
#. number of soldier slots in the building
15947
#: ../../data/tribes/initialization/frisians/units.lua:2432
15948
msgctxt "frisians_soldier"
15949
msgid "%1%(+%2%) soldier (+%3%)"
15950
msgid_plural "%1%(+%2%) soldiers (+%3%)"
15954
#. TRANSLATORS: %1% is the number of Frisian soldiers the plural refers to.
15955
#. %2% are currently open soldier slots in the building.
15956
#: ../../data/tribes/initialization/frisians/units.lua:2434
15957
msgctxt "frisians_soldier"
15958
msgid "%1%(+%2%) soldier"
15959
msgid_plural "%1%(+%2%) soldiers"
15963
#. TRANSLATORS: Lore helptext for a building - it hasn't been written yet.
15964
#. TRANSLATORS: Purpose helptext for a building - it hasn't been written yet.
15965
#: ../../data/tribes/scripting/help/building_help.lua:240
15966
#: ../../data/tribes/scripting/help/building_help.lua:316
15967
msgid "Text needed"
15970
#. TRANSLATORS: Heading for a flavour text in the building help.
15971
#: ../../data/tribes/scripting/help/building_help.lua:245
15975
#: ../../data/tribes/scripting/help/building_help.lua:254
15976
#: ../../data/tribes/scripting/help/init.lua:90
15977
#: ../../data/tribes/scripting/help/tips.lua:29
15981
#: ../../data/tribes/scripting/help/building_help.lua:255
15985
#. TRANSLATORS: Note helptext for a mine.
15986
#: ../../data/tribes/scripting/help/building_help.lua:336
15988
"This mine will exploit %1%%% of its resources. From there on out, it will "
15989
"only have a %2%%% chance of finding any more of them."
15992
#. TRANSLATORS: Note helptext for a mine.
15993
#: ../../data/tribes/scripting/help/building_help.lua:339
15995
"This mine will exploit all of its resources down to the deepest level. But "
15996
"even after having done so, it will still have a %1%%% chance of finding some"
16000
#: ../../data/tribes/scripting/help/building_help.lua:347
16001
#: ../../data/tribes/scripting/help/building_help.lua:494
16005
#: ../../data/tribes/scripting/help/building_help.lua:352
16006
msgid "Work area radius:"
16009
#: ../../data/tribes/scripting/help/building_help.lua:356
16010
#: ../../data/tribes/scripting/help/building_help.lua:361
16014
#: ../../data/tribes/scripting/help/building_help.lua:357
16015
#: ../../data/tribes/scripting/help/building_help.lua:362
16017
msgid "Garrisoned soldiers heal %d health point per second."
16018
msgid_plural "Garrisoned soldiers heal %d health points per second."
16022
#: ../../data/tribes/scripting/help/building_help.lua:358
16023
#: ../../data/tribes/scripting/help/building_help.lua:364
16024
msgid "Conquer range:"
16027
#: ../../data/tribes/scripting/help/building_help.lua:363
16028
#: ../../data/tribes/scripting/help/building_help.lua:368
16032
#: ../../data/tribes/scripting/help/building_help.lua:365
16033
msgid "Vision range:"
16036
#: ../../data/tribes/scripting/help/building_help.lua:395
16037
msgid "%1$s from: %2$s"
16040
#. TRANSLATORS: Heading in the building help for wares that a building accepts
16041
#. (e.g. wheat for a mill).
16042
#: ../../data/tribes/scripting/help/building_help.lua:401
16046
#. TRANSLATORS: This is a verb (The miner mines)
16047
#: ../../data/tribes/scripting/help/building_help.lua:410
16051
#: ../../data/tribes/scripting/help/building_help.lua:412
16055
#: ../../data/tribes/scripting/help/building_help.lua:421
16059
#: ../../data/tribes/scripting/help/building_help.lua:462
16063
#: ../../data/tribes/scripting/help/building_help.lua:463
16067
#: ../../data/tribes/scripting/help/building_help.lua:464
16068
msgid "Dependencies"
16071
#. TRANSLATORS: This is the header for the "Building" section in the building
16072
#. help, containing size info, buildcost etc.
16073
#: ../../data/tribes/scripting/help/building_help.lua:479
16074
msgid "Building requirements"
16077
#: ../../data/tribes/scripting/help/building_help.lua:495
16079
"This building can either be built directly or obtained by enhancing another "
16083
#: ../../data/tribes/scripting/help/building_help.lua:501
16084
msgid "Direct build cost:"
16087
#: ../../data/tribes/scripting/help/building_help.lua:503
16088
#: ../../data/tribes/scripting/help/immovable_help.lua:59
16089
msgid "Build cost:"
16092
#: ../../data/tribes/scripting/help/building_help.lua:514
16093
msgid "Or enhanced from:"
16096
#: ../../data/tribes/scripting/help/building_help.lua:516
16097
msgid "Enhanced from:"
16100
#: ../../data/tribes/scripting/help/building_help.lua:525
16101
msgid "Cumulative cost:"
16104
#: ../../data/tribes/scripting/help/building_help.lua:570
16105
#: ../../data/tribes/scripting/help/building_help.lua:619
16109
#: ../../data/tribes/scripting/help/building_help.lua:575
16110
msgid "If built directly, dismantle yields:"
16113
#: ../../data/tribes/scripting/help/building_help.lua:580
16114
msgid "If enhanced, dismantle yields:"
16117
#. TRANSLATORS: This is a heading for the resources that you will get back
16118
#. when you dismantle a building of this type. What dismantling will give you.
16119
#: ../../data/tribes/scripting/help/building_help.lua:583
16120
#: ../../data/tribes/scripting/help/building_help.lua:624
16121
msgid "Dismantle yields:"
16124
#: ../../data/tribes/scripting/help/building_help.lua:633
16125
msgid "Can be enhanced to:"
16128
#: ../../data/tribes/scripting/help/building_help.lua:663
16129
msgid "Crew required:"
16132
#: ../../data/tribes/scripting/help/building_help.lua:663
16133
#: ../../data/tribes/scripting/help/init.lua:123
16137
#. TRANSLATORS: %s is a worker name, e.g. "Chief Miner" or "Brewer".
16138
#: ../../data/tribes/scripting/help/building_help.lua:685
16140
msgid "%s or better"
16143
#. TRANSLATORS: Tribal Encyclopedia: Heading for which tool 1 worker uses
16144
#: ../../data/tribes/scripting/help/building_help.lua:697
16145
msgid "Worker uses:"
16148
#. TRANSLATORS: Tribal Encyclopedia: Heading for which tool more than 1 worker
16150
#: ../../data/tribes/scripting/help/building_help.lua:700
16151
msgid "Workers use:"
16154
#: ../../data/tribes/scripting/help/building_help.lua:710
16155
#: ../../data/tribes/scripting/help/worker_help.lua:169
16156
msgid "Experience levels"
16159
#: ../../data/tribes/scripting/help/building_help.lua:732
16163
#. TRANSLATORS: Building Encyclopedia Skill trained by a trainingsite
16164
#: ../../data/tribes/scripting/help/building_help.lua:741
16165
msgid "Health improvement:"
16168
#: ../../data/tribes/scripting/help/building_help.lua:742
16169
#: ../../data/tribes/scripting/help/building_help.lua:749
16170
#: ../../data/tribes/scripting/help/building_help.lua:756
16171
#: ../../data/tribes/scripting/help/building_help.lua:763
16172
msgid "From %1% to %2%"
16175
#. TRANSLATORS: Building Encyclopedia Skill trained by a trainingsite
16176
#: ../../data/tribes/scripting/help/building_help.lua:748
16177
msgid "Attack training:"
16180
#. TRANSLATORS: Building Encyclopedia Skill trained by a trainingsite
16181
#: ../../data/tribes/scripting/help/building_help.lua:755
16182
msgid "Defense training:"
16185
#. TRANSLATORS: Building Encyclopedia Skill trained by a trainingsite
16186
#: ../../data/tribes/scripting/help/building_help.lua:762
16187
msgid "Evade training:"
16190
#. TRANSLATORS: Ware Encyclopedia: 1 ware produced by a productionsite
16191
#: ../../data/tribes/scripting/help/building_help.lua:771
16192
#: ../../data/tribes/scripting/help/building_help.lua:788
16193
#: ../../data/tribes/scripting/help/building_help.lua:796
16194
#: ../../data/tribes/scripting/help/ware_help.lua:60
16195
msgid "Ware produced:"
16198
#. TRANSLATORS: Ware Encyclopedia: More than 1 ware produced by a
16200
#: ../../data/tribes/scripting/help/building_help.lua:774
16201
#: ../../data/tribes/scripting/help/building_help.lua:799
16202
#: ../../data/tribes/scripting/help/ware_help.lua:63
16203
msgid "Wares produced:"
16206
#. TRANSLATORS: Ware Encyclopedia: 1 special worker or soldier recruited by a
16208
#. TRANSLATORS: Worker Encyclopedia: More than 1 worker recruited by a
16210
#: ../../data/tribes/scripting/help/building_help.lua:812
16211
#: ../../data/tribes/scripting/help/worker_help.lua:56
16212
msgid "Workers recruited:"
16215
#. TRANSLATORS: Performance helptext for a building - it hasn't been written
16217
#: ../../data/tribes/scripting/help/building_help.lua:823
16218
msgid "Calculation needed"
16221
#: ../../data/tribes/scripting/help/building_help.lua:827
16222
msgid "Performance:"
16225
#: ../../data/tribes/scripting/help/controls.lua:7
16226
#: ../../data/tribes/scripting/help/init.lua:101
16230
#: ../../data/tribes/scripting/help/controls.lua:9
16231
msgid "Window Control"
16234
#. TRANSLATORS: This is an access key combination.
16235
#: ../../data/tribes/scripting/help/controls.lua:12
16237
msgid "Right-click"
16240
#. TRANSLATORS: This is the helptext for an access key combination.
16241
#: ../../data/tribes/scripting/help/controls.lua:14
16242
msgid "Close window"
16245
#. TRANSLATORS: This is an access key combination.
16246
#: ../../data/tribes/scripting/help/controls.lua:16
16248
msgid "Middle-click or Ctrl + Left-click"
16251
#. TRANSLATORS: This is the helptext for an access key combination.
16252
#: ../../data/tribes/scripting/help/controls.lua:18
16253
msgid "Minimize/Maximize window"
16256
#. TRANSLATORS: This is an access key combination.
16257
#: ../../data/tribes/scripting/help/controls.lua:20
16259
msgid "Ctrl + Left-click on Button"
16262
#. TRANSLATORS: This is the helptext for an access key combination.
16263
#: ../../data/tribes/scripting/help/controls.lua:22
16264
msgid "Skip confirmation dialog"
16267
#: ../../data/tribes/scripting/help/controls.lua:24
16268
msgid "Table Control"
16271
#: ../../data/tribes/scripting/help/controls.lua:25
16273
"In tables that allow the selection of multiple entries, the following key "
16274
"combinations are available:"
16277
#. TRANSLATORS: This is an access key combination.
16278
#: ../../data/tribes/scripting/help/controls.lua:28
16280
msgid "Ctrl + Click"
16283
#. TRANSLATORS: This is the helptext for an access key combination.
16284
#: ../../data/tribes/scripting/help/controls.lua:30
16285
msgctxt "table_control"
16286
msgid "Select multiple entries"
16289
#. TRANSLATORS: This is an access key combination.
16290
#: ../../data/tribes/scripting/help/controls.lua:32
16292
msgid "Shift + Click"
16295
#. TRANSLATORS: This is the helptext for an access key combination.
16296
#: ../../data/tribes/scripting/help/controls.lua:34
16297
msgctxt "table_control"
16298
msgid "Select a range of entries"
16301
#. TRANSLATORS: This is the helptext for an access key combination.
16302
#: ../../data/tribes/scripting/help/controls.lua:36
16303
msgctxt "table_control"
16304
msgid "Select all entries"
16307
#: ../../data/tribes/scripting/help/controls.lua:38
16308
msgid "Road Control"
16311
#. TRANSLATORS: This is an access key combination.
16312
#: ../../data/tribes/scripting/help/controls.lua:41
16313
#: ../../data/tribes/scripting/help/controls.lua:45
16315
msgid "Ctrl + Left-click"
16318
#. TRANSLATORS: This is the helptext for an access key combination.
16319
#: ../../data/tribes/scripting/help/controls.lua:43
16320
msgid "While connecting two flags: Place flags automatically"
16323
#. TRANSLATORS: This is the helptext for an access key combination.
16324
#: ../../data/tribes/scripting/help/controls.lua:47
16325
msgid "While removing a flag: Remove all flags up to the first junction"
16328
#. TRANSLATORS: Size of a map immovablee
16329
#: ../../data/tribes/scripting/help/format_help.lua:60
16333
#. TRANSLATORS: Size of a map immovable
16334
#: ../../data/tribes/scripting/help/format_help.lua:63
16338
#. TRANSLATORS: Size of a map immovable
16339
#: ../../data/tribes/scripting/help/format_help.lua:66
16343
#. TRANSLATORS: Size of a map immovable
16344
#. TRANSLATORS: Space on the map required for building a building there
16345
#: ../../data/tribes/scripting/help/format_help.lua:76
16349
#. TRANSLATORS: Space on the map required for building a building there
16350
#: ../../data/tribes/scripting/help/format_help.lua:80
16354
#. TRANSLATORS: Space on the map required for building a building there
16355
#: ../../data/tribes/scripting/help/format_help.lua:84
16359
#. TRANSLATORS: Space on the map required for building a building there
16360
#: ../../data/tribes/scripting/help/format_help.lua:88
16361
msgid "Medium plot"
16364
#. TRANSLATORS: Space on the map required for building a building there
16365
#: ../../data/tribes/scripting/help/format_help.lua:92
16369
#. TRANSLATORS: Space on the map required for building a building there
16370
#: ../../data/tribes/scripting/help/format_help.lua:99
16371
msgid "Space required:"
16374
#. TRANSLATORS: %1$d is a number, %2$s the name of a ware, e.g. 12x Stone
16375
#: ../../data/tribes/scripting/help/format_help.lua:154
16376
#: ../../data/tribes/scripting/help/format_help.lua:248
16380
#. TRANSLATORS: EP = Experience Points
16381
#: ../../data/tribes/scripting/help/format_help.lua:170
16382
#: ../../data/tribes/scripting/help/format_help.lua:180
16384
msgid "%s to %s (%s EP)"
16387
#: ../../data/tribes/scripting/help/format_help.lua:256
16392
#. TRANSLATORS: Tribal Encyclopedia: Heading for wares and workers consumed by
16393
#. a productionsite
16394
#: ../../data/tribes/scripting/help/format_help.lua:278
16395
msgid "Wares and workers consumed:"
16398
#. TRANSLATORS: Tribal Encyclopedia: Heading for workers consumed by a
16400
#: ../../data/tribes/scripting/help/format_help.lua:281
16401
msgid "Workers consumed:"
16404
#. TRANSLATORS: Tribal Encyclopedia: Heading for wares consumed by a
16406
#: ../../data/tribes/scripting/help/format_help.lua:285
16407
msgid "Wares consumed:"
16410
#: ../../data/tribes/scripting/help/immovable_help.lua:35
16411
#: ../../data/tribes/scripting/help/ware_help.lua:30
16412
#: ../../data/tribes/scripting/help/worker_help.lua:137
16416
#: ../../data/tribes/scripting/help/immovable_help.lua:43
16417
#: ../../data/tribes/scripting/help/worker_help.lua:143
16421
#: ../../data/tribes/scripting/help/immovable_help.lua:58
16422
msgid "Requirements"
16425
#: ../../data/tribes/scripting/help/immovable_help.lua:62
16429
#: ../../data/tribes/scripting/help/immovable_help.lua:66
16430
msgid "Workers and animals can walk across fields with this immovable."
16433
#: ../../data/tribes/scripting/help/immovable_help.lua:68
16434
msgid "Workers and animals can’t walk across fields with this immovable."
16437
#: ../../data/tribes/scripting/help/immovable_help.lua:74
16441
#: ../../data/tribes/scripting/help/immovable_help.lua:100
16442
msgid "Preferred Terrains"
16445
#: ../../data/tribes/scripting/help/init.lua:85
16446
msgid "Tribal Encyclopedia"
16449
#: ../../data/tribes/scripting/help/init.lua:95
16450
msgid "Introduction"
16453
#: ../../data/tribes/scripting/help/init.lua:107
16454
#: ../../data/tribes/scripting/help/tips.lua:60
16458
#: ../../data/tribes/scripting/help/init.lua:116
16462
#: ../../data/tribes/scripting/help/init.lua:130
16466
#: ../../data/tribes/scripting/help/init.lua:137
16467
msgid "Tribes Immovables"
16470
#: ../../data/tribes/scripting/help/init.lua:144
16471
msgid "World Immovables"
16474
#: ../../data/tribes/scripting/help/introduction.lua:7
16475
msgid "About Widelands"
16478
#: ../../data/tribes/scripting/help/time_strings.lua:26
16479
#: ../../data/tribes/scripting/help/time_strings.lua:62
16482
msgid_plural "%d seconds"
16486
#: ../../data/tribes/scripting/help/time_strings.lua:42
16487
#: ../../data/tribes/scripting/help/time_strings.lua:61
16490
msgid_plural "%d minutes"
16494
#: ../../data/tribes/scripting/help/time_strings.lua:60
16495
msgid "%1% and %2%"
16498
#: ../../data/tribes/scripting/help/tips.lua:52
16499
msgid "Single Player"
16502
#: ../../data/tribes/scripting/help/tips.lua:55
16503
msgid "Multiplayer"
16506
#. TRANSLATORS: Ware Encyclopedia: A building producing a ware
16507
#. TRANSLATORS: Worker Encyclopedia: A building recruiting a worker
16508
#: ../../data/tribes/scripting/help/ware_help.lua:51
16509
#: ../../data/tribes/scripting/help/worker_help.lua:40
16513
#. TRANSLATORS: Ware Encyclopedia: Heading for 1 building and / or worker that
16515
#: ../../data/tribes/scripting/help/ware_help.lua:125
16519
#. TRANSLATORS: Ware Encyclopedia: A list of buildings and / or workers that
16521
#: ../../data/tribes/scripting/help/ware_help.lua:128
16525
#. TRANSLATORS: Worker Encyclopedia: 1 worker recruited by a productionsite
16526
#: ../../data/tribes/scripting/help/worker_help.lua:53
16527
msgid "Worker recruited:"
16530
#. TRANSLATORS: Worker Encyclopedia: Heading for 1 building where a worker can
16532
#. TRANSLATORS: You can also translate this as 'workplace'
16533
#: ../../data/tribes/scripting/help/worker_help.lua:86
16534
msgctxt "workerhelp_one_building"
16538
#. TRANSLATORS: Worker Encyclopedia: A list of more than 1 building where a
16540
#. TRANSLATORS: You can also translate this as 'workplaces'
16541
#: ../../data/tribes/scripting/help/worker_help.lua:90
16542
msgctxt "workerhelp_multiple_buildings"
16546
#. TRANSLATORS: You can also translate this as 'additional workplace'
16547
#: ../../data/tribes/scripting/help/worker_help.lua:106
16548
msgctxt "workerhelp_one_building"
16549
msgid "Can also work at"
16552
#. TRANSLATORS: You can also translate this as 'additional workplaces'
16553
#: ../../data/tribes/scripting/help/worker_help.lua:110
16554
msgctxt "workerhelp_multiple_buildings"
16555
msgid "Can also work at"
16558
#. TRANSLATORS: Tribal Encyclopedia: Heading for which tool a worker uses
16559
#: ../../data/tribes/scripting/help/worker_help.lua:158
16560
msgid "Worker uses"
16563
#. TRANSLATORS: Soldier levels
16564
#: ../../data/tribes/scripting/help/worker_help.lua:175
16568
#: ../../data/tribes/scripting/help/worker_help.lua:177
16572
#. TRANSLATORS: Soldier health / defense / evade points. A 5 digit number.
16573
#: ../../data/tribes/scripting/help/worker_help.lua:181
16574
msgid "Starts at %1% points."
16577
#. TRANSLATORS: Soldier health / attack defense / evade points
16578
#: ../../data/tribes/scripting/help/worker_help.lua:184
16579
#: ../../data/tribes/scripting/help/worker_help.lua:195
16580
msgid "Increased by %1% point for each level."
16581
msgid_plural "Increased by %1% points for each level."
16585
#. TRANSLATORS: Soldier health / attack defense / evade level
16586
#: ../../data/tribes/scripting/help/worker_help.lua:187
16587
#: ../../data/tribes/scripting/help/worker_help.lua:197
16588
#: ../../data/tribes/scripting/help/worker_help.lua:207
16589
#: ../../data/tribes/scripting/help/worker_help.lua:222
16590
msgid "The maximum level is %1%."
16591
msgid_plural "The maximum level is %1%."
16595
#: ../../data/tribes/scripting/help/worker_help.lua:189
16599
#. TRANSLATORS: Points are 4 digit numbers.
16600
#: ../../data/tribes/scripting/help/worker_help.lua:192
16601
msgid "A random value between %1% and %2% points is added to each attack."
16604
#: ../../data/tribes/scripting/help/worker_help.lua:199
16608
#: ../../data/tribes/scripting/help/worker_help.lua:203
16609
#: ../../data/tribes/scripting/help/worker_help.lua:211
16610
#: ../../data/tribes/scripting/help/worker_help.lua:218
16612
msgid "Starts at %d%%."
16615
#: ../../data/tribes/scripting/help/worker_help.lua:205
16616
#: ../../data/tribes/scripting/help/worker_help.lua:220
16618
msgid "Increased by %d%% for each level."
16621
#: ../../data/tribes/scripting/help/worker_help.lua:212
16622
msgid "This soldier cannot be trained in defense."
16625
#: ../../data/tribes/scripting/help/worker_help.lua:215