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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
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<el:info el:type="level">
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<el:identity el:title="Where is it?" el:subtitle="" el:id="barry02"/>
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<el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
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<el:author el:name="Barry & Lori Mead" el:email="bmead15@cox.net" el:homepage=""/>
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<el:copyright>Copyright © 2003 Barry & Lori Mead</el:copyright>
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<el:license el:type="GPL version 2" el:open="true"/>
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<el:compatibility el:enigma="0.92">
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<el:dependency el:path="lib/ant" el:id="lib/ant" el:release="1" el:preload="true"/>
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<el:modes el:easy="false" el:single="true" el:network="false"/>
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<el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
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<el:score el:easy="-" el:difficult="-"/>
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cells[" "]=cell{floor="fl-leaves"}
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cells["~"]=cell{floor="fl-abyss"}
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cells["`"]=cell{floor="fl-space"}
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cells["G"]=cell{stone="st-grate1"}
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cells["b"]=cell{stone="st-stoneimpulse"}
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cells["B"]=cell{stone="st-stone_break"}
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cells["V"]=cell{stone="st-break_invisible"}
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cells["v"]=cell{stone="st-stonebrush"}
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cells["I"]=cell{stone={"st-door-v", {name="doorA"}}}
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cells["S"]=cell{item={"it-trigger", {action="openclose", target="doorA"}}}
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cells["i"]=cell{stone={"st-door-v", {name="doorB"}}}
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cells["F"]=cell{stone={"st-floppy", {action="openclose", target="doorB"}}}
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cells["#"]=cell{stone="st-greenbrown"}
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cells["M"]=cell{stone="st-greenbrown_move"}
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cells["c"]=cell{item={"it-crack1", {fixed=1}}}
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cells["n"]=cell{item={"it-document", {text="text1"}}}
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cells["H"]=cell{item="it-hammer"}
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cells["f"]=cell{item="it-abyss"}
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cells["p"]=cell{stone="st-bolder-n"}
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cells["T"]=cell{stone="st-greenbrown_hole"}
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cells["P"]=cell{item="it-brush"}
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--01234567890123456789012345678901234567890
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"#######################################",--0
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"#0I v G#v v 0 vvv#F#",--1
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"###vvvvvv v G#v v v v # #",--2
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"# v v v v G#v vv vvvvvvvvv # #",--3
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"#vvvvv vvvvvvv G#vvvv # #",--5
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"# v v G######T########### #",--6
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"#vvvvvv v v vvvvvvG# v 0~~ #",--7
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"# v G# v v ccc~~ ###",--8
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"#vvvvvvvvvvvvVvvvvv# v 0~~ iH#",--9
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"######vV Vvvv V0G# ###########vv#####",--10
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"###v V v V VvG# fffffffffff#",--11
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"####B###############T##################",--12
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"# G# # v v vvvv#",--15
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"# vv vv GM # vvvvvvv #",--16
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"# v v G# # v vvvvvv#",--17
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"#vvvvvvv vvv G# # v O #",--18
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"b v G# ######vvvvvv v #",--19
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"b vvvvvvbvvv G# ## 0## v #",--20
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"# b G## ##MM G v #",--21
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"# v G## ## M #vvv v #",--22
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"#vvvvvvvv v G## # M # #",--23
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"b v 0## ##########M#########",--24
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"b #######b######M M ``````````` 0#",--25
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"# n pb ``````````` #",--26
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"#bb####################################" --27
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--01234567890123456789012345678901234567890
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oxyd_default_flavor = "a"
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set_default_parent(cells[" "])
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create_world_by_map(level)
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set_item("it-floppy", 22, 22)
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set_item("it-spring2", 16, 16)
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<el:string el:key="title">
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<el:english el:translate="false"/>
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<el:string el:key="text1">
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<el:english el:translate="true">Paint Ahead!</el:english>