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Viewing changes to data/levels/enigma_x/ais75_1.xml

  • Committer: Package Import Robot
  • Author(s): Erich Schubert
  • Date: 2013-04-06 14:54:02 UTC
  • mfrom: (1.1.10)
  • Revision ID: package-import@ubuntu.com-20130406145402-jgjrtk7hac8gtvza
Tags: 1.20-dfsg.1-1
* New upstream release (Closes: #704595)
  (Repacked: dropped zipios++ source and main menu music)
* Update watch file, sf.net again.
* Fix documentation links (Closes: #653508)
* Conflict with enigma-level-previews to encourage deinstallation
  (Pregenerated level previews were only used with version 1.01)
* Use dh7 for building instead of CDBS
* Update to policy 3.9.4.0 (no changes)
* Register documentation with doc-base

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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
 
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<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
 
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  <el:protected>
 
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    <el:info el:type="level">
 
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      <el:identity el:title="Volatile Storage" el:subtitle="Handle with care!" el:id="ais75"/>
 
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      <el:version el:score="1" el:release="1" el:revision="1" el:status="released"/>
 
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      <el:author el:name="Alex Smith" el:email="ais523@bham.ac.uk" el:homepage=""/>
 
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      <el:copyright>Copyright © 2010 Alex Smith</el:copyright>
 
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      <el:license el:type="GPL v2.0 or above" el:open="true"/>
 
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      <el:compatibility el:enigma="1.10"/>
 
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      <el:modes el:easy="true" el:single="true" el:network="false"/>
 
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      <el:score el:easy="3:25" el:difficult="3:30"/>
 
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    </el:info>
 
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    <el:luamain><![CDATA[
 
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wo["ConserveLevel"] = false
 
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ti[" "] = {"fl_samba"}
 
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ti["!"] = {"fl_abyss"}
 
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ti["#"] = {"st_metal"}
 
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ti["+"] = {"st_puzzle_yellow"}
 
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ti["a"] = {"it_trigger", target="doorA_#*"}
 
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ti["b"] = {"it_trigger", target="doorB_#*"}
 
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ti["c"] = {"it_trigger", target="doorC_#*"}
 
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ti["d"] = {"it_trigger", target="doorD_#*"}
 
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ti["A"] = {"st_door_a", name="doorA_#"}
 
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ti["B"] = {"st_door_a", name="doorB_#"}
 
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ti["C"] = {"st_door_a", name="doorC_#"}
 
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ti["D"] = {"st_door_a", name="doorD_#"}
 
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ti["E"] = {"it_sensor_exit", invisible=false, action="callback", target="newpuzzle", safeaction=true}
 
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ti["e"] = cond(wo["IsDifficult"], ti[" "], {"it_surprise", selection={"=E"}})
 
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ti["0"]={"st_oxyd_b"}
 
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ti["@"]={"#ac_pearl_black"}
 
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wo(ti," ",{
 
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    "#############!!!!!!!",
 
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    "#a         b#!!!!!!!",
 
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    "#           #!!!!!!!",
 
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    "#           #######!",
 
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    "#   +++++   #0A B0#!",
 
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    "#   +   +   #A   B#!",
 
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    "#   + @ +      e  #!",
 
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    "#   +   +   #C   D#!",
 
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    "#   +++++   #0C D0#!",
 
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    "#           #######!",
 
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    "#           #!!!!!!!",
 
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    "#c         d#!!!!!!!",
 
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    "#############!!!!!!!"})
 
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wo:shuffleOxyd()
 
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function newpuzzle(signal, caller)
 
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    wo[caller] = ti["+"]
 
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    wo[caller] = {"it_nil"}
 
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end
 
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 ]]></el:luamain>
 
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    <el:i18n>
 
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      <el:string el:key="title">
 
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        <el:english el:translate="true"/>
 
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      </el:string>
 
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      <el:string el:key="subtitle">
 
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        <el:english el:translate="true"/>
 
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      </el:string>
 
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    </el:i18n>
 
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  </el:protected>
 
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</el:level>