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<title>Castle Game Engine: CastleTriangles: Object TFaceIndex</title>
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<h2>Castle Game Engine</h2><p><a href="introduction.html" class="navigation">Introduction</a></p><p><a href="AllUnits.html" class="navigation">Units</a></p><p><a href="ClassHierarchy.html" class="navigation">Class Hierarchy</a></p><p><a href="AllClasses.html" class="navigation">Classes, Interfaces, Objects and Records</a></p><p><a href="AllTypes.html" class="navigation">Types</a></p><p><a href="AllVariables.html" class="navigation">Variables</a></p><p><a href="AllConstants.html" class="navigation">Constants</a></p><p><a href="AllFunctions.html" class="navigation">Functions and Procedures</a></p><p><a href="AllIdentifiers.html" class="navigation">Identifiers</a></p></td><td class="content">
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<a name="TFaceIndex"></a><h1 class="cio">Object TFaceIndex</h1>
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<table class="sections wide_list">
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<td><a class="section" href="#PasDoc-Description">Description</a></td><td><a class="section" href="#PasDoc-Hierarchy">Hierarchy</a></td><td><a class="section" href="#PasDoc-Fields">Fields</a></td><td>Methods</td><td>Properties</td></tr></table>
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<a name="PasDoc-Description"></a><h2 class="unit">Unit</h2>
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<a href="CastleTriangles.html">CastleTriangles</a></p>
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<h2 class="declaration">Declaration</h2>
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<p class="declaration">
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<code>type TFaceIndex = object(TObject)</code></p>
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<h2 class="description">Description</h2>
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Describe a range of indexes where the face (polygon and such) is located.
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<p>When a triangle is part of a face defined by the coordIndex field (like in IndexedFaceSet) then this describes where in this coordIndex this face is located. This is useful for editing / removing a face corresponding to a given triangle.
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<p>Otherwise, both <a class="normal" href="CastleTriangles.TFaceIndex.html#IndexBegin">IndexBegin</a> and <a class="normal" href="CastleTriangles.TFaceIndex.html#IndexEnd">IndexEnd</a> are -1.</p>
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<a name="PasDoc-Hierarchy"></a><h2 class="hierarchy">Hierarchy</h2>
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<ul class="hierarchy"><li class="ancestor">TObject</li>
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<li class="thisitem">TFaceIndex</li></ul><h2 class="overview">Overview</h2>
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<a name="PasDoc-Fields"></a><h3 class="summary">Fields</h3>
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<td class="itemcode"><code><b><a href="CastleTriangles.TFaceIndex.html#IndexBegin">IndexBegin</a></b>: Integer;</code></td>
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<td class="itemcode"><code><b><a href="CastleTriangles.TFaceIndex.html#IndexEnd">IndexEnd</a></b>: Integer;</code></td>
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<h2 class="description">Description</h2>
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<h3 class="detail">Fields</h3>
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<td class="itemcode"><a name="IndexBegin"></a><code><b>IndexBegin</b>: Integer;</code></td>
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<td class="itemcode"><a name="IndexEnd"></a><code><b>IndexEnd</b>: Integer;</code></td>
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<hr noshade size="1"><span class="appinfo"><em>Generated by <a href="http://pasdoc.sourceforge.net/">PasDoc 0.12.1</a> on 2013-02-04 20:26:52</em>
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