1
X3DLayerNode : X3DNode {
2
SFBool [in,out] isPickable TRUE
3
SFNode [in,out] viewport NULL [X3DViewportNode]
6
X3DViewportNode : X3DGroupingNode {
10
MFNode [in] addChildren [] [X3DChildNode]
11
MFNode [in] removeChildren [] [X3DChildNode]
12
MFNode [in,out] children [] [X3DChildNode]
16
SFInt32 [in,out] activeLayer 0 (-Inf,Inf)
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MFNode [in,out] layers [] [X3DLayerNode]
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MFInt32 [in,out] order [0] (0,Inf)
21
Viewport : X3DGroupingNode, X3DBoundedObject {
22
MFFloat [in,out] clipBoundary 0 1 0 1 [0,1]