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* IA64 virtual CPU header
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* Copyright (c) 2003 Fabrice Bellard
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* Copyright (c) 2007 Intel Corporation
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* Zhang xiantao <xiantao.zhang@intel.com>
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#include "ia64intrin.h"
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#define TARGET_LONG_BITS 64
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#define TARGET_PAGE_BITS 16
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#define ELF_MACHINE EM_IA_64
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#define NB_MMU_MODES 2
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#define CPU_PAL_HALT 1
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#define HF_HALTED_MASK (1 << CPU_PAL_HALT)
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#include "softfloat.h"
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#define CPUState struct CPUIA64State
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typedef struct CPUIA64State {
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#define cpu_gen_code cpu_ia64_gen_code
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#define cpu_init cpu_ia64_init
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#define cpu_signal_handler cpu_ia64_signal_handler
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extern struct CPUIA64State *env;
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int cpu_get_pic_interrupt(CPUIA64State *s);
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int cpu_exec(CPUState *env1);
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CPUState *cpu_ia64_init(const char * cpu_model);
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static inline int cpu_mmu_index (CPUState *env)
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#define CPU_PC_FROM_TB(env, tb) do{}while(0)
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* These ones really should go to the appropriate tcg header file, if/when
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* tcg support is added for ia64.
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void tcg_dump_info(FILE *f,
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int (*cpu_fprintf)(FILE *f, const char *fmt, ...));
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static inline void cpu_get_tb_cpu_state(CPUState *env, target_ulong *pc,
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target_ulong *cs_base, int *flags)