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<sect1 id="Pileon"><!--<sect1info>
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<holder>Nick Lamb</holder>
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<firstname>Nick</firstname>
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<surname>Lamb</surname>
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<address><email>njl195@zepler.org.uk</email></address>
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<para>Written by Nick Lamb</para>
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<sect2><title>Setup</title>
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<entry>Type of Deck</entry>
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<entry>Standard Deck</entry>
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<entry>Tableau</entry>
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Fifteen piles, arranged in rows of four. Deal cards four at a time, face
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up onto the first thirteen piles. Leave the last two spaces empty.
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A pile can hold as many as four cards, and as few as none.
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<sect2><title>Goal</title>
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Rearrange the cards so that each pile contains all four cards from a single
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value. This should leave two piles empty, but it doesn't matter whether
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they are the same piles which were empty at the start.
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<sect2><title>Rules</title>
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Cards can be moved on top of any other card or cards of the same value
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so long as no pile grows to have more than four cards. Groups of cards
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can be moved if they are of the same value, but it doesn't gain you
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anything. An empty slot can be filled with any card or group of cards
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Once a pile contains all four cards of the same value it is frozen, and
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the top card is flipped to indicate that you need do nothing further
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to those cards. They are no longer in play, but it would be useless to
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<sect2><title>Scoring</title>
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When a pile of four cards is frozen you score 4 points, one for each
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card. There is no other way to score points.
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Maximum possible score: 52
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<sect2><title>Strategy</title>
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Keep one of the piles clear as much as possible. Don't allow a pile of
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three cards to build up on top of a single card, especially if the
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final card from the set is not a bottom card in another pile.