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_C_ License Applicability. Except to the extent portions of this file are
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_C_ made subject to an alternative license as permitted in the SGI Free
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_C_ Software License B, Version 1.1 (the "License"), the contents of this
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_C_ file are subject only to the provisions of the License. You may not use
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_C_ this file except in compliance with the License. You may obtain a copy
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_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
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_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
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_C_ http://oss.sgi.com/projects/FreeB
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_C_ Note that, as provided in the License, the Software is distributed on an
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_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
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_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
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_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
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_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
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_C_ Original Code. The Original Code is: OpenGL Sample Implementation,
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_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
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_C_ Copyright in any portions created by third parties is as indicated
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_C_ elsewhere herein. All Rights Reserved.
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_C_ Additional Notice Provisions: The application programming interfaces
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_C_ established by SGI in conjunction with the Original Code are The
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_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
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_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
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_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
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_C_ Window System(R) (Version 1.3), released October 19, 1998. This software
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_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation
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_C_ published by SGI, but has not been independently verified as being
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_C_ compliant with the OpenGL(R) version 1.2.1 Specification.
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_C_ The first character in this file must be an '_'!
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_C_ Anything on a line after _C_ is ignored
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_header(CallList,execute a display list)
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Specifies the integer name of the display list to be executed.
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_cmnd causes the named display list to be executed.
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The commands saved in the display list are executed in order,
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just as if they were called without using a display list.
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If _param1 has not been defined as a display list,
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_cmnd can appear inside a display list.
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To avoid the possibility of infinite recursion resulting from display lists
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a limit is placed on the nesting level of display
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lists during display-list execution.
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This limit is at least 64, and it depends on the implementation.
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GL state is not saved and restored across a call to _cmnd.
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changes made to GL state during the execution of a display list
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remain after execution of the display list is completed.
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Use _cmnd(PushAttrib),
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and _cmnd(PopMatrix) to preserve GL state across _cmnd calls.
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Display lists can be executed between a call to _cmnd(Begin)
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and the corresponding call to _cmnd(End),
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as long as the display list includes only commands that are allowed
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_cmnd(Get) with argument _const(MAX_LIST_NESTING)