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** License Applicability. Except to the extent portions of this file are
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** made subject to an alternative license as permitted in the SGI Free
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** Software License B, Version 1.1 (the "License"), the contents of this
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** file are subject only to the provisions of the License. You may not use
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** this file except in compliance with the License. You may obtain a copy
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** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
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** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
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** http://oss.sgi.com/projects/FreeB
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** Note that, as provided in the License, the Software is distributed on an
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** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
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** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
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** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
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** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
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** Original Code. The Original Code is: OpenGL Sample Implementation,
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** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
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** Copyright in any portions created by third parties is as indicated
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** elsewhere herein. All Rights Reserved.
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** Additional Notice Provisions: The application programming interfaces
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** established by SGI in conjunction with the Original Code are The
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** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
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** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
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** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
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** Window System(R) (Version 1.3), released October 19, 1998. This software
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** was created using the OpenGL(R) version 1.2.1 Sample Implementation
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** published by SGI, but has not been independently verified as being
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** compliant with the OpenGL(R) version 1.2.1 Specification.
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* $Header: //depot/main/gfx/lib/glu/libnurbs/internals/quilt.h#5 $
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/* constants for memory allocation of NURBS to Bezier conversion */
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struct Quiltspec { /* a specification for a dimension of a quilt */
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int stride; /* words between points */
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int width; /* number of segments */
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int offset; /* words to first point */
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int order; /* order */
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int index; /* current segment number */
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int bdry[2]; /* boundary edge flag */
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typedef Quiltspec *Quiltspec_ptr;
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class Quilt : public PooledObj { /* an array of bezier patches */
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Mapdesc * mapdesc; /* map descriptor */
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REAL * cpts; /* control points */
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Quiltspec qspec[MAXDIM]; /* the dimensional data */
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Quiltspec_ptr eqspec; /* qspec trailer */
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Quilt *next; /* next quilt in linked list */
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void deleteMe( Pool& );
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void toBezier( Knotvector &, INREAL *, long );
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void toBezier( Knotvector &, Knotvector &, INREAL *, long );
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void select( REAL *, REAL * );
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int getDimension( void ) { return eqspec - qspec; }
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void download( Backend & );
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void downloadAll( REAL *, REAL *, Backend & );
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void getRange( REAL *, REAL *, Flist&, Flist & );
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void getRange( REAL *, REAL *, int, Flist & );
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void getRange( REAL *, REAL *, Flist& );
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void findRates( Flist& slist, Flist& tlist, REAL[2] );
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void findSampleRates( Flist& slist, Flist& tlist );
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typedef class Quilt *Quilt_ptr;
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#endif /* __gluquilt_h_ */