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  • Committer: Bazaar Package Importer
  • Author(s): Matthew East, Matthew East, Steve Langasek
  • Date: 2009-09-26 20:57:35 UTC
  • Revision ID: james.westby@ubuntu.com-20090926205735-vhc4zwyz0q757brk
Tags: 2.28.0+git20090921ubuntu1
[ Matthew East ]
* First upload for Karmic (LP: #434434)
* 2.28.0 upstream release
* Merge (manually) from git upstream, reinstating as many Ubuntu-specific
  strings as possible

[ Steve Langasek ]
* Build-Depend on isoquery and use isoquery in debian/rules, now that
  iso-codes no longer ships a flatfile list.
* Regenerate debian/control, dropping languages not present upstream

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          </row>
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          <row>
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            <entry colname="colspec0" valign="top">
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              <para>Drag</para>
 
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              <para>Click-and-drag</para>
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            </entry>
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            <entry colname="colspec1" valign="top">
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              <para>Press and do not release the
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              and finally release the button.</para>
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              <para>Dragging with the mouse is used in many different contexts.
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              This moves an object around the screen with the mouse. The 
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              object is <emphasis>dropped</emphasis> at the 
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              location where the mouse button 
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              is released. This action is also called 
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              <emphasis>drag-and-drop</emphasis>. Clicking on an element of the interface to
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              move it is sometimes called a <emphasis>grab</emphasis>. Click and drag</para>
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              move it is sometimes called a <emphasis>grab</emphasis>.</para>             
 
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              <para>For example, you can change the position of a window by 
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              dragging on its title bar, or move a file by dragging its icon 
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              from one window and dropping it on another.</para>           
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          <inlinemediaobject>
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            <imageobject>
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              <imagedata format="PNG"
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                         fileref="figures/normal_pointer2.png"/>
 
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                         fileref="figures/normal_pointer.png"/>
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            </imageobject>
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            <textobject>
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              <phrase>Normal pointer.</phrase>
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          <inlinemediaobject>
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            <imageobject>
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              <imagedata format="PNG"
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                         fileref="figures/busy_pointer2.png"/>
 
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                         fileref="figures/busy_pointer.png"/>
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            </imageobject>
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            <textobject>
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              <phrase>Busy pointer.</phrase>
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          <inlinemediaobject>
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            <imageobject>
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              <imagedata format="PNG"
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                         fileref="figures/resize_cursors.png"/>
 
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                         fileref="figures/resize_pointer.png"/>
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            </imageobject>
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            <textobject>
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              <phrase>Resize pointers.</phrase>
 
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              <phrase>Resize pointer.</phrase>
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            </textobject>
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          </inlinemediaobject>
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          Resize pointers
 
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          Resize pointer
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        </term>
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        <listitem><para>These are the pointers that indicate that you can grab control to resize parts
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        of the interface.  They appear over the boarders of windows and over resize
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        handles between panes in a window.  The direction of the arrows indicates
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        in which direction you can resize.</para></listitem>
 
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        <listitem><para>This pointer indicates that you can grab the control to
 
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        resize parts of the interface. This appears over the borders of windows
 
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        and over resize handles between panes in a window.  The direction of the arrows
 
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        indicates in which direction you can resize.</para></listitem>
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      </varlistentry>
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      <varlistentry>
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        <term>
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          <inlinemediaobject>
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            <imageobject>
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              <imagedata format="PNG"
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                         fileref="figures/hyperlink_pointer2.png"/>
 
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                         fileref="figures/hyperlink_pointer.png"/>
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            </imageobject>
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            <textobject>
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              <phrase>Hand pointer</phrase>
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          <inlinemediaobject>
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            <imageobject>
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              <imagedata format="PNG"
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                         fileref="figures/ibeam_pointer2.png"/>
 
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                         fileref="figures/ibeam_pointer.png"/>
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            </imageobject>
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            <textobject>
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              <phrase>I-beam pointer</phrase>
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          <inlinemediaobject>
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            <imageobject>
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              <imagedata format="PNG"
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                         fileref="figures/fleur_pointer.png"/>
 
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                         fileref="figures/move_panel_object_pointer.png"/>
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            </imageobject>
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            <textobject>
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              <phrase>Move panel object pointer.</phrase>
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          <inlinemediaobject>
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            <imageobject>
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              <imagedata format="PNG"
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                         fileref="figures/fleur_pointer.png"/>
 
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                         fileref="figures/movewindow_pointer.png"/>
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            </imageobject>
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            <textobject>
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              <phrase>Move window pointer.</phrase>