1
# ##### BEGIN GPL LICENSE BLOCK #####
3
# This program is free software; you can redistribute it and/or
4
# modify it under the terms of the GNU General Public License
5
# as published by the Free Software Foundation; either version 2
6
# of the License, or (at your option) any later version.
8
# This program is distributed in the hope that it will be useful,
9
# but WITHOUT ANY WARRANTY; without even the implied warranty of
10
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11
# GNU General Public License for more details.
13
# You should have received a copy of the GNU General Public License
14
# along with this program; if not, write to the Free Software Foundation,
15
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
17
# ##### END GPL LICENSE BLOCK #####
19
# Filename : sketchy_multiple_parameterization.py
20
# Author : Stephane Grabli
22
# Purpose : Builds sketchy strokes whose topology relies on a
23
# parameterization that covers the complete lines (visible+invisible)
24
# whereas only the visible portions are actually drawn
26
from ChainingIterators import pySketchyChainSilhouetteIterator
27
from freestyle import IncreasingColorShader, IncreasingThicknessShader, Operators, \
28
QuantitativeInvisibilityUP1D, SamplingShader, SmoothingShader, SpatialNoiseShader, \
29
TextureAssignerShader, TrueUP1D
30
from shaders import pyHLRShader
32
Operators.select(QuantitativeInvisibilityUP1D(0))
33
Operators.bidirectional_chain(pySketchyChainSilhouetteIterator(3, False))
36
SpatialNoiseShader(15, 120, 2, True, True),
37
IncreasingThicknessShader(5, 30),
38
SmoothingShader(100, 0.05, 0, 0.2, 0, 0, 0, 1),
39
IncreasingColorShader(0, 0.2, 0, 1, 0.2, 0.7, 0.2, 1),
40
TextureAssignerShader(6),
43
Operators.create(TrueUP1D(), shaders_list)