588
608
if (PyObject_TypeCheck(pyobj, &CValue::Type)) /* Note, don't let these get assigned to GameObject props, must check elsewhere */
590
610
vallie = (static_cast<CValue *>(BGE_PROXY_REF(pyobj)))->AddRef();
594
PyErr_Format(PyExc_TypeError, "%scould convert python value to a game engine property", error_prefix);
615
PyErr_Format(PyExc_TypeError, "%scould convert python value to a game engine property", error_prefix);