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* ***** BEGIN GPL LICENSE BLOCK *****
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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* ***** END GPL LICENSE BLOCK *****
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#ifndef __FREESTYLE_POW_23_GRID_DENSITY_PROVIDER_H__
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#define __FREESTYLE_POW_23_GRID_DENSITY_PROVIDER_H__
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/** \file blender/freestyle/intern/view_map/Pow23GridDensityProvider.h
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* \brief Class to define a cell grid surrounding the projected image of a scene
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* \author Alexander Beels
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#include "GridDensityProvider.h"
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class Pow23GridDensityProvider : public GridDensityProvider
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// Disallow copying and assignment
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Pow23GridDensityProvider(const Pow23GridDensityProvider& other);
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Pow23GridDensityProvider& operator=(const Pow23GridDensityProvider& other);
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Pow23GridDensityProvider(OccluderSource& source, const real proscenium[4], unsigned numFaces);
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Pow23GridDensityProvider(OccluderSource& source, const BBox<Vec3r>& bbox, const GridHelpers::Transform& transform,
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Pow23GridDensityProvider(OccluderSource& source, unsigned numFaces);
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virtual ~Pow23GridDensityProvider();
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void initialize(const real proscenium[4]);
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class Pow23GridDensityProviderFactory : public GridDensityProviderFactory
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Pow23GridDensityProviderFactory(unsigned numFaces);
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~Pow23GridDensityProviderFactory();
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auto_ptr<GridDensityProvider> newGridDensityProvider(OccluderSource& source, const real proscenium[4]);
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auto_ptr<GridDensityProvider> newGridDensityProvider(OccluderSource& source, const BBox<Vec3r>& bbox,
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const GridHelpers::Transform& transform);
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auto_ptr<GridDensityProvider> newGridDensityProvider(OccluderSource& source);
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} /* namespace Freestyle */
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#endif // __FREESTYLE_POW_23_GRID_DENSITY_PROVIDER_H__