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  • Committer: Package Import Robot
  • Author(s): Patrick Matthäi
  • Date: 2013-09-17 10:35:51 UTC
  • mfrom: (1.1.10)
  • Revision ID: package-import@ubuntu.com-20130917103551-az7p3nz9jgxwqjfn
Tags: 1.3.9.15-1
New upstream release.

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Lines of Context:
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    resources/resourcemanager.h
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    resources/sdl2imagehelper.cpp
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    resources/sdl2imagehelper.h
 
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    resources/sdl2softwareimagehelper.cpp
 
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    resources/sdl2softwareimagehelper.h
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    resources/sdlimagehelper.cpp
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    resources/sdlimagehelper.h
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    resources/sdlmusic.cpp
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    test/testmain.h
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    actionmanager.cpp
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    actionmanager.h
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    actor.cpp
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    actor.h
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    actorsprite.cpp
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    actorsprite.h
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    actorspritelistener.h
 
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    being/actor.cpp
 
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    being/actor.h
 
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    being/actorsprite.cpp
 
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    being/actorsprite.h
 
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    being/actorspritelistener.h
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    actorspritemanager.cpp
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    actorspritemanager.h
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    animatedsprite.cpp
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    animatedsprite.h
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    animationdelayload.cpp
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    animationdelayload.h
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    animationparticle.cpp
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    animationparticle.h
 
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    particle/animationparticle.cpp
 
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    particle/animationparticle.h
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    auctionmanager.cpp
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    auctionmanager.h
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    avatar.cpp
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    avatar.h
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    being.cpp
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    being.h
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    beingcacheentry.h
 
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    being/being.cpp
 
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    being/being.h
 
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    being/beingcacheentry.h
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    beingequipbackend.cpp
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    beingequipbackend.h
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    spellmanager.cpp
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    commandhandler.h
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    commands.cpp
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    commands.h
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    compoundsprite.cpp
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    compoundsprite.h
 
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    being/compoundsprite.cpp
 
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    being/compoundsprite.h
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    configlistener.h
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    configuration.cpp
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    configuration.h
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    flooritem.h
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    game.cpp
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    game.h
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    graphics.cpp
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    graphics.h
 
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    render/graphics.cpp
 
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    render/graphics.h
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    graphicsmanager.cpp
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    graphicsmanager.h
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    graphicsvertexes.cpp
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    guild.h
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    guildmanager.cpp
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    guildmanager.h
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    imageparticle.cpp
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    imageparticle.h
 
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    particle/imageparticle.cpp
 
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    particle/imageparticle.h
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    imagesprite.cpp
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    imagesprite.h
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    inventory.cpp
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    spellshortcut.h
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    textcommand.cpp
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    textcommand.h
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    inputmanager.cpp
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    inputmanager.h
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    inputevent.cpp
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    inputevent.h
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    joystick.cpp
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    joystick.h
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    keyboardconfig.cpp
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    keyboardconfig.h
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    keyboarddata.h
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    keydata.h
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    keyevent.cpp
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    keyevent.h
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    keyinput.cpp
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    keyinput.h
 
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    input/inputmanager.cpp
 
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    input/inputmanager.h
 
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    input/inputevent.cpp
 
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    input/inputevent.h
 
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    input/joystick.cpp
 
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    input/joystick.h
 
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    input/keyboardconfig.cpp
 
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    input/keyboardconfig.h
 
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    input/keyboarddata.h
 
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    input/keydata.h
 
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    input/keyevent.cpp
 
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    input/keyevent.h
 
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    input/keyinput.cpp
 
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    input/keyinput.h
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    localconsts.h
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    localplayer.cpp
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    localplayer.h
 
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    being/localplayer.cpp
 
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    being/localplayer.h
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    logger.cpp
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    logger.h
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    main.cpp
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    maplayer.h
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    mgl.cpp
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    mgl.h
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    mobileopenglgraphics.cpp
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    mobileopenglgraphics.h
 
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    render/mobileopenglgraphics.cpp
 
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    render/mobileopenglgraphics.h
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    mouseinput.cpp
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    mouseinput.h
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    mumblemanager.cpp
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    mumblemanager.h
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    navigationmanager.cpp
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    navigationmanager.h
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    normalopenglgraphics.cpp
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    normalopenglgraphics.h
 
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    render/normalopenglgraphics.cpp
 
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    render/normalopenglgraphics.h
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    notifications.h
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    notifymanager.cpp
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    notifymanager.h
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    nullopenglgraphics.cpp
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    nullopenglgraphics.h
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    particle.cpp
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    particle.h
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    particlecontainer.cpp
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    particlecontainer.h
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    particleemitter.cpp
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    particleemitter.h
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    particleemitterprop.h
 
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    render/nullopenglgraphics.cpp
 
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    render/nullopenglgraphics.h
 
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    render/renderers.cpp
 
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    render/renderers.h
 
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    render/rendererslistsdl.h
 
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    render/rendererslistsdl2.h
 
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    particle/particle.cpp
 
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    particle/particle.h
 
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    particle/particlecontainer.cpp
 
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    particle/particlecontainer.h
 
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    particle/particleemitter.cpp
 
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    particle/particleemitter.h
 
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    particle/particleemitterprop.h
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    party.cpp
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    party.h
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    playerinfo.cpp
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    playerinfo.h
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    playerrelations.cpp
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    playerrelations.h
 
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    being/playerinfo.cpp
 
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    being/playerinfo.h
 
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    being/playerrelations.cpp
 
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    being/playerrelations.h
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    position.cpp
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    position.h
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    properties.h
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    rotationalparticle.cpp
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    rotationalparticle.h
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    safeopenglgraphics.cpp
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    safeopenglgraphics.h
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    sdl2graphics.cpp
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    sdl2graphics.h
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    sdlgraphics.cpp
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    sdlgraphics.h
 
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    particle/rotationalparticle.cpp
 
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    particle/rotationalparticle.h
 
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    render/safeopenglgraphics.cpp
 
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    render/safeopenglgraphics.h
 
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    render/sdl2graphics.cpp
 
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    render/sdl2graphics.h
 
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    render/sdl2softwaregraphics.cpp
 
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    render/sdl2softwaregraphics.h
 
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    render/sdlgraphics.cpp
 
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    render/sdlgraphics.h
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    sdlshared.h
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    shopitem.cpp
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    shopitem.h
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    sprite.h
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    statuseffect.cpp
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    statuseffect.h
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    surfacegraphics.cpp
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    surfacegraphics.h
 
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    render/surfacegraphics.cpp
 
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    render/surfacegraphics.h
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    text.cpp
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    text.h
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    textmanager.cpp
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    textmanager.h
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    textparticle.cpp
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    textparticle.h
 
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    particle/textparticle.cpp
 
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    particle/textparticle.h
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    tileset.h
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    touchactions.cpp
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    touchactions.h