4
on_end_anim="animation('normal')"
6
set(velocity_x, (velocity_x*9)/10),
7
if(ctrl_left, set(velocity_x, velocity_x - 100)),
8
if(ctrl_right, set(velocity_x, velocity_x + 100)),
9
if(x <= (0 + level.cycle) and velocity_x < 0, set(velocity_x, -velocity_x/2)),
10
if(x >= ((800-120) + level.cycle) and velocity_x > 0, set(velocity_x, -velocity_x/2)),
15
frame_info="0,0,0,0,126,442,128,16"
20
image="compiled-2.png"
21
rect="126,442,253,457"