2
id="town_1_interior_side_doorway"
3
on_create="if(dest_level and dest_door, spawn('invisible_portal',midpoint_x,midpoint_y,facing, [set(dest_level,dest_level),set(dest_door,dest_door)]))"
4
teleport_offset_x="-96"
8
frame_info="0,0,0,0,710,766,48,80"
10
image="compiled-0.png"
11
rect="710,766,757,845"