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<h2>Cited Works of Interactive Fiction</h2>
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<p class="normal"><span class="atleft"><img src="dm4-538_1.jpg" alt=""></span>
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The following bibliography includes only those works cited in the
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text of this book: it makes no claim to completeness or even balance.
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An index entry is followed by designer's name, publisher or organisation
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(if any) and date of first substantial version. The following denote
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formats: <i>ZM</i> for Z-Machine, <i>L9</i> for Level 9's A-code, <i>AGT</i> for the
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Adventure Game Toolkit run-time, <i>TADS</i> for TADS run-time and <i>SA</i> for
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Scott Adams's format. Games in each of these formats can be played
29
on most modern computers. Scott Adams, “Quill”-written
30
and Cambridge University games can all be mechanically translated
31
to Inform and then recompiled as <i>ZM</i>. The symbol ◊ marks
32
that the game can be downloaded from <tt>ftp.gmd.de</tt>, though
33
for early games sometimes only in source code format. <i>Sa1</i>
34
and <i>Sa2</i> indicate that a playable demonstration can be found
35
on Infocom's first or second sampler game, each of which is ◊.
36
Most Infocom games are widely available in remarkably inexpensive
37
packages marketed by Activision. The ‘Zork’ trilogy
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has often been freely downloadable from Activision web sites to
39
promote the “Infocom” brand, as has ‘Zork: The
40
Undiscovered Underground’.</p>
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<ul class="indexlist">
43
<li class="index">‘Abenteuer’,
44
<a href="s36.html#p274">264</a>.
45
German translation of ‘Advent’ by Toni Arnold (1998). <i>ZM</i> ◊</li>
46
<li class="index">‘Acheton’,
47
<a href="intro.html#p13">3</a>,
48
<a href="s9.html#ex8">113 ex<i>8</i></a>,
49
<a href="s46.html#p358">348</a>,
50
<a href="s46.html#p363">353</a>,
51
<a href="s50.html#p409">399</a>.
52
David Seal, Jonathan Thackray with Jonathan Partington, Cambridge University
53
and later Acornsoft, Topologika (1978–9).</li>
54
<li class="index">‘Advent’,
55
<a href="intro.html#p12">2</a>,
56
<a href="s3.html#p57">47</a>,
57
<a href="s3.html#p58">48</a>,
58
<a href="s3.html#p69">59</a>,
59
<a href="s3.html#p70">60</a>,
60
<a href="s4.html#p85">75</a>,
61
<a href="s5.html#p96">86</a>,
62
<a href="s6.html#p105">95</a>,
63
<a href="s7.html#p109">99</a>,
64
<a href="s7.html#p112">102</a>,
65
<a href="s7.html#p115">105</a>,
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<a href="s9.html#ex8">113 ex<i>8</i></a>,
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<a href="s9.html#p124">114</a>,
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<a href="s12.html#p131">121</a>,
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<a href="s13.html#p134">124</a>,
70
<a href="s14.html#p136">126</a>,
71
<a href="s18.html#p152">142</a>,
72
<a href="s19.html#p156">146</a>,
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<a href="s20.html#p157">147</a>,
74
<a href="s20.html#p161">151</a>,
75
<a href="s21.html#p169">159</a>,
76
<a href="s24.html#p189">179</a>,
77
<a href="s30.html#p230">220</a>,
78
<a href="s30.html#p231">221</a>,
79
<a href="s34.html#p253">243</a>,
80
<a href="s36.html#p274">264</a>,
81
<a href="s42.html#ex125">312 ex<i>125</i></a>,
82
<a href="s46.html#p354">344</a>,
83
<a href="s48.html#p380">370</a>,
84
<a href="s49.html#p387">377</a>,
85
<a href="s50.html#p395">385</a>,
86
<a href="s50.html#p396">386</a>,
87
<a href="s50.html#p400">390</a>,
88
<a href="s50.html#p403">393</a>,
89
<a href="s50.html#p404">394</a>,
90
<a href="s51.html#p406">396</a>,
91
<a href="s51.html#p408">398</a>,
92
<a href="s52.html#p413">403</a>,
93
<a href="s52.html#p414">404</a>,
94
<a href="sa6.html#ans125">509 an<i>125</i></a>.
95
Will Crowther (c. 1975) and Don Woods (1976). Ported to many formats,
96
including <i>L9</i>, <i>TADS</i> and <i>ZM</i>. ◊</li>
97
<li class="index">‘Advent (430-point version)’,
98
<a href="s46.html#p359">349</a>.
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Extension by Don Woods (1978). ◊</li>
100
<li class="index">‘Advent (501-point version)’,
101
<a href="s46.html#p359">349</a>.
102
Extension by David Long (1978). ◊ Also available in a <i>TADS</i>
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version (albeit out of 551 points) by David Picton. ◊</li>
104
<li class="index">‘Advent (550-point version)’,
105
<a href="s46.html#p359">349</a>.
106
Extension by David Platt (1979). ◊</li>
107
<li class="index">‘Adventure Quest’,
108
<a href="s48.html#p380">370</a>,
109
<a href="s50.html#p399">389</a>,
110
<a href="s52.html#p413">403</a>.
111
Mike, Nick and Pete Austin, Level 9 (1983). <i>L9</i></li>
112
<li class="index">‘Adventureland’,
113
<a href="intro.html#p12">2</a>,
114
<a href="s12.html#p131">121</a>,
115
<a href="s20.html#p161">151</a>,
116
<a href="s26.html#p210">200</a>,
117
<a href="s26.html#p210">200</a>,
118
<a href="s46.html#p359">348</a>,
119
<a href="s46.html#p359">349</a>,
120
<a href="s46.html#p368">358</a>,
121
<a href="s50.html#p403">393</a>.
122
Scott Adams, Adventure International (1978). <i>SA</i> ◊.
123
Also an Inform version (1994). <i>ZM</i> ◊</li>
124
<li class="index">‘Alice Through the Looking-Glass’,
125
<a href="intro.html#p12">2</a>,
126
<a href="s5.html#p96">86</a>,
127
<a href="s12.html#p131">121</a>,
128
<a href="s15.html#p140">130</a>,
129
<a href="s18.html#p152">142</a>,
130
<a href="s28.html#p220">210</a>,
131
<a href="s30.html#p231">221</a>.
132
Gareth Rees, Inform tutorial example, from the opening scenes of the
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novel by Lewis Carroll. <i>ZM</i> ◊</li>
134
<li class="index">‘Amnesia’,
135
<a href="s46.html#p362">352</a>,
136
<a href="s49.html#p388">378</a>.
137
Thomas M. Disch, Electronic Arts (1986).</li>
138
<li class="index">‘Asylum’,
139
<a href="s46.html#p362">352</a>.
140
William Denman, Med Systems Software (1985).</li>
141
<li class="index">‘Aventura’,
142
<a href="s34.html#p253">243</a>,
143
<a href="s36.html#p274">264</a>.
144
Spanish translation of ‘Advent’ by Jose Luiz Diaz
145
(1997). <i>ZM</i> ◊</li>
146
<li class="index">‘Avon’,
147
<a href="s47.html#p377">367</a>,
148
<a href="s50.html#p402">392</a>.
149
Jonathan Partington, Cambridge University (1982), Topologika.</li>
150
<li class="index">‘Balances’,
151
<a href="intro.html#p12">2</a>,
152
<a href="s5.html#p96">86</a>,
153
<a href="s12.html#p131">121</a>,
154
<a href="s15.html#p140">130</a>,
155
<a href="s17.html#p145">135</a>,
156
<a href="s18.html#p152">142</a>,
157
<a href="s20.html#p161">151</a>,
158
<a href="s21.html#p169">159</a>,
159
<a href="s25.html#p203">193</a>,
160
<a href="s26.html#p210">200</a>,
161
<a href="s28.html#p220">210</a>,
162
<a href="s29.html#p224">214</a>,
163
<a href="s30.html#p231">221</a>,
164
<a href="s32.html#p244">234</a>,
165
<a href="s32.html#p246">236</a>,
166
<a href="s33.html#p252">242</a>.
167
Graham Nelson (1994). <i>ZM</i> ◊</li>
168
<li class="index">‘Ballyhoo’,
169
<a href="s46.html#p364">354</a>,
170
<a href="s48.html#p382">372</a>,
171
<a href="s49.html#p388">378</a>,
172
<a href="s50.html#p393">383</a>.
173
Jeff O'Neill, Infocom (1985). <i>ZM</i></li>
174
<li class="index">‘Beyond Zork’,
175
<a href="s2.html#p52">42</a>,
176
<a href="s42.html#p327">317</a>,
177
<a href="s48.html#p381">371</a>,
178
<a href="s50.html#p402">392</a>.
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Brian Moriarty, Infocom (1987). <i>ZM</i></li>
180
<li class="index">‘BJ Drifter’,
181
<a href="s48.html#p384">374</a>.
182
Big Al (1998). <i>ZM</i> ◊</li>
183
<li class="index">‘Border Zone’,
184
<a href="s51.html#p411">401</a>.
185
Marc Blank, Infocom (1987). <i>ZM</i></li>
186
<li class="index">‘Brand X’,
187
<a href="s47.html#p374">364</a>,
188
<a href="s50.html#p402">392</a>.
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Peter Killworth and Jonathan Mestel, Cambridge University (1983).
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Also <i>ZM</i> ◊. Evolved into ‘Philosopher's Quest’,
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<li class="index">‘Breakers’,
193
<a href="s46.html#p365">355</a>.
194
Rod Smith, Joe Vierra and William Mataga, Synapse Software (1986).</li>
195
<li class="index">‘Brimstone: The Dream of Gawain’,
196
<a href="s46.html#p366">356</a>.
197
James Paul, David Bunch and Bill Darrah, Synapse Software (1985).</li>
198
<li class="index">‘Castle of Riddles’,
199
<a href="s46.html#p362">352</a>.
200
Peter Killworth, Acornsoft (1984).</li>
201
<li class="index">‘A Change in the Weather’,
202
<a href="s51.html#p410">400</a>.
203
Andrew Plotkin (1995). <i>ZM</i> ◊</li>
204
<li class="index">‘Christminster’,
205
<a href="s10.html#p125">115</a>,
206
<a href="s46.html#p371">361</a>,
207
<a href="s48.html#p382">372</a>,
208
<a href="s49.html#p385">375</a>,
209
<a href="s49.html#p387">377</a>,
210
<a href="s49.html#p388">378</a>,
211
<a href="s49.html#p391">381</a>,
212
<a href="s50.html#p396">386</a>,
213
<a href="s50.html#p397">387</a>,
214
<a href="s50.html#p401">391</a>,
215
<a href="s51.html#p410">400</a>.
216
Gareth Rees (1995). <i>ZM</i> ◊</li>
217
<li class="index">‘Coke Is It’,
218
<a href="s10.html#p125">115</a>.
219
Lucian Smith, J. Robinson Wheeler, Michael Fessler, Adam Cadre,
220
Dan Shiovitz and David Dyte (1999). <i>ZM</i> ◊</li>
221
<li class="index">‘Colossal Adventure’,
222
<a href="s46.html#p359">349</a>.
223
Pete Austin's port of ‘Advent’ for Level 9 (1983). <i>L9</i></li>
224
<li class="index">‘Colossal Cave’,
225
<a href="s4.html#p85">75</a>.
226
Pete Austin's port of ‘Advent’ for Level 9 (1983). <i>L9</i></li>
227
<li class="index">‘Cosmic Capers’,
228
<a href="s47.html#p376">366</a>.
229
<i>See</i> ‘HitchHiker-64’.</li>
230
<li class="index">‘CosmoServe’,
231
<a href="s46.html#p370">360</a>.
232
Judith Pintar (1991). <i>AGT</i> ◊</li>
233
<li class="index">‘Countdown to Doom’,
234
<a href="s46.html#p363">353</a>.
235
Peter Killworth, Acornsoft (1984) and subsequently Topologika.</li>
236
<li class="index">‘The Cove’,
237
<a href="s46.html#p372">362</a>.
238
Kathleen M. Fischer (2000). <i>ZM</i> ◊</li>
239
<li class="index">‘The Crack of Doom’,
240
<a href="s49.html#p390">380</a>.
241
Norton Truter, John Haward and Philip Mitchell, Melbourne House (1989),
242
from <i>The Lord of the Rings</i> by J. R. R. Tolkien.</li>
243
<li class="index">‘The Creation’,
244
<a href="s19.html#p154">144</a>.
245
Suggested but never-written Infocom game by Marc Blank.</li>
246
<li class="index">‘Crobe’,
247
<a href="s49.html#p387">377</a>,
248
<a href="s50.html#p395">385</a>.
249
Jonathan Partington, Cambridge University (1986). Also <i>ZM</i> ◊</li>
250
<li class="index">‘Curses’,
251
<a href="s2.html#p48">38</a>,
252
<a href="s6.html#p99">89</a>,
253
<a href="s7.html#p115">105</a>,
254
<a href="s21.html#ex52">156 ex<i>52</i></a>,
255
<a href="s24.html#p197">187</a>,
256
<a href="s25.html#p198">188</a>,
257
<a href="s27.html#p213">203</a>,
258
<a href="s39.html#p295">285</a>,
259
<a href="s45.html#p344">334</a>,
260
<a href="s45.html#p346">336</a>,
261
<a href="s46.html#p371">361</a>,
262
<a href="s48.html#p380">370</a>,
263
<a href="s48.html#p380">370</a>,
264
<a href="s48.html#p383">373</a>,
265
<a href="s49.html#p385">375</a>,
266
<a href="s49.html#p390">380</a>,
267
<a href="s50.html#p404">394</a>,
268
<a href="s52.html#p416">406</a>,
269
<a href="sa6.html#ans9">439 an<i>9</i></a>,
270
<a href="sa6.html#ans52">462 an<i>52</i></a>.
271
Graham Nelson (1993). <i>ZM</i> ◊</li>
272
<li class="index">‘Cutthroats’,
273
<a href="s51.html#p407">397</a>.
274
Mike Berlyn and Jerry Wolper, Infocom (1984). <i>ZM</i></li>
275
<li class="index">‘Dallas Quest’,
276
<a href="s46.html#p361">351</a>.
277
James Garon, Datasoft (1984), from the television soap opera.</li>
278
<li class="index">‘Dog Star Adventure’,
279
<a href="s46.html#368">358</a>.
280
Lance Micklus (1979). ◊</li>
281
<li class="index">‘Dungeon Adventure’,
282
<a href="s48.html#p380">370</a>,
283
<a href="s50.html#p403">393</a>.
284
Mike, Nick and Pete Austin, Level 9 (1984). <i>L9</i></li>
285
<li class="index">‘Edifice’,
286
<a href="s50.html#p402">392</a>,
287
<a href="s50.html#p405">395</a>.
288
Lucian Smith (1997). <i>ZM</i> ◊</li>
289
<li class="index">‘Enchanter’,
290
<a href="s1.html#p45">35</a>,
291
<a href="s25.html#p203">193</a>,
292
<a href="s46.html#p359">349</a>,
293
<a href="s48.html#p380">370</a>,
294
<a href="s48.html#p381">371</a>,
295
<a href="s49.html#p385">375</a>,
296
<a href="s49.html#p391">381</a>,
297
<a href="s50.html#p396">386</a>,
298
<a href="s50.html#p404">394</a>,
299
<a href="s51.html#p409">399</a>.
300
Marc Blank and Dave Lebling, Infocom (1983). <i>ZM</i></li>
301
<li class="index">‘Essex’,
302
<a href="s46.html#p366">356</a>.
303
Bill Darrah, Synapse Software (1985).</li>
304
<li class="index">‘Essex MUD’,
305
<a href="s46.html#p356">346</a>.
306
Roy Trubshaw and Richard Bartle (1979).</li>
307
<li class="index">‘Fahrenheit 451’,
308
<a href="s46.html#p361">351</a>.
309
Len Neufeld and Byron Preiss, Spinnaker/Telarium (1984),
310
from the novel by Ray Bradbury.</li>
311
<li class="index">‘Feasibility Experiment’,
312
<a href="s51.html#p409">399</a>.
313
Brian Howarth, Mysterious Adventures (1982). <i>SA</i> ◊</li>
314
<li class="index">‘The Fellowship of the Ring’,
315
<a href="s49.html#p390">380</a>.
316
U.S. title of Addison-Wesley re-release of ‘Lord of the Rings
317
Game One’, <i>q.v.</i></li>
318
<li class="index">‘Freefall’,
319
<a href="s42.html#p330">320</a>.
320
A port of ‘Tetris’ by Andrew Plotkin (1995). <i>ZM</i> ◊</li>
321
<li class="index">‘Fyleet’,
322
<a href="s46.html#p357">347</a>,
323
<a href="s50.html#p395">385</a>.
324
Jonathan Partington, Cambridge University (1985). Also <i>ZM</i> ◊</li>
325
<li class="index">‘Galatea’,
326
<a href="s46.html#p372">362</a>.
327
Emily Short (2000). <i>ZM</i> ◊</li>
328
<li class="index">‘Gateway II: Homeworld’,
329
<a href="s46.html#p367">357</a>.
330
Mike Verdu and Glen Dahlgren, Legend Entertainment (1993).</li>
331
<li class="index">‘Gateway to Karos’,
332
<a href="s33.html#p250">240 ex<i>106</i></a>,
333
<a href="s51.html#p409">399</a>.
334
Derek Haslam, Acornsoft (1984). ◊ Translated to Inform by
335
Joyce Haslam (1998). <i>ZM</i></li>
336
<li class="index">‘Hack’,
337
<a href="sa6.html#ans137">515 an<i>137</i></a>.
338
Traditional maze game written over many years by many hands, and
339
with numerous incarnations, such as ‘Moria’ and ‘Nethack’.
340
In this index, <i>see also</i> ‘Rogue’.</li>
341
<li class="index">‘Haunt’,
342
<a href="s46.html#p363">353</a>.
343
John Laird (1978). ◊</li>
344
<li class="index">‘HitchHiker-64’,
345
<a href="s47.html#p376">366</a>.
346
Bob Chappell, Supersoft (1984), retitled ‘Cosmic Capers’
347
for copyright reasons.</li>
348
<li class="index">‘The Hitchhiker's Guide To The Galaxy’,
349
<a href="s46.html#p364">354</a>,
350
<a href="s47.html#p374">364</a>,
351
<a href="s48.html#p383">373</a>,
352
<a href="s49.html#p385">375</a>,
353
<a href="s49.html#p387">377</a>,
354
<a href="s50.html#p392">382</a>,
355
<a href="s50.html#p396">386</a>,
356
<a href="sa6.html#ans83">482 an<i>83</i></a>.
357
Douglas Adams and Steve Meretzky, Infocom (1984), from the novel by
358
Douglas Adams. <i>ZM</i></li>
359
<li class="index">‘The Hobbit’,
360
<a href="s34.html#p259">249</a>,
361
<a href="s46.html#p360">350</a>,
362
<a href="s46.html#p362">352</a>.
363
Philip Mitchell and Veronika Megler, Melbourne House (1983, enhanced 1985).</li>
364
<li class="index">‘Hollywood Hijinx’,
365
<a href="s49.html#p389">379</a>,
366
<a href="s50.html#p398">388</a>,
367
<a href="s52.html#p415">405</a>.
368
“Hollywood” Dave Anderson and Liz Cyr-Jones, Infocom
369
(1986). <i>ZM</i></li>
370
<li class="index">‘Horror of Rylvania’,
371
<a href="s46.html#p371">361</a>.
372
Dave Leary (1993). <i>TADS</i> ◊</li>
373
<li class="index">‘Hunt the Wumpus’,
374
<a href="s46.html#p354">344</a>.
375
Gregory Yob (1972).</li>
376
<li class="index">‘I-0’,
377
<a href="s11.html#p127">117</a>.
378
Adam Cadre (1997). <i>ZM</i> ◊</li>
379
<li class="index">‘Infidel’,
380
<a href="s46.html#p365">355</a>,
381
<a href="s50.html#p399">389</a>,
382
<a href="s50.html#p402">392</a>,
383
<a href="s52.html#p412">402</a>.
384
Mike Berlyn and Patricia Fogleman, Infocom (1983). <i>ZM Sa1</i></li>
385
<li class="index">‘Jigsaw’,
386
<a href="s17.html#p146">136</a>,
387
<a href="s20.html#p161">151</a>,
388
<a href="s46.html#p371">361</a>,
389
<a href="s47.html#p375">365</a>,
390
<a href="s50.html#p398">388</a>,
391
<a href="s52.html#p416">406</a>.
392
Graham Nelson (1995). <i>ZM</i> ◊</li>
393
<li class="index">‘Jinxter’,
394
<a href="s50.html#p399">389</a>,
395
<a href="s51.html#p410">400</a>.
396
Georgina Sinclair and Michael Bywater, Magnetic Scrolls (1987).
398
<li class="index">‘Journey’,
399
<a href="s46.html#p367">357</a>.
400
Marc Blank, Infocom (1988). <i>ZM</i></li>
401
<li class="index">‘Kingdom of Hamil’,
402
<a href="s48.html#p383">373</a>,
403
<a href="s50.html#p395">385</a>,
404
<a href="s50.html#p400">390</a>.
405
Jonathan Partington, Cambridge University (1982), Acornsoft and
407
<li class="index">‘Leather Goddesses of Phobos’,
408
<a href="s1.html#p40">30</a>,
409
<a href="s46.html#p364">354</a>,
410
<a href="s48.html#p378">368</a>,
411
<a href="s48.html#p379">369</a>,
412
<a href="s48.html#p383">373</a>,
413
<a href="s49.html#p389">379</a>,
414
<a href="s51.html#p407">397</a>.
415
Steve Meretzky, Infocom (1986). <i>ZM Sa2</i></li>
416
<li class="index">‘The Legend Lives!’,
417
<a href="s31.html#p236">226 ex<i>83</i></a>,
418
<a href="s32.html#p371">361</a>.
419
David M. Baggett (1995). <i>TADS</i> ◊</li>
420
<li class="index">‘Leopold the Minstrel’,
421
<a href="s34.html#p254">244</a>.
422
Jamie Murphy (1996). <i>ZM</i></li>
423
<li class="index">‘The Light: Shelby's Addendum’,
424
<a href="s49.html#p386">376</a>.
425
C. A. McCarthy (1995). <i>TADS</i> ◊</li>
426
<li class="index">‘List Property’,
427
<a href="s27.html#p211">201</a>.
428
Example Inform code by Graham Nelson. ◊</li>
429
<li class="index">‘Lists and Lists’,
430
<a href="s50.html#p398">388</a>.
431
Andrew Plotkin (1996). <i>ZM</i></li>
432
<li class="index">‘Lord’,
433
<a href="s46.html#p357">347</a>,
434
<a href="s46.html#p363">353</a>.
435
Olli Paavola, Helsinki (c.1980), from <i>The Lord of the Rings</i>
436
by J. R. R. Tolkien.</li>
437
<li class="index">‘Lord of the Rings Game One’,
438
<a href="s49.html#p390">380</a>.
439
Philip Mitchell, Melbourne House (1985), from <i>The Lord of the Rings</i>
440
by J. R. R. Tolkien. U.S. title ‘The Fellowship of the Ring’.</li>
441
<li class="index">‘Lords of Time’,
442
<a href="s49.html#p389">379</a>.
443
Sue Gazzard, Level 9 (1983). <i>L9</i></li>
444
<li class="index">‘The Lost Spellmaker’,
445
<a href="s48.html#p379">369</a>.
446
Neil James Brown (1997). <i>ZM</i> ◊</li>
447
<li class="index">‘The Lurking Horror’,
448
<a href="s17.html#p147">137</a>,
449
<a href="s43.html#p334">324</a>,
450
<a href="s46.html#p364">354</a>,
451
<a href="s49.html#p390">380</a>,
452
<a href="s50.html#p397">387</a>,
453
<a href="s50.html#p402">392</a>,
454
<a href="s50.html#p403">393</a>,
455
<a href="s52.html#p413">403</a>.
456
Dave Lebling, Infocom (1987). <i>ZM</i></li>
457
<li class="index">‘Masquerade’,
458
<a href="s46.html#p362">352</a>.
459
Dale Johnson, Phoenix Software (1983).</li>
460
<li class="index">‘Mega’,
461
<a href="intro.html#p13">3</a>.
462
Mark Owen and Matthew Richards, Cambridge University (1986).</li>
463
<li class="index">‘Mercy’,
464
<a href="s46.html#p372">362</a>.
465
Christopher Klimas (1998). <i>ZM</i> ◊</li>
466
<li class="index">‘The Meteor, The Stone and a Long Glass of Sherbet’,
467
<a href="s49.html#p387">377</a>,
468
<a href="s50.html#p402">392</a>.
469
Angela M. Horns, pseudonym of Graham Nelson (1996). <i>ZM</i> ◊</li>
470
<li class="index">‘A Mind Forever Voyaging’,
471
<a href="s7.html#p106">96</a>,
472
<a href="s51.html#p407">397</a>,
473
<a href="s51.html#p410">400</a>.
474
Steve Meretzky, Infocom (1985). <i>ZM</i></li>
475
<li class="index">‘Mindwheel’,
476
<a href="s46.html#p365">355</a>.
477
Robert Pinsky, with coding by Steve Hales and William Mataga,
478
Synapse Software (1984).</li>
479
<li class="index">‘Moonmist’,
480
<a href="s9.html#p124">114</a>,
481
<a href="s52.html#p413">403</a>.
482
Stu Galley and Jim Lawrence, Infocom (1986). <i>ZM</i></li>
483
<li class="index">‘Mother Loose’,
484
<a href="s50.html#p402">392</a>,
485
<a href="s52.html#p416">406</a>.
486
Irene Callaci (1998). <i>ZM</i> ◊</li>
487
<li class="index">‘Murdac’,
488
<a href="s50.html#p400">390</a>.
489
Jonathan Partington, Cambridge University (1982) and Topologika.</li>
490
<li class="index">‘Muse, an Autumn Romance’,
491
<a href="s48.html#p379">369</a>.
492
Christopher Huang (1998). <i>ZM</i> ◊</li>
493
<li class="index">‘Museum of Inform’,
494
<a href="intro.html#p12">2</a>.
495
Graham Nelson, Inform example game (1996). <i>ZM</i> ◊</li>
496
<li class="index">‘Mystery House’,
497
<a href="s46.html#p361">351</a>.
498
Roberta Williams, Sierra On-Line (1980). ◊</li>
499
<li class="index">‘A Nasal Twinge’,
500
<a href="s32.html#ex102">236 ex<i>102</i></a>,
501
<a href="sa6.html#ans102">497 an<i>102</i></a>,
502
<a href="sa6.html#ans103">497 an<i>103</i></a>.
503
Example Inform code by Graham Nelson. ◊</li>
504
<li class="index">‘Nidus’,
505
<a href="s46.html#p357">347</a>.
506
Adam Atkinson, Cambridge University (1986). Also <i>ZM</i> ◊</li>
507
<li class="index">‘Nord and Bert Couldn't Make Head or Tail of It’,
508
<a href="s48.html#p379">369</a>.
509
Jeff O'Neill, Infocom (1987). <i>ZM</i></li>
510
<li class="index">‘Once and Future’,
511
<a href="s49.html#p385">375</a>.
512
Gerry Kevin Wilson, Cascade Mountain Publishing (1998). <i>TADS</i></li>
513
<li class="index">‘The Path to Fortune’,
514
<a href="s50.html#p402">392</a>.
515
Jeff Cassidy and C. E. Forman (1995). <i>ZM</i> ◊</li>
516
<li class="index">‘The Pawn’,
517
<a href="s46.html#p362">352</a>.
518
Rob Steggles, Magnetic Scrolls (1985). <i>L9</i></li>
519
<li class="index">‘Perdition's Flames’,
520
<a href="s46.html#p371">361</a>.
521
Mike Roberts (1995). <i>TADS</i> ◊</li>
522
<li class="index">‘Philosopher's Quest’,
523
<a href="s46.html#p360">350</a>,
524
<a href="s47.html#p374">364</a>.
525
Peter Killworth (from an earlier version called ‘Brand X’,
526
<i>q.v.</i>), Acornsoft and subsequently Topologika (1982).</li>
527
<li class="index">‘Photopia’,
528
<a href="s1.html#p44">34</a>,
529
<a href="s44.html#p343">333</a>.
530
Adam Cadre (1998). <i>ZM</i> ◊</li>
531
<li class="index">‘Planetfall’,
532
<a href="s48.html#p378">368</a>,
533
<a href="s48.html#p380">370</a>,
534
<a href="s50.html#p396">386</a>.
535
Steve Meretzky, Infocom (1983). <i>ZM Sa1</i></li>
536
<li class="index">‘Plundered Hearts’,
537
<a href="s46.html#p366">356</a>,
538
<a href="s48.html#p378">368</a>,
539
<a href="s49.html#p387">377</a>.
540
Amy Briggs, Infocom (1987). <i>ZM</i></li>
541
<li class="index">‘The Price of Magik’,
542
<a href="s48.html#p380">370</a>,
543
<a href="s51.html#p408">398</a>.
544
Pete Austin, Level 9 (1986). <i>L9</i></li>
545
<li class="index">‘The Quest for the Sangraal’,
546
<a href="s49.html#p388">378</a>,
547
<a href="s50.html#p395">385</a>.
548
Jonathan Partington, Cambridge University (1987). Also <i>ZM</i> ◊</li>
549
<li class="index">‘Red Moon’,
550
<a href="s48.html#p380">370</a>.
551
David Williamson with Pete Austin, Level 9 (1985). <i>L9</i></li>
552
<li class="index">‘Rendezvous with Rama’,
553
<a href="s46.html#p361">351</a>.
554
Ronald Martinez, Spinnaker/Telarium (1984), from the novel
555
by Arthur C. Clarke.</li>
556
<li class="index">‘Robots’,
557
<a href="s42.html#p330">320</a>.
558
A port of the traditional computing game by Torbjörn
559
Andersson (1995). <i>ZM</i> ◊</li>
560
<li class="index">‘Rogue’,
561
<a href="s42.html#p330">320</a>.
562
Traditional maze game ported by Gevan Dutton (1995). <i>ZM</i> ◊</li>
563
<li class="index">‘Roman’,
564
<a href="s50.html#p394">384</a>.
565
Peter Killworth, example game in <i>How To Write Adventure Games
566
for the BBC Microcomputer Model B And Acorn Electron</i> (Penguin
568
<li class="index">‘Ruins’,
569
<i>see general index</i>.</li>
570
<li class="index">‘Rummelplatzgeschichte’,
571
<a href="s34.html#p253">243</a>.
572
Toni Arnold (1998). <i>ZM</i> ◊</li>
573
<li class="index">‘Save Princeton’,
574
<a href="s46.html#p371">361</a>.
575
Jacob Solomon Weinstein (1992). <i>TADS</i> ◊</li>
576
<li class="index">‘A Scenic View’,
577
<a href="s8.html#p121">111</a>.
578
Example Inform code by Richard Barnett. ◊</li>
579
<li class="index">‘Seastalker’,
580
<a href="s18.html#p152">142</a>,
581
<a href="s21.html#p162">152</a>,
582
<a href="s46.html#p366">356</a>,
583
<a href="s48.html#p378">368</a>,
584
<a href="s49.html#p385">375</a>.
585
Stu Galley and Jim Lawrence, Infocom (1984). <i>ZM</i></li>
586
<li class="index">‘The Serf's Tale’,
587
<a href="s46.html#p359">349</a>.
588
Nigel Brooks and Said Hassan, Players (1986).</li>
589
<li class="index">‘Shades of Gray’,
590
<a href="s46.html#p370">360</a>,
591
<a href="s49.html#p388">378</a>.
592
Collaboration by seven AGT authors: Judith Pintar (in the chair),
593
Mark Baker, Steve Bauman, Elizabeth Ellison, Mike Laskey, Hercules,
594
Cynthia Yans (1992). <i>AGT</i> ◊</li>
595
<li class="index">‘Shadows of Mordor’,
596
<a href="s49.html#p390">380</a>.
597
Philip Mitchell, Melbourne House (1987), from <i>The Lord of the Rings</i>
598
by J. R. R. Tolkien.</li>
599
<li class="index">‘Sherlock’,
600
<a href="s47.html#p377">367</a>,
601
<a href="s49.html#p387">377</a>,
602
<a href="s52.html#p412">402</a>.
603
Bob Bates, Infocom (1987), from the stories of Sir Arthur Conan Doyle.
605
<li class="index">‘Sherwood Forest’,
606
<a href="s46.html#p362">352</a>.
607
Dale Johnson, Phoenix Software (1982).</li>
608
<li class="index">‘She's Got a Thing For a Spring’,
609
<a href="s51.html#p410">400</a>.
610
Brent VanFossen (1997). <i>ZM</i> ◊</li>
611
<li class="index">‘Shogun’,
612
<a href="s47.html#p376">366</a>.
613
Dave Lebling, from the novel by James Clavell, Infocom (1989). <i>ZM</i></li>
614
<li class="index">‘SHRDLU’,
615
<a href="intro.html#p13">3</a>,
616
<a href="s46.html#p354">344</a>.
617
Terry Winograd, MIT (1972).</li>
618
<li class="index">‘Sins Against Mimesis’,
619
<a href="s47.html#p375">365</a>.
620
Adam Thornton (1997). <i>ZM</i> ◊</li>
621
<li class="index">‘Snowball’,
622
<a href="s48.html#p380">370</a>,
623
<a href="s49.html#p385">375</a>.
624
Mike, Nick and Pete Austin, Level 9 (1983). <i>L9</i></li>
625
<li class="index">‘So Far’,
626
<a href="s49.html#p389">379</a>.
627
Andrew Plotkin (1996). <i>ZM</i> ◊</li>
628
<li class="index">‘Sorcerer’,
629
<a href="s7.html#p106">96</a>,
630
<a href="s21.html#p162">152</a>,
631
<a href="s48.html#p383">373</a>,
632
<a href="s49.html#p387">377</a>,
633
<a href="s49.html#p389">379</a>,
634
<a href="s49.html#p390">380</a>,
635
<a href="s50.html#p393">383</a>,
636
<a href="s50.html#p396">386</a>,
637
<a href="s50.html#p399">389</a>.
638
Steve Meretzky, Infocom (1984). <i>ZM</i></li>
639
<li class="index">‘The Space Under The Window’,
640
<a href="s46.html#p372">362</a>.
641
Andrew Plotkin (1997). <i>ZM</i> ◊</li>
642
<li class="index">‘Spellbreaker’,
643
<a href="s8.html#ex6">110 ex<i>6</i></a>,
644
<a href="s21.html#p166">156</a>,
645
<a href="s29.html#ex79">213 ex<i>79</i></a>,
646
<a href="ch8.html#p349">339</a>,
647
<a href="s48.html#p383">373</a>,
648
<a href="s49.html#p385">375</a>,
649
<a href="s50.html#p396">386</a>,
650
<a href="s50.html#p402">392</a>,
651
<a href="s50.html#p404">394</a>,
652
<a href="s51.html#p409">399</a>.
653
Dave Lebling, Infocom (1985). <i>ZM</i></li>
654
<li class="index">‘Spider and Web’,
655
<a href="s14.html#p136">126</a>,
656
<a href="s49.html#p388">378</a>.
657
Andrew Plotkin (1998). <i>ZM</i> ◊</li>
658
<li class="index">‘Starcross’,
659
<a href="s18.html#p149">139 ex<i>27</i></a>,
660
<a href="s18.html#p150">140</a>,
661
<a href="s46.html#p363">353</a>,
662
<a href="s50.html#p396">386</a>,
663
<a href="s50.html#p399">389</a>,
664
<a href="sa6.html#ans27">448 an<i>27</i></a>.
665
Dave Lebling, Infocom (1982). <i>ZM</i></li>
666
<li class="index">‘Suspect’,
667
<a href="s50.html#p400">390</a>,
668
<a href="s52.html#p415">405</a>.
669
Dave Lebling, Infocom (1984). <i>ZM</i></li>
670
<li class="index">‘Suspended’,
671
<a href="s21.html#p166">156</a>,
672
<a href="s51.html#p410">400</a>.
673
Mike Berlyn, Infocom (1983). <i>ZM</i></li>
674
<li class="index">‘Tapestry’,
675
<a href="s49.html#p390">380</a>.
676
Daniel Ravipinto (1996). <i>ZM</i> ◊</li>
677
<li class="index">‘The Tempest’,
678
<a href="s34.html#p254">244</a>,
679
<a href="s47.html#p377">367</a>.
680
David R. Grigg (1992), adapted from the play by William Shakespeare.
681
<i>AGT</i> ◊ Independently adapted, under the same title, by
682
Graham Nelson (1997). <i>ZM</i> ◊</li>
683
<li class="index">‘Tera’,
684
<a href="intro.html#p13">3</a>.
685
Graham Nelson and Dilip Sequeira, Cambridge University (1989).</li>
686
<li class="index">‘Theatre’,
687
<a href="s46.html#p371">361</a>.
688
Brendon Wyber (1994). <i>ZM</i> ◊</li>
689
<li class="index">‘The Thief’,
690
<a href="s18.html#p152">142</a>,
691
<a href="s27.html#p215">205</a>,
692
<a href="sa6.html#ans42">457 an<i>42</i></a>.
693
Example Inform code by Gareth Rees. ◊</li>
694
<li class="index">‘Toyshop’,
695
<a href="intro.html#p12">2</a>,
696
<a href="s5.html#p96">86</a>,
697
<a href="s9.html#p124">114</a>,
698
<a href="s12.html#p131">121</a>,
699
<a href="s18.html#p152">142</a>,
700
<a href="s20.html#p161">151</a>,
701
<a href="s22.html#p171">161</a>,
702
<a href="s26.html#p207">197</a>.
703
Graham Nelson, Inform example game (1994). <i>ZM</i> ◊</li>
704
<li class="index">‘Trinity’,
705
<a href="s9.html#ex11">114 ex<i>11</i></a>,
706
<a href="s41.html#p314">304</a>,
707
<a href="s42.html#ex127">312 ex<i>127</i></a>,
708
<a href="ch8.html#p349">339</a>,
709
<a href="s46.html#p364">354</a>,
710
<a href="s48.html#p381">371</a>,
711
<a href="s49.html#p385">375</a>,
712
<a href="s49.html#p386">376</a>,
713
<a href="s49.html#p389">379</a>,
714
<a href="s50.html#p393">383</a>,
715
<a href="s50.html#p399">389</a>,
716
<a href="s50.html#p400">390</a>,
717
<a href="s50.html#p401">391</a>,
718
<a href="sa6.html#ans127">510 an<i>127</i></a>.
719
Brian Moriarty, Infocom (1986). <i>ZM Sa2</i></li>
720
<li class="index">‘Varicella’,
721
<a href="s50.html#p401">391</a>.
722
Adam Cadre (1999). <i>ZM</i> ◊</li>
723
<li class="index">‘Winchester's Nightmare’,
724
<a href="s46.html#p372">362</a>.
725
Nick Montfort (1999). <i>ZM</i> ◊</li>
726
<li class="index">‘Wishbringer’,
727
<a href="s46.html#p364">354</a>,
728
<a href="s49.html#p385">375</a>,
729
<a href="s50.html#p404">394</a>.
730
Brian Moriarty, Infocom (1985). <i>ZM Sa2</i></li>
731
<li class="index">‘Witness’,
732
<a href="s25.html#ex59">191 ex<i>59</i></a>,
733
<a href="sa6.html#ans59">466 an<i>59</i></a>.
734
Stu Galley, Infocom (1983). <i>ZM</i></li>
735
<li class="index">‘The Witness’,
736
<a href="s25.html#ex59">191 ex<i>59</i></a>,
737
<a href="s47.html#p376">366</a>,
738
<a href="s48.html#p378">368</a>,
739
<a href="s48.html#p379">369</a>,
740
<a href="s49.html#p385">375</a>,
741
<a href="s49.html#p386">376</a>.
742
Stu Galley, Infocom (1983). <i>ZM</i></li>
743
<li class="index">‘Wonderland’,
744
<a href="s47.html#p377">367</a>.
745
David Bishop, Magnetic Scrolls (1990), from the novel by Lewis Carroll.</li>
746
<li class="index">‘Yellow Peril’,
747
<a href="s46.html#p373">363</a>.
748
Dorothy Millard (1994). ◊</li>
749
<li class="index">‘Zazie – Una lettura interattiva’,
750
<a href="s46.html#p354">344</a>.
751
Luca Melchionna, from a novel by Raymond Queneau (1999). <i>ZM</i> ◊</li>
752
<li class="index">‘Zork’,
753
<a href="s20.html#p159">149</a>,
754
<a href="s24.html#p189">179</a>,
755
<a href="s25.html#p203">193</a>,
756
<a href="s34.html#p259">249</a>,
757
<a href="ch8.html#p349">339</a>,
758
<a href="s49.html#p389">379</a>.
759
Timothy Anderson, Marc Blank, Bruce Daniels, Dave Lebling and others,
760
MIT (1977–9). A public-domain version called ‘Dungeon’
761
(a name later regretted) was circulated to universities world-wide
762
in 1978 and much imitated. Divided into three parts for a commercial
763
release 1980–2, with final fragments appearing in ‘Enchanter’
764
and ‘Sorcerer’. ◊</li>
765
<li class="index">‘Zork I’,
766
<a href="s18.html#p152">142</a>,
767
<a href="s20.html#ex42">148 ex<i>42</i></a>,
768
<a href="s20.html#p159">149</a>,
769
<a href="s25.html#p198">188</a>,
770
<a href="s32.html#p243">233</a>,
771
<a href="s44.html#p336">326</a>,
772
<a href="s50.html#p395">385</a>,
773
<a href="s50.html#p399">389</a>,
774
<a href="s50.html#p400">390</a>,
775
<a href="s50.html#p403">393</a>,
776
<a href="s52.html#p414">404</a>,
777
<a href="s52.html#p415">405</a>.
778
Subtitle ‘The Great Underground Empire’. Marc Blank and
779
Dave Lebling, Infocom (1980). <i>ZM Sa1 Sa2</i> (and a further version,
780
the ‘Mini-Zork I’ file, is also ◊)</li>
781
<li class="index">‘Zork I: Das Große Unterweltreich’,
782
<a href="ch5.html">243</a>.
783
Never-released German translation of ‘Zork I’
784
by Jeff O'Neill, Infocom (1989). <i>ZM</i></li>
785
<li class="index">‘Zork II’,
786
<a href="s9.html#ex8">113 ex<i>8</i></a>,
787
<a href="s47.html#p374">364</a>,
788
<a href="s49.html#p388">378</a>,
789
<a href="s50.html#p393">383</a>,
790
<a href="s50.html#p403">393</a>,
791
<a href="s50.html#p403">393</a>,
792
<a href="s52.html#p414">404</a>.
793
Subtitle ‘The Wizard of Frobozz’. Marc Blank and Dave
794
Lebling, Infocom (1981). <i>ZM</i></li>
795
<li class="index">‘Zork III’,
796
<a href="s49.html#p390">380</a>,
797
<a href="s50.html#p396">386</a>,
798
<a href="s50.html#p397">387</a>,
799
<a href="s52.html#p413">403</a>.
800
Subtitle ‘The Dungeon Master’. Marc Blank and Dave Lebling,
801
Infocom (1982). <i>ZM</i></li>
802
<li class="index">‘Zork: The Undiscovered Underground’,
803
<a href="intro.html#p11">1</a>.
804
Mike Berlyn and Marc Blank, Activision under the Infocom label (1997),
805
written to accompany the graphical game ‘Zork: Grand Inquisitor’.
807
<li class="index">‘Zugzwang’,
808
<a href="s42.html#p330">320</a>.
809
Magnus Olsson (1998). <i>ZM</i> ◊</li>
814
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815
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817
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